text:
Talk:StarCraft: Brood War

Vandalism
There's been some minor vandalism lately... no protection, but watch this page because I imagine it'll get a little more traffic than usual because of the announcement of Starcraft 2. - Ennuified   talk   00:25, 21 May 2007 (UTC)

WP:VG assessment
Though still a B, this article shouldn't take too much work to get it to Good Article-status. Here are some points you may want to consider to get there: If you have any further questions, feel free to ask. Una LagunaTalk 21:07, 4 November 2007 (UTC)
 * Make sure you've sourced everything (unless it's common knowledge): WP:CITE.
 * Reception section needs expansion. Currently this section discusses three different reviews: increasing the number of reviews (of which there should be no shortage, given the popularity of the game) would be a good way to increase the size, providing the inclusion of each review is justified. Also, go into more depth: why was the game so positively received? Were there any criticisms, and if so what were they?
 * Any information for a development section? Look at some VG Featured Articles to get an idea of what sort of information should go here.
 * The Gameplay section is labelled with a stub tag. Per WP:NOT, Gameplay sections should only contain information useful to people who don't play the game. You've already got StarCraft, so you don't need to explain in too much depth how the unchanged game mechanics work when you can just put at the top of the section.
 * The Story section is unsourced and getting a little on the long side. Per the aforementioned WP:NOT, you don't need to go into the details of the story. Take any of these out.
 * After doing all that, you may want to expand the lead section per WP:LS: try to include an element of each section in it.

 * Thanks. That helps significantly.
 * I'm not sure if I can get rid of any further plot details: I cut them back from this version, and Larrythefunkyferret has also given it a try, but we can't seem to get it quite as short as we would like: ie, like on the StarCraft article. I'd appreciate some additional help getting it cut back.
 * As far as sourcing the story goes, my main source that I've been using for such citations in the character articles (SC Legacy) currently has its transcripts down. I've been assured by their webmaster that the transcripts will be put up again soon, and will source the story section when they are restored.
 * I don't know if any significant information on development is available: I've been trying to dig up development stuff for the characters and novels for months, and have not come across anything Brood War related. Blizzard don't seem to have talked much about the development side of things.
 * Incoming, an article I recently rewrote, passed its Good Article even though it's lacking a development section, because there wasn't any information available to me. If you have no information, then you'll probably get away with not having this section. Una LagunaTalk 19:00, 5 November 2007 (UTC)
 * Is it fair game to reference gameplay information with reviews?
 * Go for it. It's preferable than using a primary source (such as the game's manual). Una LagunaTalk 19:00, 5 November 2007 (UTC)
 * -- Sabre 16:35, 5 November 2007 (UTC)

Title
Shouldent the title be Starcraft Broodwar? I would like to know if there is supposed 2 be a colon between the words starcraft and broodwar? I used 2 have the CD case but i dont anymore. Somebody please check. GlassDesk (talk) 18:20, 28 November 2007 (UTC)

I believe the first three words of proper text here answer your question. Its supposed to be StarCraft: Brood War. -- Sabre (talk) 18:31, 28 November 2007 (UTC)

Ah, I see. Sorry for all the commotion. GlassDesk (talk) 21:52, 28 November 2007 (UTC)

Strategies
Would it be allowable to add a new gameplay strategy section? If not, can you tell me why or where I could post it (on Wikipedia of course)RegaL the Proofreader (talk) 04:34, 6 December 2007 (UTC)

 * Strategies are not appropriate on Wikipedia, it is not encyclopedic to give views and instructions on how to play a game. See: Wikipedia is not an indiscriminate collection of information, Wikipedia is not a guide, No original research and Wikipedia must be written from a neutral point of view. The basic overview of this is nicely summed up in this template: . There is no place on Wikipedia for this, but you may find somewhere like StarCraft Wikia may accept it. -- Sabre (talk) 09:31, 6 December 2007 (UTC)

 * A simple "no" would have sufficed :P RegaL the Proofreader (talk) 18:11, 11 January 2008 (UTC)

Development
I've added some development information based on the single preview of the game I could find, and I had to dig that out of the Internet archives. If anyone comes across any other previews with useful development information, please note them here. -- Sabre (talk) 17:24, 17 April 2008 (UTC)

StarCraft sucks, and so do these comments (but hopefully they help)
Otherwise, gameplay mostly looks good and reads OK. Will take a look at sypnosis after looking at my current FAC...priorities and all! :) dihydrogen monoxide (H2O) 00:47, 11 May 2008 (UTC)
 * "These seemingly minor changes are designed to make rushing tactics impractical" - I've heard of "rushing" but I never got around to caring what it is. So I'm clueless here...a brief summary of what it is the first time you mention it would be good...
 * "The single-player campaign..." - missing an s (plural for campaigns)
 * Rushing is a tactic where rather than building up your base you try and build a small fighting force very quickly and then get to your opponent before they are ready to defend against them and hence win the game very quickly. Plugwash (talk) 23:19, 9 November 2009 (UTC)
 * That does not help readers of the article. But anyone familiar with RTS games should be familiar with the term, so I don’t think explanation is necessary. —67.14.236.50 (talk) 02:12, 4 August 2017 (UTC)

Engine?
I thought they made their own engine for SC1, isnt that why it came so late? —Preceding unsigned comment added by 71.251.171.214 (talk) 04:31, 17 March 2009 (UTC)

 * It's a heavily modified WC2 engine. See the SC article for more detail. Parsecboy (talk) 12:19, 17 March 2009 (UTC)

Starcraft in Korea
I'm surprised that this article did not talk about Korea and how Starcraft is a national sport there. Hopefully these two would help to expand this type of section.

http://go.galegroup.com.uproxy.library.dc-uoit.ca/ps/i.do?action=interpret&id=GALE%7CA207462000&v=2.1&u=ko_acd_uoo&it=r&p=AONE&sw=w&authCount=1

and

http://search.proquest.com.uproxy.library.dc-uoit.ca/docview/1021057167?pq-origsite=summon --Edsantos0107 (talk) 17:13, 14 October 2014 (UTC)

 * You may want to re-read the article. Korea is mentioned several times here and in the parent article for the series. It's even in the lead. -- ferret (talk) 18:48, 14 October 2014 (UTC)

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Reviews
207.229.139.154 (talk) 19:50, 27 May 2023 (UTC)
 * Backstab #15

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Talk:StarCraft: Brood War


text:
K (programming language)

K is a proprietary array processing programming language developed by Arthur Whitney and commercialized by Kx Systems. The language serves as the foundation for kdb+, an in-memory, column-based database, and other related financial products. The language, originally developed in 1993, is a variant of APL and contains elements of Scheme. Advocates of the language emphasize its speed, facility in handling arrays, and expressive syntax.

History
Before developing K, Arthur Whitney had worked extensively with APL, first at I. P. Sharp Associates alongside Ken Iverson and Roger Hui, and later at Morgan Stanley developing financial applications. At Morgan Stanley, Whitney helped to develop A+, a variant of APL, to facilitate migrating APL applications from IBM mainframe computers to a network of Sun workstations. A+ had a smaller set of primitive functions and was designed for speed and to handle large sets of time series data.

In 1993, Whitney left Morgan Stanley and developed the first version of the K language. At the same time he formed Kx Systems to commercialize the product and signed an exclusive contract with Union Bank of Switzerland (UBS). For the next four years he developed various financial and trading applications using K for UBS.

The contract ended in 1997 when UBS merged with Swiss Bank. In 1998, Kx Systems released kdb+, a database built on K. kdb was an in-memory, column-oriented database and included ksql, a query language with an SQL-like syntax. Since then, several financial products have been developed with K and kdb+. kdb+/tick and kdb+/taq were developed in 2001. kdb+, a 64-bit version of kdb+ was released in 2003 and kdb+/tick and kdb+/taq were released in 2004. kdb+ included Q, a language that merged the functions of the underlying K language and ksql.

Whitney released a derivative of K called Shakti in 2018.

Overview
K shares key features with APL. They are both interpreted, interactive languages noted for concise and expressive syntax. They have simple rules of precedence based on right to left evaluation. The languages contain a rich set of primitive functions designed for processing arrays. These primitive functions include mathematical operations that work on arrays as whole data objects, and array operations, such as sorting or reversing the order of an array. In addition, the language contains special operators that combine with primitive functions to perform types of iteration and recursion. As a result, complex and extended transformations of a dataset can be expressed as a chain of sub-expressions, with each link performing a segment of the calculation and passing the results to the next link in the chain.

Like APL, the primitive functions and operators are represented by single or double characters; however, unlike APL, K restricts itself to the ASCII character set (as does another APL variant, J). To allow for this, the set of primitive functions for K is smaller and heavily overloaded, with each of the ASCII symbols representing two or more distinct functions or operations. In a given expression, the actual function referenced is determined by the context. As a result, K expressions can be opaque and difficult to parse for humans. For example, in the following contrived expression the exclamation point  refers to three distinct functions: 2!!7!4 Reading from right to left the first  is modulo division that is performed on 7 and 4 resulting in 3. The next  is enumeration and lists the integers less than 3, resulting in the list 0 1 2. The final  is rotation where the list on the right is rotated two times to the left producing the final result of 2 0 1.

The second core distinction of K is that functions are first-class objects, a concept borrowed from Scheme. First-class functions can be used in the same contexts where a data value can be used. Functions can be specified as anonymous expressions and used directly with other expressions. Function expressions are specified in K using curly brackets. For example, in the following expression a quadratic expression is defined as a function and applied to the values 0 1 2 and 3: In K, named functions are simply function expressions stored to a variable in the same way any data value is stored to a variable.

Functions can be passed as an argument to another function or returned as a result from a function.

Examples
K is an interpreted language where every statement is evaluated and its results displayed immediately. Literal expressions such as strings evaluate to themselves. Consequently, the Hello world-program is trivial: "Hello world!" The following expression sorts a list of strings by their lengths: The expression is evaluated from right to left as follows:
 * #:'x returns the length of each word in the list x.
 * 1) > returns the indices that would sort a list of values in descending order.
 * 2) @ uses the integer values on the right to index into the original list of strings.

A function to determine if a number is prime can be written as: The function is evaluated from right to left: If x is not prime then one of the values returned by the modulo operation will be 0 and consequently the minimal value of the list. If x is prime then the minimal value will be 1, because x mod 2 is 1 for any prime greater than 2.
 * 1) !x enumerate the positive integers less than x.
 * 2) 2_ drops the first two elements of the enumeration (0 and 1).
 * 3) x!/: performs modulo division between the original integer and each value in the truncated list.
 * 4) &/ find the minimum value of the list of modulo result.

The function below can be used to list all of the prime numbers between 1 and R with: The expression is evaluated from right to left
 * 1) !R enumerate the integers less than R.
 * 2) ' apply each value of the enumeration to the prime number function on the left. This will return a list of 0's and 1's.
 * 3) & return the indices of the list where the value is 1.
 * 4) 2_ drop the first two elements of the enumeration (0 and 1)

K financial products
K is the foundation for a family of financial products. Kdb+ is an in-memory, column-based database with much of the same functions of a relational database management system. The database supports SQL, SQL-92 and ksql, a query language with a syntax similar to SQL and designed for column based queries and array analysis.

Kdb+ is available for several operating systems, including Solaris, Linux, macOS, and Windows (32-bit or 64-bit).

title: K (programming language)


text:
Greg Johnson (ice hockey)

Gregory C. Johnson (March 16, 1971 – July 7, 2019) was a professional ice hockey player in the National Hockey League with the Detroit Red Wings, Pittsburgh Penguins, Chicago Blackhawks, and Nashville Predators.

In over 700 career NHL games, Johnson earned 350 points from 134 goals and 216 assists. His best season was in 1998–99 where he achieved 16 goals and 34 assists.

Amateur
Born in Thunder Bay, Ontario, Johnson recorded 96 points in 47 games for the local Thunder Bay Flyers of the USHL in 1988–89.

Johnson played four years at the University of North Dakota where he led the WCHA in assists twice and was placed on the conference First All-Star Team three straight years from 1991 to 1993. He was also placed on the NCAA West First All-American Team in 1991 and 1993 and the Second Team in 1992.

Professional
Johnson was drafted by the Philadelphia Flyers as the 33rd pick in the second round of the 1989 NHL Entry Draft, but never played for the organization. On June 20, 1993, he was traded from the Flyers with future considerations to the Detroit Red Wings for Jim Cummins and a fourth round pick in the 1993 NHL Entry Draft. Red Wings head coach and general manager Bryan Murray specifically targeted Johnson as a skilled center whom the Wings could develop.

Johnson spent parts of four seasons with the Red Wings from 1993 to 1997. On January 27, 1997, Johnson was traded by the Red Wings to the Pittsburgh Penguins for winger Tomas Sandstrom. The Wings, who were looking to add a more physical element and had depth down the middle, traded from a position of strength by sending the skilled center for the rugged veteran forward. The move paid off for the Wings, as they went on to win the 1996-97 Stanley Cup.

Johnson played the rest of the 1996–97 season and part of the 1997–98 season with the Penguins before being traded to the Blackhawks for Tuomas Gronman on October 22, 1997.

Johnson was the 23rd pick of the 1998 NHL Expansion Draft by the Predators from the Blackhawks. He would go on to spend the final seven years of his career with the team. Johnson was the second captain in Nashville Predators history, and served in that capacity from 2002 until 2006. He had previously served as an alternate captain from 1999 to 2002.

Johnson became part of an anomaly during the 2005–06 season when he was credited with scoring a goal before the start of a game against the Detroit Red Wings. On November 21, 2005, he scored a goal during the first period of a game that was eventually postponed after Red Wings defender Jiri Fischer suffered a cardiac arrest. The game was replayed on January 23, 2006, and, while the full game was replayed, Johnson's goal was allowed to stand, thus giving Nashville a 1–0 lead before the opening faceoff.

On August 14, 2006, Johnson signed a one-year contract to rejoin his former team, the Detroit Red Wings. In September 2006, during a routine preseason physical, an EKG test returned abnormal results. Johnson had further testing, and eventually decided to retire before training camp.

International play
Johnson earned a silver medal representing Canada at the 1994 Lillehammer Olympics. He also played for the Canadian National Team in the 1992–93 and 1993–94 seasons.

Personal life
Johnson's brother Ryan was also a professional hockey player, playing for five teams over a fifteen-year NHL career.

On July 7, 2019, Johnson's wife Kristin found him dead in the basement of their Detroit home. No cause of death has been given, but police reports concluded that it was suicide by firearm. Johnson was 48 and survived by his wife and their two daughters.

On July 10, 2024, five years after his death, it was announced Johnson was posthumously diagnosed with chronic traumatic encephalopathy (CTE).

title: Greg Johnson (ice hockey)


text:
Bireme

A bireme is an ancient oared warship (galley) with two superimposed rows of oars on each side. Biremes were long vessels built for military purposes and could achieve relatively high speed. They were invented well before the 6th century BC and were used by the Phoenicians, Assyrians, and Greeks.

Description
The name bireme comes from "bi-" meaning two and "-reme" meaning oar.

It was typically about 80 ft long with a maximum beam width of around 10 ft. It was modified from the penteconter, a ship that had only one set of oars on each side, the bireme having two sets of oars on each side. The bireme was twice the triaconter's length and height, and thus employed 120 rowers. Biremes were galleys, galleasses, dromons, and small pleasure crafts called pamphyles.

The next development, the trireme, keeping the length of the bireme, added a tier to the height, the rowers being thus increased to 180. It also had a large square sail.

Uses
These ships were frequently used by the Romans, as during the second of Caesar's invasions of Britain. The bireme eventually evolved into the trireme. A unit commandant (who was given a tent on the open deck) directed a group of marines. The bireme was also recorded in ancient history on the 8th and early 7th-century BC Assyrian reliefs, where they were used to carry out an amphibious attack on the coast of Elam and the lagoons of the Persian Gulf during the reign of Sennacherib.

Medieval galleys are also described as "bireme" or "trireme" depending on the number of their banks of oars. The terminology can lead to confusion, since the terms are also used for rowed warships of the Greco-Roman period built on entirely different design principles.

Dimensions and development
In 1275, Charles of Anjou, king of Sicily, issued an order for the construction of several galleys that provide the earliest evidence for the dimensions of the bireme galleys. Because of increased weight and breadth, which brought increased friction through the water, a trireme galley was not dramatically faster than a bireme. But the change to trireme produced more significant developments than a gain in tactical speed over short distances. Early bireme galleys escorted merchant ships but were rarely used to carry goods. A few Genoese freight contracts of the mid-13th century record charters for bireme galleys.

title: Bireme


text: Template:Warsaw Uprising

title: Template:Warsaw Uprising


text:
List of governors of Tangier

This is a list of governors of Tangier during the period when it was under European control (1471–1684).

title: List of governors of Tangier


text:
User talk:Ascánder

Please contact me at my talk page at the Spanish Wikipedia.

title: User talk:Ascánder


text:
Talk:Third party (U.S. politics)

Wikipedia Ambassador Program assignment
This article is the subject of an educational assignment at Georgetown University supported by the Wikipedia Ambassador Program during the 2011 Q3 term. Further details are available on the course page.

Above message substituted from on 14:57, 7 January 2023 (UTC)

Spoiler Effect?
Should we consider adding a section to this page summarizing the main points of Vote splitting ? It is mentioned briefly and linked in one of the sections here, but considering the outsize influence the spoiler effect in third party strategy discourse (and with respect to Duverger's law) it seems like a relevant addition. Mccartneyac (talk) 14:42, 14 December 2022 (UTC)

 * I would support that idea - it seems to be one of (if not the) top talking point in media coverage and may benefit from more examination in the article itself between the camps of:
 * 1) no effect
 * 2) less effect than most expect
 * 3) significant effect Superb Owl (talk) 07:32, 30 May 2023 (UTC)

Moving page to "Third party (U.S. politics)"?
Given there are other meanings for the term third-party, it might be clearer to specify that this article only deals with politics and is not discussing a uniquely American law or legal meaning to an English word, for example.

Superb Owl (talk) 07:35, 30 May 2023 (UTC)
 * good idea--I agree. Rjensen (talk) 08:28, 30 May 2023 (UTC)
 * Me as well. Bulbajer (talk) 13:25, 1 June 2023 (UTC)

title: Talk:Third party (U.S. politics)


text:
Taylor Pyatt

Taylor William Pyatt (born August 19, 1981) is a Canadian former professional ice hockey player who played in the National Hockey League (NHL) for the New York Islanders, Buffalo Sabres, Vancouver Canucks, Phoenix Coyotes, New York Rangers and Pittsburgh Penguins. Drafted from the Ontario Hockey League (OHL), he played major junior hockey with the Sudbury Wolves.

Early career
Pyatt played three seasons with the Sudbury Wolves of the Ontario Hockey League (OHL). After scoring 75 points in 68 games in his second OHL season, Pyatt was selected eighth overall in the 1999 NHL Entry Draft by the New York Islanders. The next season, his third and final with Sudbury, Pyatt scored 89 points in 68 games, earning OHL First All-Star Team honours.

New York Islanders and Buffalo Sabres
In 2000–01, Pyatt made the final cut out of the Islanders' training camp as the only player with no prior NHL experience. On November 27, 2000, he scored his first NHL goal, against the Tampa Bay Lightning. After Pyatt's rookie season, during which he scored 18 points in 78 games, the Islanders traded him to the Buffalo Sabres (along with Tim Connolly) in exchange for Frank J. Selke Trophy winner Michael Peca in a draft-day trade.

During the 2004–05 lockout, Pyatt went overseas to play for Hammarby IF of the Swedish HockeyAllsvenskan.

Vancouver Canucks
After four seasons with Buffalo, on July 14, 2006, Pyatt was traded to the Vancouver Canucks in exchange for a fourth-round draft pick in the 2007 NHL Entry Draft (later traded by Buffalo to the Calgary Flames). Pyatt benefitted from playing on the Canucks' top line with twins Henrik and Daniel Sedin, leading to career highs in goals and points, with 23 and 37 respectively.

During the 2007–08 season, on January 13, 2008, Pyatt took a stick to the face. Getting in the way of an Eric Brewer clearing attempt in a game against the St. Louis Blues, he required 25 stitches in his upper lip and a splint in his mouth to hold up his teeth. He wore a full face shield upon his return to the lineup and elected to wear a visor for the remainder of his Vancouver tenure. Despite being taken off the Canucks' top line with the Sedins during the season, Pyatt completed the campaign matching his career-high of 37 points, as well as setting a new career mark for assists with 21. The next season, in 2008–09, Pyatt was sidelined for eight games due to a foot injury suffered on December 17, 2008. Following an injury to Pavol Demitra during the 2009 playoffs, Pyatt made his return to the lineup on May 5 for Game 3 of the second round against the Chicago Blackhawks. Following the Canucks' second round elimination, it was revealed Pyatt required off-season surgery to his knee.

Phoenix Coyotes
After not being re-signed by the Canucks, Pyatt became an unrestricted free agent on July 1, 2009. Two months later, he signed a one-year, $600,000 contract with the Phoenix Coyotes. Going into his first season with the Coyotes, Pyatt suffered a lower body injury during training camp and missed the team's first five regular season games. One month after returning to the Coyotes' lineup, he and younger brother Tom Pyatt of the Montreal Canadiens played against each other for the first time in their careers. On December 23, 2009, as the Coyotes played their final game before the NHL Christmas break against the Anaheim Ducks, Pyatt scored the second goal of the game, his 200th career NHL point. Near the end of the regular season, Pyatt recorded a Gordie Howe hat trick against the Colorado Avalanche after scoring a goal, recording an assist and engaging in a fight. The Coyotes defeated the Avalanche 6–2 and clinched their first playoff berth in seven seasons. Pyatt finished the regular season with 12 goals and 23 points in 74 games played. In the playoffs, he scored one goal and recorded one assist as the Coyotes were eliminated in the Western Conference Quarterfinals by the Detroit Red Wings in seven games. On June 21, 2010, Pyatt signed a two-year, $2 million contract extension with Phoenix, avoiding unrestricted free agency. In his second season with the Coyotes, Pyatt began scoring more frequently than in his previous season. However, on December 20, 2010, in a 6–1 loss to the Pittsburgh Penguins, Pyatt suffered an upper body injury during a fight with Penguins enforcer Deryk Engelland and was subsequently placed on the Coyotes' injured reserve list. After missing four games, he returned to the lineup for the Coyotes' New Year's Eve game against the St. Louis Blues.

New York Rangers and Pittsburgh Penguins
On July 3, 2012, Pyatt signed with the New York Rangers on a two-year, $3.1 million contract. In the final year of his contract with the Rangers on January 2, 2014, Pyatt was claimed off of waivers by the Pittsburgh Penguins. He scored his first goal with the Penguins on January 15, 2014, against the Washington Capitals. He would add three more goals during the remainder of the season. He did not play in the 2014 playoffs.

Switzerland and retirement
On July 24, 2014, with indication of little NHL interest, Pyatt agreed to a one-year free agent contract with Swiss team Genève-Servette HC of the National League A. For the first time in his career, Pyatt played alongside brother Tom Pyatt with Genève-Servette.

After one season in Switzerland, his 15th professional season, Pyatt retired from professional hockey.

Personal life
Pyatt is one of three sons of Kathie and former NHL player Nelson Pyatt. His younger brother by six years, Tom Pyatt, was also a professional ice hockey player.

Transactions

 * June 26, 1999 – Drafted in the first round, eighth overall by the New York Islanders in the 1999 NHL Entry Draft.
 * June 24, 2001 – Traded by the New York Islanders with Tim Connolly to the Buffalo Sabres for Michael Peca.
 * July 14, 2006 – Traded by the Buffalo Sabres to the Vancouver Canucks for the Canucks' fourth round selection (later traded to the Calgary Flames — Keith Aulie) in the 2007 NHL Entry Draft.
 * September 2, 2009 – Signed as an unrestricted free agent by the Phoenix Coyotes.
 * July 3, 2012 – Signed as an unrestricted free agent by the New York Rangers.
 * January 2, 2014 – Claimed off of waivers by the Pittsburgh Penguins.

title: Taylor Pyatt


text:
File:Sam Thompson Baseball Card.jpg

sh:Datoteka:Sam Thompson Baseball Card.jpg

title: File:Sam Thompson Baseball Card.jpg


text:
User talk:PluckyBlade

Hello and welcome to Wikipedia! Hope you like it here, and stick around.

Here are some tips to help you get started:

 * To sign your posts (on talk pages, for example) use the '~' symbol. To insert just your name, type ~~~ (3 tildes), or, to insert your name and timestamp, use ~~~~ (4 tildes).
 * Try the Tutorial, and feel free to experiment in the test area.
 * If you need help, post a question at the Help Desk
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 * Eventually, you might want to read the Manual of Style and Policies and Guidelines.
 * Remember Neutral point of view
 * Explore, be bold in editing pages, and, most importantly, have fun!

Good luck!

title: User talk:PluckyBlade


text:
Athena, Phevos and Proteas

Athena and Phevos (Αθηνά, Φοίβος; pronounced and  were the official mascots of the 2004 Summer Olympics and Proteas (Πρωτέας, ) was the official mascot of the 2004 Summer Paralympics, both held in Athens, Greece.

Athena and Phevos are one of the few examples of anthropomorphic mascots in the history of the Olympics. According to the official mascot webpage, "their creation was inspired by an ancient Greek doll and their names are linked to ancient Greece, yet the two siblings are children of modern times - Athena and Phevos represent the link between Greek history and the modern Olympic Games."

The Athens 2004 Olympic Organizing Committee claimed that the mascots represented "participation, brotherhood, equality, cooperation, fair play [and] the everlasting Greek value of human scale."

For the Paralympic Games, ATHOC subsequently requested Gogos for the creation of a new mascot along the creative lines of Athena and Phevos. He created Proteas, a seahorse that is to convey the nature of the competitions and the athletes’ constant goal of achieving excellency.

The mascots have been emblazoned on a variety of items for sale, including pins, clothing and other memorabilia.

History
An international competition for the design of the Olympic mascots was launched by the Athens Organizing Committee for the Olympic Games (ATHOC) on 26 February 2001: on 18 May 2001, ATHOC shortlisted seven proposals out of the 127 entries that met the initial requirements. The winning proposal, submitted by Spyros Gogos of Paragraph Design Limited, was announced on 26 October 2001.

Design
The mascots were named after the Greek gods Athena and Apollo, Phevos being a transcription of the modern Greek pronunciation of Phoebus, an epithet of Apollo. They were loosely modeled after an archaic Greek terra cotta daidala from the 7th century BC, which was recommended by curators at the National Archaeological Museum.

Controversy
Prior to the Games, a group affiliated with the Societas Hellenica Antiquariorum called the Greek Society of the Friends of the Ancients and a Hellenic polytheistic group called the Committee for the Greek Religion Dodecatheon, devoted to the preservation of ancient Greek culture, sued over the mascots, claiming that they "savagely insult" Classical Greek culture. In a BBC Radio interview on June 26, 2004, Dr. Pan. Marinis, President of the Societas Hellenica Antiquariorum, said that the mascots:

"mock the spiritual values of the Hellenic Civilization by degrading these same holy personalities that were revered during the ancient Olympic Games. For these reasons we have proceeded to legal action demanding the punishment of those responsible."

The fact that the organizing committee referred to the daidala as dolls has been the cause of some controversy among scholars of Ancient Greek culture, as the daidala were religious artifacts.

title: Athena, Phevos and Proteas


text: User talk:68.44.148.126

title: User talk:68.44.148.126


text:
Wikipedia:Articles for deletion/Kareltje --

Obvious vandalism by an anon user. Please quickly delete. [[User:Mike Storm|Mike ∞ Storm]] 20:09, 10 Aug 2004 (UTC)
 * Has been deleted. RickK 20:21, Aug 10, 2004 (UTC)


text:
Lovosice

Lovosice (Lobositz) is a town in Litoměřice District in the Ústí nad Labem Region of the Czech Republic. It has about 8,800 inhabitants. It is an industrial town.

Geography
Lovosice is located about 6 km southwest of Litoměřice and 16 km south of Ústí nad Labem. It lies mostly in the Lower Ohře Table. A small northwestern part of the municipal territory extends into the Central Bohemian Uplands and includes the highest point of Lovosice, which is a contour line at the foot of the Lovoš mountain at 310 m above sea level. The town is situated on the left bank of the Elbe River, which forms the northern municipal border.

History
The region of Lovosice was inhabited already in the Bronze Age. Some evidence indicates that the first Czechs lived right here.

The first mention of Lovosice is from 1143. Duke Vladislaus II gave this small village to the Strahov monastery. Emperor Rudolf II promoted the village to a town in 1600.

Lovosice was 1756 the site of a major battle between Prussia and the Austrian empire, at the Battle of Lobositz.

In 1850, the railroad was built, which supported the industrialization of the town and accelerated development.

During World War II, due to the Munich Agreement, Lovosice fell within a German occupation zone, commonly called Sudetenland. Only 600 Czechs stayed in the town at that time. After the war, the German population was expelled as a result of the Beneš decrees.

Economy
Lovosice is known as an industrial town with a long tradition of chemical and food-processing industries.

Transport
Lovosice is a significant transport junction. Besides a cargo port on the Elbe River, the town has a great connection to Prague and Germany via the D8 motorway.

Lovosice is located on the railway lines Prague–Děčín and Litoměřice–Chotiměř. The town is served by three train stations.

Sights
The former town hall is one of the most valuable buildings in the town. It was built in the Art Nouveau style in 1906–1907. Today it serves as a library and tourist information office.

The Renaissance castle in Lovosice was built in the second half of the 16th century. After a fire in 1809, it was modified in the Baroque style and served as an archive and office. Today the building houses a secondary vocational school.

The Church of Saint Wenceslaus was built in the Baroque style in 1733–1748, on the site of the former wooden church. It contains valuable frescoes and a Saint Wenceslaus altarpiece.

Notable people

 * Karl von Czyhlarz (1833–1914), Bohemian-Austrian jurist and politician
 * Alfons Dopsch (1868–1953), Austrian historian

Twin towns – sister cities
Lovosice is twinned with:
 * 🇩🇪 Coswig, Germany

title: Lovosice


text:
Wikipedia:Articles for deletion/WackoWiki

WackoWiki
See also:
 * Votes for deletion/WakkaWiki
 * Votes for deletion/WikkaWiki

Looks like restored after VfD below. Mikkalai 01:34, 21 Dec 2004 (UTC)

Old VfD
Just an advert for some unknown wiki. [[User:Mike Storm|Mike ∞ Storm]] 20:10, 10 Aug 2004 (UTC)
 * Delete Cutler 21:46, Aug 10, 2004 (UTC)
 * Delete: Wikipedia is not a web guide. Geogre 02:06, 11 Aug 2004 (UTC)
 * Delete. Geogre said it. Skyler 03:44, Aug 11, 2004 (UTC)
 * Comment. It's not a Wikipedia mirror. It's not a website running a Wiki for some other purpose. It's a site offering some kind of Wiki software (like MediaWiki), under a license described as "You are free to everything. Hmm... almost =). See LICENSE file in installation pack." Whatever that means. Does that make a difference? Do we have a guide to sources of Wiki software anywhere, and should this be on it? [[User:Dpbsmith|Dpbsmith (talk)]] 18:52, 11 Aug 2004 (UTC)

New VfD

 *  del Keep. Mikkalai 01:34, 21 Dec 2004 (UTC)
 * Vote changed after the article being expanded. Mikkalai 18:49, 22 Dec 2004 (UTC)
 * Note: there's an article on the same in the Russian Wikipedia. Samaritan 02:33, 21 Dec 2004 (UTC)
 * It may be of notability for russian programmers. The current article says nothing why it is notable. Mikkalai 07:20, 21 Dec 2004 (UTC)
 * Keep, no clear reason for deletion. Wiki is not paper, remember. Dan100 09:31, Dec 21, 2004 (UTC)
 * Keep. Has more than a hundred thousand Google hits.  Lose the advertising copyish features list, though. --Korath会話 00:09, 22 Dec 2004 (UTC)
 * If you have just abit of patience to click 4 times thru the list of hits, you'd notice there are only 318 of them, and vast majority of these are purely technical references, like invitations ot download, user documentation, etc. My son's website has more hits for his silly college projects. Mikkalai 01:10, 22 Dec 2004 (UTC)
 * FYI, here's the exact number of hits from wikis running on WackoWiki. Again I can hardly understand your systematic deletion policy for Wakka forks -- Dario (User:151.37.62.186)
 * And the exact number would be 75, if you click at page 8 of google report. Mikkalai 17:06, 22 Dec 2004 (UTC)
 * No, that the number of pages that Google thinks are "dissimilar"; the real number of pages found is shown at the top of the page. --JavaWoman
 * Delete. --fvw *  09:17, 2004 Dec 22 (UTC)
 * Ok, why don't delete MediaWiki also? WackoWiki has more than 300 installations, such as http://freesource.info/, http://wiki.qube.ru/, http://wiki.phpdoc.info/, http://docs.mamboserver.com/ . Keep, --- kukutz
 * Comment: Is there any clear policy on (dis)allowing articles describing trademarks / commercial products / open source software products? DenisYurkin 16:58, 22 Dec 2004 (UTC)
 * There is a common policy of notability. You cannot have an article for every piece of software out of college's dorm. Mikkalai 17:07, 22 Dec 2004 (UTC)
 * Excellent. And what're criteria for notability? If I believe it's notable and you believe it's not, how can we resolve a conflict? Is it only voting that can help us? (i.e. number of adherents vs number of ignorants) Some kind of Sanhedrim that is supposed to know everything notable? DenisYurkin 17:19, 22 Dec 2004 (UTC)
 * If there is nothing more to say than "I believe it's notable" in its support, then it is non-notable. If there is something to say, say it. "WYSYWIG editing", "easily cutomizable", etc., are commonplaces, hence not proofs of notability. Mikkalai 17:41, 22 Dec 2004 (UTC)
 * In other words, there's no common criteria for notability, I understood correctly? Then, let me clarify: what do you mean by notability? Is 'well-known and widely used' enough? (then what's criteria for wideness?) Or we only mean 'having unique features, which makes the product different from others'? DenisYurkin 17:48, 22 Dec 2004 (UTC)
 * We are not in the court of law here. Once again, if you have something to say, say it. Rewrite the article to show the notability of the tool. See also Importance for general guidelines. Mikkalai 17:56, 22 Dec 2004 (UTC)
 * Thanks for politely answering my every question (sorry, I started replying when your last phrase read 'Otherwise goodbye'). Now I clearly understand that it may or may not have any sense to say anything on the matter... Anyway, what I know about WackoWiki is: (I'm ready to contribute this to the original page):
 * it is used as a knowledge management system in many companies in Russia, including Yandex (search engine and one of largest internet companies in Russia); detailed list of companies can be provided if it can add value
 * it is leading wiki engine in Russian segment of Internet (if you measure by number of installations)
 * its codebase is used for NPJ (english page), first open-source "blogs+wiki" web service/software in Russia
 * it has javascript-based WYSIWYG-like editor WikiEdit, and it's far more advanced than MediaWiki's (smart (un)indentation/lists, lots of keyboard shortcuts (press '?' in toolbar here))
 * DenisYurkin 18:44, 22 Dec 2004 (UTC)
 * So what are you waiting for? Be bold <-click here. Mikkalai 18:55, 22 Dec 2004 (UTC)

 * So, if there is nothing more to say that "it's not notable" then it's notable? Just exactly what would provide "proof of notability", please? Could you please drop the derogatory tone, mr. Mikkalai, and provide some objective criteria why these articles should be deleted? The mere fact that now-deceased Wakka has so many different forks (not "copycats") is in itself notable (as are their differences). Of course they have common features (MediaWiki has common features with Wiki, too! - in fact all Wiki engines have common features, that's why they can be classified together in the first place). Keep - all of them. Maybe they should merely be edited somewhat to emphasize their differences. -- JavaWoman
 * Once again, if you have something to say, say it. Rewrite the article to show the notability of the tool. The article looks like a cut'n'paste from User Guide or promo leaflet. It doesn't even say that the developers are Russians.
 * Why would it be "notable" that the developers are Russians (are they?). Does it matter where they come from or where they live? - JavaWoman
 * Once again, I pointed you toImportance for general guidelines. Did you have a look into it before immediately jumping at me? Mikkalai 17:56, 22 Dec 2004 (UTC)

 * Yes, I looked. The first thing I see is "This is a proposed policy" - and I don't even see any occurrence of the word "notable" or any of its derivatives. The one "jumping" at others is you Mr. Mikkalai, by proposing to delete seemingly arbitrary pages and not others in the same class and using derogatory language rather than objective criteria to make your case. -- JavaWoman
 * Keep. Agreed with previously announced reasons. --Yemperor 18:23, 22 Dec 2004 (UTC)
 * Keep. VfD abuse - David Gerard 23:07, 23 Dec 2004 (UTC)
 * Are you crazy? Extreme keep! --L33tminion | (talk) 03:56, Dec 25, 2004 (UTC)
 * Keep. Whether or not the software is being actively worked on, the contents of this article are helpful to a reader looking for an overview of development efforts in the wiki software field. — DV 04:38, 25 Dec 2004 (UTC)
 * Keep I've started the article, nice discussion -- enno 23:08, 25 Dec 2004 (UTC)


text:
User talk:Alanbrett

If you're going to change the FTSE 100 Index page, can you please ensure that all the companies listed that have their own article link through correctly? eg 3i Group plc does not link anywhere but 3i does. I am fed up with people changing the list to the full plc name but then not linking it to the article on that company. It is so annoying. There is no need to list the PLC name, just the name of the company. Astrotrain.

Say on pay - corp gov
Hi Alan, glad to see someone adding to this article! Maybe we could put the material you inserted with the other companies' "revolts" section (and rename it to something like, "Examples of voting practice" etc? - so separate the law and proposed laws from what individual companies are doing?

On another note, do I understand correctly that you work in getting beneficial owners of shares to be able to vote? Does that mean that you're dealing mostly with institutional investors, who want to tell a fund manager how to exercise their shares; and if so, do you come across much talk/research into getting people whose money it actually is (eg the worker who will get a pension; the unit trust account holder) the right to participate? Cheers,  Wik idea  08:15, 7 May 2009 (UTC)

The situation in Switzerland and Ireland is not unlike that in the US. At present say-on-pay proposals are one of the most common types of shareholder resolutions in the US. In Switzerland it was attempted to amend the Articles of Association to provide for it. In Ireland, the resolution itself was proposed as a shareholder proposal initially. Of the 3, the US is the only one I am aware of where the issue is discussed by politicans, although the campaign in Ireland moves towards that as the next phase. South Africa is proposing to amend its corporate governance code to recommed that companies provide an annual say-on-pay vote. I am aware of some successful shareholder proposals in the US.

- Some say-on-pay regulations may be in company law; others in listing rules; or in the corporate governance code.

- Shareholder activism - where it is not yet provided for in the above, but investors are seeking to introduce such a resolution, whether by campaigning to get regulations changed, engaging with companies or filing shareholder resolutions.

- Contentious votes - I am aware of over 20 defeated advisory vote resolutions in the UK and a number in Australia.

Where I work we 1) prepare research ahead of shareholder meetings flagging up any potential issues for investors / provide vote recommendations. 2) we deliver votes electronically to meetings on behalf on investors. Many pension fund trustees are becoming more active in the voting process. It's the AGM season at the moment so I may be able to invest some time on this page in a couple of weeks. Alanbrett (talk) 19:46, 11 May 2009 (UTC)

title: User talk:Alanbrett


text:
Canadian Amateur Hockey League

The Canadian Amateur Hockey League (CAHL) was an early men's amateur hockey league founded in 1898, replacing the organization that was formerly the Amateur Hockey Association of Canada (AHAC) before the 1898–99 season. The league existed for seven seasons, folding in 1905 and was itself replaced by the Eastern Canada Amateur Hockey Association (ECAHA). Formed because of a dispute between teams of the AHAC, it further developed the sport in its transition to professional, with a growing focus on revenues. The CAHL itself would fold over a dispute, leading to the new ECAHA league.

Founding
The annual meeting of the Amateur Hockey Association of Canada (AHAC) was held in Montreal on December 10, 1898, and was reported as "a cataclysm in the hockey world."

At the previous year's meeting, the application of the Ottawa Capitals to join was declined. In 1898, the Capitals had won the intermediate championship and applied again for AHAC membership. The AHAC executive then voted in favor of admitting the Capitals for league membership. This led to the representatives of the Quebec, Montreal Victorias and Ottawa clubs opting to withdraw from the association. The representative of the Montreal Hockey Club asked the group to reconsider but was declined, after which point Montreal also withdrew.

The withdrawing teams then met at the Windsor Hotel the same day. A representative of the McGill University also attended on the possibility that McGill would join. On December 14, the group met again and organized the CAHL, adding also the Montreal Shamrocks and not McGill. The new league adopted the existing constitution of the AHAC.

The following executive committee was formed:
 * H. Wilson, (president)
 * A. E. Swift, Quebec (1st. vice-president)
 * E. P. Murphy, (2nd. vice-president)
 * George Jones, (secretary-treasurer)

Hockey net
Almost lost in the shuffle of the dissolution of AHAC and the founding of the CAHL was the first use of netting for the goals. Proposed by the Quebec team, a rope was used to connect the tops of the existing goal posts. Attached to the rope and the posts was netting in a pocket, to catch any pucks that entered the net. Nets had been in use for the goals in lacrosse and ice polo. The nets became a permanent part of the CAHL rinks after an exhibition series in 1899.

Final season
The league would stay with the same five teams until the 1904 season. During the season, Ottawa withdrew from the league in a dispute with the league. The league continued its schedule with the remaining four teams. The following season, the league admitted the Montreal Le National and Montreal Westmount clubs in place of Ottawa, which joined the Federal Amateur Hockey League. It would be the final season of the league, as in the off-season the Montreal Wanderers and Ottawa would form the Eastern Canada Amateur Hockey Association and absorb the teams of the CAHL.

Teams
† Stanley Cup winner ‡ Ottawa resigned February 8, 1904.

title: Canadian Amateur Hockey League


text:
Palm Islands

The Palm Islands consist of three artificial archipelagos: Palm Jumeirah, Deira Islands, and Palm Jebel Ali, on the coast of Dubai, United Arab Emirates. The Palm Islands were constructed around the same time as The World Islands. Nakheel Properties is the Palm Islands real estate developer. The creation of the islands began in 2001 and ended around 2006/2007. These islands have significantly impacted ocean sediment and wildlife in the surrounding area.

Islands
Palm Jumeirah (25.11667°N, 55.13333°W) is the site of numerous private residences and hotels. From the air, the archipelago resembles a stylized palm tree within a circle. Construction began in 2001 and was financed mainly by Dubai's income from petroleum. By 2009, 28 hotels had opened on the site. The Atlantis is the largest hotel currently constructed on Palm Jumeirah. The island has a population of over 18,000 people as of 2015.

Palm Jebel Ali (25°N, 54.98333°W) is an artificial archipelago that features a palm tree that is 50% larger than the original Palm Jumeirah. The island has a larger crescent shape. Space has been created between the crescent and the tree to build boardwalks that encircle the "fronds" of the "palm" and spell out an Arabic poem written by Sheikh Mohammed bin Rashid Al Maktoum. Construction on the island began in 2001, but as of 2018, progression has been halted due to the financial crisis of 2007-2008.

The Deira Islands (25.3333°N, 55.2681°W) are four undeveloped artificial islands off the coast of Deira, Dubai, United Arab Emirates. As of 2021, little development has occurred on the islands due to the financial crisis of 2007–2008. At first, the project—which was supposed to be a part of the Palm Islands—was known as Palm Deira. It was intended to be the biggest palm of the three, roughly eight times as big as the Palm Jumeirah.

Purpose
Dubai built the Palm Tree Islands to increase the coastline for tourists. Dubai is known for its sunny weather and beaches, but more than 72 km (45 miles) of coastline was needed to accommodate the goal of tripling the number of tourists to 15 million annually. The solution was to construct a massive island shaped like a palm tree, which, upon completion in 2006, would add 56 km (35 miles) to the coastline. The island is designed to be a city within itself, featuring shopping centers, restaurants, hotels, and residential properties.

Construction
Palm Jumeirah was built entirely from sand and rocks; no concrete or steel was used to build the island. This was done following the order of the Ruler of Dubai, who came up with the idea for Palm Islands and the design.

Resources involved

 * 5.5 million cubic meters of rock were brought from over 16 quarries in Dubai.
 * 94 million cubic meters of sand brought from deep sea beds 6 nautical miles from the coast of Dubai.
 * 700 tons of limestone.

Obstacles and risks

 * Erosion caused by wind and water currents is one of the biggest problems, as erosion is stripping away the sand that forms most of the island. This results in loss of coastal shape along the seashores.
 * Damage to the marine ecology (for example, the loss of reefs and fish), including disturbances in the reproductive cycles of the species of fish that were close to the shores of Dubai. Research conducted by marine biologists on this phenomenon showed that the newly born fish could not survive in conditions along the shores of Dubai due to constant construction and environmental alterations (for example, shifting of sand, moving boulders, and the effects of the vibrations).
 * Waves up to two meters high, as well as annual or biennial storms.
 * Sinking, as well as weak soil due to constant exposure to the rising seawater.
 * Water pollution.

Installation of utilities and pipelines was complicated and required a lot of labour.

Risk mitigation
To counteract the waves and constant motion of the sea, breakwaters were built around the island. They are 3 meters high and 160 km in total length. Expanded over a length of about 11.5 km, the base of these breakwaters and the island itself were constantly monitored during the construction process with the help of deep-sea divers. The divers checked the alignment and placement of the rocks beneath the surface to ensure their stability. The shape of the island was monitored using the global positioning system.

The sand on top of the island was sprayed by a technique called rainbowing. The whole island was planned to have no stagnant water between the island and the breakwaters. To achieve this, small structural modifications were made to the breakwaters surrounding the island, allowing the seawater to move through the breakers without causing any damage to the island. To prevent erosion of the sand from the island, maintenance systems spray material along the coast of the island and also along the coast of Dubai.

A vibro-compaction technique was used to prevent the process of liquefaction. This was done to hold the island's base together and to make a strong foundation for further construction.

Environmental concerns
The construction of the Palm Islands along the coast of Dubai has had a significant impact on the surrounding environment, resulting in changes to area wildlife (especially aquatic life), coastal erosion, alongshore sediment transport, and wave patterns.

The origin of most of the environmental damage stems from disturbed sediment from the construction of the Palm Island. The sediment decreased the amount of sunlight filtering down to the sea vegetation and injured the surrounding marine fauna. Environmental disturbances caused by changes in sediment and coastal erosion have attracted the attention of environmental groups such as Greenpeace, who criticized the Palm Islands for the lack of sustainability.

The non-profit environmental news service Mongabay has reported on Dubai's artificial islands, stating that:

"Significant changes in the maritime environment [of Dubai] [... ] As a result of the dredging and redepositing of sand for the construction of the islands, the typically crystalline waters of the Persian Gulf at Dubai have become severely clouded with silt. Construction activity is damaging the marine habitat, burying coral reefs, oyster beds and subterranean fields of seagrass, threatening local marine species and other species dependent on them for food. Oyster beds have been covered in as much as two inches of sediment, while above the water, beaches are eroding with the disruption of natural currents"

In 2006, the World Wildlife Fund announced, "[The] UAE's human pressure on global ecosystems (its ecological footprint) [is] the highest in the world. The country is supposedly at present five times more unsustainable than any other country" (Samarai, 2007). It also mentioned that the construction from the start-up to date had caused many visible ecological and environmental changes that threatened the future.

Geophysical effects
According to a study published in the journal Water in 2022, the construction of Palm Jumeirah Island has increased water-soluble materials, changed the water's spectral profile, and increased the water surface temperature around the island.

Variations in alongshore sediment transport have resulted in changes in erosion patterns along the UAE coast, which has also been exacerbated by altered wave patterns as the waters of the Persian Gulf attempt to move around the new obstruction of the islands. The rock walls constructed around the palm islands can result in different wave patterns along the coast of Dubai. Instead of hitting the shores directly, the waves move unusually around the new obstruction. This has led to the weakening of the shores of Dubai.

Coastal protection
To properly manage their shorelines and effects, Dubai relies on its coastal monitoring program. Established in 1997, the Dubai Coastal Monitoring program began studying the baseline bathymetric (measurement of the depth of water in oceans or seas) and topographic survey of the Jumeirah (Dubai) coastline.

Additional data was collected with technological improvements, including remote video monitoring of Dubai beaches, sediment sampling and analysis, near-shore directional wave and current recordings, and intensive measurement exercises at selected locations using Acoustic Doppler Current Profiler (ADCP) equipment. Because of this, they can constantly monitor the continuously changing environmental conditions along the coast of Dubai.

title: Palm Islands


text:
Rockville Bridge

The Rockville Bridge is the longest stone masonry arch railroad viaduct ever built, at 3820 ft. It has 48 70-foot spans.

The bridge crosses the Susquehanna River about 5 mi north of Harrisburg, Pennsylvania. The eastern end is located in Rockville and the western end is just south of Marysville.

Completed in 1902 by the Pennsylvania Railroad (PRR), it remains in use today by the Norfolk Southern Railway and Amtrak's Pennsylvanian route.

The bridge was listed on the National Register of Historic Places in 1975 and was designated as a National Historic Civil Engineering Landmark in 1979.

History
The first bridge erected at this site was a one-track wooden truss built by the PRR and opened on September 1, 1849. The Northern Central Railway began to use it after abandoning its Marysville Bridge.

It was replaced in 1877 with a double-track iron truss bridge.

The third and current bridge was built between April 1900 and March 1902 by Drake & Stratton Co., which erected the eastern half, and H.S. Kerbaugh, working from the west. The laborers included men of Italian heritage and local residents.

Control of the bridge passed to Penn Central after the PRR merger in 1968, then to Conrail and finally the Norfolk Southern.

For most of its life, the bridge carried four main line tracks, which were reduced to three during the 1980s when the former PRR Main Line was modernized across Pennsylvania.

In the late 1990s, an intermodal container was blown off an intermodal freight train and landed in the river, prompting Norfolk Southern to stop using the wye track to Enola at the west end of the bridge. This reduced the number of main line tracks to two, but left a buffer zone on either side to prevent further containers ending up in the river, although high winds from the departing December 2010 North American blizzard sent another overboard on December 27, 2010.

The track from the west side of the bridge was shortened to a new control point named "Mary" because the curve in the switch at the former location caused lateral forces to blow out the side of the spandrel. This led to the failure of the downriver side under the weight of a coal train. When the spandrel failed, it also disproved the once-popular thought that the core of the bridge was filled with concrete.

During times of high wind, it is routine to park heavy trains on the bridge as a wind shield.

Currently, the bridge is used by the Norfolk Southern Railway and Amtrak.

title: Rockville Bridge


text:
Wild Kingdom

Wild Kingdom, also known as Mutual of Omaha's Wild Kingdom, is an American documentary television program that features wildlife and nature. It was originally produced from 1963 until 1988, and was revived in 2002. The show's second incarnation aired until 2011 on Animal Planet in the United States. A third incarnation streamed webisodes on a dedicated YouTube channel from 2013 to 2018. Starting April 4, 2021, the program will be shown in its traditional Sunday timeslot on the cable channel RFD-TV. A fourth incarnation, Mutual of Omaha's Wild Kingdom Protecting the Wild, hosted by Peter Gros & Dr. Rae Wynn-Grant, premiered on NBC as part of the network's Saturday morning The More You Know educational and informational programming block in October 2023.

Overview of original program
The original Wild Kingdom grew from discussions that started in 1962 between zoologist Marlin Perkins and V. J. Skutt, the chairman and CEO of insurance company Mutual of Omaha. The company had been the sponsor of an earlier animal-related show, Zoo Parade, that Perkins had hosted from 1952 until 1957. Also intimately involved with the creation of Wild Kingdom was Zoo Parade producer Don Meier, who was credited as the program's creator. Mutual of Omaha sponsored and lent its name to the new program.

Wild Kingdom won Emmy Awards for "outstanding program achievement" in 1966, 1967, 1968, and 1969.

Liz and Henk Maartens, from Irene, Pretoria, South Africa, won five Emmy Awards for the documentary program Wild Kingdom in 1970. One Emmy Award was for camerawork, while the other Emmy Awards were for aspects of production.

Wild Kingdom was first broadcast by NBC. The half-hour show aired on Sundays starting January 6, 1963, and continued until 1971, when the program entered first-run syndication. As a prime-time syndicated program, Wild Kingdom enjoyed great popularity. Although most of the programs aired after 1971 were repeats, new shows continued to be produced until 1987. After syndication in 1971, the show received 41 major achievements. Some awards include the four Emmys from the National Academy of Arts and Sciences and the First Annual Communications Award from the National Wildlife Association. S Several episodes were filmed by cameraman Roy Pinney. Perkins was the host for most of the show's history until he was forced to retire in 1985 for health reasons, and Jim Fowler, Perkins' long-time assistant and sidekick, became the host.

The format of the show often featured Perkins narrating off-camera, describing Fowler's on-camera work with the wild animals. This was commonly parodied as Perkins saying "I'll wait here [someplace safe] while Jim does something or other with the dangerous animal.". However, according to a 1997 interview with Fowler, Perkins never said any such thing: according to Fowler, "Johnny Carson started the jokes about me and Marlin in his monologues".

Perkins often featured pet chimpanzees in the studio: one named "W. K." (Wild Kingdom); the other named "Mr. Moke", after the Mini Moke vehicle.

Wild Kingdom increased ecological and environmental awareness in the United States. Its exciting footage brought the wilds of Africa, the Amazon River, and other exotic locales into the living rooms of millions of Americans. It created an interest in commercial nature programming that led to several other wildlife documentary programs going on the air, including Animal World, Wild, Wild World of Animals and Lorne Greene's New Wilderness, and in subsequent decades, to entire cable television networks devoted to these topics, such as the Discovery Channel and Animal Planet.

Mutual of Omaha owns the rights to the program, but several episodes have been released on DVD from BCI Eclipse under license from Mutual of Omaha. Some episodes are also available on the Wild Kingdom official YouTube channel.

Reruns
As of April 4, 2021, Mutual of Omaha started syndicating the original series to RFD-TV, airing them in the original Sunday night timeslot through 2022. The classic episodes are introduced by Peter Gros, named host of the fourth revival in 2023.Today, viewers can watch these classic episodes on wildkingdom.com and the Wild Kingdom YouTube channel

Second incarnation: 2002 revival
In 2002, a completely new Wild Kingdom, also sponsored by Mutual of Omaha, began airing new Wild Kingdom specials on Animal Planet. The specials proved to be so popular that, in 2005, the network began airing new weekly episodes during the original Sunday night timeslot.

Third incarnation: 2013 web series
On November 3, 2013, Mutual of Omaha's Wild Kingdom premiered as a series of webisodes that featured new host Stephanie Arne, a new format, and new stories.

 * 1) "Reef Madness", featuring coral reefs of the Florida Keys.
 * 2) "Where the Buffalo Roam", featuring American bison across the South Dakota plains.
 * 3) "Tegu Invasion", featuring tegu in the Florida Everglades.
 * 4) "California Condor: Extreme Survival", featuring the California condor's conservation success story.

A second season of new webisodes began in July 2014, and the third season began in March 2015. The fifth and last season was released in 2018.

Fourth incarnation: 2023 revival
On October 20, 2022, it was announced on the program's website and YouTube channel that a fourth incarnation—the third regular series revival—went into production with the title Mutual of Omaha's Wild Kingdom Protecting the Wild This incarnation features new co-hosts: wildlife expert Peter Gros, who was part of the original Wild Kingdom series, and Dr. Rae Wynn-Grant, wildlife ecologist and science communicator. The new series premiered in October 2023 on NBC and is produced by Hearst Media Production Group as part of the network's Saturday morning The More You Know educational and informational programming block.

title: Wild Kingdom


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User talk:Radoneme

Welcome to the Wikipedia
Here are some links I thought useful:

 * Tutorial
 * Help desk
 * Foundation issues
 * Policy Library
 * Utilities
 * Cite your sources
 * Verifiability
 * Wikiquette
 * Civility
 * Conflict resolution
 * Brilliant prose
 * Neutral point of view
 * Pages needing attention
 * Peer review
 * Bad jokes and other deleted nonsense
 * Village pump
 * Boilerplate text
 * IRC channel
 * Mailing lists
 * Current polls

Feel free to ask me anything the links and talk pages don't answer. You can sign your name by typing 4 tildes, like this: ~.

Be Bold!

Sam [Spade] 20:14, 10 Aug 2004 (UTC)

Teoccoli
Hi, I've fixed the Teo Teocoli/Teo Teoccoli problem. -- Merovingian ✍  Talk  18:11, Aug 12, 2004 (UTC)

Image:Mosta.jpg
Could you let me know the source and the copyright status of this image. — Zeimusu | Talk 08:38, 28 Feb 2005 (UTC)

Image source
Thank you for uploading Image:St John's Co-Cathedral.jpg. Its copyright status is unclear, so it may have to be deleted. Please leave a note on the image page about the source of the image. Thank you.

Usercategorization
You were listed on the Wikipedians/Malta page as living in or being associated with Malta. As part of the User categorisation project, these lists are being replaced with user categories. If you would like to add yourself to the category that is replacing the page, please visit Category:Wikipedians in Malta for instructions. Rmky87 16:02, 17 September 2005 (UTC)
 * Also please consider visiting Malta-related topics notice board and or the Maltese Wikipedia. Srl 09:50, 14 November 2005 (UTC)

List of country names in various languages under attack !!!
Dear Radovan,

The List of country names in various languages, List of European regions with alternative names, List of European cities with alternative names, List of European rivers with alternative names, and others, have come under attack by a certain Mikka, who, having just stumbled into all these lists, having found them of little use to himself, and having repeatedly ridiculed them and their users, has then promptly filed a petition to delete the lists in question.

Please cast your vote to keep these valuable, informative, and indeed fascinating lists at Articles for deletion/List of country names in various languages.

Thanks! Pasquale 17:09, 2 November 2005 (UTC)

Luzzu
I thought you might be interested in helping with this new article. It is a very basic stub at the moment. -Briangotts (Talk) (Contrib) 04:23, 1 December 2005 (UTC)

License tagging for Image:Florence, early morning on 29th December, 2006.jpg
Thanks for uploading Image:Florence, early morning on 29th December, 2006.jpg. Wikipedia gets thousands of images uploaded every day, and in order to verify that the images can be legally used on Wikipedia, the source and copyright status must be indicated. Images need to have an image tag applied to the image description page indicating the copyright status of the image. This uniform and easy-to-understand method of indicating the license status allows potential re-users of the images to know what they are allowed to do with the images.

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This is an automated notice by OrphanBot. If you need help on selecting a tag to use, or in adding the tag to the image description, feel free to post a message at Media copyright questions. 11:04, 5 January 2007 (UTC)

Possibly unfree File:St pauls3.jpg
An image that you uploaded or altered, File:St pauls3.jpg, has been listed at Possibly unfree images because its copyright status is unclear or disputed. If the image's copyright status cannot be verified, it may be deleted. You may find more information on the image description page. You are welcome to add comments to its entry at if you are interested in it not being deleted. Thank you. Mosmof (talk) 03:10, 24 December 2008 (UTC) --Mosmof (talk) 03:10, 24 December 2008 (UTC)

ArbCom elections are now open!
MediaWiki message delivery (talk) 12:48, 23 November 2015 (UTC)

Your contributed article, Carmelo Borġ Pisani

Hello, I noticed that you recently created a new page, Carmelo Borġ Pisani. First, thank you for your contribution; Wikipedia relies solely on the efforts of volunteers such as you. Unfortunately, the page you created covers a topic on which we already have a page – Carmelo Borg Pisani. Because of the duplication, your article has been tagged for speedy deletion. Please note that this is not a comment on you personally and we hope you will continue helping to improve Wikipedia. If the topic of the article you created is one that interests you, then perhaps you would like to help out at Carmelo Borg Pisani – you might like to discuss new information at the article's talk page.

If you think the article you created should remain separate, you may contest the nomination by visiting the page and clicking the button labelled "Contest this speedy deletion". This will give you the opportunity to explain why you believe the page should not be deleted. However, be aware that once a page is tagged for speedy deletion, it may be removed without delay. Please do not remove the speedy deletion tag from the page yourself, but do not hesitate to add information in line with Wikipedia's policies and guidelines. If the page is deleted, and you wish to retrieve the deleted material for future reference or improvement, then please contact the deleting administrator, or if you have already done so, you can place a request here. Additionally if you would like to have someone review articles you create before they go live so they are not nominated for deletion shortly after you post them, allow me to suggest the article creation process and using our search feature to find related information we already have in the encyclopedia. Try not to be discouraged. Wikipedia looks forward to your future contributions. Atlantic306 (talk) 20:23, 3 July 2016 (UTC)

Proposed deletion of File:St Paul's Islands.jpg

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This bot DID NOT nominate any file(s) for deletion; please refer to the page history of each individual file for details. Thanks, FastilyBot (talk) 01:00, 19 January 2020 (UTC)

Nomination of Inland Sea, Gozo for deletion
A discussion is taking place as to whether the article Inland Sea, Gozo is suitable for inclusion in Wikipedia according to Wikipedia's policies and guidelines or whether it should be deleted.

The article will be discussed at Articles for deletion/Inland Sea, Gozo until a consensus is reached, and anyone, including you, is welcome to contribute to the discussion. The nomination will explain the policies and guidelines which are of concern. The discussion focuses on high-quality evidence and our policies and guidelines.

Users may edit the article during the discussion, including to improve the article to address concerns raised in the discussion. However, do not remove the article-for-deletion notice from the top of the article. Signed, Pichemist ( Contribs 20:19, 5 March 2022 (UTC)

title: User talk:Radoneme


text:
Sequatchie River

The Sequatchie River is a 116 mi waterway that drains the Sequatchie Valley, a large valley in the Cumberland Plateau in Tennessee. It empties into the Tennessee River downstream from Chattanooga near the Tennessee-Alabama state line.

Hydrography
The Sequatchie River originates from several springs at or near Devilstep Hollow Cave, including the spring, Head of the Sequatchie, which is protected as part of the Justin P. Wilson Cumberland Trail State Park. Dye traces establish the origin of their water as originating from Grassy Cove, the pastoral limestone sinkhole located to the north-east. The Sequatchie River follows the general trend of the Sequatchie Valley, flowing south-west for 182.12 mi.

The stream crosses into Bledsoe County near the head of the Sequatchie Valley. The Sequatchie Valley is traversed throughout much its length by U.S. Route 127. The first sizeable town on the Sequatchie is Pikeville, the county seat of Bledsoe. State Route 30, which descends Walden's Ridge into the Valley and then climbs the escarpment back onto the plateau, crosses here.

Crossing into Sequatchie County, the stream flows into Dunlap. Just north of Dunlap, US 127 turns southeastward, beginning the ascent onto Walden Ridge and eventually down into Chattanooga. A set of railroad tracks previously ran along the river from this point, testament to heavy underground coal extraction in years past. For almost the rest of its length the Sequatchie is paralleled by State Route 28. State Route 283 also runs along the base of the Walden's Ridge escarpment for several miles. The river then enters Marion County. The town of Whitwell is just a few miles into Marion County. Below Whitwell at the small community of Sequatchie (also known as Sequachee), the river receives the flow of the Little Sequatchie River, which descends from atop the Cumberland Plateau to the west. At Jasper, which is slightly west of the river, is a railroad junction. East of town is the crossing of U.S. Highway 41 by SR 28, and the bridge over the river. Shortly south of the Interstate 24 bridge is the mouth of the Sequatchie into the Guntersville Lake impoundment of the Tennessee River.

title: Sequatchie River


text:
List of speakers of the Ohio House of Representatives

The speaker of the Ohio House of Representatives is the presiding officer of the Ohio House of Representatives. The Speaker is third in line to the Office of the Governor

 * | (party affiliations for pre-1874)


text: User talk:128.135.96.197

title: User talk:128.135.96.197


text:
Gashapon

Gashapon (ガシャポン), also called gachapon (ガチャポン), is a trademark of Bandai. Among the variety of vending machine-dispensed capsule toys that originated in the 1960s, it became popular in Japan and elsewhere.

Gashapon is onomatopoeic from two sounds, gasha (or gacha) for the hand-cranking action of a toy-vending machine, and pon for the toy capsule landing in the collection tray. Gashapon is used for both the machines themselves and the toys obtained from them.

Popular capsule toy manufacturers include Tomy, which uses the trademark gacha (ガチャ) for their capsule machines, and Kaiyodo. In many countries and territories including Japan, China, the United States, the European Union (European Union trade mark) and the United Kingdom, Gashapon is a registered trademark of Bandai. The capsule toy model has been adapted digitally into numerous gacha video games, such as mobile phone games and massively multiplayer online games (MMOs).

Description
Gashapon machines are similar to the coin-operated toy vending machines seen outside grocery stores and other retailers in other countries. While American coin-operated vending toys are usually cheap, low-quality products sold for a few quarters (US$1 or less), Bandai's gashapon can cost anywhere from to  and are normally a higher-quality product, followed by other Japanese manufacturers. They are often constructed from high-grade PVC plastic, and contain more molding detail and intricately painted features. Many gashapon are considered collector's items, with rare ones fetching extremely high prices in secondhand markets.

Gashapon toys are often licensed from popular characters in Japanese manga, video games or anime, or from the American entertainment industry. These highly detailed toys have found a large following among all generations in Japan, and the trend is spreading elsewhere in the world, especially among adult collectors. It is not uncommon for sets marketed specifically for adults to feature risqué female figurines.

Virtually all gashapon are released in sets—each series will have a number of figures to collect. They are by nature a blind purchase; people insert coins and may hope to get a toy or figure they desire. Such an amusement element may become frustrating, as one risks obtaining the same item repeatedly.

Enthusiastic collectors will buy sets from gashapon stores in places such as Tokyo's Akihabara or Osaka's Nipponbashi (Den-Den Town). Depending on the store, the sets are usually cheaper than buying them randomly out of a machine.

Bandai has been selling Gashapon toys since at least 1977. , Bandai Namco has sold 3.711 billion Gashapon toys for ¥100–500 each, generating approximately between ¥– billion (US$– billion) in estimated sales revenue, since 1977.

Blind-boxes
In recent years, capsule toys has also come to refer to blind-box trading figures, which are essentially the same product sold randomly out of sealed packages instead of a machine. One brand that does blind boxes is Chinese toy brand Pop Mart, which does designer toys, is very popular with teenagers and young adults.

Bottle cap figures
Another variety of capsule toys is bottle cap figures. These small figures are mounted atop plastic bottle caps, as might be found on soda bottles. They are sold both in machine capsules and blind boxes. The caps are not functional as they lack screw threads to secure them to the mouth of the bottle.

Gacha mechanism in gacha games
Games—often freemium—largely based on a gacha mechanism of monetization are referred to as gacha games. Gacha mechanism, or gacha, is essentially a monetization model which the user pays with in-game currency to enter a draw in order to obtain the character or item they want. If a player does not obtain what they hoped for, there is the option of paying with their own money for more draws, and this is the main way to monetize the Gacha games. The gacha game model arose in the early 2010s, faring particularly well in Japan.

Gacha can be free to play. Rare or valuable gaming items often need to be obtained through special gacha purchased with real money. The games may feature different tiers of gacha pulls, which give different sets of rewards. Examples of gacha games include Genshin Impact, Fire Emblem Heroes, Puzzle & Dragons, and Dragon Collection.

Many free-to-play massively multiplayer online games (MMOs) and mobile games also use gacha mechanics, with randomly generated items of varying market values being acquired via microtransactions. In addition, paid console games have included gacha-style progression based on random items but with no in-app purchases, such as Work Time Fun.

The anime-oriented subculture surrounding the production of gacha games has also given birth to the term gacha pop, referring to J-pop songs in diverse genres, from those of pop act Yoasobi to rock musician Kenshi Yonezu, associated with anime soundtracks or aesthetics sought by a global audience.

Impact of gacha mechanism on players
Gacha mechanism has come under scrutiny for its resemblance to gambling. Similar to gambling, gacha manipulates the emotional state of the player, specifically the player’s sense of luck, satisfaction and insecurity, as well as the player’s financial stability and dopamine release to ultimately cause a gaming addiction and encourage continued game play. Problematic use of gacha have also indicated to high levels of gambler’s fallacy. Gambler’s fallacy is a luck-related erroneous belief that a certain event is less or more likely to occur, based on a previous series of events.

Winning high ranking virtual items in gacha is extremely rare and unpredictable. As a result, this can ultimately trigger the gambler’s fallacy in players. To minimize the relationship between gambling and the use of gacha, in 2016, the Computer Entertainment Supplier’s Association (CESA) passed a law stating that companies must disclose the probability of drawing items in paid gachas so consumers can understand their chances of winning. This law is now respected and followed by every Gacha game today.

Besides gambling, gacha games are also commonly associated with a social phenomenon called parasocial relationships. Parasocial relationships refer to a sense of attachment that develops between receivers and media characters. In terms of gacha games, Gacha players develop a parasocial relationship with in-game characters which players obtain through gacha mechanism. This parasocial relationship is primarily developed based on the character’s aesthetic and rich narrative element. Rentia and Karaseva’s study demonstrated how players are initially attracted to gacha games due to the games' aesthetic although moving forward, players grow to greatly value the narrative elements associated with the gacha characters.

When a new character is introduced for the first time in a game, many gacha games will release a quest that follows the character’s life events, including the character’s life, intentions and aspirations, giving the opportunity for players to get acquainted with the characters. In Genshin Impact for example, when players pull a character, they receive more information and backstory about that specific character. Players can also read information on what characters think about other characters and their relationships. It is at this stage in which some players develop an intense emotional connection and as a result, engage in a parasocial relationship with an in-game character. For many players, the charming anime-style design of gacha characters create a strong attraction, which in time evolves into a strong emotional connection, then a parasocial relationship with the character.

As a result of parasocial relationships with in-game characters, gacha players will personify the probability of drawing characters. Mackenzie and Lax’s study discovered how gacha communities traditionally referred to the successful acquisition of a desired character as the character ‘coming home.’ This reflects how, because of the strong emotional attachment they feel towards the character, gacha players will personify or give human life to character so much so the character develops a human capacity to acknowledge the player’s desire, and therefore returns home to where they belong.

title: Gashapon


text:
Nissan Stadium (Yokohama)

Nissan Stadium (日産スタジアム), a.k.a. the International Stadium Yokohama (横浜国際総合競技場), is a multi-purpose stadium in Yokohama, Kanagawa Prefecture, Japan, which opened in March 1998. It is the home stadium of Yokohama F. Marinos of the J1 League.

International Stadium Yokohama had the highest seating capacity of any stadium in Japan for 21 years, with a total of 75,000 seats, up until the New National Stadium in Tokyo was opened in November 2019. It hosted three group stage games during the 2002 FIFA World Cup, and the final game between Germany and Brazil was played there on 30 June 2002. The stadium was one of the football venues for the 2020 Summer Olympics. The stadium was a venue for the 2019 Rugby World Cup and eventually hosted the final of the tournament after the originally selected host, National Stadium was unable to be constructed in time.

On 28 August 2009, Nissan Motors announced that they would not renew the contract for the naming rights of the stadium, which expired on 28 February 2010. But negotiations continued with the city, and a new agreement for three more years was completed. On 28 February 2013, Yokohama City as the stadium's owner renewed the contract for 3 years from 1 March 2013 until 29 February 2016 in a deal worth 150 million yen a year. On 1 December 2015, Yokohama City renewed the contract for 5 years from 1 March 2016 until 28 February 2021 in another deal worth 150 million yen a year. On 26 February 2021, Yokohama City renewed the contract for another 5 years from 1 March 2021 to 28 February 2026 in a deal worth 600 million yen (120 million yen per year).

FIFA Club World Cup
International Stadium Yokohama has been hosting the FIFA Club World Cup since 2003, first as European/South American Intercontinental Cup and later the Club World Cup.

The first edition held in Yokohama was the match between Real Madrid and Olimpia, where Real were crowned champions. In 2005, the old Intercontinental Cup was replaced to the new World Championship involving football teams, the FIFA Club World Cup, with more teams and matches.

One of the venues, including the final, from 2005 to the 2008, from 2011 to the 2012 and from 2015 to the 2016 editions was the International Stadium Yokohama.

Music events
Some Japanese musicians have played at this stadium. "Arena seats" are often set up on the track and ground. In 1999, Japanese best-selling rock band B'z first used the stadium as a music events. Then, B'z used the stadium three times in 2002, 2008 and 2013. Heavy metal band X Japan performed two consecutive nights on 14–15 August 2010. Their former bass player Taiji joined them both nights, the first, and only, time since he left the group in 1992. Attendance for both concerts was estimated at 140,000. The Japanese girl group AKB48 was the first ever female act to hold their concert at the stadium on 8 June 2013 followed by Momoiro Clover Z on 4 August 2013. They also held their fifth annual Senbatsu (AKB48 32nd Single's Selected Members) Election at the stadium in that evening after concert. South Korean group TVXQ performed at the stadium on 17 and 18 August 2013, as part of their Time: Live Tour 2013. Attendance for both concerts was estimated at 150,000. Tohoshinki announced three shows at Nissan Stadium (Total 5), as a grand finale of the tour Begin Again, thus becoming the only foreign artists to perform at the venue twice, as well TVXQ! The only one in the world to performance three consecutive days at Nissan Stadium on 8, 9 and 10 June 2018, Attendance for three concerts was estimated at 225,000. Nogizaka46 held their group 10th debut anniversary concert on May 14–15, 2022.

Notable football matches
The stadium has hosted several international FIFA matches. Here is a list of the most important international and other matches held at the stadium.

 * 2001 FIFA Confederations Cup

 * 2002 FIFA World Cup

 * Intercontinental Cup

 * 2005 FIFA Club World Championship

 * 2006 FIFA Club World Cup

 * 2007 FIFA Club World Cup

 * 2008 FIFA Club World Cup

 * 2011 FIFA Club World Cup

 * 2012 FIFA Club World Cup

A minute's silence was held before the match to commemorate Dutch linesman Richard Nieuwenhuizen, who had died following a violent incident at a youth competition four days before the match.

 * 2015 FIFA Club World Cup

 * 2016 FIFA Club World Cup

 * Kirin Cup/Kirin Challenge Cup

 * 2019 J.League World Challenge

 * 2019 EuroJapan Cup

Football at the 2020 Summer Olympics

 * Men's tournament

 * Women's tournament

International rugby matches
Notes:
 * Asaeli Ai Valu, Kazuki Himeno, Fetuani Lautaimi, Sione Teaupa and Wimpie van der Walt (all Japan) and Matt Philip (Australia) made their international debuts.
 * Ben McCalman (Australia) earned his 50th test cap.

Notes:
 * Sonny Bill Williams (New Zealand) earned his 50th test cap.
 * Sekope Kepu (Australia) became the ninth Australian to earn his 100th test cap and the first in his position for his country.

title: Nissan Stadium (Yokohama)


text:
Dual Independent Map Encoding

Dual Independent Map Encoding (DIME) is an encoding scheme developed by the US Bureau of the Census for efficiently storing geographical data. The committee behind the case study that eventually resulted in DIME was established in 1965, although the term DIME itself was first coined by George Farnsworth in August 1967. The file format developed for storing the DIME-encoded data was known as Geographic Base Files (GBF). The Census Bureau replaced the data format with Topologically Integrated Geographic Encoding and Referencing (TIGER) in 1990.

title: Dual Independent Map Encoding


text:
Wikipedia:Articles for deletion/Hueon

Just coming to post this. This is a dictdef of a foreign language slang word. Delete. RickK 20:20, Aug 10, 2004 (UTC)

title: Wikipedia:Articles for deletion/Hueon


text:
Richard Bennett

Richard Bennet(t) may refer to:

Academia

 * Richard Bennett (historian) (1860–1937), Welsh Calvinistic Methodist historian whose addresses were published in Cyfrol Goffa Richard Bennett (1940)
 * Richard E. Bennett (born 1946), religion professor

Entertainment

 * Rick Bennett (voice actor) (died 2019), actor and voice actor known for voicing Juggernaut and other movies
 * Richard Bennett (actor) (1870–1944), film star and father of actresses Constance Bennett and Joan Bennett
 * Richard Bennett Lamas (born 1968), Uruguayan former comic book artist

Music

 * Richard Bennett (guitarist) (born 1951), Nashville based musician and record producer
 * Richard Rodney Bennett (1936–2012), British composer

Politics

 * Richard Bennett (governor) (1609–1675), colonial governor of Virginia
 * Richard Bennet (MP for Wycombe) (14th cent), Member of Parliament for Wycombe
 * Richard A. Bennett (born 1963), politician from Maine
 * R. B. Bennett (1870–1947), prime minister of Canada
 * Richard D. Bennett (born 1947), U.S. federal judge
 * Richard Bennett (Mississippi politician) (born 1957), member of the Mississippi House of Representatives
 * Richard Henry Alexander Bennet (senior) (1743–1814), British landowner and MP for Newport
 * Richard Henry Alexander Bennet (junior) (1771?–1818), Royal Navy captain; MP for Launceston and Enniskillen

Sports

 * Richard Bennett (Australian cricketer) (born 1965), Australian cricketer
 * Richard Bennett (English cricketer) (1872–1953), English cricketer
 * Richard Bennett (New Zealand cricketer) (born 1954), New Zealand cricketer
 * Richard Bennett (sailor) (1932–2011), Trinidad and Tobago sailor
 * Dick Bennett (born 1943), American basketball coach
 * Rick Bennett (born 1967), American retired ice hockey left winger
 * Richie Bennett (born 1991), English footballer

title: Richard Bennett


text:
Talk:GATT

This was originally a redirect, then a disambiguation page after someone added a link to graphics address translation table. To me, that is a fairly obscure term and a Google search on GATT refers primarily to General Agreement on Tariffs and Trade. Therefore, I have restored the original redirect and created GATT (disambiguation) to include the second meaning. RedWolf 20:22, Aug 10, 2004 (UTC)

But it also refers to a Bluetooth Generic ATTribute profile, and I would have expected to see that on a disambiguation page, e.g. https://www.bluetooth.com/specifications/gatt/generic-attributes-overview Dumbledad (talk) —Preceding undated comment added 10:16, 7 March 2018 (UTC)

title: Talk:GATT


text:
File:LOZAnimatedTitleScreen.jpg

Fair use rationale
Rationale for the fair use of this image in the article The Super Mario Bros. Super Show!

 * 1) DIC Entertainment has not released any screenshots to the public domain.
 * 2) The image is used to demonstrate the show's distinctive graphical style.
 * 3) The image is being used in an informative way and should not detract from the show.
 * 4) The image does not limit DIC Entertainment's ability to sell any products related to the show.
 * 5) The Legend of Zelda has been released for public purposes, and therefore, the screenshot is intended for wide distribution.

title: File:LOZAnimatedTitleScreen.jpg