text:
Talk:Toyota 4Runner

about a proposed edit to the Toyota 4Runner article
I have some information regarding Toyota SUVs and trucks built in Japan and maybe other parts of Asia (possibly Europe as well but at this time I do not think so). I posted it as an update on the Toyota Land Cruiser article as well as other Toyota articles. I probably rushed to fast and I received feedback from some users regarding this. I probably should have looked for solid references (as was advised in the feedback). I do believe that at least some of the main points in my edit are fact and I do admit that some of it contains future speculation as well.

I invite all interested users to debate my proposed edit on these discussion pages to determine what parts of my edit (if any) should be posted on the official article. The information that is in my proposed post are things that potential customers of these products deserve to know.

Here is a draft of my proposed edit (that was posted on the Land Cruiser article as well as some other articles relating to Toyota SUVs and Trucks and then removed pending online debate):

--

Toyota SUV’s and trucks (built in Japan and maybe other parts of Asia as well) including the Land Cruiser and 4Runner as well as others are used by Osama Bin Laden’s illegal Al Qaeda terrorist army and their Taliban partners. In the United States this is becoming controversial because Americans who buy these vehicles can be seen as extremely unpatriotic and honoring the enemy. As a result, these products might get vandalized in many different ways including spray paint, scratching, damaging lights, windows, etc. This will probably cause insurance premiums to increase in significant ways making these vehicles much more expensive to own and drive. Passions will most likely increase later in 2006 as the 5th anniversary of the 9/11 attacks approaches. There are also 2 movies about 9/11 that are planned for release in theaters in 2006. After this time the possibility of these vehicles being vandalized might increase (especially ones built after the 2006 model year) as their American owners might be viewed as being extremely unpatriotic and honoring the enemy of America and showing absolutely no respect for America. If this results in big insurance rate increases, the owners of these vehicles will be spending a lot more money to own and drive them.

(End of proposed draft edit)

As mentioned in this article I have information regarding these vehicles being used by Al-Qaeda and the Taliban on the battlefield in the same way that the Jeep was used by America and its allies against Nazi Germany and the Japanese Empire in World War 2. I have watched several news reports on news networks such as CNN, BBC, CBS, NBC, as well as others regarding Al-Qaeda and I have spotted these vehicles on these news reports many times (especially as the war on terror was first starting) including the Toyota Land Cruiser. Land Cruisers are easy to recognize. And I also saw what appear to be Toyota markings on many of these vehicles. I believe that this is something that people (especially potential customers for these vehicles) should know. I invite all interested users to join this debate and share any information you all might have. — Preceding unsigned comment added by Wlossantos2004 (talk • contribs) 21:30, 6 April 2006 (UTC)

How relevant is this?
The use of a vehicle by any particular user or groups of users, and scaremongering of this nature are not particularly pertinent to a page detailing the history of the vehicle.

Additionally to single out any single group is of no significance if it is not looked at in context. Many other groups in such regions also use these vehicles, the UN itself for one, and countless other individuals unaffiliated to any organizations who simply live and work in conditions which make these vehicles useful and desirable. — Preceding unsigned comment added by Morr (talk • contribs) 20:04, 12 April 2006 (UTC)

Merge 4Runner and Surf
The Toyota 4Runner and Toyota Hilux Surf are the same vehicle with different names for different markets. Both articles cover similar information. If there is no objection over the next week, I can merge them into a single article. Stepho-wrs (talk) 00:18, 25 July 2009 (UTC)

 * Support: Go for it. OSX (talk • contributions) 07:21, 27 July 2009 (UTC)

 * Comment: Outside of Japan which markets exactly are the Hilux Surf currently being sold? 69.65.224.246 (talk) 20:20, 1 August 2009 (UTC)

 * Comment: The back doors are different - Surfs have a split tailgate whilst 4Runners don't. —Preceding unsigned comment added by 62.6.250.109 (talk) 10:29, 18 August 2009 (UTC)

 * That's not exactly a huge difference worthy of keeping the articles split. Stepho-wrs (talk) 11:09, 18 August 2009 (UTC)

 * Support: Merge them but the titles need to reference both as there are some markets where people definitely know the car as a 4runner and some as the Hilux Surf. Have a note for each generation of the model that explains differences —Preceding unsigned comment added by 216.239.45.4 (talk) 22:48, 25 August 2009 (UTC)

 * Support: I say that it should. It has barely any difference, and Toyota Motor Corp. states them as both the same. Lemonlad7 (talk) 03:03, 6 September 2009 (UTC)

 * Support: Definitely merge. As has been said before, it's essentially just different names for different markets, with a few minor differences. Paradox  society  (review) 17:54, 8 September 2009 (UTC)

 * Oppose: I'd have to say no. Infinitguru (talk) 05:01, 23 September 2009 (UTC)

 * Can you give a reason why you don't want them merged? Stepho-wrs (talk) 08:14, 23 September 2009 (UTC)

 * Oppose: I see no reason to merge them. They have been marketed differently and at times have had different technical and trim specifications. Morr (talk) 17:24, 19 October 2009 (UTC)

 * Oppose: I also see how this will not work out accordingly, as the Hilux name was not used in the US apart from the Toyota Pickup, Tacoma, and 4Runner. Keep separate. Ryou Hashimoto (talk) 18:09, 26 June 2010 (UTC)

 * Support: If the articles are merged, the 4Runner name needs to be used over the Hilux Surf. In English speaking markets, the car is much more often referred to as a 4Runner.  In the world, the most sales of the vehicle happen in English speaking markets where, again, the vehicle is referred to as a 4Runner.  Keeping both seems rather redundant.  A section or sections can be made to cover the Hilux Surf and the difference between the two.  Ol Yeller  '''Talktome 22:39, 2 July 2010 (UTC)

 * Support: as 4Runner, as this name is used in almost every single export market. Whatever differences there are, are no deeper than for any other model with different nameplates in JDM and export.  ⊂| Mr.choppers |⊃   (talk) 19:47, 6 December 2010 (UTC)

 * Support: I'll have to agree with OlYeller. PS I'm actually known as Icanhasaccount but I'm not logged in right now.  Too complicated to explain. 216.137.223.114 (talk) 22:58, 14 November 2010 (UTC)

 * Strongly Oppose: The cars doesn't even look the same!! --123.192.44.240 (talk) 01:53, 1 March 2011 (UTC)

 * Oppose!!! The Toyota 4Runner did start out as a Hilux Surf pick up with a rear seat and roof of fiberglass but it quickly evolved into the 4Runner, not the Toyota Hilux Surf as the 4Runner is called in Japan — Moebiusuibeom-en (talk) 20:22, 7 March 2011 (UTC)

 * 'the Toyota Hilux Surf as the 4Runner is called in Japan': isn't that saying they are the same vehicle.  Stepho  talk 03:16, 6 June 2011 (UTC)

 * Strongly Oppose: I've been trying to get my hands on a Hilux/Surf for 8 years now because they are different vehicles. You just need to look at the Hilux in South America.  It doesn't share the Tacoma Platform which is shared with the 4Runner.  They are sold all over the world except North America.  There is a petition to bring them to North America, It has been sent to Jim Lentz, the President of Toyota Motor Co. USA.  You can search for it with the keywords "Toyota Diesel Petition"  — Preceding unsigned comment added by Wikijay77 (talk • contribs) 18:42, 6 April 2011 (UTC)

 * Do you mean www . petitiononline . com / TOYD4D / (without spaces) ? It only asks for diesel engines, not the Surf in particular. Toyota often has the same basic car but with different trim and engines for different markets. Toyota also often uses markets the same basic car under different names for different markets (look at the Echo name for recent madness). If the only differences are the engine and name then almost all Toyota articles would be fragmented beyond belief. But I'm willing to learn - what are the significant differences of the recent models ?  Stepho  talk 03:16, 6 June 2011 (UTC)

 * Oppose: I don't think it would be a good idea to merge a present car with an out-of-production car. 161.130.178.7 (talk) 16:56, 5 June 2011 (UTC)

 * For the earlier generations they were essentially the same vehicle with different engine and trim choices. It seems that only the later generations differed (although my knowledge of the later models is fuzzy). Wikipedia covers all generations, so a present/out-of-production distinction is irrelevant to an article that covers the entire history of a vehicle. PS: If we merge then the name would be 'Toyota 4Runner' to follow the WP:Automobiles policy of using the most common English speaking market name and differences of the Japanese market Surf would be called out. The Toyota Camry article did similar to cover the Camry/Vista/Scepter names used in Japan.  Stepho  talk 03:16, 6 June 2011 (UTC)

 * They are on different platforms. The Hilux Surf being an Off-Road, and the 4Runner being a pickup/mid size SUV. 161.130.178.7 (talk) 04:04, 9 June 2011 (UTC)

 * I assume you are talking about the recent generations. The earlier generations of the Surf and 4Runner were built on the same platform.  Stepho  talk 04:16, 9 June 2011 (UTC)

 * Sorry, I meant body style. 161.130.178.7 (talk) 21:54, 9 June 2011 (UTC)

 * And if you did it with the Vista and Scepter, then what happened to the Aurion? There are only two paragraphs on the Camry page, period. 161.130.178.7 (talk) 20:04, 3 July 2011 (UTC)

 * You should have seen how confusing the narrow/wide body Camry/Vista/Scepter articles were before they were merged. Now it is easier to understand a complex family of cars. But yes, the Aurion should be in there too. Feel free to mention on their talk page.  Stepho  talk 06:05, 5 July 2011 (UTC)

 * Oppose: IMO both articles are to big to merge. I think the 4Runner article could be split up a bit possibly. Starfleet Academy "Live long and prosper." 02:49, 13 October 2011 (UTC)

 * Since both articles are covering the same information, I don't think it will grow much bigger - maybe 10%, certainly no more than 20%. Remember that they are essentially the same vehicle (at least in the early generations) with just a few typical market differentiations (eg trim and engine choice), similar to what Toyota does with all of its world cars like the Corolla, Camry and Land Cruiser.  Stepho  talk 03:49, 13 October 2011 (UTC)

 * Ok. I guess I should read the articles properly. You are right. The history part is the same isn't it. Well with that in mind, I will re-read the articles and will change my vote if need be. :) Starfleet Academy "Live long and prosper." 05:03, 13 October 2011 (UTC)

 * Support: I have changed my mind, with help from Stepho. I wasn't thinking clearly. And so what if one has to scroll down a page further, I mean it isn't like having to go to another page for that little bit of info that isn't on the main article. (I'm having ISP problems, loading another page can be a nightmare.) Starfleet Academy "Live long and prosper." 05:31, 13 October 2011 (UTC)
 * Or we could make a section like this?:

Hilux Surf
Info blerb...

 * By the way, Hilux Surf is a red-link. I'm putting a redirect since this could (has taken) take a while. :) Starfleet Academy "Live long and prosper." 05:50, 13 October 2011 (UTC)

 * Comment: This really ought to be merged...  Mr.choppers |   ✎  06:02, 23 June 2012 (UTC)

 * Support merge of common content, per WP:CFORK. If later models reused existing names but were substantially different then perhaps we could disambiguate according to year. I think that someone who already has a clear understanding of the history of these models would probably be best placed to go ahead and do so. This has been hanging around for too long! -- Trevj (talk) 14:19, 17 October 2012 (UTC)

Merger proposal (2014)
I propose that Toyota Hilux Surf be merged into Toyota 4Runner. I think that the content in the Hilux Surf article can easily be explained in the context of 4Runner, and the 4Runner article is of a reasonable size that the merging of Hilux Surf will not cause any problems as far as article size or undue weight is concerned.

Hilux Surf is simply the Japanese marketing name for what is sold internationally as the 4Runner. There are no material differences between these cars. OSX (talk • contributions) 03:20, 30 May 2014 (UTC)

 * Support — as nominator. OSX (talk • contributions) 03:20, 30 May 2014 (UTC)

 * Support — they are the same vehicle with typical tweaks (engine and trim) for each market.  Stepho  talk 07:04, 30 May 2014 (UTC)

The 4Runner page has already had a lot of detail added to it regarding the differences between the 2 vehicles which only serves to clutter and confuse the 4Runner page, adding more would further decrease its value and readability. If any changes need to be made, it is the removal of extraneous Surf detail from the 4Runner page to improve its quality. The differences are also significant enough that any user wishing to research the Hilux Surf would (if the pages were merged) have to wade through a vast amount of irrelevant detail specific only to the 4Runner version. Any merging of these pages can only result in a diminished page quality and readability for those wishing to view details of either vehicle. Morr (talk) 21:33, 1 June 2014 (UTC)
 * Object - this has been discussed before. I see no compelling reason to merge the two pages. Both vehicles have been marketed independently with at times greatly different engine, drive-train and trim specifications. The view of the vehicle (4Runner) from a US perspective is different to the perspective of those wishing to see information specifically regarding the Surf, this is particularly the case when determining its relationship to other vehicles in its class and to other models in Toyota's 4WD offerings.

 * Today, I went through Toyota Hilux Surf only to find 90 percent of the information was already at 4Runner. Who ever created these articles basically just copied and pasted from one to the other. I have moved the last of it over, and it barely changes the size of this article. The biggest difference is the addition of the Toyota Trekker information, which I removed from the Surf page to here as the Trekker was sold in the US, and thus is 4Runner-based. The rest of the changes were confined to the addition of the odd sentence or paragraph here and there. All that is required to complete this merger is to create the redirect. OSX (talk • contributions) 06:20, 2 June 2014 (UTC)

 * Support - there are no differences above and beyond the usual market specific tidbits, such as more diesels abroad and more automatics and bigger gasoline engines stateside. There are no real differences between these two badgings.  Mr.choppers |   ✎  03:02, 2 June 2014 (UTC)

 *  Strongly Object - (This is the first time I've voted in one of these things, please accept my apologies if I'm sticking my nose where it doesn't belong?) This proposal has already been roundly defeated before, and I don't see anybody raising any original reasoning to overturn that decision.  The Surf and 4Runner shared an early body style and that's it.  Drivetrains, suspensions, and option packages were different between the two depending on country of origin, and by '95 they were completely different (the Surf became Prado based, while the 3rd gen 4Runner shared a platform with the Tacoma).  Any attempt to merge the two pages will result in confusing and misleading information for individuals looking to research one of the two trucks and not the other.   I do like the addition of the Trekker info though, FWIW.  Rapier42 (talk) 19:25, 3 June 2014 (UTC)

 * Firstly, it wasn't "roundly defeated before", as there were more supporting votes than opposition—just saying. Drivetrains and option packages were different between the two depending on country of origin, just like every other Toyota! 4Runners in other markets offered the same diesel engines that Japan received. By 1995, the trucks were still exactly the same. Both Japanese and US models shared the same platform, the same body panels, pretty much everything except Japanese models received a few extra engine options and had different badges. Like it or not, the two pages are already merged—Toyota Hilux Surf contains no information already not at Toyota 4Runner. OSX (talk • contributions) 22:42, 3 June 2014 (UTC)

 * Rapier42, where are you getting your information? The Surf and the 4Runner both began moving away from their Hilux origins and onto the Prado chassis with the 1995 redesign. The 3rd gen 4Runner/Hilux Surf share everything including the chassis code (N180), while the Prado of the same era is the J90: I would suggest you reconsider your opinion.  Mr.choppers |   ✎  23:52, 3 June 2014 (UTC)

 * My bad, I didn't think the 4Runner moved to the 120 platform until the 4th gen. It doesn't affect the thrust of my argument though, which is that the 4Runner and Surf are different enough that merging the two topics will result in an article full of qualifications regarding which of the 4Runner or Surf is being talked about, OR an article full of misleading and contradictory information.  The fact that the Surf article is basically a c&p of the 4Runner article is not an argument for merger of the articles, it's an argument for somebody who knows the Surf to go edit that article properly.
 * If the 4Runner and Surf articles should be merged because of some mechanical similarities, then it would make sense to merge the resultant article with a merged Hilux/minitruck article, because after all the early 4Runner/Surf was just a Hilux with second row seating, right? I hope you'll agree that's a silly argument - by extension, I feel the argument to merge 4Runner and Surf is equally lacking. Rapier42 (talk) 07:48, 4 June 2014 (UTC)

 *  Strongly Support - They are effectively the same model with very subtle differences, e.g. badges, dashboard layout and other accessories. Please check this out for reference.--SiuMai (talk) 01:57, 4 June 2014 (UTC)

poorly written page
Even at first glance it is clear the page (Toyota 4runner) contains various spelling mistakes, missing links and is generally poorly written. I myself do not usally create pages so I'm not an expert but it is very clear the page was written by someone who doesn't know what they are doing. Ive corrected a few mistakes but will leave the rest for someone else. yesilikecars (talk) 02:59., 08 October 2012 (UTC)

Navigation system complaint
The following has been added a few times by what appears to be unhappy 4Runner owners as anon IP.

 * Although the fifth generation 4Runner has had numerous safety improvements, there is a large percentage of the U.S. customer base that is very disappointed in the optional navigation system. This vehicle option (at a cost of $2000+) has a larger 7" touch screen and integrated navigation system, but there have been numerous complaints made to Toyota due to intrusive safety programming changes. This intrusive software actually disables most functionality when the vehicle is traveling over 5 MPH. All features related to finding a destination are disabled, phone functionality is disabled, most radio and audio functionality is also disabled.

 * All attempts to rectify this with Toyota Motor Company and the OEM Denso Electronics have been unsuccessful. Neither company will respond to customers complaining about this unnecessary and intrusive change, nor have they provided any options to customers who wish to disable the feature and allow use of the system while driving their vehicles. It is unclear why Toyota has made the decision to remain silent on this issue, and refuses to respond to complaints. It is also unclear why Toyota has imposed these unwarranted restrictions in the first place, considering the fact that there is no legal obligation for them to do so.

I have removed it each time because it is more about a personal complaint with the company rather than a fact that we can verify. If these editors wish to keep it then they need to provide a reliable reference. If the problem is as big as they say it is then surely one of the magazines or at least some newspapers will have a story on it.  Stepho  talk 05:26, 14 October 2012 (UTC)

 * I agree with Stepho in keeping this out until it can be sourced. Having had to drive a Toyota Highlander a lot (with the same nav system) I also agree with Anon that this "safety feature" is INCREDIBLY annoying, to the point where I would never buy a vehicle equipped with it. However, I am not a trustworty source.  Mr.choppers |   ✎  15:50, 14 October 2012 (UTC)

 * The unhappy anon IP has added his complaint yet again. I've reverted it twice today, so I'll need help to avoid running foul of the 3 revert rule.  Stepho  talk 04:51, 20 December 2012 (UTC)

 * It might be time to report this particular user.  Mr.choppers |   ✎  09:50, 20 December 2012 (UTC)

 * I don't think he is vindictive. He just sounds frustrated that Toyota won't deal with his problem. Unfortunately WP is not the venue for discussing his problem - unless it is shown to be notable enough by being reported in the mainstream media. Getting him blocked will just turn him into another believer in the WP cabal.  Stepho  talk 15:22, 20 December 2012 (UTC)

Change usage of production years in section headings to model years...?
It appears that many/most vehicle pages on here (see Dodge Durango, for one) utilize the official model years to subdivide the generations of vehicles. That approach makes sense to me because any other resource for researching vehicles (fueleconomy.gov, autotrader.com, etc.) all use model year as well. Is there any reason why this article uses production years instead?

(I ask because I happen to be researching 4Runners myself right now, and that particular aspect of this article threw me off.) Antessima (talk) 18:08, 29 October 2013 (UTC)

 * From your comment that most vehicle articles use model years, I'm guessing that you are an American looking at mostly American vehicles. The problem is that the system of naming model years such that the 2012 model goes from mid 2011 to mid 2012 is only used in America and markets that are closely tied to America. The rest of the world doesn't understand the US model year system and thinks you've been smoking some bad weed. To make it worse, when an article mentions a 2012 facelift, an American will intuitively know that this happened in approximately Sept/Oct 2011 while a non American will think it happened in mid 2012 - that's nearly a whole year difference. It also encourages Americans to change "2011" to "2012" and non-Americans to change it back to "2011" in an endless edit war.

 * The convention used in most articles is to use internationally understood calendar years. All section titles, production dates, sales dates, etc are done in calendar years. However, because Americans only use and understand model years, we allow articles about vehicles sold predominantly in America to use model years in their section headings - the rest of the world mostly ignores these articles in the same way that Americans ignore articles about Czechoslovakian vehicles. The complex bit comes for vehicles that are well known in both American and non-American markets. The convention we have chosen is to use calendar years for most parts and to occasionally use phrases like "In 2011, for the 2012 model year, ...". If there is any doubt in a table then we add the words "calendar years" in the table heading.

 * The 4Runner is sold in multiple markets outside America, so it should use internationally understood calendar dates in it's section headings instead of a US specific dating system.  Stepho  talk 04:08, 30 October 2013 (UTC)

 * That makes sense. Yes, our auto industry takes many liberties when it comes to advertising. :) Thank you for the explanation. Antessima (talk) 18:25, 31 October 2013 (UTC)

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Image for the Toyota Trekker
In the section of the Toyota Trekker, predecessor to the Toyota 4Runner, I would like to add an image. I found the image off Google and was going to add it, but became worried of issues related to copyright and if I would catch trouble. The site it was taken from is: "http://www.toyotaoffroad.com/Articles/Toyota/Trekker/Trekker.htm" The image link is: http://www.toyotaoffroad.com/Articles/Toyota/Trekker/Images/rdunntrekker4.jpg I downloaded it, but have no clue how to add it or if its even OK to add it :/ I intend to cause no issue and would like some advice from expert Wikipedians, Ty :) Ivan Zarco (talk) 11:52, 9 January 2017 (UTC)Ivan Zarco

 * See WP:IUP for details of how to add images to Wikipedia. Unfortunately, since you don't own that image, you can't add it to WP (copyright violation). However, you might be able to convince the owner of the image to allow you permission.  Stepho  talk 13:56, 9 January 2017 (UTC)

Carsalesbase.com
There's a discussion of the source carsalesbase.com at Reliable sources/Noticeboard. —Dennis Bratland (talk) 00:37, 16 March 2017 (UTC)
 * I've read that discussion and tend to agree. I have my own database that I've developed to track U.S. Sales that I can provide to replace the Car Sales Base one. TurboManiacal (talk) 17:18, 3 February 2020 (UTC)

4Runner Sales Figures (1984-Present)
Up until this morning I had been exhaustively searching for sales figures for the missing years - 1984 - 1993. I e-mailed Toyota Corporate and traded emails with someone from Public Affairs who quickly provided me an export from their Motor Intelligence database. I have updated the sales numbers appropriately. What is missing is the citation (if needed) - might need help formatting that.

Secondly - now the US Sales Chart is rather long and unwieldy. I have my own excel file that I maintain - I might try to recreate that to insert here. TurboManiacal (talk) 18:07, 20 February 2020 (UTC)

Something Like this? TurboManiacal (talk) 18:34, 20 February 2020 (UTC)

...or this? TurboManiacal (talk) 18:47, 20 February 2020 (UTC)

 * Thank you that you are trying to find confirmation for all the US sales figures.

 * However, any reference you use must be publicly available data. Private emails cannot be confirmed by other people and are therefore unusable as WP references. If you can convince Nissan USA to put that data on their web site then it becomes useful.

 * We definitely do not want monthly data. That just makes the table huge.

 * The 4Runner is also sold in Japan and Australia, so the table must allow space for them. The current format is long and skinny but not particularly bad. I propose that we don't change its format.  Stepho  talk 21:49, 20 February 2020 (UTC)

 * I was pondering this as well as a third option. The US / Canada numbers are available separately so it could look like:

 * The other option for condensing numbers is to just cut out the top of the table and use the bottom portion. All are easily done and maintained. TurboManiacal (talk) 22:56, 20 February 2020 (UTC)

 * Yes, Canadian sales figures would be welcome.

 * I would be very reluctant to drop the historical data. See WP:RECENTISM. Tables have a collapse feature. The single big table could be cut into several smaller tables by generation or decade(s) or whatever. Each table can be collapsed to just its heading by default (perhaps the last expanded by default).

 * I like the second table that you created. 23:37, 20 February 2020 (UTC)

 * We can drop the multiple use of " - Sales" in each column.  Stepho  talk 23:12, 20 February 2020 (UTC)

6th generation
Its been 15 YEARS since the 5th generation released! Now we have a 6th generation at last! 172.103.254.229 (talk) 00:14, 9 April 2024 (UTC)

 * Excellent! Please feel free to update the details at Toyota_4Runner, supported by reliable references of course.  Stepho  talk 03:33, 9 April 2024 (UTC)
 * Damn, I cant do it cuz im a 11 year old first of all and I have this filter my dad uses so can someone else do it? I cant wait to see the new model! 172.103.254.229 (talk) 14:30, 9 April 2024 (UTC)
 * Oh and by the way, I have an account. Tech and Car Savvy (talk) 14:36, 9 April 2024 (UTC)

Picture
Can anyone add the picture of the new 4Runner Tech and Car Savvy (talk) 15:34, 9 April 2024 (UTC)

 * It's already added now and you can go check it out now if you'd like Carsandotherthings (talk) 22:50, 3 July 2024 (UTC)

Add a picture to the Toyota 4runner pls
https://www.motor1.com/news/715526/2025-toyota-4runner-horsepower-specs-details/ take a screenshot of the car, upload it on Wikimedia commons and put it on the 6th gen if you can 50.194.156.161 (talk) 18:45, 6 June 2024 (UTC)

 * That would be a violation of copyright. See WP:COPYVIO.  Stepho  talk 01:33, 7 June 2024 (UTC)

title: Talk:Toyota 4Runner


text:
Samuel Eto'o

Samuel Eto'o Fils (born 10 March 1981) is a Cameroonian football administrator and former player who is the current president of the Cameroonian Football Federation. He won the African Player of the Year a record four times: in 2003, 2004, 2005, and 2010.

A precocious talent, Eto'o moved to Real Madrid as a 16 year old. Due to competition in his position with more experienced players, he had several loan spells, before signing for Mallorca in 2000 where he scored 70 goals, a club record. His impressive form saw him join Barcelona in 2004 where he scored 130 goals in five seasons and also became the record holder for the most appearances by an African player in La Liga. Winning La Liga three times, he was a key member of the Barcelona attack, alongside Ronaldinho, that won the 2006 UEFA Champions League Final, with Eto'o scoring in the final, and was part of a front three of Lionel Messi and Thierry Henry that won the 2009 UEFA Champions League Final, with Eto'o again scoring in the final. He is the second player in history to score in two UEFA Champions League finals. At Barcelona, Eto'o came in third for the FIFA World Player of the Year in 2005 and was twice named in the FIFA FIFPro World XI, in 2005 and 2006.

He signed with Inter Milan for the 2009–10 season, where he became the first player to win two European continental trebles following his back-to-back achievements with Barcelona and Inter. He is the fourth player in Champions League history, after Marcel Desailly, Paulo Sousa, and Gerard Piqué, to have won the trophy two years in a row with different teams. After brief spells with Anzhi Makhachkala, Chelsea, Everton, and Sampdoria, Eto'o found prolific form again in the Süper Lig with Antalyaspor having scored 44 goals in 76 league games. In 2015, he received the Golden Foot Award.

As a member of the Cameroon national team, Eto'o was a part of the squad that won the Gold Medal at the 2000 Olympics. He also won the Africa Cup of Nations in 2000 and 2002. Eto'o has participated in four World Cups and six Africa Cup of Nations. He is the all-time leading scorer in the history of the Africa Cup of Nations, with 18 goals, and is Cameroon's all-time leading scorer and third most capped player, with 56 goals in 118 caps. Eto'o announced his retirement from international football in August 2014.

Real Madrid
Having trained at the Kadji Sports Academy in Cameroon, Eto'o joined Real Madrid's youth academy in 1997, but he could only train with Real Madrid B, as he was still a minor. Real Madrid B were relegated to the third tier, Segunda División B, where non-EU players are not allowed, and as a result, he was loaned to second division Leganés for the 1997–98 season. After making 30 appearances for the club and only scoring four goals, he returned to Madrid following the end of the 1998–99 season. In January 1999, he was loaned out to Espanyol, but made only one appearance for the club, against Real Valladolid in Copa del Rey.

Mallorca
The next season, in the winter transfer window, he transferred to La Liga team Mallorca on loan, where he scored six goals in 19 games. At the end of the season, Eto'o left Real Madrid, signing a permanent deal with Mallorca for a club record £4.4 million fee. In his second season, he scored 11 goals and began to garner attention throughout the league. Mallorca President Mateo Alemany said of his style of play, "I doubt if there is any other player in the world who would please the fans more at this moment." Eto'o himself commented on his rise to stardom, "I like it here in Mallorca; I have always been well looked after, the fans appreciate me and I also have a contract that runs until 2007." He returned the fans' appreciation when he donated €30,000 in meals to travelling Mallorca supporters who made the journey to the Copa del Rey final against Recreativo de Huelva in 2003. Mallorca won the match 3–0, with Eto'o scoring two late goals to seal the victory. Eto'o also scored in two consecutive away wins against his former club Real Madrid: the first, a 1-5 thrashing, the only home loss of the Madrilenian club who went to win the 2002-03 La Liga.; the second ended with a 2-3 result that denied a back-to-back La Liga win for Real.

2004–07: Transfer, Pichichi Trophy and first Champions League title
Eto'o departed Mallorca as the club's all-time leading domestic league scorer (54 goals) when he signed for Barcelona in the summer of 2004 for a transfer fee of €24 million, after lengthy, three-way negotiations with Mallorca and Madrid. Initially, Real Madrid President Florentino Pérez wanted to buy back the full transfer rights and loan him out again, but eventually the Barcelona deal proved lucrative enough to warrant a sale. Additionally, the team already had its full quota of three non-EU players.

Eto'o made his Barcelona debut in the season opener at Racing de Santander on 29 August 2004. After Barcelona won the 2004–05 La Liga title, the team organized a festive party in the Camp Nou, during which Eto'o harangued the fans chanting, "Madrid, cabrón, saluda al campeón" (English for, "Madrid, bastards, salute the champions"). The Royal Spanish Football Federation fined Eto'o €12,000 for his comments, for which he later apologized. He expressed regret and asked for forgiveness from Real Madrid, his first professional team. The head of the Real Madrid fan club federation remained unimpressed, however, stating, "This character is a fantastic player, but he leaves a lot to be desired as a person." He signed an improved contract with Barcelona in June 2005.

After missing out on the previous year's Pichichi trophy, which is given to the top scorer in La Liga, Eto'o edged out Valencia striker David Villa for the award during the final matchday on 20 May 2006 when he scored his 26th goal of the season against Athletic Bilbao. Eto'o was very gracious to teammates after the game, saying, "It has been a team effort although only one person gets the award. We've worked hard all season and have got our just rewards."

Eto'o also contributed six goals during Barcelona's run to the 2005–06 Champions League title. In the final, Arsenal goalkeeper Jens Lehmann was sent off early on for bringing down Eto'o just outside the penalty area, but the Catalans struggled to capitalize on their one-man advantage until Eto'o scored the game-tying goal in the second half. Barcelona went on to win the match 2–1, and Eto'o was awarded with the UEFA Best Forward of the Year award for his accomplishments in the European campaign.

Eto'o also won an historic third consecutive African Player of the Year award that season. He said in his acceptance speech, "Above all, I dedicate this to all the children of Africa." He was also selected to his second straight FIFPro World XI and finished third in the running for the FIFA World Player of the Year, making him only the second African footballer ever, after the Liberian star George Weah, to be voted into the top three.

The season started badly for Eto'o, as he ruptured the meniscus in his right knee during Barcelona's Champions League group stage match against Werder Bremen on 27 September 2006. Barcelona team physician Ricard Pruna originally estimated that the injury would keep him out of action for two to three months. After the operation, Eto'o's recovery time was extended to five months, but he resumed training with Barcelona in early January 2007.

2007–09: More trophies, the Treble and departure
Eto'o refused to come on as a substitute in a league match against Racing de Santander on 11 February 2007. Barcelona manager Frank Rijkaard said after the match, "He did not want to come on; I don't know why." Ronaldinho was critical of Eto'o's actions, saying that Eto'o was not putting the team first, but Eto'o rebutted the comment, claiming that he did not come on because he did not have enough time to warm up properly. Three months later, Eto'o said, "These kind of things are usually just speculation and don't come through to me. However, if it is true that I am a problem for my team then I will go. But like I said, I am happy here. The press can write what they want." Following the comments, Barcelona President Joan Laporta was quick to quash rumours of transfers involving Eto'o and Ronaldinho.

After aggravating a meniscus injury on 28 August during a summer friendly against Inter Milan, Eto'o was sidelined indefinitely. On 17 October, in the midst of his recovery period, he gained Spanish citizenship. He was cleared to play again on 4 December, and returned to the side a week later in Barcelona's 2–1 league win over Deportivo de La Coruña.

Pep Guardiola was appointed as Barcelona's new manager for the 2008–09 season. The coach made headlines by announcing that stars such as Ronaldinho, Deco, and Eto'o were not part of his plans; Eto'o ultimately remained with the club, while the other two players departed, although Eto'o and Guardiola had several reported disagreements throughout the season. Eto'o recorded his first league hat-trick in a match against Levante on 24 February 2008. He finished with a total of 16 league goals in 18 appearances for the season. On 25 October, Eto'o recorded the fastest hat-trick in club history after netting three times in 23 minutes in a victory over Almería. Only two games later, on 8 November 2008, Eto'o scored four goals in the first half of Barcelona's game against Real Valladolid, which ended 6–0. On 29 November 2008, he scored his 111th career Barcelona goal in all competitions in a 3–0 road win over Sevilla, moving him into the club's top ten all-time goalscorers.

On 14 February 2009, he scored his 99th and his 100th league goals for Barcelona in a 2–2 draw with Real Betis. Eto'o scored his 30th goal of the 2008–09 season in a La Liga match against Real Valladolid. The game ended 1–0 and meant that Barcelona kept a six-point lead over Real Madrid in the league. He also scored against Villarreal in the game that put Barcelona one point away from lifting the 2008–09 La Liga trophy. He scored 30 goals in the season, finishing second in the Pichichi Trophy goalscorers list behind Atlético de Madrid's Diego Forlán.

Eto'o scored the opening goal in the 2009 UEFA Champions League Final against Manchester United. Barcelona went on to win the final 2–0, thus completing the Treble. The trio of Lionel Messi (38 goals), Eto'o (36 goals) and Thierry Henry (26 goals) scored exactly 100 goals between them in the club's historic treble year.

2009–10: Historical treble-winning campaign
After Maxwell completed the transfer from Inter Milan, Joan Laporta confirmed that there was an agreement in principle between Barcelona and Inter Milan for Zlatan Ibrahimović to join the club in exchange for Eto'o and €46 million. After Ibrahimović agreed terms with Barcelona, the club announced Eto'o would travel to Milan for his medical to complete the transfer.

On 27 July 2009, Eto'o passed his medical and signed for five years with Inter. On his first press-conference in Milan, he declared that he was where he wanted to be and refused to compare himself to Ibrahimović saying, "I'm Samuel Eto'o and I don't want to compare myself to anyone. I believe the victories I have earned up to now can contribute to giving the right value to my name." On 8 August, Eto'o scored on his competitive debut in the 2009 Supercoppa Italiana as Inter lost 1–2 to Lazio. Two weeks later, Eto'o scored from the penalty spot against Bari in his first Serie A match. In the following match, the Derby della Madonnina against Milan, Eto'o won Inter a penalty after being brought down by Gennaro Gattuso in the box; Milito scored the penalty and Gattuso was yellow carded and eventually sent off. Inter won the match 4–0. Eto'o scored again on 13 September against Parma, his first goal from open play in a Serie A match.

At the end of September 2009, Eto'o demanded almost £2.75 million from Barcelona after his transfer to Inter. The amount represented 15% of the £17.7 million (US$29 million) fee which Inter paid Barcelona in July 2009. The demand was based on a Spanish rule that a player should get 15% of the amount of his transfer to another Spanish club. If the parties failed to reach a solution, the matter could go to court.

Eto'o scored his first Serie A brace on 29 October during a 5–3 win over Palermo, with Mario Balotelli also scoring twice. On 1 December 2009, Eto'o finished fifth in voting for the Ballon d'Or, which was won by his former Barcelona teammate Lionel Messi. Eight days later, he scored his first UEFA Champions League goal for the team in the final Group F match against Rubin Kazan to help Inter win 2–0 at home and progress to the knockout stage as runner-ups. Eto'o continued to be a protagonist for Inter in Europe, netting the winner in the second leg of 2009–10 UEFA Champions League round of 16 against Chelsea on 16 March 2010, which allowed Inter to progress to the quarter-finals. He scored his first goal in Coppa Italia on 13 April against Fiorentina in the second of semi-finals to help Inter win 1–0 at Stadio Artemio Franchi and progress in the final 2–0 on aggregate. Eto'o won his first silverware with the club on 5 May as Inter defeated Roma 1–0 at Stadio Olimpico to lift the Coppa Italia. His 12 Serie A goals helped Inter claim another championship, the fifth consecutive, after defeating Siena in the final matchday. On 22 May 2010, Eto'o played in the third Champions League final of his career, as Inter won 2–0 over Bayern Munich to win the first title in 45 years; Milito scored both goals, with Eto'o setting up the second. With Inter's triumph over Bayern Munich, he became the only player to win the treble in consecutive seasons with two different teams.

2010–11: Most goals in one season, more trophies and departure
On 21 August 2010, Eto'o scored twice as Inter beat Roma 3–1 to win the Supercoppa Italiana. His first hat trick for Inter occurred in the UEFA Champions League against Werder Bremen on 29 September 2010. Inter won the game 4–0, with Eto'o saying, "We will remain humble because we know that there are sides out there that are better than us, so we will just take it one match at a time and we will go as far as it takes us." In December, Eto'o played in the 2010 FIFA Club World Cup; he scored against TP Mazembe in the final as Inter won 3–0 and lifted their fifth trophy of the year. Additionally, he was named the best player of the tournament.

Continuing his outstanding form in Serie A and in the Champions League for the 2010–11 campaign, he was pivotal to Inter's attack line. On 16 March 2011, Eto'o gave a legendary performance in Munich as he helped Inter eliminate Bayern Munich 3–2 (with an aggregate score of 3–3, winning on away goals) in the Champions League. Eto'o scored the first goal after four minutes, and provided two clinical assists to Wesley Sneijder and to Goran Pandev for the winner. After the game, Inter President Massimo Moratti said, "I'm not sure if the deal that brought Eto'o to the club was my best piece of transfer business ever, but I really think it was a great piece of business for us. Eto'o is fantastic. I do not want to take anything away from Ibrahimović, but for everyone it was really a great deal to get Eto'o. Samuel is truly extraordinary." On 29 May, Eto'o scored two goals in the final of the Coppa Italia against Palermo to help Inter win 3–1 and taking his total season goals to 37, a new record high for him.

On 25 August 2011, Eto'o announced his departure from Inter Milan via an open letter to the fans.

Anzhi Makhachkala
On 23 August 2011, Russian club Anzhi Makhachkala reached an agreement with Inter to sign Eto'o in a three-year deal that made him the world's highest-paid player, with a salary of €20 million (after taxes) per season. Eto'o made his debut for Anzhi on 27 August 2011 against Rostov when he came on as a substitute with 30 minutes left in the game, later scoring an equalizer in the 80th minute from a cross by Yuri Zhirkov. Eto'o scored the opening goal in a 5–3 defeat at home to CSKA Moscow leaving his side four points above Krasnodar with only two games left for qualification to the Championship Group.

At the end of the 2012–13 Russian Premier League, Eto'o made it to the Top 33 players of the Season list as the #1 Right Striker. Anzhi's billionaire owner Suleyman Kerimov shocked the Russian football world by deciding in August 2013 to scale down the club's ambitions and drastically shrink its budget. As a result, almost all of the star players, previously signed in a bid to make the club world-beaters, were available on the transfer market.

Chelsea
On 29 August 2013, Eto'o signed a one-year deal with English Premier League club Chelsea for an undisclosed fee. He scored his first goal for Chelsea on 19 October 2013 against Cardiff City, in which he gave Chelsea the lead. In Chelsea's home Champions League match against Schalke 04 on 6 November, Eto'o scored twice in a 3–0 victory. In Eto'o's first league start of 2014, on 19 January, he scored his first Premier League hat-trick for Chelsea, earning the Blues a 3–1 victory over Manchester United at Stamford Bridge. On 8 March, Eto'o opened scoring in Chelsea's 4–0 victory over Tottenham Hotspur when defender Jan Vertonghen sent a backpass straight into his path. It was the 300th goal in his club career.

In the second leg of Chelsea's Champions League round of 16 tie with Galatasaray, Eto'o gave the Blues a fourth-minute early lead with his tenth goal of the season, a match they would go on to win 2–0. Eto'o continued his good form after scoring another early goal, in the fifth minute, against Arsenal on 22 March. However, he was then substituted after ten minutes for Fernando Torres after picking up a slight injury; Chelsea went on to win the match 6–0.

Everton
Eto'o's contract with Chelsea expired at the end of the 2013–14 season, and on 26 August 2014, he joined fellow English Premier League side Everton, signing a two-year contract. He made his debut four days later, scoring one goal with a header in a 3–6 home defeat to Chelsea. On 26 October, Eto'o bagged a brace for Everton, heading in the opening goal and curling in a strike from outside the area, as the Toffees defeated Burnley 3−1.

He stated that he wanted to win the UEFA Europa League with Everton, a tournament which he had never won before. However, Eto'o left halfway through his first season at Everton, having scored four goals in 20 games across all competitions for them.

Later career and retirement
On 27 January 2015, Eto'o returned to the Italian Serie A, joining Sampdoria on a two-and-a-half-year deal.

On 25 June 2015, Eto'o moved to Turkish side Antalyaspor on a three-year contract. He made his debut on 15 August 2015 in a league match against İstanbul Başakşehir, scoring two goals and helping Antalyaspor win 3–2. Eto'o had a blistering start to the season, scoring 13 goals in his first 15 games, and was named the interim player-manager for the team after the previous coach, Yusuf Şimşek, was sacked on 7 December. He continued in this capacity until José Morais was hired as Şimşek's permanent replacement on 6 January 2016.

On 31 January 2018, after leaving Antalyaspor by mutual consent, Eto'o joined league rivals Konyaspor on a two-and-a-half-year contract.

He signed for Qatar SC in August 2018. In February 2019 he said he wished to continue playing for a further year.

On 7 September 2019, Eto'o announced his retirement from football.

International career
Eto'o earned his first cap with Cameroon one day before his 16th birthday on 9 March 1997, in a 5–0 friendly loss to Costa Rica. In 1998, he was the youngest participant in the 1998 FIFA World Cup when he appeared in a 3–0 group stage loss to Italy on 17 June 1998, at the age of 17 years and three months. Eto'o scored his sole goal of the 2002 FIFA World Cup when he netted the game-winner against Saudi Arabia during the group stage on 6 June 2002, which was Cameroon's only win of the competition.

Eto'o was a part of the squads that won the 2000 and 2002 Africa Cup of Nations, and was a gold medalist at the 2000 Summer Olympics. At the 2003 FIFA Confederations Cup, in which Cameroon finished as runners-up, he scored his only goal in a 1–0 group stage upset of Brazil on 19 June. Cameroon were eliminated in the quarter-finals of the 2006 Africa Cup of Nations after Eto'o missed the decisive penalty in a 12–11 penalty shootout loss to Ivory Coast following a 1–1 draw, but he nonetheless finished as the top scorer of the tournament with five goals. He missed a team practice before the quarter-finals to attend the CAF African Footballer of the Year award ceremonies in Togo.

In the 2008 Africa Cup of Nations, Eto'o became joint leading goalscorer (along with Laurent Pokou) in the competition's history after scoring his 14th goal with a penalty against Zambia on 26 January 2008. In the following game against Sudan, on 30 January, Eto'o converted another penalty to become the tournament's all-time leading scorer, followed by another goal in the same match that took his Cup of Nations tally to 16. He finished as the top scorer for the second consecutive tournament, matching his 2006 total of five goals.

On 1 June 2008, Eto'o headbutted reporter Philippe Bony following an incident at a press conference. Bony suffered an injury, but Eto'o later apologized for the altercation, offering to pay Bony's medical expenses. In the 2010 FIFA World Cup qualifying match against Gabon, Eto'o scored a goal in the 68th minute. He followed it up with another goal in the home fixture. He led the scoring chart with eight qualification goals. Eto'o scored in the World Cup qualification match against Morocco to win Cameroon a spot in the 2010 FIFA World Cup tournament. On 19 June 2010, Eto'o scored a goal in Cameroon's 2010 World Cup group stage match against Denmark, from a mistake by Christian Poulsen. Cameroon eventually lost the game 2–1 and was eliminated from the World Cup. Eto'o described it as the biggest disappointment of his career. In December 2010, Eto'o became the first man to be named African Player of the Year for a fourth time.

On 16 December 2011, Eto'o was suspended 15 games by the Cameroonian Football Federation, after the team refused to play a friendly against Algeria earlier in the year. The ban was reduced to eight months in January 2012, meaning Eto'o would only miss four competitive matches. The change was brought about after Cameroon President Paul Biya asked officials to reconsider the controversial sanction.

On 27 August 2012, Eto'o was in the squad to face Cape Verde in the first leg of a qualification play-off for the 2013 Africa Cup of Nations, but the striker refused to play, as a protest against what he described as the "amateurish and poorly organised" national team set-up. After an intervention from Cameroon Prime Minister Philemon Yang, Eto'o agreed to return for the second leg. However, Eto'o's return was not enough for Cameroon to overturn a 0–2 first leg deficit, and the Indomitable Lions failed to qualify for the Cup of Nations.

On 23 March 2013, Eto'o scored his first goal for Cameroon in 16 months with a penalty kick against Togo in a 2014 World Cup qualifier. He went on to score an 82nd minute winning goal in the same match, sending Cameroon to the top of their qualifying group. In November 2013, he captained the team in their 4–1 aggregate defeat of Tunisia in the play-off to secure World Cup qualification. In June 2014, Eto'o was selected in Cameroon's squad for the 2014 FIFA World Cup, becoming the third African to participate in four tournaments after compatriots Jacques Songo'o and Rigobert Song. After joining Everton, on 27 August 2014, Eto'o announced his retirement from international competition.

Style of play
Eto'o was a fast, strong, and energetic forward, who was known for his stamina, work-rate, ability in the air, and his accurate finishing ability both with his head and feet. A powerful and prolific goalscorer with good technique, composure in front of goal, and an ability to play off other forwards, Eto'o was primarily deployed as a central striker, although he was also a team player; indeed, during his time at Inter, under José Mourinho, he demonstrated notable tactical intelligence and versatility by playing in several other positions on the pitch. During Inter's 2009–10 treble-winning season, Eto'o played an important role in the squad, and was utilised as a winger or even as an attacking midfielder on the left flank in Mourinho's 4–2–3–1 formation, where he was primarily required to help his team creatively and defensively with his link-up play and work-rate off the ball, which frequently saw him to track back. During the return leg of the Champions League semi-final match against his former club Barcelona, Eto'o further demonstrated his work-rate and versatility by playing as a makeshift right-sided attacking full-back or wing-back following Thiago Motta's controversial sending-off. Eto'o has also been renowned for his leadership, opportunism and mentality throughout his career.

In his prime, Eto'o was regarded by pundits as one of the best strikers in the world; he is currently regarded as one of the greatest African players of all time. He is often ranked among the three greatest African strikers, alongside George Weah and Didier Drogba. Despite losing some of his speed with age, he continued to maintain a consistent goalscoring rate as a striker, due to his ability to get into good positions and time his attacking runs, as shown by his goal in a 6–3 loss against Chelsea on 30 August 2014, during his time with Everton. Beyond his speed and goalscoring, Eto'o was also known for his first touch, close control, and passing ability in his prime; even in his advancing age, he maintained his dribbling skills in his later career, which he used to his advantage to beat defenders and assist or create chances for teammates. In his mid-thirties Eto'o incorporated an ‘old man’ routine in his goal celebration – a response to jibes by José Mourinho about being too old – where he bent over and started walking slowly with an imaginary cane, with the celebration featuring in EA Sports’ FIFA video game FIFA 18.

President of Cameroon Football Federation (FECAFOOT)
On 11 December 2021, Eto'o was elected President of the Cameroon Football Federation (FECAFOOT).

World Cup 2022 ambassador
Eto'o was appointed Ambassador of the 2022 FIFA World Cup in Qatar.

After the Brazil-South Korea match, he was filmed kneeing a man in the face after a confrontation. News reporters were unable to identify the man or reason behind the attack, which did not appear to cause any serious injury.

Personal life
Eto'o is a native of Nkon, a suburb of Yaoundé. He has two brothers who are also footballers: David and Étienne. Eto'o has four children: Maelle, Étienne, Siena and Lynn. He married his longtime sweetheart Georgette on 6 July 2007. Georgette is the mother of Siena and Lynn, who both live with her in Paris. On 17 October 2007, he earned his Spanish passport.

On 9 November 2020, Eto'o was involved in a car accident, when his 4×4 had a head-on collision with a bus. It was said that Eto'o was unhurt from the accident. The driver of the bus tried to escape the scene before being apprehended and taken to a police station.

Eto'o was crowned paramount chief in Kaffu Bullom, a chiefdom in Sierra Leone in November 2015. He was visiting Sierra Leone as part of the FIFA "11 for Health and 11 against Ebola" programme in the country.

He is also a supporter of French club Paris Saint-Germain.

Racism
Eto'o experienced racial abuse in some away matches during his career. He is one of several high-profile contemporary players to have reacted to the abuse by threatening to leave the pitch and being outspoken in criticism of their experiences.

In February 2005, during an away match with Real Zaragoza, Eto'o was the subject of racist taunts by Zaragoza supporters, who began making monkey-like chants whenever he had possession of the ball. Referee Fernando Carmona Méndez, however, made no mention of the incidents in his match report, commenting only that the behavior of the crowd was "normal"; two of the abusers were caught and given five-month sporting-event bans after being identified to police by other spectators. Eto'o later declared that the punishment was insufficient and that La Romareda should have been closed for at least one year, but his manager Frank Rijkaard, of Surinamese origin, told him to concentrate on football and stop talking about the incident. Infuriated again by Zaragoza fans' racist chants the following season, however, Eto'o attempted to walk off the pitch in protest. His teammates intervened and convinced him to continue playing.

After experiencing regular racist abuse from sections of support in Spanish crowds, Eto'o stopped bringing family members to matches. He stated, "It is something that has affected me personally. I think players, leaders, and the media have to join forces so that no one feels looked down upon because of the colour of their skin. At this moment in time I prefer my children don't go to football matches. In the stands they have to listen to things that are difficult to explain to a child. It is better they aren't exposed to it."

On 17 October 2010, in a Serie A game against Cagliari, after just three minutes of play, the referee halted the match to give a warning to some Cagliari fans who were singing racist chants towards Eto'o. After play was resumed, the rest of the stadium chanted loudly in an attempt to drown out the racist chants in order to avoid the match being suspended. Inter went on to win 1–0 with an Eto'o goal in the 39th minute.

International
International goals

See List of international goals scored by Samuel Eto'o

Honours
Mallorca
 * Copa del Rey: 2002–03

Barcelona
 * La Liga: 2004–05, 2005–06, 2008–09
 * Copa del Rey: 2008–09
 * Supercopa de España: 2005, 2006
 * UEFA Champions League: 2005–06, 2008–09

Inter Milan Cameroon
 * Serie A: 2009–10
 * Coppa Italia: 2009–10, 2010–11
 * Supercoppa Italiana: 2010
 * UEFA Champions League: 2009–10
 * FIFA Club World Cup: 2010

Individual
 * African Cup of Nations: 2000, 2002
 * Olympic Gold Medal: 2000
 * Young African Player of the Year: 2000
 * African Player of the Year: 2003, 2004, 2005, 2010
 * ESM Team of the Year: 2004–05, 2005–06, 2008–09, 2010–11
 * FIFA World Player of the Year Bronze Award: 2005
 * FIFA FIFPro World XI: 2005, 2006
 * UEFA Team of the Year: 2005, 2006
 * CAF Team of the Year: 2005, 2006, 2008, 2009, 2010, 2011
 * Pichichi Trophy: 2005–06
 * UEFA Champions League top assist provider: 2005–06
 * African Cup of Nations top goalscorer: 2006, 2008
 * UEFA Club Forward of the Year: 2006
 * FIFA Club World Cup Golden Ball: 2010
 * Coppa Italia top goalscorer: 2010–11
 * Russian Premier League MVP Award: 2012–13
 * Golden Foot: 2015
 * Globe Soccer Player Career Award: 2016
 * IFFHS All-time Africa Men's Dream Team: 2021
 * Inter Milan Hall of Fame: 2021

Records
 * African Cup of Nations all-time top goalscorer
 * RCD Mallorca all-time top goalscorer
 * Cameroon all-time top goalscorer

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Samuel Eto'o


text:
Wayne Cherry

Wayne Kent Cherry (born 1937) is an American car designer educated at Art Center College of Design and employed by General Motors from 1962 through 2004, retiring as Vice President of Design. Cherry worked for General Motors in the United States from 1962 until 1965, when he moved to the United Kingdom to take a position with General Motors' Vauxhall Motors subsidiary, becoming Design Director at Vauxhall in 1975. In 1983 General Motors consolidated all European passenger car design under Cherry and made him Design Director at General Motors' Adam Opel AG subsidiary. Cherry returned to the United States in 1991 and in 1992 became General Motors Vice President of Design. Cherry retired from General Motors in 2004.

Cherry was one of twenty-five nominees for the 1999 Car Designer of the Century.

Education
In the 1950s, Cherry read an article about the Art Center College of Design and wrote to the college, asking how to become a car designer. The college replied, telling Cherry to submit a portfolio. Cherry submitted a portfolio that included sketches of cars and engines, and was accepted to the college. Cherry graduated with a bachelor's degree in industrial and transportation design in early 1962.

Career
Cherry joined General Motors in 1962 after graduating from the Art Center College of Design, initially working at General Motors in the US as an Associate Creative Designer. Cherry was a member of the team that designed the original Chevrolet Camaro/Pontiac Firebird and the team that designed the 1966 Oldsmobile Toronado.

In 1965, Cherry transferred to General Motors' United Kingdom-based Vauxhall Motors subsidiary. His first project was in 1965 under Assistant Director of Design Leo Pruneau working on the Vauxhall XVR concept car. became Assistant Design Director at Vauxhall in 1970. In that same year, the Vauxhall SRV concept car was shown. Under Cherry, General Motors released the redesigned 1973 Vauxhall Firenza with its aerodynamic "droopsnoot". Cherry became the Design Director for Vauxhall in 1975.

In 1983, General Motors consolidated the design activities of its Vauxhall and Opel subsidiaries. As part of the consolidation plan, Cherry became Design Director at General Motors' Rüsselsheim, Germany-based Adam Opel AG subsidiary and became responsible for overall design of passenger cars in Europe. During his time at Opel, Cherry supervised the design of the Astra, Corsa, Calibra, Tigra, among many others.

Cherry returned to the United States in 1991 to direct the design studios of General Motors' Chevrolet and Geo divisions. In 1992 Cherry became Vice President of Design for General Motors worldwide, one of seven to have held the position, including Harley Earl, Bill Mitchell, Irv Rybicki, Chuck Jordan, Ed Welburn and Michael Simcoe.

While Cherry Vice President of Design, he oversaw the designs of the Pontiac Solstice, Cadillac Sixteen concept car, Hummer H2, Chevrolet SSR and many other vehicles, including the Cadillac CTS introduced in 2002.

Cherry retired from General Motors on January 1, 2004.

Automobiles Designed
As Design Director at Vauxhall & Opel:
 * 1975-1981 Vauxhall Cavalier Mark I (front end only)
 * 1978 Vauxhall Equus concept
 * 1988-1995 Vauxhall Cavalier Mark III/Opel Vectra A
 * 1989-1997 Vauxhall/Opel Calibra (with Erhard Schnell)
 * 1994-1999 Opel Omega B1 (with Herbert Kilmer)

As Vice President of Design for GM:

 * 1995-1999 Chevrolet Tahoe
 * 1995-1999 GMC Yukon
 * 1999-2007 Chevrolet Silverado
 * 1999-2007 GMC Sierra
 * 2000-2005 Chevrolet Monte Carlo
 * 2000-2006 Chevrolet Suburban
 * 2000-2006 GMC Yukon XL
 * 2000-2006 Chevrolet Tahoe
 * 2000-2006 GMC Yukon
 * 2003-2006 Chevrolet SSR
 * 2007-2014 Chevrolet Silverado
 * 2007-2014 GMC Sierra
 * 2007-2014 Chevrolet Suburban
 * 2007-2014 GMC Yukon XL
 * 2007-2014 Chevrolet Tahoe
 * 2007-2014 GMC Yukon
 * 2002-2009 Hummer H2 (oversaw design)
 * 1996-1999 Pontiac Bonneville (Note: Cherry designed the facelifted Bonneville for the 1996-1999 model years.)
 * 2000-2005 Pontiac Bonneville
 * 2006-2010 Pontiac Solstice
 * 1997-2004 Buick Regal
 * 1997-2005 Buick Century
 * 1999-2000 Cadillac Escalade
 * 2000-2005 Cadillac DeVille
 * 2002-2006 Cadillac Escalade
 * 2003-2007 Cadillac CTS
 * 2003 Cadillac Sixteen concept car

Awards
The 1993 Opel Corsa received 20 international design awards. In 1999, the Global Automotive Elections Foundation nominated Cherry to a group of twenty-five designers competing for Car Designer of the Century. In June, 2013, Cherry received a Lifetime Achievement Award from the Detroit Institute of Ophthalmology.

title: Wayne Cherry


text:
Wikipedia:Articles for deletion/NAMC

NAMC
Not notable. --fvw *  23:18, 2004 Dec 20 (UTC) I 'speedied' this yesterday whilst looking through a batch of listed pages. Some I didn't agree with the person adding the tag with and left them for consideration by others, some, like this one, I felt it sufficiently clear-cut that there was no meaningful content (I'd also note that it isn't actually an acronym). At the time I deleted it there was no discussion here - I checked first. I would note in passing however that a number of editors have placed speedy and delete tags on the same article at the same time; this does create the possibility to complicate matters. Only one should be used (speedy if relevant, changing to delete if discussion ensues). --[[User:VampWillow|Vamp:Willow]] 18:43, 22 Dec 2004 (UTC)
 * Speedy delete. - Lucky 6.9 23:21, 20 Dec 2004 (UTC)
 * Delete, not quite a speedy delete.-gadfium (talk) 05:42, 21 Dec 2004 (UTC)
 * Delete, but not a speedy. Michael Ward 06:15, 21 Dec 2004 (UTC)
 * Content was Originally an acronym of "NicoustiE's and Maiger's Clan" Later on NAMC became one of the top Counter-Strike Clans in Finland.  Speedy deleted at 18:31, 21 Dec 2004 by VampWillow saying (patent nonsense).  I agree with deletion but do not believe that it met any of the specific criteria for speedy deletion.  It was not patent nonsense in the very specific way we use that term.  Regardless, once the speedy designation was challenged, it should have been required to run it's course on VfD.  Rossami (talk) 05:30, 22 Dec 2004 (UTC)

title: Wikipedia:Articles for deletion/NAMC


text:
Wikipedia:Articles for deletion/NicoustiE

NicoustiE was proposed for deletion. This page is an archive of the discussion about the proposed deletion. This page is no longer live. Further comments should be made on the article's talk page rather than here so that this page is preserved as an historic record. The result of the debate was DELETE

Not notable. --fvw *  23:19, 2004 Dec 20 (UTC)

 * Speedy delete this. This shouldn't even be up for discussion. - Lucky 6.9 23:20, 20 Dec 2004 (UTC)
 * Feel free to change policy, but until then this is not a CSD.  --fvw *  23:21, 2004 Dec 20 (UTC)
 * I thought I asked you to stop the personal attacks. - Lucky 6.9 23:28, 20 Dec 2004 (UTC)
 * Speedy delete, point 4, "little or no content" Dbenbenn 23:47, 20 Dec 2004 (UTC)
 * actually, point 4 says: very short articles with little or no conteXt. in this case, some (maybe little) context is provided by the wikilinks. but delete anyway. Michael Ward 06:19, 21 Dec 2004 (UTC)
 * Oops. Thanks for pointing that out.  Dbenbenn 18:43, 24 Dec 2004 (UTC)
 * "Szyslak is an American Simpsons watcher." Sorry, I couldn't resist. Speedy delete. --Szyslak 03:22, 21 Dec 2004 (UTC)
 * keep and expand this substub (szyslak, not nicoustie) Michael Ward 06:23, 21 Dec 2004 (UTC)
 * Delete.-gadfium (talk) 06:13, 21 Dec 2004 (UTC)
 * Apparently speedied, from the delete log: 07:45, 21 Dec 2004 Neutrality deleted NicoustiE (content was: 'A Finnish Counter-Strike player.Founder of NAMC')
 * Admins, if you speedy something that is listed on VFD, would you please be so kind as to stop by and state your rationale. User:fvw has objected that this is not a CSD, and it would be good form to respect that objection with a brief explanation.  Particularly so, as this would appear to be a judgement call. Respectfully, Michael Ward 17:56, 21 Dec 2004 (UTC)
 * Speedy deletes are always supposed to be non-controversial. Since this one was contested, it must suffer the full time on VfD.  Temporarily restored to allow VfD to continue.  (My vote, by the way, is regular delete as vanity.)  Rossami (talk) 05:24, 22 Dec 2004 (UTC)
 * Delete. I've just noted elsewhere (VfD:NAMC) that a number of editors have placed speedy and delete tags on the same article at the same time; this does create the possibility to complicate matters. Only one should be used (speedy if relevant, changing to delete if discussion ensues) but when something has been listed by others and there is no comment (at that time) then I believe we should trust admins to make an informed decision along the lines of the rules but also making use of their experience when appropriate and sensible to do so. --Vamp:Willow 18:48, 22 Dec 2004 (UTC)
 * Delete. I would have speedied it.  Equivalent to "has created Factory and the Hacienda."  SWAdair | Talk  09:11, 26 Dec 2004 (UTC)

This page is now preserved as an archive of the debate and, like some other VfD subpages, is no longer 'live'. Subsequent comments on the issue, the deletion or on the decision-making process should be placed on the relevant 'live' pages. Please do not edit this page.


text:
User:MyNameIsNeo7/sandbox

Lunar Linux (or Lunar for short) is a source based Linux distribution. is built entirely by compiling source code, using custom optimizations.

Lunar installs a complete generically optimized bootstrap development when first installed. After rebooting, the user can build packages custom optimized to their system by using the Lunar package manager to download, compile, and install the software.

The user can also optionally rebuild the entire system to acheive a fully optimized system tailored toward the user's specific needs. This should result in a lean and optimized operating system. However, on the downside, compiling a whole distribution from scratch may be time-consuming.

Users may also periodically, either by hand or in a crontab, run commands that will refresh their package list and/or automatically upgrade any old packages on their system to keep them up to date.

Lunar has a package system similar to that of

Currently, Lunar only supports the x86 architecture, however support for SPARC and IA-64 is being worked on.

Other source based Linux distributions include Gentoo Linux, Linux From Scratch, and Onebase Linux. Lunar Linux itself forked from Sorcerer GNU/Linux.

title: User:MyNameIsNeo7/sandbox


text:
File:Waynecherry.jpg

Head shot of wayne Cherry, GM's head of design 1992-2004. Press release photo, copyright free

title: File:Waynecherry.jpg


text:
Wikipedia talk:Requests for arbitration/Chuck F

Is there anything specific keeping ArbCom from acting on this case? There's a request for temporary injunction which has yet to be considered at all, from what I can tell. I did introduce a mountain of evidence, but it's fairly comprehensive and Chuck has responded to fairly little of it, so I don't really see the point in staying in the evidence-gathering phase indefinitely. And while Chuck's behavior has improved markedly since the case was accepted, he's still violated the 3RR, and now seems to be headed for another epic battle with a new user, Libertas. RadicalSubversiv E 23:20, 20 Dec 2004 (UTC)

Ban timer reset
Due to this edit which Chuck F made on March 18 (removing the same old paragraphs from Ron Paul), I have reset his ban timer and reblocked him for two months. He is now banned until May 18, 2005. Rhobite 17:20, Mar 18, 2005 (UTC)


text:
Mega Man X: Command Mission

Mega Man X: Command Mission, known in Japan as Rockman X: Command Mission (ロックマンＸコマンドミッション), is a turn-based role-playing video game developed by Capcom for the PlayStation 2 and GameCube. The game is a spin-off of the Mega Man X franchise. It was released in Japan on July 29, 2004, with releases in North America and PAL regions following in September and November.

Command Mission takes place in the 23rd century, when a metallic substance called Force Metal is discovered that revolutionizes engineering for Reploids, humanoid androids with human-level intelligence. When an assault on a Force Metal mining island occurs, a Maverick Hunter team led by the veteran hero X is sent out in response. Across the story, X forms a group to stand against the Mavericks, who are trying to use Force Metals. These characters are controlled in encounters involving parties of three characters who can use their own special techniques in order to defeat the enemies.

The game was developed by many of the team members who previously worked on Capcom's Breath of Fire series of role-playing games. According to the producer of Command Mission, a plot-focused role-playing game in the Mega Man X series was created because the series is well known for its action and storyline. In order to flesh out the game, new characters were created to aid the famous X and his fellow allies. Moreover, their characterizations were altered in order to fit in this new game, with a new design being created specifically for the main character.

Command Mission was met with a mostly average critical response. Reviewers generally praised its battle system, comparing it to other famous role-playing games, but still felt its true potential was not realized. Meanwhile, the plot was also the subject of mixed responses for its short length and lack of depth in the supporting characters. Nevertheless, Command Mission sold well.

Gameplay
Unlike the action-platformers of the Mega Man X series, Command Mission is a turn-based role-playing video game. The player progresses through the game's stages in order, which abandons the stage select feature of many games. The action is split between a field screen and a battle screen, with the player-character always in the center of the field of view. A map of the surrounding area is located in the bottom right-hand corner of the screen. The player spends their time primarily controlling the hero X who is joined by several characters when being attacked. The initial is linked to Central Tower where the group can rest. From here, the player transfers to the different Adventure Stages that follow the game's narrative. Previously completed Adventure Stages can be revisited, as well as ones vital to progressing through the story. Stages are spread around Giga City, which have to be cleared to progress through the story. Most of the time, the adventure stages are "empty", with enemies appearing randomly throughout the level, as with traditional RPGs. Besides common turn-based attacks, the playable characters have access to Hyper Mode which increases their powers for a limited amount of turns. Once a three-member team is formed, a Final Strike attack can be formed in which the team attacks the enemies together for a limited time.

Throughout the game, the player comes across abandoned robots. Collecting them enables the player to deploy robots to stages, where they search for money, information, data, or rare items. Some robots may require special parts in order to be used. As with many RPGs, characters or enemies can be induced to enter different states of affliction that affect their performance during battle. These status effects can all be healed by "Cure One" or "Cure All", except "DOA". Some names were changed due to the fact that the characters are machines. The game features the appearance of Force Metals, special items that can equip the characters with several bonus effects. However, the energy that these metals exude may have unwanted side effects if the character is overloaded past Force Metal tolerance. They can only equip a certain number of Force Metals. Exceeding the amount they can equip may lead to them becoming rebellious random afflictions that negatively affect the characters. Some Force Metals may cancel out the side effects when equipped.

There are a few differences between the GameCube and PlayStation 2 versions of the game. The GameCube version makes use of the Nintendo GameCube Game Boy Advance Cable, which is used to connect a Game Boy Advance to the GameCube, enabling the use of a radar function to find secret items. A radar screen appears on the Game Boy Advance screen, showing the immediate area around the player, the direction the player is facing, and the location of any hidden items. Meanwhile, the PlayStation 2 version features an unlockable demo of Mega Man X8.

Plot
Mega Man X: Command Mission takes place during an unspecified year in the 23rd century, where the mechanical beings known as Reploids coexist with humans. A new substance known as Force Metal is extracted from the debris of a small meteorite, which revolutionizes the field of Reploid Engineering thanks to technology derived from it. An artificial island in the middle of an ocean built for the mining and smelting of Force Metal called Giga City is assaulted by a band of Reploids. Its leader, Epsilon, is branded a criminal Maverick by the government, and a Maverick Hunter team is dispatched by Colonel Redips to Giga City in order to liberate it from the grasp of Epsilon's Rebellion. X, Zero, and a Hunter named Shadow travel to the ruins. However, Shadow betrays the team, and Epsilon's cadre appears and knocks Zero away.

X escapes and finds himself in the resistance team. He then encounters the bounty hunter Spider whom he joins forces to gather a resistance team to find Chief R to assist in defeating the minions of the Rebellion Army. The three find new allies, including Steel Massimo, a Reploid who is the successor of the former Massimo who was destroyed by the Rebellion Army; Nana, a navigator who was abducted by Epsilon's forces; Marino, a thief interested in targeting trade secrets; and Cinnamon, a Reploid capable of producing Force Metal. X also reunites with Zero and his other ally, Maverick Hunter Axl, who is searching for somebody who possesses his own copy abilities. Though Zero distrust X's new allies, Spider convinces him to join their cause. During the fight against the Rebellion Army, Spider presumably dies in the process. In another mission, X's forces defeat Epsilon who claims he needed the Metal to stand for his own misinterpreted ideals. After X defeats Epsilon, Colonel Redips' takes the Supra Force Metal and has his forces attack Giga City, killing Chief R. Redips had been manipulating both the Resistance and the Rebellion to obtain the power for himself.

As Redips battles X's forces, he is revealed to be the real Spider, having used the same powers as Axl to spy on the Maverick Hunters across the entire game. Redips overpowers the group, but one of Epsilon's underlings, Ferham, helps the group by removing part of the Force Metal from Redips. With Redips weakened, X's party is able to defeat him. A defeated Redips berates the heroes for their unwillingness to evolve using Supra-Force Metal before dying. Ferham appears holding the Supra-Force Metal and apologizes to X for all the trouble she caused before leaping off the elevator, planning to self-destruct and dying in the process. The elevator then begins to crumble, forcing them to get inside to survive the fall back to Earth. Meanwhile, Ferham destroys the Supra-Force Metal, creating a shower of aurora as it hits the atmosphere. In epilogue narration, it is revealed that, due to Colonel Redips' treason being unveiled to the public, Epsilon was posthumously cleared of his Maverick status, and peace returns to Giga City.

Development and release
Mega Man X: Command Mission was first announced and presented by producer Koji Nakajima at the Tokyo Game Show in September 2003. Nakajima promised that action fans would still like Mega Man's new direction due to how they would handle the returning characters X and Zero. It was developed by Capcom Production Studio 3 and many of the team members that worked on Mega Man X7 and Breath of Fire: Dragon Quarter. Long-time producer and artist Keiji Inafune had always viewed the Mega Man X series in the action genre. He flatly refused when it was requested that he make it into an RPG. When asked why the team chose to make Mega Man X into an RPG, producer Tatsuya Kitabayashi explained, "Mega Man X is respected as an action game, but also has a good story. So we've decided to focus on the story, which is why I'm creating an RPG based on Mega Man X." Kitabayashi considered Command Mission a sequel rather than a side story or the beginning of a new series because the plot is complete at the end of the game.

Based on their experience with the Breath of Fire series, the team created a new battle system for the game but found it difficult. "It's really difficult to create a battle mode system," Kitabayashi elaborated. "Mega Man has been about jumping and shooting in an action setting, so I needed to add a new system for this game. It was quite difficult to create something that is action-like but still has an RPG-like fighting mode." The new system was inspired by the Whack-a-mole game. When the game's production began, the Hyper Mode was exclusive to the playable characters X and Zero. However, because this gave them too much of an advantage over other party members, all other characters were given one Hyper Mode while X and Zero were given two each. This was mainly to balance the strengths of each party member, with Marino initially standing out. Putting some restrictions on healing made things more interesting for the Capcom designer. Depleting the energy of the character's subtanks means that there is no way to restore the player's health anymore, making the game system more challenging. Cross Orders are used to mark the pace, but since action games are all about being good at them, they tried to make that into the decisive factor. As a result, the Action Triggers of Zero and Axl can be upgraded across the game. The Final Strike system was decided by the number of playable characters and similarities with sentai-like works.

X's characterization was altered to give him a stronger persona now that he is a more iconic hero and leads several characters. In order to make him more appealing, the protagonist was also redesigned, as the artists found his classic look too plain. Ryuji Higurashi, a veteran artist of the Mega Man X series, acted as the game's chief character designer. When he learned that the game was to take place in the same time period as the Mega Man Zero series, Higurashi added several features to his designs for Command Mission to reflect their relationship. However, he was initially somewhat skeptical about the changes requested for the character X. Artist Keisuke Mizuno assisted Higurashi in the making of the visuals, most notably the 3D models. Up until its development, the Mega Man series has focused more on male characters on the battlefield, which led to the idea of including more female characters for a change. In regards to the antagonists, the narrative primarily explores the concept of how X and his allies face rebellious mechanical soldiers, Reploids, who become known as Maverick when they start causing crimes. Director Yoshinori Takenaka wanted to include moe elements in the cast and have two villains with different natures: the out-of-control Epsilon and the mastermind behind all, Redips. In Command Mission, the team wanted to make the narrative properly explore the characterization of each Maverick as they have their own reasons for their crimes, most notably due to the concept of Force Metal that the protagonists wield in combat and the overuse that can result in transforming them into Mavericks. The villain antagonist was pointed out by the staff to have his motives play such a role, but the final boss was instead a character who loses himself in the ending. The developers also decided not to include a New Game Plus option because the game is an RPG rather than an action game. Instead, they included incredibly difficult, secret bosses that were originally part of the storyline.

The game was released in Japan on July 29, 2004. The western port was first released in North America on September 21, 2004, and for PAL regions on November 19, 2004. The game's musical score was composed by Shinya Okada, Yuko Komiyama, and Seiko Kobuchi. A total of 58 tracks were compiled and released on a CD soundtrack by Suleputer in Japan on September 23, 2004. Asami Abe performed both the opening theme, "Jounetsu Setsuna" (情熱セツナ), and the closing theme, "Parts". The game was released in Japan on July 29, 2004; in North America on September 21, 2004; and for PAL regions on November 19, 2004. The North American PS2 version includes an unlockable demo version of Mega Man X8. To coincide with the launch of the game in North America, NubyTech announced Mega Man-themed game controllers for both console versions. However, only the GameCube version of the controller arrived with the release of Mega Man X Collection in early 2006.

Reception
Command Mission received mixed reviews from critics. The PS2 version holds a 69 out of 100 on Metacritic, while the GameCube version holds a 67 out of 100, respectively. Official Nintendo Magazine claimed Command Mission was a decent RPG with an "interesting" universe; however, the staff found its genre too different from other entries in the Mega Man X series, which were platformers that required quick reflexes, and thus fans of the series used to the platform style would not enjoy it. The battle system was generally praised, with the concept of pressing combinations of buttons to pull off techniques or improve a technique's power said to be one of the game's highlights. A common complaint has been the short length and linearity of the game. Despite comparing the gameplay with the critically acclaimed Final Fantasy X role-playing game, 1UP.com felt the game still lacked the depths that made Final Fantasy X stand out. RPGamer had no problems with the gameplay system due to the customization of Metal Forces, balancing of healing items, and offensive attacks he compared with Shadow Hearts, but said the story would be better appreciated by returning gamers than casual gamers. RPGFan had mixed opinions in regards to the gameplay, praising the handling of the Hyper Mode and Metals as they can be appropriately used but criticizing the few healing items that are accessible, especially early in the game. One reviewer stated that the game was "too far on the easy side". Though reviewers liked the cel-shaded and colorful look of the game, Phil Theobald of GameSpy noted that "most of the environments tend to be rather bland and end up looking a lot alike." GamePro said there is no unique material in the gameplay, despite noting enjoyable puzzles.

In regards to the story, RPGamer found it "decent" based on pacing and twists, though he still found it more fitting for veterans. X was praised by GameSpy due to the series giving him a more elaborate storyline and characterizing him as a veteran. RPGFan regarded X, Zero, and Axel as some of the best-written characters in Command Mission but lamented that the supporting cast is not that engaging in comparison. 1UP.com criticized how early in the story Zero is removed from combat despite his fame, while the main story did not have a major impact on the reviewer. While finding the narrative too simple, GamePro believes the use of new and returning characters in the story has the potential to give X's story an alternative path to follow. The music was praised by RPGFan who still acknowledged the franchise has had better themes in the past and lamented the Japanese themes were not use in the English localization.

Comparing the versions, IGN and RPGamer criticized that the GameCube version has a much higher random encounter rate but also cited a smoother frame rate and marginal improvements in graphics. GameSpot called the GameCube version "a bit crisper." According to Famitsu, the PS2 version sold 36,635 units, making it the 312th best-selling game in the region for 2004. The GameCube version sold 18,599 units, making it the 460th best-selling game in Japan for that year. Battle system designer Togawa Yugo expressed a desire to create a sequel. This hypothetical "Command Mission 2" would have featured enemies visible on the field instead of random encounters. Both Den of Geek and NintendoLife also listed Command Mission as one of the best games in the entire franchise. Nintendo Life also listed it as a game they would like on the Switch.

The character of Spider confused several gamers due to having the power of transforming into other Reploids with the final boss Redips being the man behind him despite Spider being a playable character since early parts of the plot. As players wonder whether Spider was his own character once or not, Capcom had to clarify Redips was always using the Spider persona to manipulate X's team.

title: Mega Man X: Command Mission


text:
Mann & Machine

Mann & Machine is an American science fiction/police drama television series that aired for nine episodes on NBC from April 5 to July 14, 1992.

Synopsis
Created by Dick Wolf and Robert De Laurentis, the series starred Yancy Butler as Sgt. Eve Edison, a beautiful police officer who is also a sophisticated gynoid capable of learning and emotion. She is partnered with Det. Bobby Mann (David Andrews), a human officer who disdains robots. Rounding out the regular cast was S. Epatha Merkerson as Capt. Claghorn, Mann and Edison's superior officer.

The series focused on Mann and Edison's criminal investigations in Los Angeles twenty years in the future. An ongoing subplot of the series focused on Eve's continuing education about what makes humans tick, and her ever-growing capacity for emotion, highlighted by the penultimate episode "Billion Dollar Baby" in which Eve is placed in charge of caring for an infant, activating unexpected maternal feelings.

Although Butler received good reviews for her performance in one of her first major roles, the series was criticized heavily, with many comparing it to a failed 1970s comedy series with a similar premise, Holmes & Yoyo. The series was pulled from NBC's schedule after only four episodes. The remaining five were aired in a burnoff as summertime filler.

title: Mann & Machine


text:
Ekıbastūz

Ekıbastūz (Екібастұз,, ەكئباستۇز; Экибастуз) is a city in Pavlodar Region, northeastern Kazakhstan. It is the administrative center of the Ekibastuz City Administration. The population was  Ekıbastūz is served by Ekıbastūz Airport.

History
The history of Ekıbastūz begins in the 19th century, when Kosym Pshembayev, a native Kazakh who was commissioned by Russian merchants to look for mineral resources in that region, alighted on a coal field southeast of Pavlodar. The commercial exploitation of the field started soon after. The field afterwards was sold to a British businessman, Leslie Urquhart. The village of Ekıbastūz was established in 1899, named after the nearby lake of the same name, which means 2 heads of salt in Kazakh (eki 'two' + bas 'head' + tuz 'salt').

The revolution in the Russian Empire, as well as two World Wars, distracted the attention of the state from the exploitation of the field. The village was totally deserted. However, in 1948 the first team (only 50 people) started construction of the future town. The borders of the future open-cast coal fields were also marked at that time.

December 1954 was a significant period for Ekıbastūz, because the first train loads of coal were loaded. From that time the industrial development of Ekıbastūz started. In 1955 the millionth ton of the coal was produced. In the summer of 1958, Georgy Malenkov and his wife were exiled to Ekıbastūz, where they were kept under close surveillance.

The status of the "town" was given to Ekıbastūz on July 12, 1957 by a decree of the Presidium of the Supreme Soviet of the Kazakh Soviet Socialist Republic. At that time the population of Ekıbastūz was approximately 25,000 people. Nowadays, the population of Ekıbastūz is about 141,000 people.

Industry
The Vostochny Coal Mine company is located in Ekıbastūz. Today Ekıbastūz is the biggest open-cast coal field and one of the most perspective open-cast coal regions in the world. It contains more than 13 billion tons of coal in the area of 62 square kilometers. In other words, there are 74 million tons of coal per km3.

Near Ekıbastūz there are two coal fired power plants: GRES-1, with installed capacity of 4,000 MW, and GRES-2, with an installed capacity of 1,000 MW. GRES-2 has the tallest chimney in the world (419.7 m).

The construction of GRES-2 was part of a Program for Ekıbastūz coalfield development, foreseeing to be built four thermal power plants, each one of 4,000 MW (8 units x 500 MWe). In years 1991–93 only Units No 1 and 2 were commissioned. The construction of Unit No 3 was started 1990 but later stopped.

From Ekıbastūz to Kokshetau runs an overhead power line designed for a transmission voltage of 1,150 kV, the Ekıbastūz-Kokshetau powerline.

Located in a naturally arid area, the city of Ekıbastūz and its industries are supplied with water primarily from the Irtysh River, via the Irtysh–Karaganda Canal, which passes about 10 km north of Ekıbastūz, where a number of water reservoirs are located.

Gulag
It was the location of a major labor camp of the Gulag system maintained by the Soviet Union from the 1920s to the 1950s. Aleksandr Solzhenitsyn served in this camp and it is now the Shakhtyor Stadium (Ekibastuz) soccer stadium.

title: Ekıbastūz


text: Category:Israeli generals

title: Category:Israeli generals