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Amiga

Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These systems include the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS.

The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Amiga 600 in March 1992. Finally, the Amiga 1200 and Amiga 4000 were released in late 1992. The Amiga line sold an estimated 4.85 million units.

Although early advertisements cast the computer as an all-purpose business machine,     especially when outfitted with the Sidecar IBM PC compatibility add-on, the Amiga was most commercially successful as a home computer, with a wide range of games and creative software. It also found a niche in video production with the Video Toaster hardware and software, and Amiga's audio hardware made it a popular platform for music tracker software. The processor and memory capacity enabled 3D rendering packages, including LightWave 3D, Imagine, and Traces, a predecessor to Blender.

Poor marketing and the failure of later models to repeat the technological advances of the first systems resulted in Commodore quickly losing market share to the rapidly dropping prices of IBM PC compatibles, which gained 256 color graphics in 1987, as well as the fourth generation of video game consoles.

Commodore ultimately went bankrupt in April 1994 after a version of the Amiga packaged as a game console, the Amiga CD32, failed in the marketplace. Since the demise of Commodore, various groups have marketed successors to the original Amiga line, including Genesi, Eyetech, ACube Systems Srl and A-EON Technology. AmigaOS has influenced replacements, clones, and compatible systems such as MorphOS and AROS. Currently Belgian company Hyperion Entertainment maintains and develops AmigaOS 4, which is an official and direct descendant of AmigaOS 3.1 – the last system made by Commodore for the original Amiga Computers.

Concept and early development
Jay Miner joined Atari, Inc. in the 1970s to develop custom integrated circuits, and led development of the Atari Video Computer System's TIA. When complete, the team began developing a much more sophisticated set of chips, CTIA, ANTIC and POKEY, that formed the basis of the Atari 8-bit computers.

With the 8-bit line's launch in 1979, the team once again started looking at a next generation chipset. Nolan Bushnell had sold the company to Warner Communications in 1978, and the new management was much more interested in the existing lines than development of new products that might cut into their sales. Miner wanted to start work with the new Motorola 68000, but management was only interested in another 6502 based system. Miner left the company, and, for a time, the industry.

In 1979, Larry Kaplan left Atari and founded Activision. In 1982, Kaplan was approached by a number of investors who wanted to develop a new game platform. Kaplan hired Miner to run the hardware side of the newly formed company, "Hi-Toro". The system was code-named "Lorraine" in keeping with Miner's policy of giving systems female names, in this case the company president's wife, Lorraine Morse. When Kaplan left the company late in 1982, Miner was promoted to head engineer and the company relaunched as Amiga Corporation.

The Amiga hardware was designed by Miner, RJ Mical, and Dale Luck. A breadboard prototype for testing and development was largely completed by late 1983, and shown at the January 1984 Consumer Electronics Show (CES). At the time, the operating system was not ready, so the machine was demonstrated with the "Boing Ball" demo, a real-time animation showing a red-and-white spinning ball bouncing and casting a shadow; this bouncing ball later became the official logo of Escom subsidiary Amiga Technologies. CES attendees had trouble believing the computer being demonstrated had the power to display such a demo and searched in vain for the "real" computer behind it.

A further developed version of the system was demonstrated at the June 1984 CES and shown to many companies in hopes of garnering further funding, but found little interest in a market that was in the final stages of the video game crash of 1983.

In March, Atari expressed a tepid interest in Lorraine for its potential use in a games console or home computer tentatively known as the 1850XLD. The talks were progressing slowly, and Amiga was running out of money. A temporary arrangement in June led to a $500,000 loan from Atari to Amiga to keep the company going. The terms required the loan to be repaid at the end of the month, otherwise Amiga would forfeit the Lorraine design to Atari.

Commodore
During 1983, Atari lost over US$1 million a week, due to the combined effects of the crash and the ongoing price war in the home computer market. By the end of the year, Warner was desperate to sell the company. In January 1984, Jack Tramiel resigned from Commodore due to internal battles over the future direction of the company. A number of Commodore employees followed him to his new company, Tramel Technology. This included a number of the senior technical staff, where they began development of a 68000-based machine of their own. In June, Tramiel arranged a no-cash deal to take over Atari, reforming Tramel Technology as Atari Corporation.

As many Commodore technical staff had moved to Atari, Commodore was left with no workable path to design their own next-generation computer. The company approached Amiga offering to fund development as a home computer system. They quickly arranged to repay the Atari loan, ending that threat. The two companies were initially arranging a US$4 million license agreement before Commodore offered US$24 million to purchase Amiga outright.

By late 1984, the prototype breadboard chipset had successfully been turned into integrated circuits, and the system hardware was being readied for production. At this time the operating system (OS) was not as ready, and led to a deal to port an OS known as TRIPOS to the platform. TRIPOS was a multitasking system that had been written in BCPL during the 1970s for the PDP-11 minicomputer, but later experimentally ported to the 68000. This early version was known as AmigaDOS and the GUI as Workbench. The BCPL parts were later rewritten in the C language, and the entire system became AmigaOS.

The system was enclosed in a pizza box form factor case; a late change was the introduction of vertical supports on either side of the case to provide a "garage" under the main section of the system where the keyboard could be stored.

Launch
The first model was announced in 1985 as simply "The Amiga from Commodore", later to be retroactively dubbed the Amiga 1000. They were first offered for sale in August, but by October only 50 had been built, all of which were used by Commodore. Machines only began to arrive in quantity in mid-November, meaning they missed the Christmas buying rush. By the end of the year, they had sold 35,000 machines, and severe cashflow problems made the company pull out of the January 1986 CES. Bad or entirely missing marketing, forcing the development team to move to the east coast, notorious stability problems and other blunders limited sales in early 1986 to between 10,000 and 15,000 units a month. 120,000 units were reported as having been sold from the machine's launch up to the end of 1986.

Later models
In late 1985, Thomas Rattigan was promoted to COO of Commodore, and then to CEO in February 1986. He immediately implemented an ambitious plan that covered almost all of the company's operations. Among these was the long-overdue cancellation of the now outdated PET and VIC-20 lines, as well as a variety of poorly selling Commodore 64 offshoots and the Commodore 900 workstation effort.

Another one of the changes was to split the Amiga into two products, a new high-end version of the Amiga aimed at the creative market, and a cost-reduced version that would take over for the Commodore 64 in the low-end market. These new designs were released in 1987 as the Amiga 2000 and Amiga 500, the latter of which went on to widespread success and became their best selling model.

Similar high-end/low-end models would make up the Amiga line for the rest of its history; follow-on designs included the Amiga 3000/Amiga 500 Plus/Amiga 600, and the Amiga 4000/Amiga 1200. These models incorporated a series of technical upgrades known as the ECS and AGA, which added higher resolution displays among many other improvements and simplifications.

The Amiga line sold an estimated 4,850,000 machines over its lifetime. The machines were most popular in the UK and Germany, with about 1.5 million sold in each country, and sales in the high hundreds of thousands in other European nations. The machine was less popular in North America, where an estimated 700,000 were sold. In the United States, the Amiga found a niche with enthusiasts and in vertical markets for video processing and editing. In Europe, it was more broadly popular as a home computer and often used for video games. Beginning in 1988 it overlapped with the 16-bit Mega Drive, then the Super Nintendo Entertainment System in the early 1990s. Commodore UK's Kelly Sumner did not see Sega or Nintendo as competitors, but instead credited their marketing campaigns which spent over GB£40 million or US$,000,000 1993 for promoting video games as a whole and thus helping to boost Amiga sales.

Bankruptcy
In spite of his successes in making the company profitable and bringing the Amiga line to market, Rattigan was soon forced out in a power struggle with majority shareholder, Irving Gould. This is widely regarded as the turning point, as further improvements to the Amiga were eroded by rapid improvements in other platforms.

Commodore shut down the Amiga division on April 26, 1994, and filed for bankruptcy three days later. Commodore's assets were purchased by Escom, a German PC manufacturer, who created the subsidiary company Amiga Technologies. They re-released the A1200 and A4000T, and introduced a new 68060 version of the A4000T. In 1996, it was reported that Escom had sold the Amiga intellectual property to VIScorp for $40m. Amiga Technologies researched and developed the Amiga Walker prototype. They presented the machine publicly at CeBit, but this deal fell through, and Escom, in turn, went bankrupt in 1997.

A U.S. Wintel PC manufacturer, Gateway 2000, then purchased the Amiga branch and technology. In 2000, Gateway sold the Amiga brand to Amiga, Inc., without having released any products. Amiga, Inc. licensed the rights to sell hardware using the AmigaOne brand to Eyetech Group and Hyperion Entertainment. In 2019, Amiga, Inc. sold its intellectual property to Amiga Corporation.

Hardware

The Amiga has a custom chipset consisting of several coprocessors which handle audio, video, and direct memory access independently of the Central Processing Unit (CPU). This architecture gave the Amiga a performance edge over its competitors, particularly for graphics-intensive applications and games.

The architecture uses two distinct bus subsystems: the chipset bus and the CPU bus. The chipset bus allows the coprocessors and CPU to address "Chip RAM". The CPU bus provides addressing to conventional RAM, ROM and the Zorro II or Zorro III expansion subsystems. This enables independent operation of the subsystems. The CPU bus can be much faster than the chipset bus. CPU expansion boards may provide additional custom buses. Additionally, "busboards" or "bridgeboards" may provide ISA or PCI buses.

Central processing unit
The most popular models from Commodore, including the Amiga 1000, Amiga 500, and Amiga 2000, use the Motorola 68000 as the CPU. From a developer's point of view, the 68000 provides a full suite of 32-bit operations, but the chip can address only 16 MB of physical memory and is implemented using a 16-bit arithmetic logic unit and has a 16-bit external data bus, so 32-bit computations are transparently handled as multiple 16-bit values at a performance cost. The later Amiga 2500 and the Amiga 3000 models use fully 32-bit, 68000 compatible, processors from Motorola improved performance and larger addressing capability.

CPU upgrades were offered by both Commodore and third-party manufacturers. Most Amiga models can be upgraded either by direct CPU replacement or through expansion boards. Such boards often included faster and higher capacity memory interfaces and hard disk controllers.

Towards the end of Commodore's time in charge of Amiga development, there were suggestions that Commodore intended to move away from the 68000 series to higher performance RISC processors, such as the PA-RISC. Those ideas were never developed before Commodore filed for bankruptcy. Despite this, third-party manufacturers designed upgrades featuring a combination of 68000 series and PowerPC processors along with a PowerPC native microkernel and software. Later Amiga clones featured PowerPC processors only.

Custom chipset
The custom chipset at the core of the Amiga design appeared in three distinct generations, with a large degree of backward-compatibility. The Original Chip Set (OCS) appeared with the launch of the A1000 in 1985. OCS was eventually followed by the modestly improved Enhanced Chip Set (ECS) in 1990 and finally by the partly 32-bit Advanced Graphics Architecture (AGA) in 1992. Each chipset consists of several coprocessors that handle graphics acceleration, digital audio, direct memory access and communication between various peripherals (e.g., CPU, memory and floppy disks). In addition, some models featured auxiliary custom chips that performed tasks such as SCSI control and display de-interlacing.

Graphics

All Amiga systems can display full-screen animated planar graphics with 2, 4, 8, 16, 32, 64 (EHB Mode), or 4096 colors (HAM Mode). Models with the AGA chipset (A1200 and A4000) also have non-EHB 64, 128, 256, and 262144 (HAM8 Mode) color modes and a palette expanded from 4096 to 16.8 million colors.

The Amiga chipset can genlock, which is the ability to adjust its own screen refresh timing to match an incoming NTSC or PAL video signal. When combined with setting transparency, this allows an Amiga to overlay an external video source with graphics. This ability made the Amiga popular for many applications, and provides the ability to do character generation and CGI effects far more cheaply than earlier systems. This ability has been frequently utilized by wedding videographers, TV stations and their weather forecasting divisions (for weather graphics and radar), advertising channels, music video production, and desktop videographers. The NewTek Video Toaster was made possible by the genlock ability of the Amiga.

In 1988, the release of the Amiga A2024 fixed-frequency monochrome monitor with built-in framebuffer and flicker fixer hardware provided the Amiga with a choice of high-resolution graphic modes (1024×800 for NTSC and 1024×1024 for PAL).

ReTargetable Graphics
ReTargetable Graphics is an API for device drivers mainly used by 3rd party graphics hardware to interface with AmigaOS via a set of libraries. The software libraries may include software tools to adjust resolution, screen colors, pointers and screenmodes. The standard Intuition interface is limited to display depths of 8 bits, while RTG makes it possible to handle higher depths like 24-bits.

Sound
The sound chip, named Paula, supports four PCM sound channels (two for the left speaker and two for the right) with 8-bit resolution for each channel and a 6-bit volume control per channel. The analog output is connected to a low-pass filter, which filters out high-frequency aliasing when the Amiga is using a lower sampling rate (see Nyquist frequency). The brightness of the Amiga's power LED is used to indicate the status of the Amiga's low-pass filter. The filter is active when the LED is at normal brightness, and deactivated when dimmed (or off on older A500 Amigas). On Amiga 1000 (and first Amiga 500 and Amiga 2000 model), the power LED had no relation to the filter's status, and a wire needed to be manually soldered between pins on the sound chip to disable the filter. Paula can read arbitrary waveforms at arbitrary rates and amplitudes directly from the system's RAM, using direct memory access (DMA), making sound playback without CPU intervention possible.

Although the hardware is limited to four separate sound channels, software such as OctaMED uses software mixing to allow eight or more virtual channels, and it was possible for software to mix two hardware channels to achieve a single 14-bit resolution channel by playing with the volumes of the channels in such a way that one of the source channels contributes the most significant bits and the other the least.

The quality of the Amiga's sound output, and the fact that sound hardware is part of the standard chipset and easily addressed by software, were standout features of Amiga hardware unavailable on PC platforms for years. Third-party sound cards exist that provide DSP functions, multi-track direct-to-disk recording, multiple hardware sound channels and 16-bit and beyond resolutions. A retargetable sound API called AHI was developed allowing these cards to be used transparently by the OS and software.

Kickstart firmware
Kickstart is the firmware upon which AmigaOS is bootstrapped. Its purpose is to initialize the Amiga hardware and core components of AmigaOS and then attempt to boot from a bootable volume, such as a floppy disk or hard disk drive. Most models (excluding the Amiga 1000) come equipped with Kickstart on an embedded ROM-chip.

Keyboard and mouse

The keyboard on Amiga computers is similar to that found on a mid-80s IBM PC: Ten function keys, a numeric keypad, and four separate directional arrow keys. Caps Lock and Control share space to the left of A. Absent are Home, End, Page Up, and Page Down keys: These functions are accomplished on Amigas by pressing shift and the appropriate arrow key. The Amiga keyboard adds a Help key, which a function key usually acts as on PCs (usually F1). In addition to the Control and Alt modifier keys, the Amiga has 2 "Amiga" keys, rendered as "Open Amiga" and "Closed Amiga" similar to the Open/Closed Apple logo keys on Apple II keyboards. The left is used to manipulate the operating system (moving screens and the like) and the right delivers commands to the application. The absence of Num lock frees space for more mathematical symbols around the numeric pad.

Like IBM-compatible computers, the mouse has two buttons, but in AmigaOS, pressing and holding the right button replaces the system status line at the top of the screen with a Maclike menu bar. As with Apple's Mac OS prior to Mac OS 8, menu options are selected by releasing the button over that option, not by left clicking. Menu items that have a Boolean toggle state can be left clicked whilst the menu is kept open with the right button, which allows the user – for example – to set some selected text to bold, underline and italics in one visit to the menus.

The mouse plugs into one of two Atari joystick ports used for joysticks, game paddles, and graphics tablets. Although compatible with analog joysticks, Atari-style digital joysticks became standard. Unusually, two independent mice can be connected to the joystick ports; some games, such as Lemmings, were designed to take advantage of this.

Other peripherals and expansions

The Amiga was one of the first computers for which inexpensive sound sampling and video digitization accessories were available. As a result of this and the Amiga's audio and video capabilities, the Amiga became a popular system for editing and producing both music and video.

Many expansion boards were produced for Amiga computers to improve the performance and capability of the hardware, such as memory expansions, SCSI controllers, CPU boards, and graphics boards. Other upgrades include genlocks, network cards for Ethernet, modems, sound cards and samplers, video digitizers, extra serial ports, and IDE controllers. Additions after the demise of Commodore company are USB cards. The most popular upgrades were memory, SCSI controllers and CPU accelerator cards. These were sometimes combined into one device.

Early CPU accelerator cards used the full 32-bit CPUs of the 68000 family such as the Motorola 68020 and Motorola 68030, almost always with 32-bit memory and usually with FPUs and MMUs or the facility to add them. Later designs feature the Motorola 68040 or Motorola 68060. Both CPUs feature integrated FPUs and MMUs. Many CPU accelerator cards also had integrated SCSI controllers.

Phase5 designed the PowerUP boards (Blizzard PPC and CyberStorm PPC) featuring both a 68k (a 68040 or 68060) and a PowerPC (603 or 604) CPU, which are able to run the two CPUs at the same time and share the system memory. The PowerPC CPU on PowerUP boards is usually used as a coprocessor for heavy computations; a powerful CPU is needed to run MAME for example, but even decoding JPEG pictures and MP3 audio was considered heavy computation at the time. It is also possible to ignore the 68k CPU and run Linux on the PPC via project Linux APUS, but a PowerPC-native AmigaOS promised by Amiga Technologies GmbH was not available when the PowerUP boards first appeared.

24-bit graphics cards and video cards were also available. Graphics cards were designed primarily for 2D artwork production, workstation use, and later, gaming. Video cards are designed for inputting and outputting video signals, and processing and manipulating video.

In the North American market, the NewTek Video Toaster was a video effects board that turned the Amiga into an affordable video processing computer that found its way into many professional video environments. One well-known use was to create the special effects in early series of Babylon 5. Due to its NTSC-only design, it did not find a market in countries that used the PAL standard, such as in Europe. In those countries, the OpalVision card was popular, although less featured and supported than the Video Toaster. Low-cost time base correctors (TBC) specifically designed to work with the Toaster quickly came to market, most of which were designed as standard Amiga bus cards.

Various manufacturers started producing PCI busboards for the A1200, A3000 and A4000, allowing standard Amiga computers to use PCI cards such as graphics cards, Sound Blaster sound cards, 10/100 Ethernet cards, USB cards, and television tuner cards. Other manufacturers produced hybrid boards that contained an Intel x86 series chip, allowing the Amiga to emulate a PC.

PowerPC upgrades with Wide SCSI controllers, PCI busboards with Ethernet, sound and 3D graphics cards, and tower cases allowed the A1200 and A4000 to survive well into the late nineties.

Expansion boards were made by Richmond Sound Design that allow their show control and sound design software to communicate with their custom hardware frames either by ribbon cable or fiber optic cable for long distances, allowing the Amiga to control up to eight million digitally controlled external audio, lighting, automation, relay and voltage control channels spread around a large theme park, for example. See Amiga software for more information on these applications.

Other devices included the following:
 * Amiga 501 with 512 KB RAM and real-time clock
 * Trumpcard 500 Zorro-II SCSI interface
 * GVP A530 Turbo, accelerator, RAM expansion, PC emulator
 * A2091 / A590 SCSI hard disk controller + 2 MB RAM expansion
 * A3070 SCSI tape backup unit with a capacity of 250 MB, OEM Archive Viper 1/4-inch
 * A2065 Ethernet Zorro-II interface – the first Ethernet interface for Amiga; uses the AMD Am7990 chip The same interface chip is used in DECstation as well.
 * Ariadne Zorro-II Ethernet interface using the AMD Am7990
 * A4066 Zorro II Ethernet interface using the SMC 91C90QF
 * X-Surf from Individual Computers using the Realtek 8019AS
 * A2060 Arcnet
 * A1010 floppy disk drive consisting of a 3.5-inch double density (DD), 300 rpm, 250 kbit/s drive unit connected via DB-23 connector; track-to-track delay is on the order of ~94 ms. The default capacity is 880 KB. Many clone drives were available, and products such as the Catweasel and KryoFlux make it possible to read and write Amiga and other special disc formats on standard x86 PCs.
 * NE2000-compatible PCMCIA Ethernet cards for Amiga 600 and Amiga 1200

Serial ports
The Commodore A2232 board provides seven RS-232C serial ports in addition to the Amiga's built-in serial port. Each port can be driven independently at speeds of 50 to 19,200 bits/s. There is, however, a driver available on Aminet that allows two of the serial ports to be driven at 115,200 bits/s. The serial card used the 65CE02 CPU clocked at 3.58 MHz. This CPU was also part of the CSG 4510 CPU core that was used in the Commodore 65 computer.

Networking
Amiga has three networking interface APIs:
 * AS225: the official Commodore TCP/IP stack API with hard-coded drivers in revision 1 (AS225r1) for the A2065 Ethernet and the A2060 Arcnet interfaces. In revision 2, (AS225r2) the SANA-II interface was used.
 * SANA-II: a standardized API for hardware of network interfaces. It uses an inefficient buffer handling scheme, and lacks proper support for promiscuous and multicast modes.
 * Miami Network Interface (MNI): an API that doesn't have the problems that SANA-II suffers from. It requires AmigaOS v2.04 or higher.

Different network media were used:

Models and variants
The original Amiga models were produced from 1985 to 1996. They are, in order of production: 1000, 2000, 500, 1500, 2500, 3000, 3000UX, 3000T, CDTV, 500+, 600, 4000, 1200, CD32, and 4000T. The PowerPC-based AmigaOne computers were later marketed beginning in 2002. Several companies and private persons have also released Amiga clones and still do so today.

Commodore Amiga

The first Amiga model, the Amiga 1000, was launched in 1985. In 2006, PC World rated the Amiga 1000 as the seventh greatest PC of all time, stating "Years ahead of its time, the Amiga was the world's first multimedia, multitasking personal computer".

Commodore updated the desktop line of Amiga computers with the Amiga 2000 in 1987, the Amiga 3000 in 1990, and the Amiga 4000 in 1992, each offering improved capabilities and expansion options. The best-selling models were the budget models, however, particularly the highly successful Amiga 500 (1987) and the Amiga 1200 (1992). The Amiga 500+ (1991) was the shortest-lived model, replacing the Amiga 500 and lasting only six months until it was phased out and replaced with the Amiga 600 (1992), which in turn was also quickly replaced by the Amiga 1200.

The CDTV, launched in 1991, was a CD-ROM-based game console and multimedia appliance several years before CD-ROM drives were common. The system never achieved any real success.

Commodore's last Amiga offering before filing for bankruptcy was the Amiga CD32 (1993), a 32-bit CD-ROM games console. Although discontinued after Commodore's demise it met with moderate commercial success in Europe. The CD32 was a next-generation CDTV, and it was designed to save Commodore by entering the growing video game console market.

Following purchase of Commodore's assets by Escom in 1995, the A1200 and A4000T continued to be sold in small quantities until 1996, though the ground lost since the initial launch and the prohibitive expense of these units meant that the Amiga line never regained any real popularity.

Several Amiga models contained references to songs by the rock band The B-52's. Early A500 units had the words "B52/ROCK LOBSTER" silk-screen printed onto their printed circuit board, a reference to the song "Rock Lobster" The Amiga 600 referenced "JUNE BUG" (after the song "Junebug") and the Amiga 1200 had "CHANNEL Z" (after "Channel Z"), and the CD-32 had "Spellbound."

AmigaOS 4 systems
AmigaOS 4 is designed for PowerPC Amiga systems. It is mainly based on AmigaOS 3.1 source code, with some parts of version 3.9. Currently runs on both Amigas equipped with CyberstormPPC or BlizzardPPC accelerator boards, on the Teron series based AmigaOne computers built by Eyetech under license by Amiga, Inc., on the Pegasos II from Genesi/bPlan GmbH, on the ACube Systems Srl Sam440ep / Sam460ex / AmigaOne 500 systems and on the A-EON AmigaOne X1000.

AmigaOS 4.0 had been available only in developer pre-releases for numerous years until it was officially released in December 2006. Due to the nature of some provisions of the contract between Amiga Inc. and Hyperion Entertainment (the Belgian company that is developing the OS), the commercial AmigaOS 4 had been available only to licensed buyers of AmigaOne motherboards.

AmigaOS 4.0 for Amigas equipped with PowerUP accelerator boards was released in November 2007. Version 4.1 was released in August 2008 for AmigaOne systems, and in May 2011 for Amigas equipped with PowerUP accelerator boards. The most recent release of AmigaOS for all supported platforms is 4.1 update 5. Starting with release 4.1 update 4 there is an Emulation drawer containing official AmigaOS 3.x ROMs (all classic Amiga models including CD32) and relative Workbench files.

Acube Systems entered an agreement with Hyperion under which it has ported AmigaOS 4 to its Sam440ep and Sam460ex line of PowerPC-based motherboards. In 2009 a version for Pegasos II was released in co-operation with Acube Systems. In 2012, A-EON Technology Ltd manufactured and released the AmigaOne X1000 to consumers through their partner, Amiga Kit who provided end-user support, assembly and worldwide distribution of the new system.

Amiga hardware clones
Long-time Amiga developer MacroSystem entered the Amiga-clone market with their DraCo non-linear video editing system. It appears in two versions, initially a tower model and later a cube. DraCo expanded upon and combined a number of earlier expansion cards developed for Amiga (VLabMotion, Toccata, WarpEngine, RetinaIII) into a true Amiga-clone powered by the Motorola 68060 processor. The DraCo can run AmigaOS 3.1 up through AmigaOS 3.9. It is the only Amiga-based system to support FireWire for video I/O. DraCo also offers an Amiga-compatible Zorro-II expansion bus and introduced a faster custom DraCoBus, capable of 30 MB/sec transfer rates (faster than Commodore's Zorro-III). The technology was later used in the Casablanca system, a set-top-box also designed for non-linear video editing.

In 1998, Index Information released the Access, an Amiga-clone similar to the Amiga 1200, but on a motherboard that could fit into a standard $5 1⁄4$-inch drive bay. It features either a 68020 or 68030 CPU, with a AGA chipset, and runs AmigaOS 3.1.

In 1998, former Amiga employees (John Smith, Peter Kittel, Dave Haynie and Andy Finkel to mention few) formed a new company called PIOS. Their hardware platform, PIOS One, was aimed at Amiga, Atari and Macintosh users. The company was renamed to Met@box in 1999 until it folded.

The NatAmi (short for Native Amiga) hardware project began in 2005 with the aim of designing and building an Amiga clone motherboard that is enhanced with modern features. The NatAmi motherboard is a standard Mini-ITX-compatible form factor computer motherboard, powered by a Motorola/Freescale 68060 and its chipset. It is compatible with the original Amiga chipset, which has been inscribed on a programmable FPGA Altera chip on the board. The NatAmi is the second Amiga clone project after the Minimig motherboard, and its history is very similar to that of the C-One mainboard developed by Jeri Ellsworth and Jens Schönfeld. From a commercial point of view, Natami's circuitry and design are currently closed source. One goal of the NatAmi project is to design an Amiga-compatible motherboard that includes up-to-date features but that does not rely on emulation (as in WinUAE), modern PC Intel components, or a modern PowerPC mainboard. As such, NatAmi is not intended to become another evolutionary heir to classic Amigas, such as with AmigaOne or Pegasos computers. This "purist" philosophy essentially limits the resulting processor speed but puts the focus on bandwidth and low latencies. The developers also recreated the entire Amiga chipset, freeing it from legacy Amiga limitations such as two megabytes of audio and video graphics RAM as in the AGA chipset, and rebuilt this new chipset by programming a modern FPGA Altera Cyclone IV chip. Later, the developers decided to create from scratch a new software-form processor chip, codenamed "N68050" that resides in the physical Altera FPGA programmable chip.

In 2006, two new Amiga clones were announced, both using FPGA based hardware synthesis to replace the Amiga OCS custom chipset. The first, the Minimig, is a personal project of Dutch engineer Dennis van Weeren. Referred to as "new Amiga hardware", the original model was built on a Xilinx Spartan-3 development board, but soon a dedicated board was developed. The minimig uses the FPGA to reproduce the custom Denise, Agnus, Paula and Gary chips as well as both 8520 CIAs and implements a simple version of Amber. The rest of the chips are an actual 68000 CPU, ram chips, and a PIC microcontroller for BIOS control. The design for Minimig was released as open-source on July 25, 2007. In February 2008, an Italian company Acube Systems began selling Minimig boards. A third party upgrade replaces the PIC microcontroller with a more powerful ARM processor, providing more functionality such as write access and support for hard disk images. The Minimig core has been ported to the FPGArcade "Replay" board. The Replay uses an FPGA with about three times more capacity and that does support the AGA chipset and a 68020 soft core with 68030 capabilities. The Replay board is designed to implement many older computers and classic arcade machines.

The second is the Clone-A system announced by Individual Computers. As of mid-2007 it has been shown in its development form, with FPGA-based boards replacing the Amiga chipset and mounted on an Amiga 500 motherboard.

AmigaOS

AmigaOS is a single-user multitasking operating system. It was one of the first commercially available consumer operating systems for personal computers to implement preemptive multitasking. It was developed first by Commodore International and initially introduced in 1985 with the Amiga 1000. John C. Dvorak wrote in PC Magazine in 1996: "[AmigaOS] remains one of the great operating systems of the past 20 years, incorporating a small kernel and tremendous multitasking capabilities the likes of which have only recently been developed in OS/2 and Windows NT. The biggest difference is that the AmigaOS could operate fully and multitask in as little as 250 K of address space."

AmigaOS combines a command-line interface and graphical user interface. AmigaDOS is the disk operating system and command line portion of the OS and Workbench the native graphical windowing, graphical environment for file management and launching applications. AmigaDOS allows long filenames (up to 107 characters) with whitespace and does not require filename extensions. The windowing system and user interface engine that handles all input events is called Intuition.

The multi-tasking kernel is called Exec. It acts as a scheduler for tasks running on the system, providing pre-emptive multitasking with prioritised round-robin scheduling. It enabled true pre-emptive multitasking in as little as 256 KB of free memory.

AmigaOS does not implement memory protection; the 68000 CPU does not include a memory management unit. Although this speeds and eases inter-process communication because programs can communicate by simply passing a pointer back and forth, the lack of memory protection made the AmigaOS more vulnerable to crashes from badly behaving programs than other multitasking systems that did implement memory protection, and Amiga OS is fundamentally incapable of enforcing any form of security model since any program had full access to the system. A co-operational memory protection feature was implemented in AmigaOS 4 and could be retrofitted to old AmigaOS systems using Enforcer or CyberGuard tools.

The problem was somewhat exacerbated by Commodore's initial decision to release documentation relating not only to the OS's underlying software routines, but also to the hardware itself, enabling intrepid programmers who had developed their skills on the Commodore 64 to POKE the hardware directly, as was done on the older platform. While the decision to release the documentation was a popular one and allowed the creation of fast, sophisticated sound and graphics routines in games and demos, it also contributed to system instabilityas some programmers lacked the expertise to program at this level. For this reason, when the new AGA chipset was released, Commodore declined to release low-level documentation in an attempt to force developers into using the approved software routines.

The latest version for the PPC Amigas is the AmigaOS 4.1 and for the 68k Amigas is the AmigaOS 3.2.2

Influence on other operating systems
AmigaOS directly or indirectly inspired the development of various operating systems. MorphOS and AROS clearly inherit heavily from the structure of AmigaOS as explained directly in articles regarding these two operating systems. AmigaOS also influenced BeOS, which featured a centralized system of Datatypes, similar to that present in AmigaOS. Likewise, DragonFly BSD was also inspired by AmigaOS as stated by Dragonfly developer Matthew Dillon who is a former Amiga developer. WindowLab and amiwm are among several window managers for the X Window System seek to mimic the Workbench interface. IBM licensed the Amiga GUI from Commodore in exchange for the REXX language license. This allowed OS/2 to have the WPS (Workplace Shell) GUI shell for OS/2 2.0, a 32-bit operating system.

Unix and Unix-like systems
Commodore-Amiga produced Amiga Unix, informally known as Amix, based on AT&T SVR4. It supports the Amiga 2500 and Amiga 3000 and is included with the Amiga 3000UX. Among other unusual features of Amix is a hardware-accelerated windowing system that can scroll windows without copying data. Amix is not supported on the later Amiga systems based on 68040 or 68060 processors.

Other, still maintained, operating systems are available for the classic Amiga platform, including Linux and NetBSD. Both require a CPU with MMU such as the 68020 with 68851 or full versions of the 68030, 68040 or 68060. There is also a version of Linux for Amigas with PowerPC accelerator cards. Debian and Yellow Dog Linux can run on the AmigaOne.

There is an official, older version of OpenBSD. The last Amiga release is 3.2. MINIX 1.5.10 also runs on Amiga.

Emulating other systems
The Amiga Sidecar is a complete IBM PC XT compatible computer contained in an expansion card. It was released by Commodore in 1986 and promoted as a way to run business software on the Amiga 1000.

Amiga software
In the late 1980s and early 1990s the platform became particularly popular for gaming, demoscene activities and creative software uses. During this time commercial developers marketed a wide range of games and creative software, often developing titles simultaneously for the Atari ST due to the similar hardware architecture. Popular creative software included 3D rendering (ray-tracing) packages, bitmap graphics editors, desktop video software, software development packages and "tracker" music editors.

Until the late 1990s the Amiga remained a popular platform for non-commercial software, often developed by enthusiasts, and much of which was freely redistributable. An on-line archive, Aminet, was created in 1991 and until the late-1990s was the largest public archive of software, art and documents for any platform.

Marketing

The name Amiga was chosen by the developers from the Spanish word for a female friend, because they knew Spanish, and because it occurred before Apple and Atari alphabetically. It also conveyed the message that the Amiga computer line was "user friendly" as a pun or play on words.

The first official Amiga logo was a rainbow-colored double check mark. In later marketing material Commodore largely dropped the checkmark and used logos styled with various typefaces. Although it was never adopted as a trademark by Commodore, the "Boing Ball" has been synonymous with Amiga since its launch. It became an unofficial and enduring theme after a visually impressive animated demonstration at the 1984 Winter Consumer Electronics Show in January 1984 showing a checkered ball bouncing and rotating. Following Escom's purchase of Commodore in 1996, the Boing Ball theme was incorporated into a new logo.

Early Commodore advertisements attempted to cast the computer as an all-purpose business machine,     though the Amiga was most commercially successful as a home computer. Throughout the 1980s and early 1990s Commodore primarily placed advertising in computer magazines and occasionally in national newspapers and on television.

Legacy
Since the demise of Commodore, various groups have marketed successors to the original Amiga line:

 * Genesi sold PowerPC based hardware under the Pegasos brand running AmigaOS and MorphOS;
 * Eyetech sold PowerPC based hardware under the AmigaOne brand from 2002 to 2005 running AmigaOS 4;
 * Amiga Kit distributes and sells PowerPC based hardware under the AmigaOne brand from 2010 to present day running AmigaOS 4;
 * ACube Systems sells the AmigaOS 3 compatible Minimig system with a Freescale MC68SEC000 CPU (Motorola 68000 compatible) and AmigaOS 4 compatible Sam440 / Sam460 / AmigaOne 500 systems with PowerPC processors;
 * A-EON Technology Ltd sells the AmigaOS 4 compatible AmigaOne X1000 system with P.A. Semi PWRficient PA6T-1682M processor.
 * Amiga Kit, Vesalia Computer and AMIGAstore.eu sell numerous items from aftermarket components to refurbished classic systems.

AmigaOS and MorphOS are commercial proprietary operating systems. AmigaOS 4, based on AmigaOS 3.1 source code with some parts of version 3.9, is developed by Hyperion Entertainment and runs on PowerPC based hardware. MorphOS, based on some parts of AROS source code, is developed by MorphOS Team and is continued on Apple and other PowerPC based hardware.

There is also AROS, a free and open source operating system (re-implementation of the AmigaOS 3.1 APIs), for Amiga 68k, x86 and ARM hardware (one version runs Linux-hosted on the Raspberry Pi). In particular, AROS for Amiga 68k hardware aims to create an open source Kickstart ROM replacement for emulation purpose and/or for use on real "classic" hardware.

Magazines
Amiga Format continued publication until 2000. Amiga Active was launched in 1999 and was published until 2001.

Several magazines are in publication today: Print magazine Amiga Addict started publication in 2020. Amiga Future, which is available in both English and German; Bitplane.it, a bimonthly magazine in Italian; and AmigaPower, a long-running French magazine.

Trade shows
The Amiga continues to be popular enough that fans to support conferences such as Amiga37 which had over 50 vendors.

Uses
The Amiga series of computers found a place in early computer graphic design and television presentation. Season 1 and part of season 2 of the television series Babylon 5 were rendered in LightWave 3D on Amigas. Other television series using Amigas for special effects included SeaQuest DSV and Max Headroom.

In addition, many celebrities and notable individuals have made use of the Amiga:

 * Andy Warhol was an early user of the Amiga and appeared at the launch, where he made a computer artwork of Debbie Harry. Warhol used the Amiga to create a new style of art made with computers, and was the author of a multimedia opera called You Are the One, which consists of an animated sequence featuring images of actress Marilyn Monroe assembled in a short movie with a soundtrack. The video was discovered on two old Amiga floppies in a drawer in Warhol's studio and repaired in 2006 by the Detroit Museum of New Art. The pop artist has been quoted as saying: "The thing I like most about doing this kind of work on the Amiga is that it looks like my work in other media".
 * Artist Jean "Moebius" Giraud credits the Amiga he bought for his son as a bridge to learning about "using paint box programs". He uploaded some of his early experiments to the file sharing forums on CompuServe.
 * Futurist and science fiction author Arthur C. Clarke used an Amiga computer to calculate and explore Mandelbrot sets in the 1988 documentary film God, the Universe and Everything Else.
 * The "Weird Al" Yankovic film UHF contains a computer-animated music video parody of the Dire Straits song "Money for Nothing", titled "Money for Nothing/Beverly Hillbillies*". According to the DVD commentary track, this spoof was created on an Amiga home computer.
 * Rolf Harris used an Amiga to digitize his hand-drawn art work for animation on his television series Rolf's Cartoon Club.
 * Debbie Harry appeared together with Andy Warhol (see above) at launch.
 * Todd Rundgren's video "Change Myself" was produced with Toaster and Lightwave.
 * Scottish pop artist Calvin Harris composed his 2007 debut album I Created Disco with an Amiga 1200.
 * Susumu Hirasawa, a Japanese progressive-electronic artist, is known for using Amigas to compose and perform music, aid his live shows and make his promotional videos. He has also been inspired by the Amiga, and has referenced it in his lyrics. His December 13, 1994 "Adios Jay" Interactive Live Show was dedicated to (then recently deceased) Jay Miner. He also used the Amiga to create the virtual drummer TAINACO, who was a CG rendered figure whose performance was made with Elan Performer and was projected with DCTV. He also composed and performed "Eastern-boot", the AmigaOS 4 boot jingle.
 * Electronic musician Max Tundra created his three albums with an Amiga 500.
 * Bob Casale, keyboardist and guitarist of the new wave band Devo, used Amiga computer graphics on the album cover to Devo's album Total Devo.
 * Most of Pokémon Gold and Silver's music was created on an Amiga computer, converted to MIDI, and then reconverted to the game's music format.
 * American professional skateboarder Tony Hawk used an Amiga 2000 during the late 1980s to early 1990s. NewTek sent him a Video Toaster for his Amiga in exchange for appearing in a promotional video alongside Wil Wheaton and Penn Jillette, which he later used for editing a promotional video for the TurboDuo game Lords of Thunder in 1993.
 * Veteran actor Dick Van Dyke also owned an Amiga equipped with a Video Toaster, where he is credited with the creation of 3D-rendered effects used on Diagnosis: Murder and The Dick Van Dyke Show Revisited. Van Dyke has displayed his computer-generated imagery work at SIGGRAPH, and continues to work with LightWave 3D.
 * A number of notable producers used OctaMED for composition and live performance of Drum and Bass, Jungle, and various other sub-genres of electronic dance music on Amiga systems, occasionally in conjunction with additional synthesizers. These include: Aphrodite, DJ Zinc, Omni Trio, and Paradox, among others.

Special purpose applications

 * Amigas were used in various NASA laboratories to keep track of low orbiting satellites until 2004. Amigas were used at Kennedy Space Center to run strip-chart recorders, to format and display data, and control stations of platforms for Delta rocket launches.
 * Palomar Observatory used Amigas to calibrate and control the charge-coupled devices in their telescopes, as well as to display and store the digitized images they collected.
 * London Transport Museum developed their own interactive multi-media software for the CD32 including a virtual tour of the museum.
 * Amiga 500 motherboards were used, in conjunction with a LaserDisc player and genlock device, in arcade games manufactured by American Laser Games.
 * A custom Amiga 4000T motherboard was used in the HDI 1000 medical ultrasound system built by Advanced Technology Labs.
 * , the Grand Rapids Public School district uses a Commodore Amiga 2000 with 1200 baud modem to automate its air conditioning and heating systems for the 19 schools covered by the GRPS district. The system has been operating day and night for decades.
 * The Weather Network used Amigas to display the weather on TV.

title: Amiga


text:
Absorption

Absorption may refer to:

Chemistry and biology

 * Absorption (biology), digestion
 * Absorption (small intestine)
 * Absorption (chemistry), diffusion of particles of gas or liquid into liquid or solid materials
 * Absorption (skin), a route by which substances enter the body through the skin
 * Absorption (pharmacology), absorption of drugs into the body

Physics and chemical engineering

 * Absorption (acoustics), absorption of sound waves by a material
 * Absorption (electromagnetic radiation), absorption of light or other electromagnetic radiation by a material
 * Absorption air conditioning, a type of solar air conditioning
 * Absorption refrigerator, a refrigerator that runs on surplus heat rather than electricity
 * Dielectric absorption, the inability of a charged capacitor to completely discharge when briefly discharged

Mathematics and economics

 * Absorption (economics), the total demand of an economy for goods and services both from within and without
 * Absorption (logic), one of the rules of inference
 * Absorption costing, or total absorption costing, a method for appraising or valuing a firm's total inventory by including all the manufacturing costs incurred to produce those goods
 * Absorbing element, in mathematics, an element that does not change when it is combined in a binary operation with some other element
 * Absorption law, in mathematics, an identity linking a pair of binary operations

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Absorption


text:
Actinophryid

The actinophryids are an order of heliozoa, a polyphyletic array of stramenopiles, having a close relationship with pedinellids and Ciliophrys. They are common in fresh water and occasionally found in marine and soil habitats. Actinophryids are unicellular and roughly spherical in shape, with many axopodia that radiate outward from the cell body. Axopodia are a type of pseudopodia that are supported by hundreds of microtubules arranged in interlocking spirals and forming a needle-like internal structure or axoneme. Small granules, extrusomes, that lie under the membrane of the body and axopodia capture flagellates, ciliates and small metazoa that make contact with the arms.

Description
Actinophryids are largely aquatic protozoa with a spherical cell body and many needle-like axopodia. They resemble the shape of a sun due to this structure, which is the inspiration for their common name: heliozoa, or "sun-animalcules". Their bodies, without arms, range in size from a few tens of micrometers to slightly under a millimeter across.

The outer region of cell body is often vacuolated. The endoplasm of actinophryids is less vacuolated than the outer layer, and a sharp boundary layer may be seen by light microscopy. The organisms can be either mononucleate, with a single, well defined nucleus in the center of the cell body, or multinucleate, with 10 or more nuclei located under the outer vacuolated layer of cytoplasm. The cytoplasm of actinophryids is often granular, similar to that of Amoeba.

Actinophryid cells may fuse when feeding, creating larger aggregated organisms. Fine granules that occur just under the cell membrane are used up when food vacuoles form to enclose prey. Actinophryids may also form cysts when food is not readily available. A layer of siliceous plates is deposited under the cell membrane during the encystment process.

Contractile vacuoles are common in these organisms, which are presumed to use them to maintain body volume by expelling fluids to compensate for the entry of water by osmosis. Contractile vacuoles are visible as clear bulges from the surface of the cell body that slowly fill then rapidly deflate, expelling their contents into the environment.

Axopodia
The most distinctive characteristic of the actinophryids is their axopodia. These axopodia consist of a central, rigid rod which is coated in a thin layer of ectoplasm. In Actinophrys the axonemes end on the surface of the central nucleus, and in the multicellular Actinosphaerium they end at or near nuclei. The axonemes are composed of microtubules arranged in a double spiral pattern characteristic of the order. Due to their long, parallel construction, these microtubules demonstrate strong birefringence.

These axopodia are used for prey capture, in movement, cell fusion and perhaps division. They are stiff but may flex especially near their tips, and are highly dynamic, undergoing frequent construction and destruction. When used to collect prey items, two methods of capture have been noted, termed axopodial flow and rapid axopodial contraction. Axopodial flow involves the slow movement of a prey item along the surface of the axopod as the ectoplasm itself moves, while rapid axopodial contraction involves the collapse of the axoneme's microtubule structure. This behavior has been documented in many species, including Actinosphaerium nucleofilum, Actinophrys sol, and Raphidiophrys contractilis. The rapid axopodial contraction occurs at high speed, often in excess of 5mm/s or tens of body lengths per second.

The axopodial contractions have been shown to be highly sensitive to environmental factors such as temperature and pressure as well as chemical signals like Ca2+ and colchicine.

Reproduction

Reproduction in actinophryids generally takes place via fission, where one parent cell divides into two or more daughter cells. For multinucleate heliozoa, this process is plasmotomic as the nuclei are not duplicated prior to division. It has been observed that reproduction appears to be a response to food scarcity, with an increased number of divisions following the removal of food and larger organisms during times of food excess.

Actinophryids also undergo autogamy during times of food scarcity. This is better described as genetic reorganization than reproduction, as the number of individuals produced is the same as the initial number. Nonetheless, it serves as a way to increase genetic diversity within an individual which may improve the likelihood of expressing favorable genetic traits.

Plastogamy has also been extensively documented in actinophryids, especially in multinucleate ones. Actinosphaerium were observed to combine freely without the combination of nuclei, and this process sometimes resulted in more or less individuals than originally combined. This process is not caused merely by contact between two individuals but can be caused by damage to the cell body.

Cyst function and formation
Under unfavourable conditions, some species will form a cyst. This is often the product of autogamy, in which case the cysts produced are zygotes. Cells undergoing this process withdraw their axopodia, adhere to the substrate, and take on an opaque and grayish appearance. This cyst then divides until only uninucleate cells remain. The cyst wall is thickly layered 7–8 times and includes gelatinous layers, layers of silica plates, and iron.

Taxonomy
Originally placed in Heliozoa (Sarcodina), the actinophryids are now understood to be part of the stramenopiles. They are unrelated to centrohelid and desmothoracid heliozoa with which they had been previously classified.

There are several genera included within this classification. Actinophrys are smaller and have a single, central nucleus. Most have a cell body 40–50 micrometer in diameter with axopods around 100 μm in length, though this varies significantly. Actinosphaerium are several times larger, from 200 to 1000 μm in diameter, with many nuclei and are found exclusively in fresh water. A third genus, Camptonema, has a debated status. It has been observed once and was treated as a junior subjective synonym of Actinosphaerium by Mikrjukov & Patterson in 2001, but as a valid genus by Cavalier-Smith & Scoble (2013). Heliorapha is a further debated taxon, it being a new generic vehicle for the species azurina that was initially assigned to the genus Ciliophrys.

Classification
According to the latest review of actinophryid classifications, they are organized into two suborders, three families and three genera.

 * Order Actinophryida Hartmann 1913 [Actinophrydia Kühn 1926 ; Actinophrydea Hartmann 1913 ]
 * Suborder Actinosphaerina
 * Family Actinosphaeriidae
 * Actinosphaerium Ritter von Stein 1857 [Echinosphaerium Hovasse 1965 ] — 4 species.
 * Actinosphaerium eichhornii
 * Actinosphaerium nucleofilum
 * Actinosphaerium akamae
 * Actinosphaerium arachnoideum
 * Suborder Actinophryina
 * Family Actinophryidae Dujardin 1841
 * Actinophrys Ehrenberg 1830 [Trichoda Müller 1773 nomen oblitum ; Peritricha Bory de St.Vincent 1824 nomen dubium non Stein 1859 ] — 4 species.
 * Actinophrys sol
 * Actinophrys pontica
 * Actinophrys salsuginosa
 * Actinophrys tauryanini
 * Family Helioraphidae
 * Heliorapha — 1 species.
 * Heliorapha azurina

title: Actinophryid


text:
Abel Tasman

Abel Janszoon Tasman (1603 – 10 October 1659) was a Dutch seafarer and explorer, best known for his voyages of 1642 and 1644 in the service of the Dutch East India Company (VOC).

Born in 1603 in Lutjegast, Netherlands, Tasman started his career as a merchant seaman and became a skilled navigator. In 1633, he joined the VOC and sailed to Batavia, now Jakarta, Indonesia. He participated in several voyages, including one to Japan. In 1642, Tasman was appointed by the VOC to lead an expedition to explore the uncharted regions of the Southern Pacific Ocean. His mission was to discover new trade routes and to establish trade relations with the native inhabitants. After leaving Batavia, Tasman sailed westward to Mauritius, then south to the Roaring Forties, then eastward, and reached the coast of Tasmania, which he named Van Diemen's Land after his patron. He then sailed north east, and was the first European to discover the west coast of New Zealand, which he named Staten Landt, but later renamed Nieuw Zeeland after the Dutch province of Zeeland.

Despite his achievements, Tasman's expedition was not entirely successful. The encounter with the Māori people on the South Island of New Zealand resulted in a violent confrontation, which left four of Tasman's men dead. He returned to Batavia without having made any significant contact with the native inhabitants or establishing any trade relations. Nonetheless, Tasman's expedition paved the way for further exploration and colonization of Australia and New Zealand by the British. Tasman continued to serve the Dutch East India Company until his death in 1659, leaving behind a legacy as one of the greatest explorers of his time.

Origins and early life
Abel Tasman was born around 1603 in Lutjegast, a small village in the province of Groningen, in the north of the Netherlands. The oldest available source mentioning him is dated 27 December 1631 when, as a seafarer living in Amsterdam, the 28-year-old became engaged to marry 21-year-old Jannetje Tjaers, of Palmstraat in the Jordaan district of the city.

Relocation to the Dutch East Indies
Employed by the Dutch East India Company (VOC), Tasman sailed from Texel (Netherlands) to Batavia, now Jakarta, in 1633 taking the southern Brouwer Route. While based in Batavia, Tasman took part in a voyage to Seram Island (in what is now the Maluku Province in Indonesia) because the locals had sold spices to other European nationalities than the Dutch. He had a narrow escape from death when in an incautious landing several of his companions were killed by the inhabitants of the island.

By August 1637, Tasman was back in Amsterdam, and the following year he signed on for another ten years and took his wife with him to Batavia. On 25 March 1638 he tried to sell his property in the Jordaan, but the purchase was cancelled.

He was second-in-command of a 1639 expedition of exploration into the north Pacific under Matthijs Quast. The fleet included the ships Engel and Gracht and reached Fort Zeelandia (Dutch Formosa) and Deshima (an artificial island off Nagasaki, Japan).

First major voyage
In August 1642, the Council of the Indies, consisting of Antonie van Diemen, Cornelis van der Lijn, Joan Maetsuycker, Justus Schouten, Salomon Sweers, Cornelis Witsen, and Pieter Boreel in Batavia dispatched Tasman and Franchoijs Jacobszoon Visscher on a voyage of exploration to little-charted areas east of the Cape of Good Hope, west of Staten Land (near the Cape Horn of South America) and south of the Solomon Islands.

One of the objectives was to obtain knowledge of "all the totally unknown" Provinces of Beach. This was a purported yet non-existent landmass said to have plentiful gold, which had appeared on European maps since the 15th century, as a result of an error in some editions of Marco Polo's works.

The expedition was to use two small ships, Heemskerck and Zeehaen.

Mauritius
In accordance with Visscher's directions, Tasman sailed from Batavia on 14 August 1642 and arrived at Mauritius on 5 September 1642, according to the captain's journal. The reason for this was the crew could be fed well on the island; there was plenty of fresh water and timber to repair the ships. Tasman got the assistance of the governor Adriaan van der Stel.

Because of the prevailing winds, Mauritius was chosen as a turning point. After a four-week stay on the island, both ships left on 8 October using the Roaring Forties to sail east as fast as possible. (No one had gone as far as Pieter Nuyts in 1626/27.) On 7 November, snow and hail influenced the ship's council to alter course to a more north-easterly direction, with the intention of having the Solomon Islands as their destination.

Tasmania

On 24 November 1642, Tasman reached and sighted the west coast of Tasmania, north of Macquarie Harbour. He named his discovery Van Diemen's Land, after Antonio van Diemen, Governor-General of the Dutch East Indies.

Proceeding south, Tasman skirted the southern end of Tasmania and turned north-east. He then tried to work his two ships into Adventure Bay on the east coast of South Bruny Island, but he was blown out to sea by a storm. This area he named Storm Bay. Two days later, on 1 December, Tasman anchored to the north of Cape Frederick Hendrick just north of the Forestier Peninsula. On 2 December, two ship's boats under the command of the Pilot, Major Visscher, rowed through the Marion Narrows into Blackman Bay, and then west to the outflow of Boomer Creek where they gathered some edible "greens". Tasman named the bay, Frederick Hendrik Bay, which included the present North Bay, Marion Bay and what is now Blackman Bay. (Tasman's original naming, Frederick Henrick Bay, was mistakenly transferred to its present location by Marion Dufresne in 1772). The next day, an attempt was made to land in North Bay. However, because the sea was too rough, a ship's carpenter swam through the surf and planted the Dutch flag. Tasman then claimed formal possession of the land on 3 December 1642.

For two more days, he continued to follow the east coast northward to see how far it went. When the land veered to the north-west at Eddystone Point, he tried to follow the coast line but his ships were suddenly hit by the Roaring Forties howling through Bass Strait. Tasman was on a mission to find the Southern Continent not more islands, so he abruptly turned away to the east and continued his continent-hunting.

New Zealand

Tasman had intended to proceed in a northerly direction but as the wind was unfavourable he steered east. The expedition endured a rough voyage and in one of his diary entries Tasman claimed that his compass was the only thing that had kept him alive.

On 13 December 1642 they sighted land on the north-west coast of the South Island of New Zealand, becoming the first Europeans to sight New Zealand. Tasman named it Staten Landt "in honour of the States General" (Dutch parliament). He wrote, "it is possible that this land joins to the Staten Landt but it is uncertain", referring to Isla de los Estados, a landmass of the same name at the southern tip of South America, encountered by the Dutch navigator Jacob Le Maire in 1616. However, in 1643 Brouwer's expedition to Valdivia found out that Staaten Landt was separated by sea from the hypothetical Southern Land. Tasman continued: "We believe that this is the mainland coast of the unknown Southland." Tasman thought he had found the western side of the long-imagined Terra Australis that stretched across the Pacific to near the southern tip of South America.

After sailing north then east for five days, the expedition anchored about 7 km from the coast off what is now Golden Bay. A group of Māori paddled out in a waka (canoe) and attacked some sailors who were rowing between the two Dutch vessels. Four sailors were clubbed to death with patu. "In the evening about one hour after sunset we saw many lights on land and four vessels near the shore, two of which betook themselves towards us. When our two boats returned to the ships reporting that they had found not less than thirteen fathoms of water, and with the sinking of the sun (which sank behind the high land) they had been still about half a mile from the shore. After our people had been on board about one glass, people in the two canoes began to call out to us in gruff, hollow voices. We could not in the least understand any of it; however, when they called out again several times we called back to them as a token answer. But they did not come nearer than a stone's shot. They also blew many times on an instrument, which produced a sound like the moors' trumpets. We had one of our sailors (who could play somewhat on the trumpet) play some tunes to them in answer.'" As Tasman sailed out of the bay he observed 22 waka near the shore, of which "eleven swarming with people came off towards us". The waka approached the Zeehaen which fired and hit a man in the largest waka holding a small white flag. Canister shot also hit the side of a waka. Archaeologist Ian Barber suggests that local Maori were trying to secure a cultivation field under ritual protection (tapu) where they believed the Dutch were attempting to land. As the month of this contact, December was at the mid-point of the locally important sweetpotato/kūmara (Ipomoea batatas) growing season. Tasman named the area "Murderers' Bay".

The expedition then sailed north, sighting Cook Strait, which separates the North and South Islands of New Zealand, and which it mistook for a bight and named "Zeehaen's Bight". Two names that the expedition gave to landmarks in the far north of New Zealand still endure: Cape Maria van Diemen and Three Kings Islands. (Kaap Pieter Boreels was renamed Cape Egmont by Captain James Cook 125 years later.)

Return voyage

En route back to Batavia, Tasman came across the Tongan archipelago on 20 January 1643. While passing the Fiji Islands Tasman's ships came close to being wrecked on the dangerous reefs of the north-eastern part of the Fiji group. He charted the eastern tip of Vanua Levu and Cikobia-i-Lau before making his way back into the open sea.

The expedition turned north-west towards New Guinea and arrived back in Batavia on 15 June 1643.

Second major voyage
Tasman left Batavia on 30 January 1644 on his second voyage with three ships (Limmen, Zeemeeuw and the tender Braek). He followed the south coast of New Guinea eastwards in an attempt to find a passage to the eastern side of New Holland. However, he missed the Torres Strait between New Guinea and Australia, probably due to the numerous reefs and islands obscuring potential routes, and continued his voyage by following the shore of the Gulf of Carpentaria westwards along the north Australian coast. He mapped the north coast of Australia, making observations on New Holland and its people. He arrived back in Batavia in August 1644.

From the point of view of the Dutch East India Company, Tasman's explorations were a disappointment: he had neither found a promising area for trade nor a useful new shipping route. Although Tasman was received courteously on his return, the company was upset that Tasman had not fully explored the lands he found, and decided that a more "persistent explorer" should be chosen for any future expeditions. For over a century, until the era of James Cook, Tasmania and New Zealand were not visited by Europeans; mainland Australia was visited, but usually only by accident.

Later life
On 2 November 1644, Abel Tasman was appointed a member of the Council of Justice in Batavia. He went to Sumatra in 1646, and in August 1647 to Siam (now Thailand) with letters from the company to the King. In May 1648, he was in charge of an expedition sent to Manila to try to intercept and loot the Spanish silver ships coming from America, but he had no success and returned to Batavia in January 1649. In November 1649, he was charged and found guilty of having in the previous year hanged one of his men without trial, was suspended from his office of commander, fined, and made to pay compensation to the relatives of the sailor. On 5 January 1651, he was formally reinstated in his rank and spent his remaining years at Batavia. He was in good circumstances, being one of the larger landowners in the town. He died at Batavia on 10 October 1659 and was survived by his second wife and a daughter by his first wife. His property was divided between his wife and his daughter. In his will (dating from 1657 ), he left 25 guilders to the poor of his village, Lutjegast.

Although Tasman's pilot, Frans Visscher, published Memoir concerning the discovery of the South land in 1642, Tasman's detailed journal was not published until 1898. Nevertheless, some of his charts and maps were in general circulation and used by subsequent explorers. The journal signed by Abel Tasman of the 1642 voyage is held in the Dutch National Archives at The Hague.

Legacy
Tasman's ten-month voyage in 1642–43 had significant consequences. By circumnavigating Australia (albeit at a distance) Tasman proved that the small fifth continent was not joined to any larger sixth continent, such as the long-imagined Southern Continent. Further, Tasman's suggestion that New Zealand was the western side of that Southern Continent was seized upon by many European cartographers who, for the next century, depicted New Zealand as the west coast of a Terra Australis rising gradually from the waters around Tierra del Fuego. This theory was eventually disproved when Captain Cook circumnavigated New Zealand in 1769.

Multiple places have been named after Tasman, including:
 * The Australian island and state of Tasmania, renamed after him, formerly Van Diemen's land. It includes features such as:
 * The Tasman Peninsula.
 * The Tasman Bridge.
 * The Tasman Highway.
 * The Tasman Sea.
 * In New Zealand:
 * The Tasman Glacier.
 * Tasman Lake.
 * The Tasman River.
 * Mount Tasman.
 * The Abel Tasman National Park.
 * Tasman Bay.
 * The Tasman District.
 * Abel Tasman Monument.

Also named after Tasman are:
 * Tasman Pulp and Paper company, a large pulp and paper producer in Kawerau, New Zealand.
 * Abel Tasman Drive, in Tākaka.
 * The former passenger/vehicle ferry Abel Tasman.
 * The Able Tasmans – an indie band from Auckland, New Zealand.
 * Tasman, a layout engine for Internet Explorer.
 * 6594 Tasman (1987 MM1), a main-belt asteroid.
 * Tasman Drive in San Jose, California, and its Tasman light rail station, named after the Tasman Sea.
 * Tasman Road in Claremont, Cape Town, South Africa.

 * HMNZS Tasman, shore-based training establishment of the Royal New Zealand Navy.
 * HMAS Tasman is a Hunter-class frigate that is expected to enter service with the Royal Australian Navy in the late 2020s.

His portrait has been on four New Zealand postage stamp issues, on a 1992 5 NZD coin, and on 1963, 1966 and 1985 Australian postage stamps.

In the Netherlands, many streets are named after him. In Lutjegast, the village where he was born, there is a museum dedicated to his life and travels.

Tasman's life was dramatised for radio in Early in the Morning (1946) a play by Ruth Park.

Tasman map

Held within the collection of the State Library of New South Wales is the Tasman map, thought to have been drawn by Isaac Gilsemans, or completed under the supervision of Franz Jacobszoon Visscher. The map is also known as the Bonaparte map, as it was once owned by Prince Roland Bonaparte, the great-nephew of Napoleon. The map was completed sometime after 1644 and is based on the original charts drawn during Tasman's first and second voyages. As none of the journals or logs composed during Tasman's second voyage have survived, the Bonaparte map remains as an important contemporary artefact of Tasman's voyage to the northern coast of the Australian continent.

The Tasman map reveals the extent of understanding the Dutch had of the Australian continent at the time. The map includes the western and southern coasts of Australia, accidentally encountered by Dutch voyagers as they journeyed by way of the Cape of Good Hope to the VOC headquarters in Batavia. In addition, the map shows the tracks of Tasman's two voyages. Of his second voyage, the map shows the Banda Islands, the southern coast of New Guinea and much of the northern coast of Australia. However, the land areas adjacent to the Torres Strait are shown unexamined; this is despite Tasman having been given orders by VOC Council at Batavia to explore the possibility of a channel between New Guinea and the Australian continent.

There is debate as to the origin of the map. It is widely believed that the map was produced in Batavia; however, it has also been argued that the map was produced in Amsterdam. The authorship of the map has also been debated: while the map is commonly attributed to Tasman, it is now thought to have been the result of a collaboration, probably involving Franchoijs Visscher and Isaack Gilsemans, who took part in both of Tasman's voyages. Whether the map was produced in 1644 is also subject to debate, as a VOC company report in December 1644 suggested that at that time no maps showing Tasman's voyages were yet complete.

In 1943, a mosaic version of the map, composed of coloured brass and marble, was inlaid into the vestibule floor of the Mitchell Library in Sydney. The work was commissioned by the Principal Librarian William Ifould, and completed by the Melocco Brothers of Annandale, who also worked on ANZAC War Memorial in Hyde Park and the crypt at St Mary's Cathedral, Sydney.

title: Abel Tasman


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Talk:Autoerotic asphyxiation

Kevin Gilbert
Does anyone have any evidence that the musician Kevin Gilbert died of this condition? you may want to check out his article.--Mikepope 05:03, 2 June 2006 (UTC)

VFD debate
After the article was taken off the speedy deletion list, it was nominated for deletion in the regular VFD process. A archive of the debate is here. It was kept unanimously. Sjakkalle (Check!)  10:03, 16 Jun 2005 (UTC)

"Autoerotic asphyxiation is the (usually) unintended death by strangulation while masturbating or sexual intercourse." I removed "or sexual intercourse" b/c if one is engaged in sexual intercourse, that is, sexual activity with another person, then it's not autoerotic.

Information about this online is both scarce and repetitious. http://www.silentvictims.org/ seems to be one of the better sources so far. http://www.iejhe.org/PAID/2000/NUMBER3/Jenkins.htm has a paper by someone claiming to be a Ph.D. According to him, the syndrome (?) (habit?) is not recognized by the APA or listed in DSM-IV, so that could explain the dearth of information on it.

....

He's right, it's not even listed under 302.9 Paraphilia not otherwise specified. --KQ

sorry KQ, you are right. I'm an idiot:-) WojPob

I beg to differ. Actually, no, I won't beg. We all make mistakes; I've exceeded my quota here already. :-) --KQ

Whoever added "or refute" to the sentence "no evidence was produced to support the claim" has failed to read the official coroner's reports for either death, both of which discount this as a cause of death. Kosinski even left a fairly pointed suicide note. That counts as a "refutation" in my book. Please do not present tabloid journalism as fact. - MB

So where should we find the official coroner's reports for each death? --KQ

Link is already provided on hutchence page, quote on Kosinski page (haven't found the entire kosiski coroners report yet, only quotes)

2001-10-16, copying article from Leather Online. I hold the copyright and am releasing under GFDL. Edit, amend, Wikify as required --Dmerrill

Does anyone want to add to this entry details about what people do to try and prevent death? Like the lemon wedge in the mouth thing.

Don't have time to check now, but are we sure it was mentioned in Hannibal ? My memory is that it cropped up in Silence of the Lambs, not Hannibal ?

 * Lemon wedge? Is this somehow related to the piece of orange allegedly in Stephen Milligan's mouth at the time of his death?

 * As a matter of curiosity, how could anyone imagine that a lemon wedge in one's mouth might prevent asphyxiation? Or is there something I'm missing here? -- The Anome 11:04, 16 November 2005 (UTC)

"Does anyone want to add to this entry details about what people do to try and prevent death? Like the lemon wedge in the mouth thing." Funny how whoever posted that is remaining anonymous. Unfortunately experiments using various citrus fruits looking for a way to extend your own personal pleasure are considered original research and are against Wikipedia rules. --Nazrac 22:10, 3 August 2006 (UTC)

NPOV
Too much focus on death, e.g. "It is an extremely dangerous practice that results in many deaths each year." Njál

I concur, this article is pathetically one-sided and does absolutely nothing to educate people about safe ways to asphxiate themselves. Wrath0fb0b

It's not supposed to tell people how to Asphyxiate themselves, safely or not. --Xdiabolicalx 17:00, 6 June 2006 (UTC)

"While highly pleasurable, AEA is also an extremely dangerous practice that results in many accidental deaths each year."

Does anyone else wonder how the author knows it is highly pleasurable? He hasnt cited his source and original research is against Wikipedia policy. *chuckles* --Nazrac 22:00, 3 August 2006 (UTC)

No mention of Roy Hazelwood?
I first read about this practice in The Evil That Men Do by Roy Hazelwood, an FBI profiler. He did some writing on the subject that brought it to the attention of coroners and law enforcement. Before Hazelwood came along, hangings were automatically written off as suicides. Now, thanks to him, we get speculation about whether certain celebrities were masturbating with a noose around the neck or were actually trying to commit suicide. BrianGCrawfordMA 17:59, 26 February 2006 (UTC)

Jerzy Kosiński
I've removed the part about Jerzy Kosiński just before Michael Hutchence as on his own page it makes no mention of AA but says there is a suicide note, which you wouldn't do if you were performing AA would you? --Xdiabolicalx 17:05, 6 June 2006 (UTC)

title: Talk:Autoerotic asphyxiation