text:
Gluteus medius

The gluteus medius, one of the three gluteal muscles, is a broad, thick, radiating muscle. It is situated on the outer surface of the pelvis.

Its posterior third is covered by the gluteus maximus, its anterior two-thirds by the gluteal aponeurosis, which separates it from the superficial fascia and integument.

Structure
The gluteus medius muscle starts, or "originates", on the outer surface of the ilium between the iliac crest and the posterior gluteal line above, and the anterior gluteal line below; the gluteus medius also originates from the gluteal aponeurosis that covers its outer surface.

The fibers of the muscle converge into a strong flattened tendon that inserts on the lateral surface of the greater trochanter. More specifically, the muscle's tendon inserts into an oblique ridge that runs downward and forward on the lateral surface of the greater trochanter.

Relations
A bursa separates the tendon of the muscle from the surface of the trochanter over which it glides.

Variations
The posterior border may be more or less closely united to the piriformis, or some of the fibers end on its tendon.

The posterior fibres of gluteus medius contract to produce hip extension, lateral rotation and abduction. During gait, the posterior fibres help to decelerate internal rotation of the femur at the end of swing phase.

Function

 * The anterior part acting alone helps to flex and internally rotate the hip.
 * The posterior part acting alone helps to extend and externally rotate the hip.
 * The anterior and posterior parts working together abduct the hip and stabilize the pelvis in the coronal plane.

Clinical significance
Dysfunction of the gluteus medius or the superior gluteal nerve can potentially be indicated by a positive Trendelenburg's sign.

title: Gluteus medius


text:
Gluteus minimus

The gluteus minimus, or glutæus minimus, the smallest of the three gluteal muscles, is situated immediately beneath the gluteus medius.

Structure

It is fan-shaped, arising from the outer surface of the ilium, between the anterior and inferior gluteal lines, and behind, from the margin of the greater sciatic notch.

The fibers converge to the deep surface of a radiated aponeurosis, and this ends in a tendon which is inserted into an impression on the anterior border of the greater trochanter, and gives an expansion to the capsule of the hip joint. It is also a local stabilizer for the hip.

Relations
A bursa is interposed between the tendon and the greater trochanter.

Between the gluteus medius and gluteus minimus are the deep branches of the superior gluteal vessels and the superior gluteal nerve.

The deep surface of the gluteus minimus is in relation with the reflected tendon of the rectus femoris and the capsule of the hip joint.

Variations
The muscle may be divided into an anterior and a posterior part, or it may send slips to the piriformis, the superior gemellus or the outer part of the origin of the vastus lateralis.

Function
The gluteus medius and gluteus minimus abduct the thigh, when the limb is extended, and are principally called into action in supporting the body on one limb, in conjunction with the tensor fasciæ latæ.

Their anterior fibers also flex the hip, and by drawing the greater trochanter forward, rotate the thigh inward, in which action they are also assisted by the Tensor fasciæ latæ.

Both gluteus minimus and medius have the same function. Their primary function is abduction of the femur, while internal rotation and flexion can occur depending on the position of the femur. Additionally, with the hip flexed, the gluteus minimus internally rotates the thigh. With the hip extended, gluteus minimus externally rotates the thigh.

The attachment to the superior capsule of the hip may also serve to retract the capsule away from the joint during motion. This mechanism may prevent capsular impingement similar to the role of the articularis genus in the knee.

Clinical significance
Paralysis of this muscle or gluteus medius, such as may be caused by the superior gluteal nerve palsy, can lead to difficulty abducting the leg. People will compensate for their difficulty walking by adopting a Trendelenburg gait.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Gluteus minimus


text:
The Bloody Baron

"Family Matters", more commonly called "The Bloody Baron", is a quest in The Witcher 3: Wild Hunt. It was designed by Paweł Sasko and written by Karolina Stachyra. The quest follows Geralt, the protagonist of the series, as he helps the eponymous Baron find his family in the war-torn region of Velen.

The Bloody Baron has been hailed by multiple journalists as one of the best quests in the game. It won a Golden Joystick Award in 2015 for Best Gaming Moment.

Background
Geralt of Rivia, the protagonist and player character of The Witcher 3, is a monster slayer for hire known as a Witcher. The game centers on Geralt's search for his daughter, Ciri of Cintra, who is on the run from the Wild Hunt. His search leads him to the fortress of the Bloody Baron, a warlord who recently conquered the region of Velen. The Baron admits to harboring Ciri and offers information about her whereabouts in return for finding his missing wife, Anna, and daughter, Tamara.

Locating Tamara
Searching the Baron's family home, Geralt finds a lost talisman under the floorboards and signs of a violent struggle. The Baron claims to be oblivious, admitting that he often passes out from binge drinking. He suggests that Geralt seek information from a holy man called the pellar.

The pellar performs a divination on the talisman and reveals that Anna was pregnant but had miscarried due to abuse from the Baron, causing the fetus to become an undead creature called a botchling. He explains that the botchling is bonded with Anna and can be used to continue tracking her. Geralt returns to the fortress and confronts a drunken Baron about his abusive rages. The Baron insists that he never hit his daughter but confesses to hitting his wife. He also admits to burying the fetus in an unmarked grave.

Geralt and the Baron visit the grave to find it empty, and the pair are confronted by the botchling. The player is given the choice to kill the botchling and use its blood in another ritual with the pellar, or convince the Baron to hold the botchling in a naming ritual which lifts the curse and earns the botching's help. Either option results in Geralt tracking Anna to a nearby fisherman.

The fisherman admits he tried to help the women leave the region, but glowing marks appeared on Anna's hands, and she was kidnapped by a fiend. Meanwhile, Tamara found refuge in a nearby town. Geralt finds Tamara but she refuses to return to her father.

Locating Anna
Geralt reports to the Baron, who is frustrated that Geralt did not retrieve his daughter. The Baron recounts the story of his failed marriage; as a young soldier, the Baron was constantly away, and the hardships of war drove him to alcoholism. He became physically and emotionally distant from Anna, and she proceeded to have an affair. When he found out, he killed Anna's lover and their marriage turned from strained to abusive. The player is given the option for Geralt to react with understanding, condemnation, or apathy.

Content that Geralt has fulfilled his promise, the Baron helps track Ciri to the Crookbag Bog. There Geralt finds an old woman with several orphans who affectionately call her "Gran". Gran reacts coldly to Geralt, but the children direct him to a nearby spirit who may have seen Ciri. Geralt helps the friendly spirit retrieve its voice from a magical object hidden in a monster nest. The spirit then convinces Gran to help Geralt find Ciri.

Gran shows Geralt a haunted tapestry which speaks in the voices of three women. The tapestry withholds information about Ciri until Geralt defeats a spirit known as the Whispering Hillock. After a confrontation with the Hillock, Geralt learns that three witches called "the Crones" have manipulated him through the tapestry. He deduces that Gran is actually Anna; the Crones have transformed her into their slave by branding her hands. Anna had been using the talisman to protect herself from the Crones, but upon losing it, she became vulnerable and was kidnapped.

The story can end in one of two ways:

 * If Geralt frees the Whispering Hillock, the Crones curse Anna and turn her into a water hag. Geralt can lift the curse and save Anna from her undead fate, but at the cost of her life. When Geralt reports back to the Baron, he has hanged himself due to guilt and grief.
 * If Geralt kills the Whispering Hillock, the Crones thank Geralt and abscond with the orphans, hinting at their desire to eat them. Geralt and the Baron find Anna, but she has gone mad from her ordeals. The Baron desperately takes Anna to find a healer and the soldiers at the Baron's fortress become more ruthless in his absence.

Quest design
Quests in The Witcher 3 are conceptualized by two teams: the writers, who create an overview of what happens in the quest, and the designers, who develop a more detailed outline of the player's actions. The teams then collaborate to finalize the overall experience. The "Bloody Baron" quest was designed by Paweł Sasko (lead technical quest designer at CD Projekt RED) and written by Karolina Stachyra.

Sasko revealed the teams' overall approach to quest design at the Game Developers Conference in 2017. A quest's story sequence is typically mapped to a pacing graph that illustrates the relative tension of each scene and story beat, as well as any involved combat or other types of interactive gameplay. Sasko's strategy is to avoid using clichés unless they are used self-consciously, and his team frequently discards their initial ideas to adhere to this.

Setting and characters
According to Sasko, the concept of the quest originated from a single sentence: "Geralt meets a 'Baron' who wants the Witcher to kill a monster, and offers information about Ciri in return." The quest is designed to embody the region of Velen "with all of its beauty and troubles", highlighting its themes of war, famine, death, lost people, magical rituals, and monsters. Sasko's approach to the storyline was influenced by his experience growing up in a poor village in the Polish mountains where he saw multiple cases of alcoholism and domestic violence.

Sasko and Stachyra designed the Baron to serve as a contrasting character to Geralt; both men are searching for their families and have a bloody past, but the Baron's position as warlord and history of marital abuse complicates his moral standing. The designers focused on the irony of the character who wants to reunite his family being revealed as the one responsible for breaking them up. Sasko also designed The Baron to have charisma and a sense of humor in order to make the player feel conflicted. To that effect, the team intentionally planned the revelation of the Baron's abuse to come after the player learned that the Baron had provided refuge to Ciri.

The botchling, a half-bat half-newborn whose name derives from the Polish word for "miscarriage", was inspired by a story from Slavic folklore.

Themes
The development team have called "Family Matters" one of the most difficult quests to design due to its ambitious subjects and nuanced themes. Both Sasko and Stachyra wanted the story to reflect the idea that no one is completely good or completely evil.

Sasko has stated that the choice to forgive the Baron was added as an opportunity for players to reflect on the quest's themes and form their own opinion; he noted that a majority of players forgave the Baron and considers that as validation that the team had designed an interesting choice. Stachrya has stated that they feel stories should not necessarily have a happy ending, and Geralt should not always be able to find a perfect solution.

Production
The Baron was voiced by James Clyde, a classically trained stage actor performing his first video game role. The script was sent to Clyde in fragments, leading to confusion over the overarching plot of the quest. Clyde consulted with lead writer Borys Pugacz-Muraszkiewicz for clarification during recording sessions.

Reception
VG247 calls "Family Matters" one of the best and most memorable quests in The Witcher 3. PC Gamer describes it as the best quest in the game, praising its writing, acting, and dynamic storytelling. PCGamesN also calls it the game's best quest, attributing its "emotional punch" to the quality of its writing and voice acting. They further described it as the game's most notorious quest, and credit it for the game's success in its exploration of the theme of family. The quest has also been called the best in the game by GameSpot.

Polygon highlights the quest's cult status among fans, stating that "the Baron's deeply sad tale is the first time some players realize the game is something special, [earning] the Bloody Baron a spot on our best characters of last decade list." They further describe the Bloody Baron's quest as "the standout moment in The Witcher 3".

The quest has made several top 10 lists on TheGamer, including those for the game's most heartbreaking moments and moments they hope to see in the adapted television series. TheGamer also calls the quest the peak of the game's storytelling, further listing it as one of the most meaningful choices that can only be understood through a replay and one of the game's darkest, most difficult choices. The site also attributes two of the game's most heartbreaking cut-scenes and two of the game's most deserved deaths to the quest.

"Family Matters" was awarded Best Gaming Moment at the 2015 Golden Joystick Awards. Developer Chris Avallone cited the critical reception of the quest as a reason for hiring the same writers on the game Dying Light 2.

title: The Bloody Baron


text:
Talk:Ischemia

Links
Links to cryonics are too obscure to belong in a very general article on ischemia. Links to organ preservation for transplantation purposes are more in touch with the subject than this. Also avoid dumping external links everywhere that only emphasise fringe statements. JFW | T@lk  08:47, 16 May 2004

Hypoxia vs. Ischaemia
For a reduction in oxygen the term "hypoxia" is more often used and more accurate. Ischemia should be reserved for a reduction in blood supply. content of article:
 * * inability of the tissues to extract oxygen from the blood (e.g. sepsis)

There is no inability of tissue to extract oxygen, the ability of the tissue to "use" oxygen is dependent of vital cells ! Sepsis is a far more complicate life threatening syndrome than an "unability of extracting oxygen" or whatever the editor meant.

 * If insufficient oxygen is supplied to the tissue to maintain life in that tissue, the tissue dies, or infarcts.

answer: Tissue never dies, it is the human being or animals that die but not tissues. Tissues can become hypoxic, anoxic, apoptotic or necrotic. User:149.148.181.110.

 * You can make these changes yourself, just press "edit" at the bottom! I have made some changes on the basis of your suggestions. JFW | T@lk  19:49, 16 Jun 2004 (UTC)

Ischemic Cascade
I know the ischemic cascade occurs in brain tissue, and I'm pretty sure something like it occurs in other tissues, eg the heart. but I'm not sure how the processes differ or if they are also called ischemic cascade since I only know about the case for the brain. If you have evidence of the same or similar processes occurring in other tissues, please add that. It would also be good if you could edit the ischemic cascade page that I am about to create. --Delldot 20:27, 8 October 2005 (UTC)

 * Not an expert, but I know that all animal cells rely on oxygen to convert ADP to ATP, the intracellular energy mollecuole, to maintain cell membranes. All cells must expend energy to actively maintain both internal membranes of macuoles, mitochondria, and other organelles as well as the external cell membrane.  Muscle cells and especially nerve cells are more sensitive to imbalance of calcium ions because their cell membranes are adapted to electrical excitability (polarization) by opening ion gates in te membrane, allowing ions to pass through channels in the membranes, then actively pump ions back out to restore the previous polarity.  Without oxygen to make ATP to fuel this process, nerve and muscle cells quickly acquire calcium ion imbalances.  Other tissues will also experience desgradation of membranes at a slower rate.  These slower membrane degredations cause leakage of enzymes, damage to organelles, and escalation of the ischemic cascade. Stephen Charles Thompson (talk) 08:40, 1 February 2012 (UTC)

Wisdom
There is another form of Ischemic desease...it's called Ischemia Heart Disease...not enough blood to the heart...causes chest pain, neck or jaw pain, arm pain, clammy pain, shortness of breath, Nausea, and or vomiting...treatment is as follows:::medication, exercise, angiopalsty, and bypass surgery...it is a life-threatening disease..it can cause abnormal heart rythem(arrhythmia0, which can lead to fainting or even sudden death... That's all I know... IIDoomII

 * Well, I'm glad that you chose this talkpage to share your knowledge. JFW | T@lk  01:35, 14 October 2005 (UTC)

ischemic retinal vein occlusion
I'm no MD, to be sure. Yet when I was recently diagnosed with "Ischemic branch retinal vein occlusion" it was explained to me in this way.

On occasion the arterioles supplying blood to the eye (two branch incoming and one central outgoing) will collapse. This is usually a result of cardiovascular disease. When an arteriole collapses the blood flow to the eye--particularly the macular area--is disrupted. The result is loss of vision, partial or complete, usually permanent. (Nerve cells don't typically grow back in these situations.

Anyway, would someone who knows something about this add a reference to it somewhere on the page? Apparently it is one of the top two causes of loss of vision.

Vagabundus 08:16, 1 June 2007 (UTC)

There is also Raynaud's Phenomenon
There the ischaemia is trigged by vasospasm. JoshNarins (talk) 14:29, 2 October 2010 (UTC)

Therapeutic uses of Ischemic Compression
I think that this article should include a section on the intentional use of Ischemia as it applies to Physical Therapy. Alternatively, one could simply include a link to the associated Wikipedia page. Any objections before I include it? 24.123.130.30 (talk) 12:43, 8 March 2012 (UTC)
 * I'm ignorant of the subject but I hope you plan on adding reliable medical sources (WP:MEDRS) along with this new content. Biosthmors (talk) 17:47, 8 March 2012 (UTC)

Anemia vasoconstricts the periphery...
Shouldn't the sentence: "Anemia vasoconstricts the periphery so that red blood cells can work internally on vital organs such as the heart, brain, etc., thus causing lack of oxygen to the periphery."

contain a "can't" instead of "can"? — Preceding unsigned comment added by 193.175.73.201 (talk) 10:46, 14 January 2013 (UTC)

Proposed merge
I have proposed a merge between Acute arterial ischemic disorder and this article because:
 * These appear to be about the same topic

Kind regards, LT90001 (talk) 07:47, 23 September 2013 (UTC)

 * It has also been proposed that the article Renal ischemia be merged into the article Ischemia. I am against that merge. Renal ischemia is a potential topic in and of itself. The article “Renal ischemia” should be expanded and improved.--Solomonfromfinland (talk) 20:09, 18 December 2014 (UTC)

I am a retired MD. In trying to look up spontaneous renal infarct, I found little. I agree with Solomon that the subject of renal infarction, renal ischemia, etc should be kept separate and experts on this subject should be heard. David R. Youberg MD, dryouberg@gmail.com — Preceding unsigned comment added by 184.99.162.48 (talk) 13:42, 10 December 2015 (UTC)

Pronunciation
Is it iss-Keemeea or iss-Keemya or ish-Keemeea or iss-Chemeea or i-Shemeea? --OsamaBinLogin (talk) 01:17, 20 May 2018 (UTC)
 * It's "iss-Keemeea." Global Cerebral Ischemia (talk) 04:13, 20 May 2018 (UTC)

title: Talk:Ischemia


text:
Peridotite

Peridotite is a dense, coarse-grained igneous rock consisting mostly of the silicate minerals olivine and pyroxene. Peridotite is ultramafic, as the rock contains less than 45% silica. It is high in magnesium (Mg2+), reflecting the high proportions of magnesium-rich olivine, with appreciable iron. Peridotite is derived from Earth's mantle, either as solid blocks and fragments, or as crystals accumulated from magmas that formed in the mantle. The compositions of peridotites from these layered igneous complexes vary widely, reflecting the relative proportions of pyroxenes, chromite, plagioclase, and amphibole.

Peridotite is the dominant rock of the upper part of Earth's mantle. The compositions of peridotite nodules found in certain basalts are of special interest along with diamond pipes (kimberlite), because they provide samples of Earth's mantle brought up from depths ranging from about 30 km to 200 km or more. Some of the nodules preserve isotope ratios of osmium and other elements that record processes that occurred when Earth was formed, and so they are of special interest to paleogeologists because they provide clues to the early composition of Earth's mantle and the complexities of the processes that occurred.

The word peridotite comes from the gemstone peridot, which consists of pale green olivine. Classic peridotite is bright green with some specks of black, although most hand samples tend to be darker green. Peridotitic outcrops typically range from earthy bright yellow to dark green; this is because olivine is easily weathered to iddingsite. While green and yellow are the most common colors, peridotitic rocks may exhibit a wide range of colors including blue, brown, and red.

Classification

Coarse-grained igneous rocks in which mafic minerals (minerals rich in magnesium and iron) make up over 90% of the volume of the rock are classified as ultramafic rocks. Such rocks typically contain less than 45% silica. Ultramafic rocks are further classified by their relative proportions of olivine, orthopyroxene, clinopyroxene, and hornblende, which are the most abundant families of mafic minerals in most ultramafic rocks. Peridotite is then defined as coarse-grained ultramafic rock in which olivine makes up 40% or more of the total volume of these four mineral families in the rock.

Peridotites are further classified as follows:

 * Dunite: more than 90% olivine
 * Dunite is found as prominent veins in the peridotite layer of ophiolites, which are interpreted as slices of oceanic lithosphere (crust and upper mantle) thrust onto continents. Dunite also occurs as a cumulate in layered intrusions, where olivine crystallized out of a slowly cooling body of magma and accumulated on the floor of the magma body to form the lowest layer of the intrusion. Dunite almost always contains accessory chromite.

 * Kimberlite: formed in volcanic pipes and at least 35% olivine
 * Kimberlite is a highly brecciated variant of peridotite formed in volcanic pipes and is known for being the host rock to diamonds. Unlike other forms of peridotite, kimberlite is quite rare.

 * Pyroxene peridotite: From 40% to 90% olivine and less than 5% hornblende
 * Harzburgite: less than 5% clinopyroxene
 * Harzburgite makes up the bulk of the peridotite layer of ophiolites. It is interpreted as depleted mantle rock, from which basaltic magma has been extracted. It also forms as a cumulate in Type I layered intrusions, forming a layer just above the dunite layer. Harzburgite likely makes up most of the mantle lithosphere underneath continental cratons.
 * Wehrlite: less than 5% orthopyroxene
 * Wehrlite makes up part of the transition zone between the peridotite layer and overlying gabbro layer of ophiolites. In  Type II layered intrusions, it takes the place of harzburgite as the layer just above the dunite layer.

 * Lherzolite: intermediate content of clinopyroxene and orthopyroxene
 * Lherzolite is thought to make up much of the upper mantle. It has almost exactly the composition of a mixture of three parts harzburgite and one part tholeiitic basalt (pyrolite) and is the likely source rock for basaltic magma. It is found as rare xenoliths in basalt, such as those of Kilbourne Hole in southern New Mexico, US, and at Oahu, Hawaii, US.

 * Hornblende peridotite: From 40% to 90% olivine and less than 5% pyroxene
 * Hornblende peridotite is found as rare xenoliths in andesites above subduction zones. They are direct evidence of alteration of mantle rock by fluids released by the subducting slab.

 * Pyroxene hornblende peridotite: Intermediate between pyroxene peridotite and hornblende peridotite
 * Pyroxene hornblende peridotite is found as rare xenoliths, such as those of Wilcza Góra in southwest Poland. Here it likely formed by alteration of mantle rock by carbonated hydrous silicic fluids associated with volcanism.

Composition
Mantle peridotite is highly enriched in magnesium, with a typical magnesium number of 89. In other words, of the total content of iron plus magnesium, 89 mol% is magnesium. This is reflected in the composition of the mafic minerals making up the peridotite.

Olivine is the essential mineral found in all peridotites. It is a magnesium orthosilicate containing some iron with the variable formula (Mg,Fe)2SiO4. The magnesium-rich olivine of peridotites is typically olive-green in color.

Pyroxenes are chain silicates having the variable formula (Ca,Na,Fe^{II},Mg)(Cr,Al,Fe^{III},Mg,Mn,Ti,V)Si2O6 comprising a large group of different minerals. These are divided into orthopyroxenes (with an orthorhombic crystal structure) and clinopyroxenes (with a monoclinic crystal structure). This distinction is important in the classification of pyroxene peridotites since clinopyroxene melts more easily than orthopyroxene or olivine. The most common orthopyroxene is enstatite, Mg2Si2O6, in which iron substitutes for some of the magnesium. The most important clinopyroxene is diopside, CaMgSi2O6, again with some substitution of iron for magnesium (hedenbergite, FeCaSi2O6). Ultramafic rock in which the fraction of pyroxenes exceeds 60% are classified as pyroxenites rather than peridotites. Pyroxenes are typically dark in color.

Hornblende is an amphibole, a group of minerals resembling pyroxenes but with a double chain structure incorporating water. Hornblende itself has a highly variable composition, ranging from tschermakite (Ca2(Mg,Fe)3Al2Si6Al2O22(OH)2) to pargasite (NaCa2(Mg,Fe)4AlSi6Al2O22(OH)2) with many other variations in composition. It is present in peridotite mostly as a consequence of alteration by hydrous fluids.

Although peridotites are classified by their content of olivine, pyroxenes, and hornblende, a number of other mineral families are characteristically present in peridotites and may make up a significant fraction of their composition. For example, chromite is sometimes present in amounts of up to 50%. (A chromite composition above 50% reclassifies the rock as a peridotitic chromitite.) Other common accessory minerals include spinel, garnet, biotite, or magnetite. A peridotite containing significant amounts of one of these minerals may have its classification refined accordingly; for example, if a lhertzolite contains up to 5% spinel, it is a spinel-bearing lhertzolite, while for amounts up to 50%, it would be classified as a spinel lhertzolite. The accessory minerals can be useful for estimating the depth of formation of the peridotite. For example, the aluminium in lhertzolite is present as plagioclase at depths shallower than about 20 km, while it is present as spinel between 20 km and 60 km and as garnet below 60 km.

Distribution and location
Peridotite is the dominant rock of the Earth's mantle above a depth of about 400 km; below that depth, olivine is converted to the higher-pressure mineral wadsleyite.

Oceanic plates consist of up to about 100 km of peridotite covered by a thin crust. The crust, commonly about 6 km thick, consists of basalt, gabbro, and minor sediments. The peridotite below the ocean crust, "abyssal peridotite," is found on the walls of rifts in the deep sea floor. Oceanic plates are usually subducted back into the mantle in subduction zones. However, pieces can be emplaced into or overthrust on continental crust by a process called obduction, rather than carried down into the mantle. The emplacement may occur during orogenies, as during collisions of one continent with another or with an island arc. The pieces of oceanic plates emplaced within continental crust are referred to as ophiolites. Typical ophiolites consist mostly of peridotite plus associated rocks such as gabbro, pillow basalt, diabase sill-and-dike complexes, and red chert. Alpine peridotite or orogenic peridotite massif is an older term for an ophiolite emplaced in a mountain belt during a continent-continent plate collision.

Peridotites also occur as fragments (xenoliths) carried up by magmas from the mantle. Among the rocks that commonly include peridotite xenoliths are basalt and kimberlite. Although kimberlite is a variant of peridotite, kimberlite is also considered as brecciated volcanic material as well, which is why it is referred to as a source of peridotite xenoliths. Peridotite xenoliths contain osmium and other elements whose stable isotope ratios provide clues on the formation and evolution of the Earth's mantle. Such xenoliths originate from depths of up to nearly 200 km or more.

The volcanic equivalent of peridotites are komatiites, which were mostly erupted early in the Earth's history and are rare in rocks younger than Archean in age.

Small pieces of peridotite have been found in lunar breccias.

The rocks of the peridotite family are uncommon at the surface and are highly unstable, because olivine reacts quickly with water at typical temperatures of the upper crust and at the Earth's surface. Many, if not most, surface outcrops have been at least partly altered to serpentinite, a process in which the pyroxenes and olivines are converted to green serpentine. This hydration reaction involves considerable increase in volume with concurrent deformation of the original textures. Serpentinites are mechanically weak and so flow readily within the earth. Distinctive plant communities grow in soils developed on serpentinite, because of the unusual composition of the underlying rock. One mineral in the serpentine group, chrysotile, is a type of asbestos.

Color, morphology, and texture
Most peridotite is green in color due to its high olivine content. However, peridotites can range in color from greenish-gray to  nearly black to pale yellowish-green. Peridotite weathers to form a distinctive brown crust in subaerial exposures and to a deep orange color in submarine exposures.

Peridotites can take on a massive form or may be in layers on a variety of size scales. Layered peridotites may form the base layers of layered intrusions. These are characterized by cumulate textures, characterized by a fabric of coarse (>5mm) interlocking euhedral (well-formed) crystals in a groundmass of finer crystals formed from liquid magma trapped in the cumulate. Many show poikilitic texture in which crystallization of this liquid has produced crystals that overgrow and enclose the original cumulus crystals (called chadrocrysts).

Another texture is a well-annealed texture of equal sized anhedral crystals with straight grain boundaries intersecting at 120°. This may result when slow cooling allowed recrystallization to minimize surface energy. Cataclastic texture, showing irregular fractures and deformation twinning of olivine grains, is common in peridotites because of the deformation associated with their tectonic mode of emplacement.

Origin
Peridotites have two primary modes of origin: as mantle rocks formed during the accretion and differentiation of the Earth, or as cumulate rocks formed by precipitation of olivine ± pyroxenes from basaltic or ultramafic magmas. These magmas are ultimately derived from the upper mantle by partial melting of mantle peridotites.

Mantle peridotites are sampled as ophiolites in collisional mountain ranges, as xenoliths in basalt or kimberlite, or as abyssal peridotites (sampled from ocean floor). These rocks represent either fertile mantle (lherzolite) or partially depleted mantle (harzburgite, dunite). Alpine peridotites may be either of the ophiolite association and representing the uppermost mantle below ocean basins, or masses of subcontinental mantle emplaced along thrust faults in mountain belts.

Layered peridotites are igneous sediments and form by mechanical accumulation of dense olivine crystals. They form from mantle-derived magmas, such as those of basalt composition. Peridotites associated with Alaskan-type ultramafic complexes are cumulates that probably formed in the root zones of volcanoes. Cumulate peridotites are also formed in komatiite lava flows.

Associated rocks
Komatiites are high temperature partial melts of peridotite characterized by a high degree of partial melting deep below the surface.

Eclogite, a rock similar to basalt in composition, is composed primarily of omphacite (sodic clinopyroxene) and pyrope-rich garnet. Eclogite is associated with peridotite in some xenolith occurrences; it also occurs with peridotite in rocks metamorphosed at high pressures during processes related to subduction.

Economic geology
Peridotite may potentially be used in a low-cost, safe and permanent method of capturing and storing atmospheric CO2 as part of climate change-related greenhouse gas sequestration. It was already known that peridotite reacts with CO2 to form a solid carbonate-like limestone or marble mineral; and this process can be sped up a million times or more by simple drilling and hydraulic fracturing to allow injection of the CO2 into the subsurface peridotite formation.

Peridotite is named for the gemstone peridot, a glassy green gem originally mined on St. John's Island in the Red Sea and now mined on the San Carlos Apache Indian Reservation in Arizona.

Peridotite that has been hydrated at low temperatures is the protolith for serpentinite, which may include chrysotile asbestos (a form of serpentine) and talc.

Layered intrusions with cumulate peridotite are typically associated with sulfide or chromite ores. Sulfides associated with peridotites form nickel ores and platinoid metals; most of the platinum used in the world today is mined from the Bushveld Igneous Complex in South Africa and the Great Dyke of Zimbabwe. The chromite bands found in peridotites are the world's major source of chromium.

title: Peridotite


text:
User talk:Cynix

Hello Cynix, welcome to Wikipedia! I hope you like the place and decide to stay. Drop us a note at New user log so we can meet you and help you get started. If you need editing help, visit How to edit a page. For format questions, visit our manual of style. If you have any other questions about the project then check out Help or add a question to the Village pump.

 * I noticed you created two articles Cordotomy and Laminectomy. Unfortunately, I found that they were verbatim copies of the links listed in on those pages now. Check out Copyright_problems for more info. Burgundavia 08:53, May 16, 2004 (UTC)
 * Sorry for not reading the policies carefully. I've edited the temp pages, would you please check if they're ok? Thanks. cynix at 10:17, May 16, 2004 (UTC)
 * Looks good. Copyvio can be a big deal if it is not dealt with. There are a lot of good links in Wikipedia about copyright. Here are a couple: Copyrights, Fair use, Boilerplate request for permission. I will delist them from copy vio and move the temp pages into the main name space Forgot only an admin can deal with that, I will post a note in the copy vio page at least. Thanks again for contributing (and tackling a topic I know very little about and thus would have a hard time being able to contribute meaningfully)

Tessaiga
Hi. You may be taking a break from wiki. If and when you are back, plz take a look at my request to revisit this topic at Wikipedia talk:Manual of Style (Japan-related_articles). Thanks. Your input will be appreciated. LG-犬夜叉 09:42, Feb 26, 2005 (UTC)

title: User talk:Cynix


text:
Placeholder

Placeholder may refer to:

Language

 * Placeholder name, a term or terms referring to something or somebody whose name is not known or, in that particular context, is not significant or relevant.
 * Filler text, text generated to fill space or provide unremarkable and/or standardised text.
 * Lorem ipsum, a standard Latin text most commonly used to demonstrate a font, typography or layout.

Mathematics and computer science

 * Free variable, a symbol subsequently replaced by a value or string.
 * Interpoled variable of a string interpolation process.
 * Metasyntactic variable, a placeholder name (see above) as used in computer science.
 * Format placeholder, used in computing to format strings within print functions.

Other uses

 * Line stander, a person standing in a queue for another.
 * Placeholder (politics), a person temporarily appointed to an office that would otherwise remain vacant.

title: Placeholder


text:
Acanthophis

Acanthophis is a genus of elapid snakes. Commonly called death adders, they are native to Australia, New Guinea and nearby islands, and are among the most venomous snakes in the world. Despite their common name, they are not adders at all and belong to the Elapidae family (like cobras). The name of the genus derives from the Ancient Greek /ἄκανθος ('spine') and /ὄφις ('snake'), referring to the spine on the death adder's tail.

Eight species are listed by ITIS, though it remains unclear how many species this genus includes, with figures ranging from 4 to 15 species being quoted.

Taxonomy
French naturalist François Marie Daudin established the genus Acanthophis in 1803, with the common death adder (A. cerastinus) as its only species.

Although the death adders resemble vipers of the family Viperidae, they are actually members of the family Elapidae, which includes cobras, mambas, and coral snakes.

It remains unclear how many species are included in this genus. Traditionally, only A. antarcticus, A. praelongus and A. pyrrhus have been recognised. In 1985, Wells & Wellington proposed four new species – A. armstrongi, A. hawkei, A. lancasteri, and A. schistos – but these were not widely adopted at the time. In 1998 five new species were described (A. barnetti, A. crotalusei, A. cummingi, A. wellsi and A. woolfi) and in 2002 an additional three were described (A. groenveldi, A. macgregori and A. yuwoni). These were received with scepticism,  and only A. wellsi, where an extended description has been published, has been widely recognised. Further confusion exists over the death adders from Papua New Guinea and Indonesia. They have variously been placed in A. antarcticus or A. praelongus. In 2005 it was shown that neither is appropriate, and the New Guinea death adders fall into two main clades: The rather smooth-scaled A. laevis complex (including death adders from Seram), and the rough-scaled A. rugosus complex. The latter can be divided into two sub-clades; one, A. rugosus sensu stricto, from southern New Guinea, and a second, A. hawkei, from northern Queensland and the Northern Territory in Australia. It is likely some of these include more than one species, as populations included in e.g. A. laevis show extensive variation in both pattern and scalation.

Species
* Not including the nominate subspecies.

TType species.

Description

Death adders are very viper-like in appearance, having a short, robust body, triangular shaped heads, small subocular scales, many small scales on the top of the head, and elevated supraocular scales. Dorsal scales may be smooth or keeled. Body patterning is generally crossbanding, and they have vertically elliptical pupils. Their fangs are also longer and more mobile than for most other elapids, although still far from the size seen in some of the true vipers. Despite their name, they are not related to adders, which are members of the family Viperidae, and their similar appearance is due to convergent evolution.

They normally take 2–3 years to reach adult size. Females are generally slightly larger than the males. They can also be easily distinguished from other Australian snakes because of a small, worm like lure on the end of their tail, which is used to attract prey. Most have large bands around their bodies, though the colour itself is variable, depending on their locality. Colours are usually black, grey or red and yellow, but also include brown and greenish-grey.

Death adders are ovoviviparous with the embryos developing in membranous sacs inside the female who will give birth to litters of 8 to 30 live neonates.

Origin of name
Early settlers of Australia called them "deaf adders". How "deaf" became "death" is not recorded.

Unlike other snakes that tend to flee from human disturbance, the death adder is inclined to hold its ground, leading to the notion that the death adder cannot hear. However, death adders, like other snakes, perceive ground vibrations.

Hunting
Unlike most snakes, death adders do not actively hunt, but rather lie in ambush and draw their prey to them. When hungry, death adders bury themselves among the substrate. This may be leaf litter, soil or sand, depending on their environment. The only part of themselves they expose are their head and their tail, both generally very well camouflaged. The end of the tail is used for caudal luring and when wiggled, it is easily mistaken for a grub or worm. When the snake's prey attempts to seize it, the death adder strikes. Although it has been claimed to have the quickest strike of any snake in the world, this topic has not been well enough studied to make reliable comparisons. They commonly feed on local geckos such as the Dubious dtella.

Venom
Death adders can inject on average 40–100 mg of highly toxic venom with a bite. The of the venom was reported as 0.4–0.5 mg/kg subcutaneous and it is completely neurotoxic, containing neither haemotoxins nor myotoxins, unlike the venoms of most venomous snakes.

A bite from a death adder can cause paralysis which seems minor at first but can cause death from a complete respiratory shutdown in six hours. Symptoms of envenomation can be reversed through the use of death adder antivenom, or using anticholinesterases, which break the synaptic blockade by making acetylcholine more available to the parasympathetic nervous system, thus mitigating the effects of the venom.

Before antivenom was introduced, it is reported that about 50% of death adder bites were fatal. A fatal bite is less likely now as the anti-venom is widely available and the progression of envenomation symptoms is slow.

title: Acanthophis


text:
Talk:Battle of Changsha (1944)

Comments in the original story moved here:
[editor's note: I'm unable to verify the info about these "tenth troops", or even whether they should be called the National Guard. help?]

(translator's note: not sure what that is so I kept it intact, if someone more versed in history could translate, that would be great!)("Dong Tiao Nei Ge": [Tojo Hideki]'s cabinet)

(translator: not sure--simply faking?)("wang wei": Japanese puppet Central China government based in Nanjing, led by Wang Jingwei)

(translator: name of a treaty, not sure what the English name for it is) agreement and return to the pre-war situation of 1931.

I hope someone fix this eventually
I hope someone fix this article eventually; none of this stuff can be true --- 5 million casualties?? and then a second wave of 10 million Japanese troops?? I don't even believe part about Japan transferring troops to China in 1944 is true because by then, the Japanese empire is crumbling. If there is any transfer, it would be transferring troops from China and Korea to the home islands to defend against an expected US attack.

I'm slowly knocking it into shape but I haven't got much info. Very little seems to be on the web about the sino-japanese war in 1944. It's also difficult to ascertain the truth because the Chinese Nationalist (KMT) and Communists (CCP) have their own agendas - if anyone has any info they could let me know... user:Old Nol

Major cleanup
This article needs a major cleanup. I'm don't have a wikipeida account, so I can't do it myself. Firstly, the grammar needs some work. It looks like it's fresh out of some translator software, and some parts are particularly hard to understand. Secondly, the infobox says it was a Chinese victory. Tell me if I'm wrong, but if you read the article, it implies it was a very costly, maybe even pyhrric Japanese victory. It says the Japanese captured the city and a top Chinese general named Zhang De-neng. From what I see, the Japanese completed their objectives in the end, while at a high cost. The Chinese, while able to maintain guerilla forces in the countryside, ultimatly failed to hold the city. I don't know about anyone else, but that does NOT constitue a Chinese victory to me. It does say in the aftermath that the Japanese refused any plans to take more Chinese territory, that the Wang Jiwei government's priviliges were useless, and during the final Japanese push to Zhijiang and the Japanese troops being wiped out by the Chinese National Guard, etc. but those events happened AFTER the conclusion of this battle and therefore irrelevant to the result of the battle. And lastly, it says that this battle was "This was also the only battle where Japanese casualties was higher than the Chinese during the entire war". But in the infobox, it puts Japanese casualties at 25000, with 20,000 of those at Hengyang. But the Chinese casualties are put at 67,000. If there are an unknown number of other Japanese casualties, then it should say so in the infobox, as it is very misleading otherwise. If someone could adress these issues, that would be great. Another source might be helpful, too. —Preceding unsigned comment added by 66.91.92.166 (talk) 08:36, 3 March 2009 (UTC)

 * If I am not mistaken, Zhang De-neng and Fang Xianjue were both Corp commanders. Maybe their forces were understrength but they commanded several division commanders at that time. Chcyang (talk) 09:42, 19 September 2009 (UTC)

Suggested revisions
I am in the process of adding a great deal of material and references to the page Defense of Hengyang. I also want to change the name to the more standard “Battle of Hengyang”, and I was looking at what other pages have links to it. I noticed many issues with the Battle of Changsha page:

The Info given in the info box is a series of strange mismatches between two battles. It should pertain to the Battle of Changsha and not include the Battle of Hengyang.

It is not correct to say that it is “also known as the Battle of Hengyang or Campaign of Changsha-Hengyang”. The Battle of Hengyang and Battle of Changsha are 2 different battles fought in different places at different times, both of which are part of the Changsha-Hengyang Campaign.

The page is under the title of the Battle of Changsha of 1944, yet oddly, there is no discussion of the Changsha battle at all.

The section Battle of Hengyang should be eliminated as this battle has its own page.

The section Aftermath should relate to the Changsha battle not to the Hengyang battle. — Preceding unsigned comment added by Sgrmfox (talk • contribs) 20:51, 20 July 2023 (UTC)

Japanese troops photo
The photo which is said to belong to IJA troops seem to be NRA troops, those uniforms do not look Japanese, and the soldier seem to be firing a BAR? 120.21.152.106 (talk) 08:02, 5 April 2024 (UTC)

title: Talk:Battle of Changsha (1944)


text:
Jackie Curtis

Jackie Curtis (February 19, 1947 – May 15, 1985) was an American actor, writer, singer, and Warhol superstar.

Early life and career
Jackie Curtis was born John Curtis Holder Jr. in New York City to John Holder and Jenevive Uglialoro and had one sibling, half-brother Timothy Holder, who is an openly gay Episcopal priest. Their parents divorced and Curtis was mostly raised by maternal grandmother Slugger Ann (Ann Uglialoro), an East Village bar owner. Curtis performed as both a man and a woman. While performing in drag, Curtis would typically wear lipstick, glitter, bright red hair, ripped dresses, and stockings. Curtis pioneered this combination of trashy and glamour, a style that has prompted assertions that Curtis inspired the glitter rock or glam rock movement of the 1970s.

Andy Warhol said of Curtis, "Jackie Curtis is not a drag queen. Jackie is an artist. A pioneer without a frontier." Primarily a stage actor, Curtis debuted at the age of 17 in Tom Eyen's play Miss Nefertiti Regrets produced in 1965 at La MaMa Experimental Theatre Club along with fellow newcomer Bette Midler. Curtis began writing plays immediately thereafter, productions often featuring well-known transgender people, such as Candy Darling and Holly Woodlawn. Curtis's work was influenced by the Playhouse of the Ridiculous, a resident company at La MaMa. Curtis's plays included Glamour, Glory and Gold, which also starred Darling, Melba LaRose, Jr., and Robert De Niro in his first appearance on stage, playing several roles; Vain Victory, with Darling and Mario Montez; Amerika Cleopatra featuring Harvey Fierstein; Femme Fatale, with Patti Smith, Jayne County and Penny Arcade; and Heaven Grand in Amber Orbit with Ruby Lynn Reyner and Holly Woodlawn. Curtis's final play Champagne ran at La Mama Experimental Theatre Club January 3–27, 1985 and featured George Abagnalo as the male lead.

While writing plays, Curtis continued to act and reprised the role as Ptolemy II in a 1966 production of Miss Nefertiti Regrets at La MaMa. In 1969, Curtis performed with the Playhouse of the Ridiculous in Tom Murrin's Cock-Strong alongside Penny Arcade, Anthony Ingrassia, and others. Music for the production was written by Ralph Czitrom and performed by the Silver Apples. Curtis wrote Vain Victory and co-directed a production of the play at La MaMa in 1971, and directed and performed in Nick Markovich's I Died Yesterday at La MaMa in 1983.

Andy Warhol and director Paul Morrissey cast Curtis and Darling in Flesh (1968) and, with the addition of Holly Woodlawn, in Women in Revolt (1971), a comedic spoof of the women's liberation movement.

Curtis was also a singer and poet. In 1974, Curtis and Woodlawn appeared in Cabaret in the Sky at the New York Cultural Center. An album by Paul Serrato collecting songs from the Curtis works Lucky Wonderful and Vain Victory, including the love ballad "Who Are You", which Curtis sang to Darling, was released in 2004. Curtis's poem "B-Girls", much of which is based on observations of people who visited grandmother Slugger Ann's bar, was included in the 1979 book The Poets' Encyclopedia. At eight pages long, it was the longest poem in the book.

Jackie Curtis made two more movies during the 1980s.

Death
Curtis had a drug addiction, and died from a heroin overdose in 1985.

In popular culture

 * Curtis is named in Lou Reed's 1972 song "Walk on the Wild Side" which was about the 'superstars' Reed knew from Warhol's Factory. The verse speaks of her drug addiction and fascination with James Dean: "Jackie is just speeding away / Thought she was James Dean for a day / Then I guess she had to crash / Valium would have helped that bash".
 * In 2004, a documentary Superstar in a Housedress exposed some little-known facts about Curtis to a wider public. Curtis's influence on a number of people, including friends and associates such as Holly Woodlawn, Joe Dallesandro, and Penny Arcade, and observers such as David Bowie, are noted in the film. Jayne County writes of Curtis as being "...the biggest influence on me at this time."

Plays (as playwright)

 * Glamour, Glory and Gold (1967)
 * Lucky Wonderful
 * Amerika Cleopatra (1968)
 * Heaven Grand in Amber Orbit (1970)
 * Femme Fatale
 * Vain Victory: Vicissitudes of the Damned (1971)
 * The Trojan Women (1972)
 * Tyrone X (1979)
 * I Died Yesterday (1983) (play written by Nick Markovich with additional dialogue by Curtis)
 * Champagne (1985)

title: Jackie Curtis


text:
Talk:Final Fantasy VI

Final Fantasy VI's sequel, Shadows of the Light
Is this true or not? I first read about it on a Retro-gaming story about Final Fantasy VI. There were some images to what would be FFVI's sequel, a game called "Shadows of the Light". The main character would be Shadow and most of the game would happen in the one year period between Kefka's growth to power and fall. Is that true? If it is, it should be on the article. —Preceding unsigned comment added by 200.142.58.18 (talk) 14:36, 5 March 2009 (UTC)
 * Link please? Google is not turning up with anything of the sort. -- Pres  N  19:36, 5 March 2009 (UTC)
 * Shadows of the Light appears to be a fanfic. Belasted (talk) 19:44, 5 March 2009 (UTC)
 * It's neither of them, I've found the truth. A website made an April's Fool in 2000 saying that Square planned to make this game but cancelled it, and many people believed it was truth. A now-extinct brazilian games magazine (Ação Games) made a story about it... that's why many people here in Brazil believe the "Shadows of the Light" rumor. There were even pictures of the so called sequence on the internet back then... —Preceding unsigned comment added by 200.142.58.18 (talk) 12:09, 6 March 2009 (UTC)

Very positive reception?
First off let me just say don't crucify me for questioning this (I know what some fans are like) but when compared to other featured articles for games with equal or greater receptions like Shadow of the Colossus, StarCraft, Super Smash Bros. Brawl, The Legend of Zelda: Ocarina of Time, even other Final Fantasy articles etc to same only a few, the reception is a string of "one of the best ever" style comments. Now granted I am aware of the game's impacts, legacy and overall praise and that there is one line of criticism. I'm not suggesting shoveling useless and trivial cons for the sake of diminishing creditability, yet I am rather surprised that a featured article barely reflects any other note beside undying praise making this game more of a 99.999999% than 90-93%. Stabby Joe (talk) 16:37, 3 September 2010 (UTC)
 * I've noticed that most of the FF featured articles tend to be like this because they were mass-written and mass-promoted in succession and in short amounts of time. With other featured article pushes the main pusher tends to focus on only one article, for a very long time, even after it is promoted to FA. But with the FFs it appears that the objective was always to take on the next numbered FF article as soon as the pushed article is promoted. So the reception sections tend not to be as in-depth as in other featured articles, maybe. It also doesn't help that every FF has hundreds of possible reviews to consider. Megata Sanshiro (talk) 16:55, 3 September 2010 (UTC)
 * I know what you mean. I've worked on numerous reception sections for massvely popular games, sometime I've even written the whole thing to prevent it becoming a string of praise. Without having to change anything or start an edit war, I'd just insert one or two lines of genuine criticism. For example the aged graphics for the GBA version, or perhaps something completely different. Stabby Joe (talk) 11:09, 5 September 2010 (UTC)
 * Why don't you just include the Nintendo Power review into the reception section? If you look at Game Rankings, that is the review that is the lowest. It gave it about a 75%. I do think it should be rewritten, but I don't think it should be drastically rewritten. It is pertinent that the game is often ranked highly in "best of" lists, specifically in magazines such as Game Informer and Nintendo Power.75.131.35.252 (talk) 21:27, 9 September 2010 (UTC)

I read all the reviews, but in my opinion, Final Fantasy VI is a true masterpiece, in both storyline, musical score and depth. It was a video game that was truly generations ahead of its time.--Zhane Masaki (talk) 04:46, 1 April 2011 (UTC)

Yahtzee's reception of FFVI
I'm unsure about whether or not FFVI being one of the few JRPGs that Yahtzee actually likes deserves a full paragraph in the reception section talking about him comparing it to FFXIII. I don't really know much about Yahtzee, though, so if it is worth mention, then please tell me. Alex.liu064 (talk) 22:30, 24 October 2010 (UTC)

As usual, reviewers unknown to most are glorified as if their take on the game was of any relevance. Who cares if that guy likes the game ? I hate most JRPGs but love FF6, it's a well-known fact on a gaming website I write for but nobody wants to see a whole paragraph on Wikipedia about it. 82.231.37.66 (talk) 18:39, 23 January 2011 (UTC)
 * With no disrespect meant, you're not a well known video game critic, but Yahtzee is.96.38.123.188 (talk) 01:09, 9 March 2011 (UTC)
 * With no disrespect meant, that wasn't relevant. Regardless of whether or not he's a big critic, his words make sense.  TheStickMan  [✆Talk] 23:35, 17 March 2011 (UTC)
 * The point of that comment wasn't that 82.231.37.66 isn't "a big critic", but that Ben Croshaw is a well-known, Wikipedia-notable critic. - 24.180.122.2 (talk) 19:27, 21 March 2011 (UTC)

The graphic directors should be added to the credits list under Artists.
The term Graphic Director was just another term for Art Director before Square started using it. Yoshitaka Amano only did the character designs. Those that worked on the visuals seen in the games towns and locations shoud also be credited. These three people deserve recognition:

Tetsuya Takahashi, Hideo Minaba, Tetsuya Nomura

82.31.135.50 (talk) 01:33, 15 December 2010 (UTC)
 * Well, now that you say that... I guess you can go ahead and put them back in, until someone more informed comes along and disagrees. Sorry for the trouble. The Stick Man (talk) 01:57, 15 December 2010 (UTC)
 * Actually, Prime Blue seems to have problem with it. I don't really know much about the staff, and what he says makes sense.  [TheStickMan]  [✆Talk] 20:55, 20 December 2010 (UTC)

Seems like GZay has good intentions but is too lazy to write prose instead of putting microscopic additions in infoboxes. Things like Nomura/Tanaka/Takahashi contributing stuff should be explained in the Development/Creation section, which is currently kinda lacking in that department. Jonathan Hardin' (talk) 19:21, 13 February 2011 (UTC)

Minor Error- Secret of Evermore
I'm too much of a wiki novice to confidently edit the main article, so I thought I'd just mention what I'm pretty sure is an error. No Final Fantasy 6 characters appear in Secret of Evermore. This is most likely a confused allusion to the Final Fantasy 4 characters that appear in Secret of Evermore. The reference provided only pertains to the latter bit of the sentence about the 3d polygon demo models. If we want to list other games in which FF6 characters appear besides Kingdom Hearts, we could use Final Fantasy Disidia (spelling?), or we could say 'appeared or were referenced' and include Final Fantasy Tactics, in which one of the FF6 Characters (Setzer) does not appear, but is mentioned in some dialogue.

If I'm wrong, someone please let me know, as I've played secret of Evermore all the way through and the only Final Fantasy character's I've encountered therein are Cecil and Rosa, from final fantasy 4 appearing as shop keepers. — Preceding unsigned comment added by Mleem16 (talk • contribs) 20:31, 29 June 2011 (UTC)
 * I've never played that game, but Terra, Locke, Mog, Relm, Strago, and Umaro actually do appear in the game.  TheStickMan  [✆Talk] 21:38, 29 June 2011 (UTC)

Minor Error - Reception
Electronic Gaming Monthly's 1994 video game awards did not have separate categories for "role-playing game" and "Japanese role-playing game." It had a single category for role-playing game, which FFVI won. — Preceding unsigned comment added by 98.82.81.67 (talk) 15:18, 3 February 2012 (UTC)

Mode 7 image
The article seems to suggest that the Mode 7 in this game was particularly noteworthy, so I think that it would be worth showing the way it's used. Perhaps while riding a Chocobo? My memory is a little fuzzy, but I remember the Mode 7 being particularly "3D". - New Age Retro Hippie (talk) (contributions) 21:55, 5 August 2013 (UTC)

Uncensored church crosses in final fantasy (III) or VI snes
To the person in charge of Final Fantasy VI. I have an interesting article for you. I've played Final Fantasy 6 many times and I wanted to point out that there are actually uncensored Church Crosses that are in the Localized English Super Nintendo version.

For Example the characters shield icon in the equipment menu shows a cross on the shield. Also when you're fighting in battle, The characters like Terra, Locke or Edgar defend themselves with a shield with a cross symbol.

Also in the towns of Thamasa, and the Ruined town of Mobliz in the "World of Balance" and "World of ruin", there are tombstones with the church cross carved on the Tombstones in the graveyard and at General Leos memorial tombstone. Just like the church crosses on the tombstones in "Legend of Zelda" NES.

Yes there is some religious content in Final Fantasy VI. I've always been fascinated by religious elements even in video games. I don't understand why the Nintendo company would try to suppress religion in video games which I'm against because I'm religious myself.

Anyways yes there are church crosses in Final Fantasy VI that have been overlooked in the SNES version and I think that it should be included in the localized section. Let me know if I can add the article on it. CrosswalkX (talk) 05:53, 10 December 2013 (UTC)
 * Can you just post the article here? Also, for the record, there is technically no one in charge of this article.  TheStickMan  [✆Talk] 06:51, 10 December 2013 (UTC)

Ok, I've added the article about crosses on tombstones and shield icons that were left in Final Fantasy VI SNES. I hope I did a good job and I hope it will be acceptable. Let me know what you think because that was definitely in the 1994 American SNES version of Final Fantasy VI or (III) CrosswalkX (talk) 02:25, 12 December 2013 (UTC)
 * You need to actually post/use the source you're talking about; just linking to the wikia wiki on FF6 isn't the same thing. -- Pres N  02:53, 12 December 2013 (UTC)
 * Also, it is generally not a good idea to use other wikis as sources in Wikipedia.  TheStickMan  [✆Talk] 02:58, 12 December 2013 (UTC)

Sorry I didn't know those rules. I'll remember from now on. Anyways I'm done and I'll do other wikipedia articles. Thanks for your time. CrosswalkX (talk) 01:42, 15 December 2013 (UTC)

Dead Links
Using the Checklinks tool, I've updated this article's dead links. A few notes:

 * Ref 064 (fixed) 404 error. Updated with Wayback.
 * Ref 065 (no change) Already archived. Removed dead link tag.
 * Ref 078 (no change) Already archived. Removed dead link tag.
 * Ref 085 (fixed) 301 error. Cannot be crawled by Wayback due to Robots.txt. Updated with current URL on Gamespot.com.
 * Ref 096 (fixed) 404 error. Updated with Wayback.
 * Ref 098 (fixed) 404 error. Updated with Wayback.
 * Ref 105 (fixed) 301 error. Updated with Wayback.

Aside from broken links, I found a few other problems:

 * Ref 04 (fixed) Naked URL. Updated to cite web template.
 * Ref 33 (fixed) Naked URL. Updated to cite web template.
 * Ref 70 (fixed) Naked URL. Updated to cite web template.
 * Ref 72 (fixed) Naked URL. Updated to cite web template.
 * Ref 079 (not fixed) 301 error. Cannot be crawled by Wayback due to Robots.txt. I found the current page for Final Fantasy Anthology Reviews on Gamespot, but I'm concerned that the information in the article DOES NOT support ANY of information it is cited for (there are three uses of in the Wikipedia article). It's cited for Electronic Gamer Montly in several spots, even though it's from Gamespot. Someone more familiar with the article needs to look into this. Added dead link tag.
 * Ref 81 (fixed) Naked URL. Updated to cite web template.
 * There's a clump of inline citations commented out just above the category list. I didn't mess with it, but maybe it should be moved to the talk page?

I did not check every citation. All citations should be up-to-date in terms of archiving, but there may be other problems (like the problem with Ref 79) that I didn't catch. Some one more familiar with this article should inspect the citations to make sure they are accurate. --chrisFjordson (talk) 22:10, 28 April 2014 (UTC)

Scenario writers
I removed the mention of Hironobu Sakaguchi and Yoshinori Kitase as the game's main writers as this paints a very different picture from the actual situation back then. As confirmed by several sources, Sakaguchi came up with the plot outline but wasn't involved with the scriptwriting. This Dengeki transcript of a 2007 interview with Kitase on FF6 details the contents of the plot outline: Sakaguchi had come up with the idea of the imperial conflict and several key scenes of the story. The scene orders in the document were very rudimentary, however. For example, the instructions for the opera scenes would only read "There is an opera stage where lots of things happen." It was Kitase's job to think what exactly should happen and then write the scenario, with all team members contributing ideas. And he had three or four colleagues help out with the scenario. The situation mirrors that of FF13 where Motomu Toriyama created the crude plot outline and Daisuke Watanabe came up with the scenes and scenario (only that FF13 was much less of a team effort than FF6).Xiomicronpi (talk) 17:15, 13 July 2014 (UTC)

External links modified
Hello fellow Wikipedians,

I have just added archive links to 4 one external links on Final Fantasy VI. Please take a moment to review my edit. If necessary, add after the link to keep me from modifying it. Alternatively, you can add to keep me off the page altogether. I made the following changes:
 * Added archive http://web.archive.org/web/20131228010754/http://eu.square-enix.com:80/en/blog/final-fantasy-vi-coming-ios-and-android-winter to http://eu.square-enix.com/en/blog/final-fantasy-vi-coming-ios-and-android-winter
 * Added archive http://web.archive.org/web/20080723051728/http://www.edge-online.com:80/features/japan-votes-all-time-top-100 to http://www.edge-online.com/features/japan-votes-all-time-top-100/
 * Added archive http://web.archive.org/web/20120314071402/http://g4tv.com/videos/26174/Top-5-Must-Own-RPGs/ to http://g4tv.com/videos/26174/Top-5-Must-Own-RPGs/
 * Added archive http://web.archive.org/web/20140502231234/http://www.gamesradar.com/best-snes-games-all-time/ to http://www.gamesradar.com/best-snes-games-all-time/

When you have finished reviewing my changes, please set the checked parameter below to true to let others know.

Cheers.—cyberbot II  Talk to my owner :Online 17:49, 27 February 2016 (UTC)

External links modified
Hello fellow Wikipedians,

I have just modified 1 one external link on Final Fantasy VI. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
 * Corrected formatting/usage for http://playstationjapan.tripod.com/Sakaguchi.html

When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at ).

Cheers.—cyberbot II  Talk to my owner :Online 10:28, 4 July 2016 (UTC)

External links modified
Hello fellow Wikipedians,

I have just modified 2 one external links on Final Fantasy VI. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
 * Added archive http://www.webcitation.org/6hWAylKsC to http://www.1up.com/features/final-fantasy-kitase-story
 * Added archive http://www.webcitation.org/6F1GlRrn3 to http://www.1up.com/do/blogEntry?bId=9002538&publicUserId=6049935

When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at ).

Cheers.— InternetArchiveBot  (Report bug) 23:47, 20 July 2016 (UTC)

External links modified
Hello fellow Wikipedians,

I have just modified 4 external links on Final Fantasy VI. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
 * Corrected formatting/usage for http://www.1up.com/features/final-fantasy-kitase-story
 * Corrected formatting/usage for http://playstationjapan.tripod.com/Sakaguchi.html
 * Corrected formatting/usage for http://www.play-symphony.com
 * Added archive https://web.archive.org/web/20070421003854/http://www.the-magicbox.com/Chart-USPlatinum.shtml to http://www.the-magicbox.com/Chart-USPlatinum.shtml

When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.

Cheers.— InternetArchiveBot  (Report bug) 17:08, 31 December 2016 (UTC)

Story sections trimmed
My work is finished, I think. It's pretty succinct now. Might be worth double checking. —Deckiller (t-c-l) 22:55, 3 February 2018 (UTC)
 * Earlier this year, someone rewrote about half of the plot summary and omitted most of the characters. They did a good job fleshing out some of the major plot beats and eliminating some of the less important ones, but the section is now kind of vague about where the major characters enter the story. I feel it needs another rewrite that keeps the same overall length and pace but reintroduces some of the omitted elements. —Deckiller (t-c-l) 21:11, 4 October 2018 (UTC)
 * You know, I did another pass and I rather like the summary in its current state. It's very succinct and flows quite well. Frankly, the rest of the cast can be summarized by the "Returner" handle quite well. I often find it a chore to include "X character joints the party" in plot summaries anyway. If people want to know details, they can go to the characters page. Thoughts? —Deckiller (t-c-l) 21:43, 4 October 2018 (UTC)
 * Hello. I was one of the folks who helped trimmed the plot summary down to make it similar to Final Fantasy XII. Lord Sjones23 (talk - contributions) 06:31, 13 October 2018 (UTC)

1994 Developer Interviews
Shmuplations just posted a translation of some incredible developer interviews with the development staff in 1994. Someone should work on incorporating this into the article. TarkusAB talk 00:33, 15 March 2018 (UTC)

Space limitations
I have personally run the English script through an optimizer utilizing the game's built-in DTE, and it reduces the size by something on the order of 40-60%. Space limitation is hardly to blame. The truth is, Ted Woolsey had just 30 days to translate the game, which probably meant some localization and brevity had to be introduced. Imzogelmo (talk) 07:02, 21 May 2019 (UTC)

Cleanup Tag
Do we agree or not that the legacy section needs a trim or rewrite? It’s a very famous game, and its legacy section should probably be long in the first place. Should we keep the tag, or remove it? Or Does someone want to rewrite the section? Judgesurreal777 (talk) 17:11, 23 May 2020 (UTC)
 * Alert some of the all-stars as well:, , . Judgesurreal777 (talk) 17:12, 23 May 2020 (UTC)

 * Seems to have the same problems as some other Final Fantasy articles like "He was listed as most popular character in 2010. In 2012, he was listed as the most popular story, etc" using multiple quotes. It's kinda like the issue we had with Rinoa's article. Probably the best solution is writing something like "It has often been listed as one of the best games by Square and gaming in general" in order to provide generalizations over undue weight.Tintor2 (talk) 17:40, 23 May 2020 (UTC)
 * The legacy section looked a little questionable. I decided to do a rewrite. As to the "Retrospective" section, I'd suggest doing some summarising and cutting the quotes, and that should fix the issue. --ProtoDrake (talk) 18:18, 23 May 2020 (UTC)
 * Absolutely amazing, it’s fixed just like that. You are really gems of Wikipedians. Judgesurreal777 (talk) 18:40, 23 May 2020 (UTC)

"Dream oath opera" listed at Redirects for discussion
A discussion is taking place to address the redirect Dream oath opera. The discussion will occur at Redirects for discussion/Log/2021 August 29 until a consensus is reached, and readers of this page are welcome to contribute to the discussion. signed,Rosguill talk 15:42, 29 August 2021 (UTC)

title: Talk:Final Fantasy VI


text:
Talk:List of ambient music artists

Untitled
many of these artists are more closely associated with IDM. aphex twin, autechre, and boards of canada, for example — Preceding unsigned comment added by 66.52.239.163 (talk) 09:05, 16 May 2004 (UTC)
 * This is true, but these artists are still very important to the ambient genre. Few artists record ambient exclusively.  Listing them here does not imply that they are exclusively or even primarily ambient artists, but rather that they are significant to the formation of the genre.  Dig?  heidimo  15:22, 16 May 2004 (UTC)

influential?
I think we need to either remove the word influential from the list description here, or remove some of the artists. Anyone agree? I don't claim to be an ambient expert but a large number of these artists seem to be incredibly obscure. --Chopchopwhitey 00:35, 29 May 2004 (UTC)
 * I was just noticing that myself. Many of these artists were added to the list before the word "influential" was added as a restriction.  heidimo  01:29, 29 May 2004 (UTC)

 * Agreed, I've nixed "influential". They are already mentioned in the main ambient music article. --Lexor|Talk — Preceding undated comment added 06:41, 18 June 2004 (UTC)

reverts
A non user at various IP addresses, keeps deleting chunks of this list, so I have to keep reverting. If that user is reading this, please don't just delete items without explanation. Many of the artists he deleted are most definitely considered ambient, such as Harold Budd and Michael Brook (although we have no articles on them yet), and other deletions simply break disambiguation, such Biosphere which should be a link to Biosphere (band). --Lexor|Talk 11:42, 19 Jun 2004 (UTC)

How ambient is ambient?
Radiohead have done a few spacey songs but they're hardly a definitive ambient band. And would drone bands like Sunn O))) count as ambient? Md25 22:35, 27 Apr 2005 (UTC)

Tidying Up
I've been looking at a lot of the articles here and there are still loads, even amongst the blue-linked entries, that should probably be removed. Just looking through the A section there seems to be a pagan metal band, and Angels and Airwaves which appears to be a Blink 182 side project with synths in some songs. So is this page listing every artist who has ever made a slightly ambient song? Or, as I believe, should it stick to those artists who are notable within the genre and have influenced it or released an important work? Perhaps to clear it up to future editors, as well as to readers, information about why the artist is in the list should be included, along the lines of this table. Basically I think this article can be useful but not in the form of an exhaustive list which is where it appears to be heading (and which people have pointed out in this articles deletion nominations can be replaced by a category). What do people think? --Iae 12:07, 26 June 2006 (UTC)
 * I agree. At the very least, I have added "notable" to the intro sentence, meaning this list should not contain any entries that do not have their own Wikipedia article (else it fails WP:Verifiability).  This requirement also complies with the Keep consensus reached at Articles for deletion/List of ambient artists. This list will need to be pruned on a regular basis else it will quickly get out of control. -- Satori Son 03:45, 24 October 2006 (UTC)

Update
added new artists to list that werent there prior. —Preceding unsigned comment added by Angeforce (talk • contribs) 14:57, 29 October 2006

Removing bands
I am removing bands with no article. If they were notable, they would have an article. If they are, they should be created; if not, should not be created or added. --Dane ~nya 05:29, 13 February 2007 (UTC)
 * Yes. Thanks for handling this. -- Satori Son 02:49, 1 March 2007 (UTC)
 * I'm adding Thom Brennan. He is a well-known ambient artist and I've just created his page Paolo Di Pierdomenico / Demiurgo 22:58, 25 February 2007 (UTC)
 * Sounds good. As long as the article stays, the entry should stay here. Thanks, Satori Son 02:49, 1 March 2007 (UTC)
 * It's not sufficient to just remove the red links. Some blue links point to non-musicians (e.g., Paul Adams, Michael Atkinson, and Alexander, which I removed).  Also, I suspect that many of these artists are not remotely notable yet have slipped through speedy deletion. Rizzoj 13:19, 8 June 2007 (UTC)

Updated List.
added more artists to list. These artists have either been featured on Hearts of Space, or the ambient music stations. Heres an idea, google the artist name to confirm legitimacy. —Preceding unsigned comment added by 70.226.24.209 (talk) 21:47, 27 February 2008 (UTC)

agreed. I googled a number of individuals who were in the wrong spots (filed under first name, not last etc.) to verify that they were not hooligans just wanting to see their name on the internet. I removed 'Ricardo Cardenas' (a red link) and could not find that he was an ambient electronic artist. Canadian Girl Scout (talk) 05:29, 6 February 2009 (UTC)

Semi-protected edit request on 1 June 2016
Rhian Sheehan Ambient artist from New Zealand

203.97.212.238 (talk) 08:43, 1 June 2016 (UTC)
 * ✅ - Arjayay (talk) 08:52, 1 June 2016 (UTC)

Semi-protected edit request on 29 June 2016
Stars Over Foy is a notable ambient artist currently not listed.

Thunderstriker28821 (talk) 19:09, 29 June 2016 (UTC)
 * ✅-- ☾Loriendrew☽  ☏(ring-ring)  21:15, 29 June 2016 (UTC)

Semi-protected edit request on 7 February 2017
Add Ólafur Arnalds to list of musicians 64.73.35.238 (talk) 18:41, 7 February 2017 (UTC)
 * ✅-- ☾Loriendrew☽  ☏(ring-ring)  00:05, 8 February 2017 (UTC)

Semi-protected edit request on 20 March 2017
Add 2814 to list of ambient artists 96.38.173.104 (talk) 00:34, 20 March 2017 (UTC)
 * Yes check.svg Done Stickee (talk) 00:47, 20 March 2017 (UTC)

Semi-protected edit request on 14 April 2017
INSERT - K.T.REEDER AS AN AMBIENT ARTISThttps://www.discogs.com/Kris-Reeder-Utopian-Dream/master/1077339 2.103.30.165 (talk) 22:02, 14 April 2017 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. Cannolis (talk) 22:11, 14 April 2017 (UTC)

Semi-protected edit request on 6 January 2019
Can you add C418 to the list in the 'C' section, of course. Thanks. LukeJwalker (talk) 14:24, 6 January 2019 (UTC)

 * ✅ Pulled reference from that article. — Rhododendrites  talk \\ 15:26, 6 January 2019 (UTC)

Adding Bands Without a Wiki Article?
Slow Dancing Society belongs on this list imo but a Wiki article for this artist does not exist. I'll admit this artist is lesser-known than some who made the cut, but he has been featured on PRI's "Echoes" so he has gained some national exposure.

Also The American Dollar DEFINITELY needs to be added to this list.

Semi-protected edit request on 7 June 2019
Add Chihei Hatakeyama to Ambient Music Artists List under "H" Wthinavl (talk) 19:24, 7 June 2019 (UTC)
 * Yes check.svg Done ☾Loriendrew☽   ☏(ring-ring)  21:22, 7 June 2019 (UTC)

Semi-protected edit request on 17 June 2019
add the link to Eduard Artemyev (https://en.wikipedia.org/wiki/Eduard_Artemyev) under "A" in the list AlexeiVIvanov (talk) 08:15, 17 June 2019 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. His article does not mention the Ambient genre. ☾Loriendrew☽   ☏(ring-ring)  21:48, 18 June 2019 (UTC)

Semi-protected edit request on 17 November 2019
Please add Keith Kenniff (Helios and Goldmund) and Hollie Kenniff to the list of ambient artists. — Preceding unsigned comment added by 2601:600:C580:B290:1D01:543:9D2D:4B24 (talk) 17:39, 17 November 2019 (UTC)

 * . Keith added, Hollie not added (no Wikipedia article). –Deacon Vorbis (carbon • videos) 21:24, 17 November 2019 (UTC)
 * Removed. No source provided here or on Wikipedia article for said artist.  Rob van  vee  05:18, 18 November 2019 (UTC)
 * appreciate the double check; I just looked quickly at the genre and not for a source. –Deacon Vorbis (carbon • videos) 14:36, 18 November 2019 (UTC)

Semi-protected edit request on 16 April 2020
cousin silas (shouldn’t he be on this list?) 2A02:120B:2C26:8F80:D53B:B4CF:3883:86FF (talk) 04:17, 16 April 2020 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made.  Rob van  vee  06:30, 16 April 2020 (UTC)

Semi-protected edit request on 26 June 2020
Please could you include [|Bliss (Danish band)]? They only produce ambient music. Whereas some of their tracks feature relaxed rhythm and lead vocals others, such as "Wish U Were Here", are purely instrumental or use vocal sampling, such as "Kissing". [|Bliss (danish band)]
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made.  Rob van  vee  12:32, 26 June 2020 (UTC)

Why did you delete my reliable reference? Ambient Music Guide web-site rates Bliss as Essential listening

Is the Ambient Music Guide not considered to be a reliable reference for ambient music?

Another reference then:- All Music classifies their style as "Ambient Pop" — Preceding unsigned comment added by Twotruths (talk • contribs) 13:08, 26 June 2020 (UTC)
 * Yes check.svg Done!  GoingBatty (talk) 01:00, 27 June 2020 (UTC)

Semi-protected edit request on 18 December 2020
Hello! I suggest adding Taylor Deupree and his performance name Human Mesh Dance to this list. Thank you! LRFtheLion (talk) 01:55, 18 December 2020 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. GreaterPonce665  (TALK) 15:47, 5 January 2021 (UTC)

Semi-protected edit request on 23 August 2021
Add: - Richard Barbieri - Daniel Biro Andrew.aleksander (talk) 09:30, 23 August 2021 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. — Sirdog (talk) 15:48, 23 August 2021 (UTC)

Sylvian
David Sylvian seems like an appropriate addition to this page. 184.62.89.54 (talk) 16:32, 7 November 2021 (UTC)
 * Which reliable sources back up this statement?  Rob van  vee  06:11, 8 November 2021 (UTC)

Semi-protected edit request on 6 March 2022
Please add Chuck Wild (Liquid Mind) https://en.wikipedia.org/wiki/Chuck_Wild as an ambient artist. Liquid Mind has 17 albums in the ambient style dating back to "Ambience Minimus" in 1994. Thank you. CWRecords (talk) 05:08, 6 March 2022 (UTC) Done. I wonder whether this should be merged with --TZubiri (talk) 05:26, 6 March 2022 (UTC)

Semi-protected edit request on 12 June 2022
I would like to request to add to the list of ambient artists: Neither Neither World I am not sure if you need a background or history of but I am happy to help writing up if requested.

Thanks Wendy Van Dusen Wendyshinshin (talk) 10:33, 12 June 2022 (UTC)

Wendy Van dusen Wendyshinshin (talk) 10:33, 12 June 2022 (UTC)
 * Red information icon with gradient background.svg Not done: We don't have an article for Neither Neither World, see WP:WTAF Cannolis (talk) 10:41, 12 June 2022 (UTC)

Semi-protected edit request on 5 August 2022
ADD: Bing & Ruth (https://en.wikipedia.org/wiki/Bing_%26_Ruth) ADD: Grouper (https://en.wikipedia.org/wiki/Grouper_(musician)) ADD: Brian McBride (https://en.wikipedia.org/wiki/Brian_McBride_(musician)) ADD: A Winged Victory for the Sullen (https://en.wikipedia.org/wiki/A_Winged_Victory_for_the_Sullen) 2601:84:8A01:9AD0:0:0:0:A305 (talk) 15:26, 5 August 2022 (UTC)
 * Red information icon with gradient background.svg Not done: please provide reliable sources that support the change you want to be made. Aaron Liu (talk) 20:51, 14 August 2022 (UTC)

Semi-protected edit request on 28 February 2023
Add Tipper to ambient artist list (under letter “T”) 138.207.216.35 (talk) 02:37, 28 February 2023 (UTC)
 * ✅ 💜 melecie   talk  - 03:56, 28 February 2023 (UTC)

Semi-protected edit request on 26 March 2023
The inclusion of video game composer, Aubrey Hodges, as he has composed ambient music for various games (most notably PS1 DOOM and DOOM 64), and independently produced ambient music. 2600:8805:AB07:1B00:BC89:3BD5:2052:1117 (talk) 19:25, 26 March 2023 (UTC)

 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format and provide a reliable source if appropriate. The person who loves reading (talk) 19:29, 26 March 2023 (UTC)

Semi-protected edit request on 17 August 2023
Orchestral Manoeuvres In The Dark Pail blewdot (talk) 03:42, 17 August 2023 (UTC)
 * Red question icon with gradient background.svg Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format and provide a reliable source if appropriate. M.Bitton (talk) 12:09, 17 August 2023 (UTC)

title: Talk:List of ambient music artists