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Talk:Super transformation (Sonic the Hedgehog)

Flicky?
Absurd? Perhaps, but I thought this needed to be pointed out regardless. In Sonic 2 and Sonic 3 & Knuckles, Flickies appear to be in a super transformed state while being around another who's enpowered with the Emeralds. While the out-of-game explanation would be that the Flickies share the same palette that Sonic and Knuckles do, in Sonic 3 & Knuckles, four supercharged Flickies appear when Tails goes Super, and quickly revert to their usual (blue) color when Tails turns normal. I believe this would qualify the entire Flicky species as being capable of Super transformation. (Mind you, there haven't been any Flickies around as of late when the cast transforms, and the Flicky that was in Sonic Adventure was never shown while Sonic was in Super form.) Just a thought. Eternalslumber 01:02, 14 June 2007 (UTC)

 * While I would probably support that as far as a fan, I don't think I, or any responsible editor could support that for inclusion on Wikipedia... sorry :( --Zikar 01:10, 14 June 2007 (UTC)

 * Heh, don't mention it. I think it's an interesting fact, but I don't consider it a big loss. Eternalslumber 11:47, 14 June 2007 (UTC)

Suggestion
Guys, if you're going to delete this article, let me make a suggestion. How about we move all the Super transformation information about particular characters to the articles of those characters and just be done with it? User:Denjo
 * I've suggested that myself, but it seems that that's the way things USED to be which ultimately led to the creation of this article. Super Sonic's section and the overall Knuckles page, it seems, were just getting too damn long and eventually got separated out into this one.  I'm not sure why this isn't merged with "Super transformation (other media)" though.  At any rate, if you have an opinion on the deletion, you should go to the discussion page and vote on Keep, Delete, etc.  So far the "Keep" arguments are in the lead. --Bishop2 15:02, 27 March 2007 (UTC)
 * They were going to be one originally however, it was way too long so I decided to cut them in two. Especially since I'm not qualified to edit the Sonic the Comic info and I haven't until recently been following Sonic the Hedgehog issue by issue.  I also haven't seen the JPN episode 67 of Sonic X so I can't say much about DSS except for what's in the 4kids edit. :/GrandMasterGalvatron 16:01, 27 March 2007 (UTC)

Super Tails in Sonic 3 vs. Super Tails in Sonic Heroes = Retcon?
User Grandmastergalvatron seems adamant that the super form of Tails in Sonic Heroes is a retcon. I fail to see how this is the case, and would like to know of precisely how this would be so.

There's nothing in the game which says "This is Tails NEW and ONLY form of transformation, which you'll note contains no swarming flickies of any kind and therefore the previous transformation doesn't count anymore." Until there's some evidence specifically for that, it can't be labeled a retcon. Maybe Tails transforms differently when around other transformed heroes like Sonic and Knuckles. Maybe he transforms differently with or without the Super Emeralds on top of the Chaos Emeralds. There's no evidence arguing it's a retcon, and until we can prove that or see something in the games specifically telling us that, we shouldn't be calling it as such.

Contrary arguments, however? --Bishop2 19:45, 6 March 2007 (UTC)
 * I was gonna take it here sooner or later. If you recall in the Gen. games, Tails couldn't transform at all with the Chaos Emeralds (without cheating).  His first transformation was with the Super Emeralds.  Now it's been said far and wide that the Super Emeralds were only a non-canon gimmick which was the product of Sonic 3 and Knuckles being split into two games.  This in turn would render Hyper Sonic, Super Tails, and Hyper Knuckles as having never existed.
 * As to how you can tell they were a gimmick, it's too big of a plot point to be conspicuously absent all this time. There have been plenty of end of the world situations, and the idea of magnifying the Chaos Emeralds' energy to make the super emeralds has not once been brought up as a solution.  It's the end of the world, I'd certainly pull out all the stops amirite? *shot*

 * That said, story wise, this is Tails first transformation at all, and it just happens to be with the Chaos Emeralds. Add that latter bit to the points that the animation pack calls it super, Cream calls it super, other characters using the same method to transform were also labeled super, and Tails shows that he has no idea what the hell he's doing and voila!  You have a first time super mode which cements that the old one was a bonus and nothing more.  If that's not good enough, the use of a Sonic Adventure aura renders it as a design retcon at the very least.

 * I'd say more but I gotta go X_X GrandMasterGalvatron 20:02, 6 March 2007 (UTC)

 * Just because it was a "bonus" doesn't mean it didn't happen. In fact, just because the Super Emeralds haven't been seen since Sonic 3 & Knuckles doesn't mean they're out of continuity either.  They're still in the game and the game is still part of continuity.  I'm not going to argue whether the designers just tossed the super emeralds in as a lock-on game extension gimmick, because I'm sure that's probably the case - but it has no bearing on whether or not it happened.  The game is canon, it's in there, and there's nothing that ACTIVELY states that they don't exist or that the chaos emeralds and master emerald are the only emeralds at this time.  Ergo they're still canon.

 * Same goes for Tails' transformation as well as Hyper Sonic and Knuckles. Until something clearly says that the old transformation doesn't count, it can't be cited as a retcon.  "Retcons by implication" are not valid, alas. --Bishop2 20:16, 6 March 2007 (UTC)

It's common Sonic knowledge that the Super Emeralds are only gameplay elements, and that Sonic 3 & Knuckles is not canon, but Sonic 3 and Sonic & Knuckles separated are canon. That means that Super Knuckles had already appeared, but not Super Tails, and Hyper forms never appeared... -User:Eriorguez

 * "Common knowledge" with who? Is there some source you can cite?  This is Wikipedia we're talking about here.  Generalized "common knowledge" doesn't go very far. --Bishop2 21:13, 6 March 2007 (UTC)

Bishop has a point :/ I have never physically seen a hard citation for the statement, but I've heard it was said by one of the developers. I am currently searching for a hard citation to this. ^^GrandMasterGalvatron 21:46, 6 March 2007 (UTC)

Must I check this place twice a day? >.> Okay, first, Tails was a lot younger than Sonic and Knuckles, so age probably has a greater deal to do with it than anything else. Tails is no longer as short as the others, for instance. Second, the Master and Chaos Emeralds are all there are, because the Super Emeralds are the Chaos Emeralds. Just charged by the Master Emerald. Third, Bishop might have a point of being surrounded by friends. Just the flickies instead of Sonic and Knux. In fact, for all we know, the only reason Tails couldn't go Super was because he didn't save any animals at the start of the game, but by the time he got to the second half, he befriended the flickies. Also, GMG, what about Sonic isn't a gameplay element? Everything seems to be followed up by a zone or boss fight, in which you control whatever you just saw a cutscene about. Next, for all we know, the Chaos Emeralds may have become Super Emeralds through the Master Emerald's stored energy. Remember, up to the point of entering Hidden Palace, nothing has been done with the Master Emerald besides capturing Chaos and Tikal. Jon166 03:12, 7 March 2007 (UTC)

 * In the Sonic & Knuckles manual, it states that locking onto Sonic the Hedgehog 3 puts you on the mission to rescue "fourteen" Emeralds, meaning the Chaos and Super Emeralds are separate. Just my input. Also, Tails has always been listed as the age of eight, unlike some more inconsistent ages for other characters. But otherwise, yeah, I agree. 208.101.145.224 02:20, 8 March 2007 (UTC)

Well, first, manuals aren't canon. Take the Sonic CD manual for instance. Sonic loses the Chaos Emeralds, and then the Super Emeralds appear. You have to collect all of them, though, as you have to do the Super Emerald stages to connect their energies to Sonic. However, as far as the age goes, we seem to be relying on the Japanese website for official canonicity. Does someone want to try to get Tails' age from Sonicteam's site? He may be 8 now, or was when the game originally came out. And even if age wasn't a factor, he's grown in strength and courage. Jon166 04:25, 8 March 2007 (UTC)

May I also point out that Tails was never in his super form in Sonic Heroes. He was known to be in his "Semi-Super form.Saprissy (talk) 12:56, 26 October 2009 (UTC)

I agree with Saprissy. —Preceding unsigned comment added by 98.71.47.212 (talk) 19:28, 16 May 2011 (UTC)

Notability tag?
When did that go up? There's no discussion or anything in here about... it just seems to have randomly cropped up, should we remove it? --Zikar 00:32, 16 March 2007 (UTC)
 * Yeah...I was there when A man In Black added it. I really don't know what to say.  Anyone who's played Sonic knows about Super Sonic.  The Super Sonic article's been up for deletion numerous times and it failed each and every time.  It also failed the merge votes until I FINALLY took action and combined all of the Super/Hyper/Burning forms myself.  I guess I'll remove it for the simple fact that it has survived numerous Afds in the past.GrandMasterGalvatron 15:46, 16 March 2007 (UTC)
 * Also, to A Man in Black, the original research idea is really debatable at this point. You could effectively tag every Sonic article with it because only the fans care enough to add all of this data.  Look at the Sonic hacking scene.  The fans have disassembled most of the Genesis games, and have written numerous utilities to do all but create an entirely new game from an existing one.  Hell, I'm working on a Sonic 1 hack right now and it already has two playable characters instead of one.

The whole debate is the reason the Concept Mobius references die hard...no one but the fans cares enough about it, and the articles ALWAYS fail afd. I really don't know what I can say about it. I've seen to it that every statement here is cited in some form. There's really nothing more I can do. There are no sources outside of the games themselves and official websites. If you want to tag the entire Sonic series of articles for deletion then go right ahead ^^.GrandMasterGalvatron 15:54, 16 March 2007 (UTC)

So, um, where are the non-trivial references in publications independent of Sega? "Important in the series" or "important to fans of such-and-such series" doesn't necessarily translate into "important in general." - A Man In Bl♟ck (conspire | past ops) 04:22, 22 March 2007 (UTC)
 * You really think so? Then send the article up for deletion and watch it fail AGAIN.  This article's been up at least THREE times for Afd and it always survives.  Always.  Go on...tag the entire staple of articles til there's only Sonic, and then tag him too.  Then go tag about 90% of all of the articles on this site.  The Wikipedia intro already said that the content of this site reflects the concerns of it's readers.  You can trim the hell out of all of the sonic articles and they'll all come right back.  Gonna protect them all from re-creation?  Go ahead, be my guest.  No character has any real world notability outside of Sonic himself.  Believe me, I was actually trying to whip these articles into shape but I see it's truly a waste of time.  My greatest contribution here was the reformatting of this very article.  I've trimmed, and cleaned, and out of universed, and it's still not enough so just fuck it all.  Delete the whole damn series.  I've done all I can >>GrandMasterGalvatron 04:30, 22 March 2007 (UTC)

Unattributed Claims, Original Research?
Putting this tag at the very top of the page doesn't tell us WHERE in the article someone believes there is unattributed claims or research that is not straight from the games themselves. We need to be more specific about where the problem area lies. Can someone move this tag to the proper part of the article, and maybe add some "citation needed" notes to the problematic claims? If no problematic claims can be identified, we'll have to remove the note. --Bishop2 19:45, 20 March 2007 (UTC)
 * The entire article is the problem. The problem is that people are playing the games, then drawing their own conclusions based on that personal observation. That's original research. This entire article reads like a fansite, because of this. What we need are attributions to reliable publications independent of the games themselves, and, ideally, independent of Sega or Sonic Team. - A Man In Bl♟ck (conspire | past ops) 04:20, 22 March 2007 (UTC)
 * I told you already, THERE ARE NONE! I think you need to scroll up a bit because I'm not repeating all that again >>.  Also, there is no original research, the article calls what goes on in the games exactly the way they go on in the games.  Only off thing is Darkspine Sonic but that's expected as he was just released. (I'm staying out of that one)  Good luck challenging the entire series of Sonic articles, because this is really one of the better ones of the lot.GrandMasterGalvatron 04:24, 22 March 2007 (UTC)
 * Well, we tend to delete articles on subjects about which no citable publications have been written. Playing the game then summarizing that experience is itself original research. - A Man In Bl♟ck (conspire | past ops) 04:33, 22 March 2007 (UTC)
 * Scroll up some GrandMasterGalvatron 04:36, 22 March 2007 (UTC)
 * You're brandishing the Super Sonic AFD as though it were some sort of shield against the problems with this article. It isn't.

 * Now, this is overly specific, in-universe original research. If the only way to resolve this problem is to throw up our hands and say "Well, there aren't any sources!" then we either need to merge this, in vastly reduced form, or delete it. It cannot persist in its current form, as it violates WP:ATT and doesn't follow WP:FICT, WP:N, or WP:WAF. I'm open to suggestions on what form it should take, before doing anything as confrontational as an AFD. - A Man In Bl♟ck (conspire | past ops) 04:44, 22 March 2007 (UTC)

 * So wait, you're saying that something that comes directly from the game itself can't be allowed because it's "original research"? I mean, most of the articles about movies on Wikipedia contain a summary of the movie.  That's exactly the same thing - watching the movie, then providing information on it.  The movie IS the source - and according to you, that constitutes "original research" and all of those summaries should be removed?

 * I'm not saying that I think there's a really good reason for an entire article on super transformations, because if it were up to me, I'd put all of this info into the pages for the individual characters (Sonic, Tails, Shadow, Knuckles, Blaze, whatever). But your logic seems highly suspect.  If we can only cite reliable WRITTEN materials, we might as well delete more than half of Wikipedia right now, because let's face it: Most video games, movies, comics and other pop culture haven't been written about in a text format.  Their existence IS the evidence for their articles. --Bishop2 13:28, 22 March 2007 (UTC)

You're right, we do allow brief, simple summaries of the plot of a film, book, or game, in the article about that fictional work. This is far beyond a brief, simple summary of the plot of a film, book, or game. This is a detailed analysis of several games, often drawing novel conclusions and making highly debarable assumptions.

This is original research, and I'd really like to avoid having to go through the exact same "Playing the game and then drawing novel conclusions isn't original research!" argument that has been had on a million talk pages and has almost always resulted in said original research being deleted, either by the article being deleted or the article being rewritten.

Personally, I'd rather identify some way this article could be rewritten to conform to Wikipedia's policies. - A Man In Bl♟ck (conspire | past ops) 14:28, 22 March 2007 (UTC)

 * It's worth a shot, but there's a very good chance a bunch of people re-edit any changes we make we to reinsert anything we delete. It's the same logic behind why this article's failed multiple deletion attempts - there are way too many users protecting its content.  I'm willing to try and go through and see if I can come up with a severely scaled-down version of the article that drops most of the extra fat, at least, but I doubt it'll survive long. --Bishop2 17:55, 22 March 2007 (UTC)

MIB, why don't you stop being so cloudy and cite specific examples. I sure as hell don't see any of the points you're making. The Super Sonic afd is not a shield, but a reminder of sorts. (can't think of the term). It went up like ten thousand times until all the super articles were merged into two. This was because they seriously inflated the articles, especially Sonic's. Right now, I really think you're talking out of your ass. The article simply lists the main features of the move, the characters that use it, and the differences between. I don't know what novel conclusions you're blathering about. There's already 18 refs and footnotes on the page. You want every sentence cited or something? There are no plot summaries, and most likely the only one guilty of in-universe anything is Sonic with his Darkspine mode. Again, that game and form just came out so that's expected. In fact, it's at the point where every super form name needs a hard citation (whichy is why Super Tails, Super Knuckles, and Super Silver are all nameless. Their names only exist in data uncovered by hacking)

How about you be bold and do it yourself?GrandMasterGalvatron 18:49, 22 March 2007 (UTC)
 * Search this article for "primary," "defin" (to catch "defining," "definitive," etc.), "noteworthy," "commonly believed," "seemingly," and "possib" (to catch "possibility," "possibly", or "possible"). Each of those claims is original research, since the answer of "According to whom?" is unanswered.

 * The second paragraph of Super transformation is pure OR; it's a description of an experiment and how to reproduce it, with no source other than performing the experiment.

 * According to whom are the strategy guide names errors?

 * These are a handful of examples, and "the consensus of the Sonic fan community" is insufficient answer for "According to whom". - A Man In Bl♟ck (conspire | past ops) 19:01, 22 March 2007 (UTC)

 * 1. You're whining about sentence structure and wording? Quit being a lazy ass and fix it yourself!
 * 2. Let's take a look at said paragraph:

 * "Knuckles gained the traditional gameplay enhancements of a super transformation, but had a significant enhancement to his strength. In addition to being able to access areas that even Super Sonic could not, he was also the only super transformation to possess true "invincibility". This is best shown against the final boss of the "Launch Base Zone" in Sonic the Hedgehog 3 and Knuckles. Here, Super Knuckles is able to withstand the slamming attack the boss uses while Super Sonic loses all of his Rings (and his super form as a result.)"

 * First sentence says Super Knuckles is the strongest transformation. Second sentence says that he's the only one to truly be "invincible" and not just able to take more hits.  In all actuality, the second sentence isn't true as Super Knuckles has since been retconned to be like the others, but there's no citation for that so we have this instead.  Third sentence gives and example from the games as to why the second sentence was true. (again, it's not now but can't be cited).

Overall, the paragraph is saying he's the strongest of them all, and citing the games in the process. (some newer fans think Sonic's the strongest, I've seen it on boards)

 * Anywho, I'm getting the impression that you have poor reading skills to make that "Or" statement.

 * 3."According to whom are the strategy guide names errors?" According to the games themselves as well as Sonic Team and Sega.  Sonic doesn't transform into Gold Sonic or Darkspines Sonic.  It's Super Sonic and Darkspine Sonic, and there are hard citations for those.  Also, Shadow doesn't transform into Hyper Shadow.  He becomes "Super Shadow" and there's several citations for that too (only one is listed).  Hell, even the cartoons and comics call him Super Shadow, and they're the ones responsible for the whole "Hyper" snafu.

 * I'm of the opinion that while your intentions are well, that you're very uninformed of the subject matter (hence why you tag and don't fix the errors yourself). As with any game, this article's jargon heavy so I'd suggest you verse yourself on the subject material before making such outlandish claims.GrandMasterGalvatron 19:19, 22 March 2007 (UTC)

I am not "whining" about sentence structure. I am pointing out the sort of weasel words that often accompany original claims.

"In addition to being able to access areas that even Super Sonic could not, he was also the only super transformation to possess true 'invincibility'."

Is there a source for this claim other than direct observation of the games? Cheese is not sourced by going to the store and perusing the selection, grass is not sourced to looking at grass, and World War II is not sourced by having the article be written by people who were there. This article is held to the same standard of verifiability.

"According to the games themselves as well as Sonic Team and Sega."

Okay. Cite some publications, then. - A Man In Bl♟ck (conspire | past ops) 19:39, 22 March 2007 (UTC)

That's called observation and that particular one can be verified by just playing the game. It's pretty cut and dry too. Knuckles can bust through that underwater section of Launch base, Sonic can't. Nothing there that could be possibly speculated about. Also, said statements are already cited in the respective sections. There are references pointing to the official names.GrandMasterGalvatron 20:14, 22 March 2007 (UTC)
 * Observation of the games isn't a source. Reliable publications are sources. I'm not sure how I can make this clearer. - A Man In Bl♟ck (conspire | past ops) 20:36, 22 March 2007 (UTC)
 * And I don't know how I can make it clearer that THERE ARE NONE. No one but the fans really gives a flying fuck about Sonic the Hedgehog and his Super form.  With Sega turning out one shit game after another, I don't blame them either.  Sonic's not the force he was in the early 90s.  However, those fans are great in number and facing them is gonna be a hell of a task.  I repeat you need to stop whining, be bold and make some changes yourself.  Again, search for the relevant data and tailor the article as you see fit. I tried to push it towards GA status, I really did, but my edits have been undone time and time again and it only shows one thing: The Sonic fanbase is incapable of making good articles for Wikipedia. Myself included since I can't devote the necessary time involved anymore. I've got other things to handle. :/GrandMasterGalvatron 20:40, 22 March 2007 (UTC)

The article has been edited..are you happy now? Also, it's your ass I'm coming after if the article doesn't make GA status.GrandMasterGalvatron 15:35, 23 March 2007 (UTC)

 * I've only done a first pass. It'll probably take a couple more looks and more work.  And what is this "GA status"? --Bishop2 15:41, 23 March 2007 (UTC)
 * "Good Article". It's a step toward becoming a "Featured Article" which would place it on the main page for a day.  Twas my intention from the very beginning.  I think it's safe to say I've become massively discouraged since then with it basically being a one man job.GrandMasterGalvatron 15:50, 23 March 2007 (UTC)

Darkspine and the World Rings
Alright people...have it out here. Ya'll have been going back and forth and it's time to settle it.

Now I don't have the game, but from what I've seen, three rings enter him. I understand why it could be thought to be all of them though. Now I'm personally staying out of this one so you guys are gonna have to reach a consensus here.GrandMasterGalvatron 20:34, 22 March 2007 (UTC)
 * Well, we should start by consulting the reliable sources that have seen fit to comment on this subject. - A Man In Bl♟ck (conspire | past ops) 20:36, 22 March 2007 (UTC)
 * There are none. So where does that leave us?GrandMasterGalvatron 20:40, 22 March 2007 (UTC)
 * If there are no sources, then the information is not included. It's that simple. ' 23:45, 22 March 2007 (UTC)
 * Have fun putting up the entire series for Afd thenGrandMasterGalvatron 12:34, 23 March 2007 (UTC)
 * Must you use the "then delete everything" reasoning every time? I think I've seen it three times since A Man in Black first arrived. Gurko 11:55, 24 March 2007 (UTC)
 * Yes because it makes no sense to slag one article when they all suffer the same problem!GrandMasterGalvatron 18:37, 24 March 2007 (UTC)

 * Getting back on topic, I'd like to address the "three of the World Rings" thing that people keep inserting into the text. I just had to revert this yet again, and here's the problem - there's no actual FLUID cut scene showing his transformation.  It's just a series of framed, stylized still images.  Which means that we have no damn clue how many rings flow into his person, becauase we don't see it happen and have no idea what's being kept off-screen.  This is part of the problem, obviously.--Bishop2 02:03, 30 March 2007 (UTC)

 * Would it be best to mention that Darkspines resembles "Dark Super Sonic" from Sonic X? (Even if that form appeared for a few seconds in the entire animé, from what I remember...) 88.107.74.30 00:56, 7 April 2007 (UTC)

 * Going back to the topic of how, the official Prima guide states that four of the Rings go around his wrists and ankles. Ericdd329 15:11, 10 April 2007 (UTC)

 * Prima guides aren't official sources. I've read a Prima guide for Animal Crossing that doesn't even know what gender some of the characters are. As far as the actual topic, I agree with Bishop2. But its much more in the form of sonic games for it to be seven. JDub90 16:26, 7 May 2007 (UTC)

Yes, Prima Guides aren't good sources. Their info is all sloppy and incorrect, and once called Super Sonic "Gold Sonic." Cheeze Master 00:05, 21 September 2007 (UTC)Cheeze Master

Name change
The name of this article should be changed to Super Transformation in Sonic Media so we don't have to delete this article.
 * Well, it was gonna be that way at first, but the article was split in two because there was a great load of information in it from the comics and Sonic X.:/GrandMasterGalvatron 19:31, 24 March 2007 (UTC)

External Links...NOW
This is not a request...it is a demand to add external links to compensate for the ridicluous loss of data from this recent retardation. In addtion, I expect nothing short of this article reaching GA status and beyond. That's been the intent of this article since day one and I'll be damned if some random passerbys fuck that over. That is all.GrandMasterGalvatron 15:31, 26 March 2007 (UTC)

 * If you want external links THAT badly and THAT quickly, you could always, y'know, add them yourself? --Bishop2 15:42, 26 March 2007 (UTC)
 * Yes I could, but then someone's gonna find a bullshit reason to delete them, so I'm gonna make them do it. It's one thing to clean up and article, but to remove sources and make it less informative is a whole 'nother can of worms altogether. GrandMasterGalvatron 15:48, 26 March 2007 (UTC)

 * Who removed any sources? If sources were removed, put them back.  I'm the one who did the two big cleanup posts, and I'm pretty sure I didn't remove any sources that are actually relevant to anything. --Bishop2 16:08, 26 March 2007 (UTC)

 * You realize most of those sources were pointless, right? Why the hell does anyone care if the three Super forms give them same height and weight? Nemu 17:25, 26 March 2007 (UTC)

True necessity of this article
What's the point of this? Besides with Sonic, how will merging any of these sections actually doing anything to the articles besides make them slightly larger and more informative? At this point, we're just telling people to come here to see the what the forms look like, and what they can do, and giving them a description of the power that can easily be found here.

It seems like this will survive the AfD, but I do think we should consider merging the sections to their articles (Sonic may take a hit, but I'm sure it could be trimmed a bit), and redirecting this to the link above. Nemu 17:25, 26 March 2007 (UTC)

 * They were there before, and inflated the articles. This article was originally just Super Sonic.  It went up for countless afds and merge requests with Sonic and survived each and every one until the decision was finally made to split all of the super forms into this article and treat it as a gameplay feature.  With that in mind, I'd say that the super form section should be removed from that original page and left here.   Especially since all super form names redirect here.  Sonic and Knuckles were the biggest offenders in that regard and Knuckles took the biggest hit as he was under roast from Something Awful for his article length (Ironically, Sonic's article is three times as long).

 * Since the time of it's creation, the article gave in depth information about the feature itself, who can use it, the differences between it's users, and the differences in it's own self. As the deus ex machina of the series since 1992, it at least deserves that much.

Before your edits, nearly every questionable fact was sourced and there were many more sources to come. It was to the point where each and every super form name needed a hard citation (thus why the second Super Tails and SUper Knuckles remain nameless as well as Super Silver. ) There's more I have to say but I'll have to do it later.GrandMasterGalvatron 17:37, 26 March 2007 (UTC)

 * Ok..I'm also gonna tackle the above issue. The only sources I'm concered about are the DBZ claim (that was commentary from Yuji Naka and is a common criticism of Super mode), and the names.  As said, we do have random editors who wanna call Super Shadow "Hyper Shadow", and Burning Blaze "Super Blaze".  There's also been major beef with Super Tails and Super Knuckles's returns (lots of fans just refuse to accept it).  It was thusly deemed that every Super form name had to be cited and futhermore, game decomplies could not be used as a source.  The reason being though they prove the names of 3 of the un-named four, two of them were implied and some stubborn dudes just couldn't accept it.  Likewise, Super Silver's only name confirmation lies within game decompiles so he kinda got screwed there.  Th rest of the trivia...whatever I can do without it.

 * This article was to be much more in-depth than any other mentions, and I've worked pretty hard to make it as out of universe as possible. In fact, the only thing stopping from reaching GA is wording IIRC.  (that and random vandals).  Take that as you will.GrandMasterGalvatron 17:55, 26 March 2007 (UTC)

 * They may have been bloated in the past, but are they now? That's the issue. I don't see why they cannot be merged at this point. Why can't they just be merged, and given a link to the separate section on the series article? They make up the bulk of this article, but there is no true reason for them to be here besides keeping the article in existence.

 * None of those pictures are sources (they weren't even cited properly). I have no problem with sourcing the names, but they should use actual written sources. The DBZ thing was being used improperly in an OR paragraph. It can easily be readded next to something like "the forms are similar to the Super Saiyan transformation from Dragon Ball." Nemu 18:12, 26 March 2007 (UTC)
 * The thing against re-merging is because the article isn't about the super forms as characters because they are not. It is about super transformation itself as a gameplay feature.  It's why Super Sonic was taken off the character template and this article is on the features template.  Also Sonic's article is 3x bigger now than it was then and Knuckles was eventually split off into two articles, however, the main article continues to grow with each game release.  Also, we're having a really bad vandal problem with it right now so the less it's touched, the better.  In addtion, there seems to be a new super form with each release and it seems better to keep all the info here, on this smaller article, than to inflate the already large character articles.  Plus, it's much more organized to have all the information about super mode (personal term, does not appear on page) into one solid article than to have it spread across seven articles.GrandMasterGalvatron 19:09, 26 March 2007 (UTC)

Instant Death from De-Super
Running out of Rings in a final boss battle results in an instant loss of a life regardless of the battlefield.

Not quite true. If you are standing on a piece of debris in Sonic Adventure when you run out of rings, you stay alive until you touch the water. It's a small little thing, but it contradicts this line. Masterotenko 17:46, 26 March 2007 (UTC)MasterOtenko
 * Now this I can testify to. I've actually done that and though I never touched the water, I just randomnly collapsed and died. I even got a ring and they still killed me off XD. Meh..it'll probably end up deleted :/GrandMasterGalvatron 17:47, 26 March 2007 (UTC)
 * Hmm? Yes, it will. In that case, it's me, Heavy, from Sonic Stadium! I sent you the PM of fandom yesterday. Also, I swear I've ran around as regular Sonic at some point. Perhaps I was on DX? Masterotenko 17:52, 26 March 2007 (UTC)MasterOtenko
 * I've only been able to play DX. However, it looks like we'll have to alter the statement. (then again, I'm fairly sure Super Sonic was mentioned in EGM's review of SA:DX.  I'll have to look it up)GrandMasterGalvatron 17:56, 26 March 2007 (UTC)
 * I did that too (in DX) to see what happened. For me, Sonic stayed alive for five seconds or so, and then died anyway. Gurko 08:31, 27 March 2007 (UTC)
 * Maybe it was some splashing water? Anyway, Sonic would be swept up by the waves that Chaos makes.  The point is, final boss fights have happened in bad conditions that Sonic couldn't usually survive in.  I think it's notable that this is the first one that he can last a while in, too.Jon166 01:43, 28 June 2007 (UTC)

Possible merge with Super transformation in other media?
Editing the article down to only its citable factual information has left us with a shorter piece, and I'm wondering now if we might merge it with the "Super transformation in other media" article. Mind you, that article may also need to undergo some editing... --Bishop2 18:36, 2 April 2007 (UTC)
 * At this point, probably not, if only due to "Sonic the Comic"'s evil Super Sonic. There's simply too much data within the comics for the articles to be one.  Believe me, I was going to at first, but it was just too long X_X.  Not to mention the game and comic versions of Super Knuckles are completely different..as well as Super Tails and Turbo Tails.GrandMasterGalvatron 04:50, 3 April 2007 (UTC)
 * Good gravy, what's with the desire to merge all this stuff? There's nothing wrong with linking articles to one another.  Soon we'll have one long page called "Sonic" with one sentence describing each little topic... Paul Haymon 05:21, 3 April 2007 (UTC)

So......Chaos is In?
Wasn't he debatable? Oh well.... ChromeWulf ZX 02:47, 6 April 2007 (UTC)
 * According to the current definition of Super Transformation in the article, Chaos should not be included. Paul Haymon 08:31, 6 April 2007 (UTC)
 * I'll get him.GrandMasterGalvatron 13:23, 6 April 2007 (UTC)
 * And just to be clear on why Chaos shouldn't be in, it's because there's a difference in the two Super forms (Super and Perfect): Super forms use positive energy and Perfect forms use negative energy.Cheeze Master 00:10, 21 September 2007 (UTC)Cheeze Master

Cleanup of Sonic section? What?

 * We already cleaned it up and added attributions. Someone's going to have to tell me what else needs work in it.  Otherwise we'll just lose the tag. --Bishop2 21:24, 19 April 2007 (UTC)
 * Let's see, clean-up of Sonic's and expansion of Shadow's. Sounds like a Shadow fan to me.  Tags removed.GrandMasterGalvatron 16:03, 20 April 2007 (UTC)

Mecha Sonic's "Overcharge"
Just a comment here, not a suggestion or anything: Mecha Sonic's method of "going super" seems more like an "overcharge" to his chassis than anything. It's without contest that this is indeed a "super" form given his animations and sounds, but I just thought I'd mention this. ~ Joseph Collins (U)(T)(C) 23:36, 17 May 2007 (UTC)

 * And the other Super forms are an overcharge to the body. Eriorguez 00:57, 20 May 2007 (UTC)
 * What he said XDGrandMasterGalvatron 00:07, 21 May 2007 (UTC)
 * ...touché. ^_^;  ~ Joseph Collins (U)(T)(C) 02:45, 22 May 2007 (UTC)

 * You know what I just thought of, though? As far as we know, nobody has been Super before Sonic (besides /maybe/ Chaos), so Sonic, Tails, or even Eggman could have very well made the "Super" part up.  I mean, it's not like as soon as he transforms, the emeralds say "omg, its leik super sonic or else so dont mock meh 1337 skillzorz Sonic joo n00b."  So yeah, Mecha Sonic could be Super Mecha Sonic just as easily as Sonic is Super Sonic, because it's just a nickname for charging up.Jon166 01:35, 28 June 2007 (UTC)
 * By the way, did anyone make an enemy transformation page yet? You know, with Perfect Chaos, Devil Doom, Metal Overlord, etc.? Jon166 01:38, 28 June 2007 (UTC)
 * That would be unecesarry. Cheeze Master 00:11, 21 September 2007 (UTC)Cheeze Master

Darkspine Sonic voice
I recently added that Darkspine Sonic's voice is comparable to Jet the Hawk. This is probably the best description to add right away. I don't know if you need some sort of voice clip for a source, but the quality is the same and the tone is almost the same. Why take this descriptor out?

 * It's a matter of personal opinion, really, as to whether it sounds much like Jet or not, so we can't really use it in case someone might hear it and think it's totally different. --Bishop2 20:20, 25 May 2007 (UTC)

 * I personally thought that "Shahra, lend me your power!" sounded like Knuckles. Jet is more high pitched and scratchy.  I'd say Darkspine Sonic has a more powerful voice, if anything. Jon166 01:30, 28 June 2007 (UTC)

Time for a Main Article Image?
I think it might be time to add an image to the top right of this article, in keeping with the Wiki standards for a Good Article. My initial gut feeling is that we should put the Super Sonic image from "Sonic the Hedgehog" up there, as it's a good example as well as the most recent. However, that would leave us needing a photo to go in the Super Sonic section... any thoughts? --Bishop2 20:21, 25 May 2007 (UTC)
 * How about an image of someone changing into super state? I don't know :/  Whatever you do, an image for Super Sonic isn't a problem as I have plenty.GrandMasterGalvatron 21:17, 25 May 2007 (UTC)
 * All right, I took your suggestion; how's that look? Too much? --Bishop2 04:06, 26 May 2007 (UTC)
 * Sprites look kind of... tacky... like we ran out of budget or something... --Zikar 04:17, 26 May 2007 (UTC)
 * I like that it shows the process of transformation, unlike a still image. That could also be done as a series of stills, though.  And god knows the Sonic Advance sprites look way more attractive than the ridiculously undetailed, smaller polygon models used in Sonic Rush. --Bishop2 05:31, 26 May 2007 (UTC)

 * Any more thoughts on this? I'm not really attached to the sprite that much - if anyone prefers something else, let me know. --Bishop2 13:34, 7 June 2007 (UTC)

Super Shadow?
This may just be me, but in the actual Sonic Adventures 2 game, the names that come up when you beat the final boss are Super Sonic and Hyper Shadow. I've only played the dreamcast version, so I'm not sure if they changed it in the Gamecube version, but if they didn't I believe his title should be changed to Hyper Shadow, via Sonic Adventure 2 as a source. Vrtrahex 21:41, 6 June 2007 (UTC)
 * Read the section. Do you see where Super Shadow's name is bolded within the text?  That's a link.  Click it.GrandMasterGalvatron 22:18, 6 June 2007 (UTC)
 * On second thought, hold up for a minute. Some douche deleted the images.  I'll fix it.GrandMasterGalvatron 22:21, 6 June 2007 (UTC)
 * Ok they're back. Now check that image.  it's the Sonic Rivals data card for Super Shadow.  The last Hyper States were in Sonic 3 and KnucklesGrandMasterGalvatron 22:48, 6 June 2007 (UTC)

Alright, since that picture s for Shadow the Hedgehog, I think that it should not say he appeared in Sonic Adventure 2, as Hyper Shadow appeared there, not Super SHadow. THey also look very different. Hyper Shadow is a clear silver, while Super Shadow...Lemon Chiffon? Thanks for the link by the way. Vrtrahex 00:06, 8 June 2007 (UTC)
 * On the Dreamcast he was Super Shadow too, Shadow has a speaking line where he said "Sonic, I don't know how much longer I can stay in my Super Form" or words to that effect. The term Hyper Shadow was NEVER used in any game ever. I've played both Dreamcast and Gamecube versions, and both games are identically except for Super Shadow's colouring. It's been mentioned this was due to the way the Dreamcast processed colours but there was no source for that so take it as you will. --Zikar 11:27, 9 June 2007 (UTC)

There is no Hyper Shadow. As said before, the only hyper forms were seen in S3&K (Hyper Sonic and Hyper Knux). The name comes from a misprint in the Prima guide (they called him "Hyper", as well as calling Super Sonic "Gold Sonic" in the Sonic Heroes guide). The coloring was different due to hardware (and graphical) difference between the Dreamcast and Gamecube. Hyper Shadow doesn't exist; he's an illusion caused by a misprint in a gaming guide. ChromeWulf ZX 22:57, 11 June 2007 (UTC)

Well, I wouldn't say he doesn't exist. I'm sure he could handle a Hyper form. He handles energy somewhat better than Sonic, or else in a different way. Either way, he might still exist. I know, I'm being too picky. Meh. Jon166 01:27, 28 June 2007 (UTC)

And just who got the idea that he was called "Hyper Shadow" anyway? A Prima guide? Cheeze Master 00:13, 21 September 2007 (UTC)Cheeze Master

What is the point of this article?
OK, back to this topic. What is the main point of this article? It seems to be a rehash of information that can easily be stored elsewhere. The reasons seem to be: Those are the three main points that I can dig up. None of them work out, so does this really need to exist? TTN 19:57, 5 July 2007 (UTC)
 * 1) "Comprehensive coverage of the topic" - The main information easily fits into the main series article (it can even be trimmed), and there is no reason to think that it can be expanded any more than it is now. The rest of the transformation can easily be listed within the text with links to the main article sections or whatever. That brings me to the second point.
 * 2) "The information it too large to fit in the single articles." - Besides Sonic, all of these are really small, so they have no real impact on anything. Even then, all of the Sonic articles need to be trimmed anyways, so it doesn't really matter. Sonic's section can easily be trimmed down and shoved somewhere into his article.
 * 3) "The existence of Super transformation (other media)" - That can easily be chopped down and merged as well, so there is no real reason for it to exist either.

 * Wasn't this already proposed to be deleted? Well, if you like, you can use the reason template on the front page if you like. magiciandude (Talk) (review) 20:22, 5 July 2007 (UTC)

 * I just want to merge the information and redirect it, not delete it. Besides, prod cannot be used for "AfD'd" articles. TTN 21:20, 5 July 2007 (UTC)

 * I disagreed at first, but now I'm not so sure. The point is, what would be a better option?

Now what's best? This is a question to anyone with an opinion. I'm not swaying in any direction. The first might be better, or the second. The third might be good, but unnecessary. What is best for Wikipedia, and what is best for the reader? Jon166 21:58, 5 July 2007 (UTC)
 * Keep the information on Super Forms all in this article.
 * Make a section under each character that has the pictures for each transformation, and descriptions, while deleting this article.
 * Keep this as a Main Article, while still having descriptive sections under each character for Super Transformation.
 * It would be best to merge the single transformations into ability sections of the character articles, and merge/redirect the rest to Sonic the Hedgehog (series). No information will be lost, and it'll make more sense. TTN 22:04, 5 July 2007 (UTC)
 * The you have the problem of having to jump between seven different characters articles to learn everything about one gameplay feature.(we seem to be forgetting that point) This, and the inflation of other articles (particularly Sonic and Knuckles) was why this article was first created, then split into two parts.  It's much more organized to keep it between two articles than seven and more given that the characters are now being split by continuity.  I actually did this change because, as a reader, flopping between characters for one feature got old fast. :)GrandMasterGalvatron 12:00, 6 July 2007 (UTC)
 * No, we have the actual gameplay feature in one place. The single descriptions should not be bundled in with them because it is "easy" to look at them (personally, I would rather read about it in the actual article rather than having to jump here every time.) There is no reason to list them when the character articles can easily hold them. We are not a fansite that gives easy lists. We cover topics in an encyclopedic manner, which doesn't require this. TTN 14:14, 6 July 2007 (UTC)
 * I wouldn't mind merging "Super transformation in other media" in with the rest of the article, personally. I think that would be advantageous.  It would expand this article expontentially, but it still wouldn't reach the breaking point.  However, we ARE talking about a single, recurring gameplay feature.  Breaking it up across each article for the individual characters or games seems... overly complex, and would require explaining the mechanics of Super Transformation on every single one of those pages, resulting in intense redundancy.  So I understand the need for a separate article that can easily linked to any of those separate pages.  I just don't think it needs to be TWO articles. --Bishop2 13:24, 6 July 2007 (UTC)
 * That's exactly right. For each of the seven articles, we'd have to explain what Super Transformation is and how it affects that character.  You're basically asking for us to do the same thing seven times instead of once.  This is not just "an easy list"  it's an explanation of a feature and what it affects.  It's not as much about the characters as it is going Super as a whole...hence the article name.

 * Now about that comic article. As the original intent was for that information to be in this article, if we can pull it off without the one article being stupidly huge, then I'm all for it.  Then again, there's a slight problem with that.  A comic is not a game. We can't accurately describe the comic power ups as a general gameplay feature because the comics do it a different way altogether.  Not only that, but we'd have to totally rework the guidelines of what goes into the article.  While Perfect Chaos didn't make the cut for this article, he could very well make the cut for the comic article given the way that series handles things.  Now that I think of it, it's actually best that in this one case, the game and the comic stay separate (As much as I hate that) simply because you can't play a comic book.  We can't talk about Chaos Knuckles's or Super Scourge's gameplay traits because they don't have any.  Also, with retconning in active force, we can't really say what standard moves get upgraded.  Not only that, but for a case specific example, Super Knuckles of the games looks completely different from Super Knuckles of the comics (which looks like a Knuckles version of "Nazo")  Add that to the fact that the other media article also covers Sonic X and the British Comic, and you've got a load of chaos that could only reasonably be solved by giving each individual Super State it's own article which puts us right back where we started.

 * So yeah... two articles is better than seven. Not to say we can't work on those two articles but yeah.  It's better for the reader and the encyclopedia.  Just remember that with two exceptions, the Super States aren't characters on their own, just powerups.GrandMasterGalvatron 23:00, 6 July 2007 (UTC)

Burning Blaze
Just a heads up that a better image is coming soon. Also, Sonic Rush Adventure is out and Burning Blaze is in it. I trust you European folks will update her section?GrandMasterGalvatron 01:42, 18 September 2007 (UTC)

 * And when do you think the image will be up? Cheeze Master 00:16, 21 September 2007 (UTC)Cheeze Master
 * As soon as someone with a ROM of either Sonic Rush or Sonic Rush adventure takes some screens of the final story. I've already asked one person I know of to do it and he's working on that now.  If any of you lot are able to run it on your PCs (mine is slow as hell) then go for it.GrandMasterGalvatron 22:02, 22 September 2007 (UTC)

Image links
Is it really necessary to link to images of the "You've collected all of the Emeralds" screens?--MythicFox 20:42, 19 September 2007 (UTC)
 * Yes, because there has to be a source. Past experiences and edit wars have deemed it necessary.  Nothing goes in this article that cannot be reliably cited.  That's just the way Wikipedia rolls (well, at least it tries to)GrandMasterGalvatron 07:28, 20 September 2007 (UTC)
 * I agree with GMG, the article needs links or else users will change the names to Turbo Tails and Hyper Shadow, etc. A user has been removing the links, I will put them back. User:Super Knuckles 16:42, 13 October 2007 (UTC)

Super Sonic in Super Smash Bros Brawl?
If you haven't seen it already, Sonic has been announced in Brawl. They even post a video with him in it. In the last 30 seconds of the video they show the Chaos Emeralds fly around him and he becomes Super Sonic. I put this in, but you may want to check this out yourself. undefinedFangz is hungry :3 11:54, 11 October 2007 (UTC)

Too many
Too many pictures in the article. —Preceding unsigned comment added by 71.214.175.60 (talk) 00:00, 24 October 2007 (UTC)

hyper sonic
I got the pic of hyper sonic Image:HyperSonic.gif

hyper sonic
I got the pic of hyper sonic --Shadow rocks101 (talk) 11:44, 7 December 2007 (UTC)

Not to be a critic, but I don't think it represents Hyper Sonic very well. First, it's too slow. Second, no sparkles or after images. Third, the white Hyper Sonic frame should be used every other frame. Oh, and the eyes were green in the game, too. Jon166 (talk) 23:42, 12 December 2007 (UTC)

No dark Sonic???
I put down Sonic and mentioned about the different tranformations when aborbin the dark energy of the choas emeralds and the super emeralds and they deleted it. even thou the information was accurate. Also i request that the data be reposted! because it has become a waste of my free time.

 * What on earth is that image? The only example within the games of anything asorbing the negative energy is Chaos, and Sonic takes the rest of the energy to become Super Sonic! as for "it has become a waste of my free time", welcome to wikipedia, and please remember to sign you comments on tallk/dicussino pages with: " ~ ", hope that helps?  Doktor  Wilhelm   14:28, 15 January 2008 (UTC)
 * I'm fairly certain he's talking about something that only happened once in Sonic X. The Meterex kidnapped Chris and Cosmo, and Sonic became so enraged when he saw Chris badly hurt and Cosmo terrified in their prison that he transformed into what appeared to be a dark version of Super Sonic (his eyes in distance shots seemed to be all white, but close-ups revealed his eyes were still their normal green). About the deletion of the info: I am not the one who deleted it but from the page history I can see that it was entirely speculative and didn't meet Verifiability. In the episode, nothing was ever explained about this 'Dark Sonic', not even his name - the transformation could be the negative power of the Emeralds like you said, or it could be because the Emeralds were all fake and thus the transformation was different. Or the whole transformation may be just a super-exaggerated Face fault (similar to how Amy's body was engulfed in flames when she was angry) since the fake Emeralds never were shown glowing or anything to transform Sonic, and this 'Dark Sonic' is really just a really ticked off normal Sonic. So since everything, even the 'Dark Sonic' name, is just speculation by a fan, it isn't something that should be included in Wikipedia. I'm sorry you wasted your time but, as Wilhelm said above, this is how Wikipedia works. Cigraphix (talk) 15:49, 15 January 2008 (UTC)

 * While the transformation in Episode 67 of Sonic X DOES look somewhat like that, it is never shown from that angle. It must be fanart. -- RattleMan 17:52, 15 January 2008 (UTC)

Dark Super Sonic is actually in the other media super aticle. This one's just for games, where the closest thing should be Darkspine SonicGrandMasterGalvatron (talk) 13:26, 17 January 2008 (UTC)

maybe so but since u called it sonic tranformations then it should include all verions including Dark Sonic,also Dark sonic has been turned even if there was chaos emeralds so this counts as a new transformation, or u may as well forget forms like Darkspine. —Preceding unsigned comment added by Ronnie42 (talk • contribs) 12:27, 10 April 2008 (UTC)

Fair use rationale for Image:Super Metal Sonic.JPG
Image:Super Metal Sonic.JPG is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot (talk) 05:56, 21 January 2008 (UTC)

Moving this page
Why is this article called Super transformation? This term wasn't used in any game or anywhere else, to my knowledge. Furthermore, it doesn't really specify what the article is talking about. I propose a move if we can find a better name for this concept, unless it ends up merged into some other article like Chaos Emeralds or something. Red phoenix 526 (Talk) 16:21, 16 March 2008 (UTC)

 * The term is used in the PC version of Sonic Heroes, if that helps. --Bishop2 (talk) 20:34, 18 March 2008 (UTC)

Actually it was used in Sonic the Hedgehog (comic series).Fairfieldfencer (talk) 17:10, 16 March 2008 (UTC)

 * Then it makes sense for that to be applied to the other media article, but it doesn't make sense for this one. Besides, isn't the comic series non-canonical for everything listed here?  Red phoenix 526  (Talk) 22:56, 16 March 2008 (UTC)

That's pretty much true, but Super transformation is the only title that works for this article. It's short and sweet and perfectly fits the articles topic.Fairfieldfencer (talk) 07:46, 17 March 2008 (UTC)

 * Plus no one else has come in saying that it should be used for something else. If it's not broken, don't fix it. --Zikar (talk) 09:32, 17 March 2008 (UTC)

 * Okay, if you insist. Though if a better term comes up, I'll be asking again.  Red phoenix 526  (Talk) 18:38, 18 March 2008 (UTC)

Super Sonic eye colour
Super Sonic's eye colour can be clearly seen as brown, why do people keep saying it's red.Fairfieldfencer (talk) 12:42, 22 March 2008 (UTC)

Because they're DARK REDSLJCOAAATR 1 (talk) 00:57, 25 March 2008 (UTC)
 * Super Sonic pics

For starters they're brown in Sonic X, (compare them to Shadow's and you'll see for yourself) and the channel icons have made mistakes before, (such as E-123 Omega having a black stripe when it's silver in the games), but otherwise I see your point. But I think it should be noted that his eye colour was previously brown.Fairfieldfencer (talk) 10:14, 25 March 2008 (UTC)

Take a look at 10:14 of this video then tell me his eyes aren't brown. Super Sonic06 Fair field fencer  (talk) 18:03, 8 April 2008 (UTC)
 * Jumping back to that bit about Omega's stripe, check out this: http://sonic.sega.jp/sonic_heroes/chara_d.html http://sonic.sega.jp/sonic_heroes/shots/ev_dark3.jpg

Okay so it was black in the games. Back to the point Cigraphix, his eyes can clearly be seen as brown in Sonic Adventures 1 & 2 and in Sonic Heroes, (the best view is after he uses a team blast in the final battle). Fair field fencer (talk) 11:46, 9 April 2008 (UTC)

They are red. Ever since Sonic Adventure Super Sonic's eyes became red, originally were green (Sonic & Knuckles) Super Knuckles (talk) 23:19, 11 April 2008 (UTC)

Take a look at this then tell me they're red. Super Sonic Super SonicX Fair field fencer (talk) 12:40, 13 April 2008 (UTC)

Yes, they are red, with a bit of orange. The point is I don't see a bit of brown, only red and orange. Super Knuckles (talk) 13:07, 13 April 2008 (UTC)

Then it's settled then, Super Sonic's eye colour is red I apologise for waisting your time. Oh and Super Knuckles, did you look at 10:14 of Super Sonic06. Fair field fencer (talk) 13:21, 13 April 2008 (UTC)

Yes, they are red, but they kind of look a bit brown, but if you see the picture of that scene in this article you can clearly see that they are red. PS. You were not wasting my time, you were only trying to improve the article, so don't worry ;) Super Knuckles (talk) 13:35, 13 April 2008 (UTC)

@Super Knuckles

They were black in sonic 2 which was Super Sonic's debut. 82.12.88.229 (talk) 16:18, 23 May 2008 (UTC)

Sonic's Werewolf Form
Should Sonic's new werewolf form in Sonic Unleashed be considered a Super Transformation under Sonic? - sonicmaster1223 —Preceding unsigned comment added by 64.252.60.15 (talk) 00:58, 7 April 2008 (UTC)

I'd wait until the game comes out first, as it just be speculation until there is definitive game play evidence revealing the answer.--Lozeko (talk) 20:13, 15 April 2008 (UTC)

ye but its gonner be a form that needs to be inputted even if its or dropped because it was there just like nazo,etc.. —Preceding unsigned comment added by Ronnie42 (talk • contribs) 13:50, 24 April 2008 (UTC)

But we don't know it's a super transformation yet (unless of course I've missed some more released/leaked information), and as information released so far seems to indicate that Sonic will transform frequently throughout the game, I would say that so far it doesn't appear to be a super transformation, primarily because super transformations traditionally appear at the end of the game, (and/or can be unlocked/hacked by completing the game,) also as Super Transformations tend to require Chaos Emeralds, (bar the Fleetway universe version of Supersonic,) I doubt that Sonic would encounter the full set of Emeralds more that twice throughout the game, I also think that Werewolf Sonic Article(s) should go under the Sonic article page, not here. Lozeko (talk) 09:44, 26 April 2008 (UTC)

Super form close power
actually im surprised i didnt think of that.lol.anyway when super power effects are close to super forms cause flick's to have it,tails and knuckles gained it when they were in sonic heroes, in new super sonic the hedgehog gave silver and shadow gained super form by touchin super sonic —Preceding unsigned comment added by Ronnie42 (talk • contribs) 13:56, 24 April 2008 (UTC)


text:
Alessandro Santos

Alessandro Santos (三都主 アレサンドロ), often known as Alex, is a former professional footballer who played as a midfielder. Born in Brazil, he became a Japanese citizen and made 82 appearances for the Japan national team.

Club career
Santos was born in Maringá in Paraná and moved to Japan in 1994 at the age of sixteen. He enrolled in Meitoku Gijuku High School in Kōchi and played football for the school club. After graduating from the school, he joined the J1 League team Shimizu S-Pulse in 1997. In 1999, the club won the second place and he received the J.League Player of the Year. In Asia, the club won the champions 1999–2000 Asian Cup Winners' Cup and third place 2000–01 Asian Cup Winners' Cup.

In August 2002, Santos agreed to join English Premier League club Charlton Athletic. But he was denied a work permit by the Home Office because he had not made the minimum number of national team appearances required for players from outside the European Union and returned to Shimizu for the remainder of the season. In January 2004, he left Shimizu to join the Urawa Reds. After won the second place at J1 League for two years in a row (2004, 2005), the club won the champions in 2006 J1 League.

In January 2007, Santos was loaned out to Red Bull Salzburg. He went back to Urawa in January 2008. He received a serious injury in a test match and had only one appearance in this season. In July 2009, he agreed to move to Nagoya Grampus. He made 55 appearances for the club, before joining J2 League side Tochigi SC for the 2013 season. He made 25 appearances there, scoring twice. In January 2014, he joined fellow J2 League team FC Gifu.

International career
In 2001, Santos obtained Japanese citizenship. He made his first appearance for Japan national team on 21 March 2002, against Ukraine, and he was part of Philippe Troussier's selection for the 2002 World Cup. He was the second foreign-born person to play for Japan in the World Cup finals after Wagner Lopes, who played in the 1998 World Cup and also the fifth naturalized citizen to play for Japan after Daishiro Yoshimura, George Yonashiro, Ruy Ramos, and Lopes.

After Zico took over as the national team manager, Santos was used on the left side of the Japanese lineup, as a full-back in a 4-4-2 formation or a midfielder in a 3-5-2 formation. At the 2004 Asian Cup, he played in all 6 matches and Japan won. He was selected in Japan's 2006 World Cup squad in May 2006, providing an assist for Keiji Tamada in a group stage match against his former country Brazil. He played 82 games and scored 7 goals for Japan until 2006.

Others
In 2020, Alex founded the Aruko Sports Brasil, a team that currently competes in the Campeonato Paranaense.

International

 * Scores and results list Japan's goal tally first, score column indicates score after each Santos goal.

Honours
Shimizu S-Pulse
 * Asian Cup Winners' Cup: 1999–2000
 * Emperor's Cup: 2001
 * Japanese Super Cup: 2002

Urawa Red Diamonds
 * J1 League: 2006
 * Emperor's Cup: 2005, 2006
 * Japanese Super Cup: 2002, 2006

Red Bull Salzburg
 * Austrian Bundesliga: 2006–07

Nagoya Grampus
 * J1 League: 2010

Japan
 * AFC Asian Cup: 2004

Individual
 * J.League MVP: 1999
 * J1 League Best Eleven: 1999

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Alessandro Santos


text:
Peoria Rivermen (ECHL)

The Peoria Rivermen were a professional ice hockey team in the ECHL. They played in Peoria, Illinois, United States, at the Carver Arena. The team replaced a team of the same name that had played in the higher budget International Hockey League since 1984 after several seasons of financial losses. In 2005, ownership obtained a franchise in the American Hockey League.

Team records

 * Goals: 42 Tyler Rennette (2002–03)
 * Assists: 74 Jean-Guy Trudel (1997–98)
 * Points: 113 Jean-Guy Trudel (1997–98)
 * Penalty minutes: 318 Ken Boone (1998–99)
 * GAA (min. 20 games): 1.91 Curtis Sanford (2000–01)
 * SV%: (min. 20 games): .929 Alfie Michaud (2004–05)
 * Career goals: 119 Tyler Rennette
 * Career assists: 163 Joe Rybar
 * Career points: 243 Joe Rybar
 * Career penalty minutes: 986 Trevor Baker
 * Career goaltending wins: 47 Alfie Michaud
 * Career shutouts: 7 Alfie Michaud
 * Career games: 341 Dan Hodge

title: Peoria Rivermen (ECHL)


text:
Altera

Altera Corporation is a manufacturer of programmable logic devices (PLDs) headquartered in San Jose, California. It was founded in 1983 and acquired by Intel in 2015 before becoming independent once again in 2024 as a company focused on development of Field-Programmable Gate Array (FPGA) technology and system on a chip FPGAs.

The company was founded in 1983 by semiconductor veterans Rodney Smith, Robert Hartmann, James Sansbury, and Paul Newhagen with $500,000 in seed money. The name of the company was a play on "alterable", the type of chips the company created. In 1988, Altera became a public company via an initial public offering (IPO).

On December 28, 2015, the company was acquired by Intel and became a newly formed business unit called Programmable Solutions Group (PSG). In October 2023, Intel announced it would be spinning off PSG into a separate company at the start of 2024, while maintaining majority ownership and intending to seek an IPO within three years. In February 2024, Intel announced that the newly independent company would reestablish the Altera name and branding.

FPGAs

The main product lines from Altera are the Agilex FPGA product lines, and their predecessors: the high-end Stratix series, mid-range Arria series, and lower-cost Cyclone series; as well as the MAX series non-volatile FPGAs.

Semiconductor intellectual property cores
Altera and its partners offer an array of semiconductor intellectual property cores that serve as building blocks that design engineers can drop into their system designs to perform specific functions. IP cores eliminate some of the time-consuming tasks of creating every block in a design from scratch. In 2000, Altera acquired Designpro and Northwest Logic, providers of IP cores, in order to expand its design capabilities and move towards delivery of complete system-on-chip solutions.

System on a chip FPGAs
Beginning in December 2012, the company announced the shipment of its first system on a chip FPGA devices using a fully depleted silicon on insulator (FDSOI) 28nm chip manufacturing process. These are the Cyclone V SoC devices, which have a dual-core ARM architecture Cortex-A9 processor system with FPGA logic on a single chip. These devices integrated FPGAs with full hard processor systems based around ARM architecture onto a single device. As of 2024, the majority of Altera's FPGA devices are available as an SoC variant with an ARM hard processor system integrated with the FPGA as a single system on a chip.

These SoCs are targeted for use in wireless communications, industrial, video surveillance, automotive and medical equipment markets. With these SoCs devices, users were able to create custom field-programmable SoC variants for power, board space, performance and cost optimization.

Cyclone V SoC, Arria V SoC and Arria 10 SoC product families are system on a chip FPGAs based upon a hard ARM Cortex-A9 dual-core processor system.

Stratix 10 SoC and Agilex 7 SoC product families are system on a chip FPGAs based upon a hard ARM Cortex-A53 quad-core processor system.

The Agilex 5 SoC product family are system on a chip FPGAs based upon a hard ARM Cortex-A76/A55 quad-core processor system.

Soft Processor cores
Altera offers the Nios V embedded soft processor cores based on the RISC-V instruction set architecture. Previously Altera had offered their own proprietary Nios II embedded soft processor, the Freescale ColdFire v1 core, and the ARM Cortex-M1 processor.

Design software
All of Altera's devices are supported by a common design environment, the Quartus Prime design software, which is a multi-platform development environment that includes various tools needed to design FPGAs, SoC FPGAs, and CPLDs.

In May 2013, Altera made available SDK for OpenCL, enabling software programmers to access the high-performance capabilities of programmable logic devices.

Altera also support high-level synthesis using SYCL extensions to ANSI C/C++.

Intel Partnership, Acquisition and Ownership
In 1984, the company formed a long-running design partnership with Intel. In 1994, Altera acquired the PLD business of Intel for $50 million.

Intel 14-nm technology
In February 2013, Altera announced an agreement to use Intel's foundry services to produce its 14-nm node for the future manufacturing of its FPGAs, based on Intel's 14-nm tri-gate transistor technology, in place of Altera's ongoing agreement with TSMC. The Stratix 10 product family was the first such product line.

Acquisition and Ownership by Intel
In December 2015, Intel acquired Altera for $16.7 billion in cash. Altera became Intel's newly formed business unit called the Programmable Solutions Group (PSG).

In October 2023, Intel announced it would be spinning off PSG into a separate company at the start of 2024, while maintaining majority ownership and intending to seek an IPO within three years. In February 2024, Intel announced that the newly independent company would reestablish the Altera name and branding.

Restatement of financial results
On June 21, 2006, after an investigation by the U.S. Securities and Exchange Commission, the company restated its financial results from 1996 to 2005 to correct accounting errors related to options backdating. The chief financial officer of the company resigned. Altera filed a petition to overturn related regulations but was, under Intel, denied in 2020.

title: Altera


text:
Joseph Carter Abbott

Joseph Carter Abbott (July 15, 1825 – October 8, 1881) was a Union Army colonel during the American Civil War who was awarded the grade of brevet brigadier general of volunteers and a Republican United States senator from the state of North Carolina between 1868 and 1871. During his career in private life he was a lawyer, newspaper editor and businessman. He also served as collector of the port of Wilmington, inspector of posts along the eastern line of the southern coast during the Rutherford B. Hayes Administration, and special agent of the United States Treasury Department.

Early life
Abbott was born in Concord, New Hampshire to farmer Aaron Carter Abbott and Nancy Badger, and graduated from Phillips Academy in Andover, Massachusetts, in 1846, having studied there and under private auspices. He studied law at Concord, and was admitted to the bar in 1852. From 1852 to 1857, Abbott was the owner and editor of the Daily American newspaper, in Manchester, New Hampshire. His success with it led to his being given the position of editor of the Boston Atlas and Bee, which he held from 1859 through 1861.

He served as adjutant general for New Hampshire from 1855 to 1861, reorganizing the state militia during that time. He was also a member of the commission to adjust the boundary between New Hampshire and Canada. He early joined the Know Nothing Party, and during all these years was a frequent contributor to the magazines, being particularly interested in historical matters.

Civil War
In December 1861, Abbott became the lieutenant colonel of the 7th New Hampshire Volunteer Infantry Regiment and participated in the battles of Port Royal Sound, St. John's Bluff, Fort Pulaski and Fort Wagner. In November 1863, he became colonel of the regiment and led it at the Battle of Olustee and during the subsequent Bermuda Hundred Campaign in Virginia.

During the siege of Petersburg, he commanded the 2nd Brigade, 1st Division, X Corps at Chaffin's Farm and the subsequent actions along the Darbytown and New Market Roads. The Army of the James was then reorganized and his command became the 2nd Brigade, 2nd Division, XXIV Corps which was attached to the Fort Fisher Expeditionary Corps under Brig. Gen. Alfred H. Terry and participated in the second battle of Fort Fisher and the capture of Wilmington. Although Abbott was not appointed as a full, substantive rank general, on January 25, 1865, President Abraham Lincoln nominated Abbott for appointment to the grade of brevet brigadier general of volunteers, to rank from January 15, 1865 for gallant services in the capture of Fort Fisher and the U.S. Senate confirmed the award on February 14, 1865. During the final stages of the war, he was stationed in Wilmington, North Carolina.

Postbellum
Following the war, Abbott remained in North Carolina. He was active in state politics, serving as a delegate to the State constitutional convention in 1868. During this time, his political strength came primarily through the black population. He believed in their capacity and assisted in organization and politically counseling them in ways which brought him blunt warnings from the white population. He was elected to the United States Senate that same year, representing North Carolina in that body for the first time since July 1861, when the state's two senators were expelled following the North Carolina's secession from the Union. He served as a senator from July 14, 1868 to March 4, 1871.

He also served as a member of the Republican National Committee from North Carolina from 1870 through 1872. During this period, he was also found to be in the pay of a "ring" whose major interests seemed substantially similar to Abbott's own political positions. During his tenure in the Senate, he spoke in orthodox terms on matters of suffrage, and was helpful in handling the details of army administration. He devoted a good deal of time to improve the harbor of Wilmington, and hoped that the railroads of the Carolinas would be consolidated and made part of a southern transcontinental system. However, for all his efforts, his single greatest achievement was the imposition of a duty on peanuts. He was not nominated for a second term to the Senate.

Upon leaving the Senate, he conducted a lumber manufacturing business and served as editor of the Wilmington Post. He also received federal offices from both Presidents Rutherford Hayes and Ulysses S. Grant, including serving as collector of the port of Wilmington, inspector of posts along the eastern line of the southern coast during the Rutherford B. Hayes Administration, and special agent of the United States Treasury Department. From August, 1869, he served as editor of the Wilmington Post, a Republican organ of good quality for the era. However, he never again achieved any real status as a party leader. He established the town of Abbottsburg, North Carolina.

He was originally buried in the National Cemetery in Wilmington, North Carolina. He was reinterred in 1887 at Valley Cemetery in Manchester, New Hampshire. Despite three marriages, he died childless. His political legacy is not much better, with the Dictionary of American Biography writing that "The historians of the state even now mention him only to condemn him."

title: Joseph Carter Abbott


text:
Joseph Abbott

Joseph Abbott may refer to:
 * Joseph Abbott (Canadian priest) (1790–1862), Canadian, father of John Joseph Caldwell Abbott (3rd Prime Minister of Canada)
 * Joseph Abbott (Irish priest) (died 1939), Dean of Leighlin
 * Joseph Abbott (New South Wales politician) (1843–1903), member for Newtown and Newtown-Camperdown
 * Joseph Abbott (Texas politician) (1840–1908), American politician, Democrat in the United States House of Representatives
 * Joseph Carter Abbott (1825–1881), U.S. Army general and U.S. Senator
 * Joseph Florence Abbott (1888–1961), American lawyer
 * Joseph Palmer Abbott (1842–1901), Australian politician and solicitor, member for Gunnedah and Wentworth
 * Joe Abbott (Australian politician) (1891–1965), son of Joseph Palmer Abbott, member for New England and Minister for Home Security
 * Joe Abbott (speedway rider) (1902–1950), British motorcyclist

title: Joseph Abbott


text:
Matt W. Ransom

Matthew Whitaker Ransom (October 8, 1826 – October 8, 1904) was a general in the Confederate States Army during the American Civil War and a Democratic U.S. senator from the state of North Carolina between 1872 and 1895.

Early life
Matt Ransom was born in Warren County, North Carolina, to Robert and Priscilla Whitaker Ransom. He was the elder brother of General Robert Ransom, a cousin to fellow Confederate officer Wharton J. Green, who served as a U. S. Congressman after the Civil War, and a cousin to physician and aviation pioneer William Whitney Christmas. Matt Ransom graduated from the University of North Carolina in 1847, where he was a member of the Philanthropic Society.

Career
After serving as North Carolina Attorney General and as a member of the North Carolina General Assembly, Matt W. Ransom was chosen as one of the three commissioners from North Carolina to the Confederate government at Montgomery, Alabama, in 1861.

American Civil War
Ransom was commissioned lieutenant colonel of the 1st North Carolina Infantry Regiment and later colonel of the 35th North Carolina Infantry. This regiment was part of his brother Robert's brigade, which Matt later commanded. Ransom was promoted to brigadier general on June 13, 1863. Ransom saw action in the battles of Seven Pines, the Seven Days Battles, Antietam, Fredericksburg, Plymouth, Weldon, Suffolk and the siege of Petersburg. He was wounded three times during the Civil War and finally surrendered at Appomattox.

Later life
After the war, Ransom moved to Weldon, North Carolina, in 1866 where he was a planter and lawyer. In 1872, he was elected as a Democrat to the United States Senate to fill the vacancy in the term commencing March 4, 1871. Ransom was re-elected in 1876, 1883, and 1889 and served from January 30, 1872, to March 4, 1895. Ransom served briefly as President Pro tempore of the Senate during the 53rd Congress. He was later appointed United States Minister to Mexico and served from 1895 to 1897.

Following his term as ambassador, Ransom retired to Verona, his estate, and engaged in agricultural pursuits.

Personal life
On January 19, 1853, Ransom married Martha Anne "Pattie" Exum of Northampton County, North Carolina. The couple resided at Verona, the Exum family's plantation on the banks of the Roanoke River. Matt and Martha produced at least eight children together: Matt W., Jr., Joseph E., George E., Esther, Patrick Exum, and Robert. A slaveholder, Matt W. Ransom also sired two children with Emma Outland, one of the women of African descent Ransom enslaved; Matt W. Ransom's children with the enslaved Emma Outland were Douglas Ransom (born 1859) and Alice Ransom (wife of Edward "Ned" Rawles, one of North Carolina's first African-American state legislators).

He died near Garysburg, North Carolina, on his 78th birthday, October 8, 1904. Ransom was buried on his estate, near Jackson, North Carolina. Verona was listed on the National Register of Historic Places in 1975.

title: Matt W. Ransom


text:
User talk:Ggeudraco

Welcome
Hello, Ggeudraco! Welcome to Wikipedia.

Anyone can edit here, of course, but there are advantages to creating an account if you want to contribute on a regular basis. If you want to join up, create an account and then introduce yourself to the community at the new user log.

You might find these links helpful in creating new pages or helping with the above tasks: How to edit a page, How to write a great article, Naming conventions, Manual of Style. You should read our policies at some point too.

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And once you have an account, you can sign your name using three tildes, like this:. If you use four, you can add a datestamp too.

Again, welcome! - BCorr ¤ Брайен 02:06, Mar 10, 2004 (UTC)

authors: Template namespace initialisation script

title: User talk:Ggeudraco


text:
Marion Butler

Marion Butler (May 20, 1863 – June 3, 1938) was an American politician, farmer, and lawyer. He represented North Carolina in the United States Senate for one term, serving between 1895 and 1901. At the time, he was a leader of the North Carolina Populist Party, and also affiliated with the Democratic Party and the Republican Party at different points in his career. He was the older brother of George Edwin Butler.

Born in Sampson County, North Carolina, Butler took over his family's farm after graduating from the University of North Carolina. He became a leader of the Farmers' Alliance and won election to the North Carolina Senate as a member of the Democratic Party. During the 1892 election, he led a group of North Carolina Democrats opposed to Grover Cleveland into the Populist Party. As a leader of the Populists, Butler advocated "Fusion" with the Republican Party, and the Populists and Republicans together won control of the state legislature in the 1894 elections. The new legislature elected Butler to the United States Senate.

In the Senate, Butler advocated for Populist reforms like the institution of bimetallism and the nationalization of railroads. In the 1896 presidential election, Butler helped orchestrate a compromise with the national Democratic Party whereby both parties nominated William Jennings Bryan. Butler stood for re-election in 1900, but Democrats had regained control of the state legislature and he was defeated. After his defeat, Butler practiced law in Washington, D.C. He died in 1938 in Takoma Park, Maryland, a nearby suburb.

Early life
Butler was born in 1863 in rural Sampson County, North Carolina during the American Civil War. His parents were yeomen farmers. It is unknown if he attended any of the new public schools established after the war, but he was a graduate of the University of North Carolina. There he was a member of the Dialectic Society. His planned to practice law, but his father's death required Butler to take responsibility for managing the family farm, rather than attending law school.

Farmers' Alliance and Populism
When the Farmers' Alliance movement spread from the Southwest into North Carolina in the late 1880s, Butler immediately joined the organization. It provided him a ladder of political opportunity that he climbed with impressive speed. As the son of yeoman farmers, Butler grew up in a strong agrarian tradition. Possessing the formal education and experiences from his years at the University of North Carolina, Butler stood out from his fellow farmers. By the age of 25, he was elected President of the local Farmers' Alliance and in 1893 was elected President of the National Farmer's Alliance.

Still a Democrat at this time, Butler was elected to the North Carolina Senate as an "Alliance Democrat" in 1890. In 1891, at age 28, he was elected President of the State Farmers' Alliance. Due to a general distaste for Democratic nominee Grover Cleveland, and the North Carolina Democratic Party's ruling that no voter could vote on a "split ticket", Butler led a mass exodus of Alliance members and followers from the Democratic party which had ruled the state since Reconstruction, to the Populist, or "People's Party" in 1892.

During his tenure with the Populists, Butler was an advocate of "Fusion", meaning outright cooperation with the North Carolina Republican Party as a means to achieve some of the more important goals of his party. While some Populists disliked what they saw as a compromise made on some of their core beliefs, Butler saw short-term success. Together the Populists and Republicans polled a larger vote than the Democrats in the election of 1892; their Fusion candidates swept both houses of the legislature in the Election of 1894.

Senate career
In 1894, Butler was elected as United States Senator from North Carolina, serving alongside Senator Jeter C. Pritchard. As a United States Senator, Butler continued to advocate for workable reforms from the Populist Party Platform, including the regulation or outright ownership by the United States Government of railroads and telegraphs, as well as for a silver-based currency system.

Butler obtained national prominence in the 1896 United States presidential election when he orchestrated a compromise between Democrats and Populists. Populists endorsed Democratic nominee William Jennings Bryan on a ticket with Populist vice-presidential nominee Thomas E. Watson. This was another example of "fusion" under Butler. Ironically, this national Populist-Democrat cooperation coincided with the Populist-Republican cooperation in North Carolina. After Bryan's loss, Butler continued to work for reform on the national stage which would benefit farmers, but this work would soon be cut short by the "white supremacy" campaigns of the Democratic Party in North Carolina. Butler lost his bid for re-election in 1900, however he would remain the national chairman of the People's Party until 1904 when he would officially become a Republican. Butler joined the Progressive Republican Faction of the National Republican Party alongside notable individuals such as Theodore Roosevelt.

Post–Senate career

During his time as Senator, Butler received his law degree from the University of North Carolina, and after his electoral defeat in 1904, practiced law in Washington, D.C.

He married Florence Faison of Sampson County on August 31, 1893, and they had five children: Pocahontas, Marion, Edward F., Florence F., and Wiley. The former Senator died in Takoma Park, Maryland in 1938, and was buried at Saint Paul's Episcopal Church in Clinton, North Carolina. A portrait of Marion Butler during his time in the U.S. Senate is included in the collection of the Dialectic and Philanthropic Societies in their chambers on the campus of the University of North Carolina in Chapel Hill, North Carolina.

Legacy
Butler's legacy is surrounded by considerable debate among scholars of the era. Progressive historians, who tend to look favorably on the goals of the Populist Movement in general have often discarded Butler's fusionism, silver-backed currency and emphasis on white supremacy as being "un-Populist". In refuting this analysis, some historians point to Butler's immense popularity among Populist adherents, and to the fact that Butler held at different times the Presidency of the National Farmers' Alliance and was Chairman of the Populist Party itself.

Regardless of the classification of Butler's beliefs and actions, it is undisputed that his actions and rhetoric were extremely influential in the North Carolina and national Populist movement, especially after the death of Leonidas L. Polk, the movement's elder statesman, in 1892.

The Marion Butler Birthplace was added to the National Register of Historic Places in 1986.

title: Marion Butler