text:
Yuriy Trubetskoy

Prince Yuriy Trubetskoy (c. 1643, Kingdom of Poland - 12 July 1679) was a Ruthenian boyar from the Trubetsky family. Other spellings of his name include Jurij Trubetsky, Jerzy Trubecki, Jerzego Trubeckiego, Jerzy Wigant Trubecki, Jurij Trubiacki, Juri Petrovitz Troebieskoy, Юрий Петрович Трубецкий, and Юрій Петрович Трубецький.

Biography
During the 16th century, the Trubetsky family split between brothers Alexei, who elected to stay under Russian tsarship, and Yuri Nikita, Yuriy's grandfather, who favored the Kingdom of Poland. Yuriy was born circa 1643 in Starodub, Poland to Piotr Trubecki and Elżbieta Iwanowna Trubecka née Drucka-Sokolińska. Trubetskoy was serving as a boyar in 1656 when his great-uncle Alexei began trying to convince him to come to Moscow but he refused. His maternal grandparents issued him ownership of Czarnorucz, Podrecz, and Sokolnia, all of which were in the Kingdom of Poland. In 1657, Alexei began making threats against Poland; Trubetskoy quickly conceded.

He named his step-father Krzysztof Wołodkiewicz his heir to the boyarship in Poland, made it clear in his writings that he was being forced to go to Russia and would later return to his homeland, and left. Alexei had no children so Trubetskoy became boyar under Peter the Great as Alexei's heir. In 1660, Trubetskoy was made a boyar by Tsar Alexei of Russia and a voivode of Kyiv, then in the Tsardom of Russia, in 1673.

He died in 1679.

Personal life
Trubetskoy married Iryną Golicyną, daughter of Vasily Vasilyevich Golitsyn, after accepting the village of Bogorodskoye-Kraskovo as dowry. They had two sons, Ivan and Yuri. Nikita Trubetskoy was his grandson via Ivan.

title: Yuriy Trubetskoy


text:
Johannes Steuchius

Johannes Steuchius (3 January 1676 – 21 June 1742) was Archbishop of Uppsala in the Church of Sweden from 1730 to his death.

Biography
He was born in Härnösand, the son of Archbishop Mathias Steuchius (1644–1730). His family surname was ennobled in 1719 to Steuch. He was enrolled at Uppsala University in 1692 and in 1695 at Lund University. Steuchius received a doctorate in philosophy at Uppsala in 1700 and in   1701, he took up a position as professor and librarian at Lund University. In 1707 he returned to Uppsala University where he was appointed professor of metaphysics and logic as well as extra ordinary professor of theology.

Steuchius left academic life in 1723, when he was appointed superintendent of the Diocese of Karlstad In 1730, he was appointed bishop of the Diocese of Linköping however following the subsequent the death of his father, he was appointed to succeed him as Archbishop of Uppsala.

Other sources

 * Nordisk familjebok, article Steuchius
 * Entry of Johannes Steuchius in the Rostock Matrikelportal

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Johannes Steuchius


text:
User talk:Dubaduba~enwiki

ISBN 055356370X /test

Hungarian audio file
Hi. I saw you recorded several audio files with Hungarian pronunciation. That would be great if you could record an audio file with the Hungarian pronunciation of Pál Nagy-Bócsa y Sárközy, the father of Nicolas Sarkozy, the French politician. I already recorded the French pronunciation of Nicolas Sarkozy, but that would be great to also have the native Hungarian pronuncation of his father's name. You can add it in the Origins section, at the Nicolas Sarkozy article. Thanks. Hardouin 17:34, 1 Jun 2005 (UTC)
 * I also found your audio uploads at commons:Category:Hungarian pronunciation. If it's not a burden, would you mind recording more Hungarian town names for WP? Olessi 06:01, 30 March 2006 (UTC)

Copyvio
I am very worried you are copying material from other sources, please stop this imidiately, and remove any copied material. Ferenc Herczeg is obviously partially copied from brittanica, which you found on the missing articles project. Martin - The non-blue non-moose 22:58, 21 August 2005 (UTC)

Spanish maps
Hi, I've noticed you created some Spanish locations maps using one of templates I once created. I'm glad they're useful. When you're saving them, you should do that preferably in 8-bit (indexed-color) PNGs, not in 24-bit (RGB) PNGs or even JPEGs. Both formats create unnecessarily large files compared to the original, the latter format is absolutely unsuitable for non-photgraphic images, it also creates so called JPEG artifacts. –Caroig 22:14, 23 October 2005 (UTC)

Copyvio
Hello, and welcome to Wikipedia! We welcome and appreciate your contributions, such as Talk:African literature, but we regretfully cannot accept copyrighted text or images borrowed from either web sites or printed material. This article appears to be a direct copy from http://www.columbia.edu/cu/lweb/indiv/africa/cuvl/Afbks.html. As a copyright violation, Talk:African literature appears to qualify for speedy deletion under the speedy deletion criteria. Talk:African literature has been tagged for deletion, and may have been deleted by the time you see this message. If the source is a credible one, please consider rewriting the content and citing the source. If you believe that the article is not a copyright violation, or if you have permission from the copyright holder to release the content freely under the GFDL, you can comment to that effect on Talk:Talk:African literature. If the article has already been deleted, but you have a proper release, you can reenter the content at Talk:African literature, after describing the release on the talk page. However, you may want to consider rewriting the content in your own words. Thank you, and please feel free to continue contributing to Wikipedia. -- Renata3 14:36, 11 November 2005 (UTC)

Wikify templates
Hi Dubaduba. If you look here, you can see that you have a lot of pages in your user space that have the template on them. I wonder if you would mind removing these, as this is not a correct use of the wikify template? If you don't have the time please drop me a line and I will happily remove them for you. All the best,   Proto    ||    type    12:01, 23 February 2006 (UTC)
 * I have taken the liberty of removing them. The articles needing wikifying are being sorted by right now a bot and I wanted to remove inappropriate tags before they are put into separate categories. Sorry for any offense. -- Kjkolb 08:18, 4 April 2006 (UTC)

Image Tagging for Image:Bob_marley.jpg
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This is an automated notice by OrphanBot. If you have any concerns, contact the bot's owner: Carnildo. 06:08, 4 March 2006 (UTC)

Template:DD-Europe
Hey. It looke like you're the only person using DD-Europe. If the template's designed for your use only, could you move it to a user sub-page? I believe that it would work just as well, and it'd be out of the template namespace. Thanks, SeventyThree(Talk) 13:55, 26 April 2006 (UTC)

Fair use media in userspace
Hello! I've removed a link to a fair-use sound file from your userspace, as we do not allow the use of any non-free media in userspace for any reason. If you've used any other non-free images, media files, or other material in your userspace, please remove them. Thank you! Seraphimblade Talk to me 21:31, 25 May 2007 (UTC)

Non-free use disputed for Image:ChancesAreAlbum.jpg
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Non-free use disputed for Image:TheToughest.jpg
Thanks for uploading Image:TheToughest.jpg. However, there is a concern that the rationale you have provided for using this image under "fair use" may be invalid. Please read the instructions at Non-free content carefully, then go to the image description page and clarify why you think the image qualifies for fair use. Using one of the templates at Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

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Your help please...
I saw you uploaded Image:Guantanamo bay satellite image.jpg.

It is a good image. I would like to upload it elsewhere, but I need the source for that. You don't happen to have a link to the source by any chance?

Thanks! Geo Swan (talk) 16:47, 30 April 2008 (UTC)

MfD nomination of User:Dubaduba/ARAB GEO
User:Dubaduba/ARAB GEO, a page you substantially contributed to, has been nominated for deletion. Your opinions on the matter are welcome; please participate in the discussion by adding your comments at Wikipedia:Miscellany for deletion/User:Dubaduba/ARAB GEO and please be sure to sign your comments with four tildes ( ~ ). You are free to edit the content of User:Dubaduba/ARAB GEO during the discussion but should not remove the miscellany for deletion template from the top of the page; such a removal will not end the deletion discussion. Thank you. Green Giant (talk) 04:31, 10 October 2010 (UTC)

Nomination for deletion of Template:NRC region 1
Template:NRC region 1 has been nominated for deletion. You are invited to comment on the discussion at the template's entry on the Templates for discussion page. Thank you. Plastikspork (talk) 23:18, 14 November 2010 (UTC)

WikiProject Romania
--Codrin.B (talk) 06:08, 21 January 2012 (UTC)

An RfC that you may be interested in...
As one of the previous contributors to Infobox film or as one of the commenters on it's talk page, I would like to inform you that there has been a RfC started on the talk page as to implementation of previously deprecated parameters. Your comments and thoughts on the matter would be welcomed. Happy editing!
 * This message was sent by MediaWiki message delivery (talk) on behalf of {{U|Technical 13}} (t • e • c) 18:27, 8 March 2014 (UTC)

Blue Red Yellow Blue Green Red listed at Redirects for discussion
An editor has asked for a discussion to address the redirect Blue Red Yellow Blue Green Red. Since you had some involvement with the Blue Red Yellow Blue Green Red redirect, you might want to participate in the redirect discussion if you have not already done so. TheChampionMan1234 10:57, 24 May 2014 (UTC)

Your account will be renamed
Hello,

The developer team at Wikimedia is making some changes to how accounts work, as part of our on-going efforts to provide new and better tools for our users like cross-wiki notifications. These changes will mean you have the same account name everywhere. This will let us give you new features that will help you edit and discuss better, and allow more flexible user permissions for tools. One of the side-effects of this is that user accounts will now have to be unique across all 900 Wikimedia wikis. See the announcement for more information.

Unfortunately, your account clashes with another account also called Dubaduba. To make sure that both of you can use all Wikimedia projects in future, we have reserved the name Dubaduba~enwiki that only you will have. If you like it, you don't have to do anything. If you do not like it, you can pick out a different name. If you think you might own all of the accounts with this name and this message is in error, please visit Special:MergeAccount to check and attach all of your accounts to prevent them from being renamed.

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Renamed
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ArbCom elections are now open!
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Proposed deletion of Balf (family)

The article Balf (family) has been proposed for deletion because of the following concern: "Unreferenced, with no indication that this family meets WP:GNG notability guidelines."

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title: User talk:Dubaduba~enwiki


text:
List of BASIC dialects

This is an alphabetical list of BASIC dialects – interpreted and compiled variants of the BASIC programming language. Each dialect's platform(s), i.e., the computer models and operating systems, are given in parentheses along with any other significant information.

0–9

 * 1771-DB BASIC
 * Allen-Bradley PLC industrial controller BASIC module; Intel BASIC-52 extended with PLC-specific calls.

 * 64K BASIC
 * Cross-platform, interactive, open-source interpreter for microcomputer BASIC.

A

 * ABasiC (Amiga)
 * Relatively limited. Initially provided with Amiga computers by MetaComCo.

 * ABC BASIC
 * designed for the ABC 80 and ABC 800 line of computers designed by Dataindustrier AB and manufactured by Luxor AB (including ABC 802, ABC 806 etc.).

 * ACE (AmigaAGK Script,)
 * A Compiler for Everyone – Freeware, AmigaBASIC compatible, has extra features, some of which exploit the Amiga's hardware and operating system.

 * AGK Script
 * The primary scripting language of the AppGameKit descended from DarkBASIC.

 * Advan BASIC
 * For the Atari home computer, disk based, containing BASIC, compiler, screen design and utilities. Released to public domain July, 2006

 * Advanced BASIC
 * (a.k.a. BASIC Advanced, Advanced BASIC) (DOS on the PC) by Microsoft. Available in ROM on IBM PCs. Later disk based versions for IBM PC DOS.

 * AllegroBASIC
 * Discontinued variant aimed at using the Allegro library.

 * AlphaBasic
 * Altair BASIC
 * (a.k.a. MITS 4K BASIC, MITS 8K BASIC, Altair Disk Extended BASIC) (Altair 8800, S-100) – Microsoft's first product
 * (a.k.a. MITS 4K BASIC, MITS 8K BASIC, Altair Disk Extended BASIC) (Altair 8800, S-100) – Microsoft's first product

 * Altair Disk Extended BASIC
 * See Altair BASIC

 * Amiga BASIC (Amiga)
 * Somewhat easier than ABasiC, see MS BASIC for Macintosh.

 * AmiBlitz (Amiga)
 * Open-source version of Blitz BASIC.

 * AMOS BASIC (Amiga)
 * For the Amiga, made for game programming. A descendant of STOS BASIC on the Atari ST. Later derivatives included AMOS Professional (a.k.a. AMOS Pro) and Easy AMOS.

 * ANSI
 * Standard for the programming language Minimal BASIC X3.60-1978, a 1978 standard for minimal features, and X3.113-1987, the full BASIC standard; rarely implemented fully.

 * Apple BASIC (Apple I)
 * See: Integer BASIC

 * Apple Business BASIC (Apple III)
 * Applesoft BASIC (Apple II series)
 * Based on the same Microsoft code that Commodore BASIC was based on. Standard on the Apple II Plus/Apple II Europlus and all later models of the Apple II family.
 * Based on the same Microsoft code that Commodore BASIC was based on. Standard on the Apple II Plus/Apple II Europlus and all later models of the Apple II family.

 * ARMbasic
 * BASIC compiler for ARM processors, ported to a number of popular ARM development PCBs.

 * APU BASIC
 * version of SORD CBASIC for the M23 with arithmetic processor

 * Aribas
 * interactive interpreter for big integer arithmetic and multi-precision floating point arithmetic with a Pascal/Modula-like syntax. It has several builtin functions for algorithmic number theory like gcd, Jacobi symbol, Rabin probabilistic prime test, factorization algorithms (Pollard rho, elliptic curve, continued fraction, quadratic sieve), etc.

 * ASIC
 * (DOS on the PC)

 * Assembler
 * PICAXE chip language

 * Atari 2600 Basic Programming
 * (Atari 2600 video game console)

 * SuperCharger Disk BASIC (Atari 2600 video game console)
 * StarPath SuperCharger cartridge plus disk-based extensions.

 * Atari BASIC (Atari 8-bit)
 * The standard cartridge-based interpreter for the Atari 400/800 computers and successors. On later machines this was built into the ROM.

 * Atari Microsoft BASIC (Atari 8-bit)
 * ROM cartridge plus disk-based extensions.

 * AT&T
 * interpreter and compiler for the AT&T UNIX PC (3B1).

 * AttoBasic
 * ROM-resident interpreter, executes from on-chip RAM (Atmel AVR)

 * Atom BASIC (Acorn Atom)
 * AutoIt (Microsoft Windows)
 * automates other programs, e.g. with simulated mouse clicks. Interpreted. GUI. Creates EXEs.
 * automates other programs, e.g. with simulated mouse clicks. Interpreted. GUI. Creates EXEs.

B

 * B32 Business Basic
 * (Data General Eclipse MV, Unix, DOS)

 * B4A,B4i,B4J,B4R,B4X
 * (Suite of programs by Anywhere Software with IDE running on Microsoft Windows that compiles code for ANDROID | IOS | WINDOWS | MAC | LINUX | ARDUINO | RASPBERRY PI | ESP8266/ESP32)
 * BaCon
 * (Unix, BSD, macOS) – Basic to C converter implemented both in BaCon(for good performance) and shell script(for bootstrapping).

 * BAIT
 * short for BASIC (Almost) InTerpreter was an experimental BASIC interpreter written in Atari (8-bit) BASIC for Compute! Magazine by Bill Wilkinson.

 * Bas
 * (Unix) – Interpreter for the classic BASIC dialect

 * Bas7
 * (Unix, Linux, BSD, Microsoft Windows, macOS) A BASIC interpreter, written in Seed7, which is compatible to GW-BASIC and other old BASIC dialects

 * Banna Basic
 * (Microsoft Windows) – putatively under development by Leodescal Softwares; the first officially launched version is supposed to produce stand-alone executables

 * Microsoft BASCOM
 * MBASIC-compatible BASIC compiler by Microsoft

 * BASCOM-AVR, BASCOM-8051, BASCOM-LT
 * BASIC compilers by Mark Alberts for the 8051 and AVR chips, see also BASCOM (BASIC compiler)

 * Basic+
 * programming language for OpenInsight

 * BASIC 2.0
 * (see Commodore BASIC)

 * BASIC 7.0
 * (see Commodore BASIC)

 * BASIC A+
 * (Atari 8-bit ) – An extended BASIC by Optimized Systems Software

 * BASIC Advanced
 * See IBM BASICA

 * BASIC Programming
 * (Atari CX-2620) – A simple version of BASIC for the Atari 2600 Video Computer System

 * BASIC XE
 * (Atari 8-bit) – An enhanced version of BASIC XL, by Optimized Systems Software

 * BASIC XL
 * (Atari 8-bit) – Improved BASIC for the by Optimized Systems Software

 * Basic4GL
 * Fast interpreter meant for OpenGL graphical programming, especially games

 * BASIC-11
 * (DEC PDP-11, RSX-11)

 * Basic-256
 * (Microsoft Windows, Linux, Unix) – BASIC IDE with text and graphics output, written to introduce children to programming. Originally known as KidBASIC.

 * BASIC-52
 * BASIC for the Intel 8052 microcontroller chip

 * BASIC-68K
 * structured BASIC for the SORD M68/M68MX computers running in CP/M-68K mode

 * BASIC-E
 * (a.k.a. submarine BASIC) (CP/M)

 * BASIC-II
 * structured BASIC for 8-bit SORD computers

 * BASIC Plus 2
 * (DEC PDP-11: RSTS/E, RSX-11)

 * BASIC-PLUS
 * (DEC PDP-11: RSTS/E)

 * BASIC/UX
 * HP BASIC for HP-UX, version of Rocky Mountain BASIC

 * BASIC/WS
 * HP BASIC Workstation

 * BASIC/Z
 * (CP/M, MDOS)

 * BASIC09
 * (OS-9 and OS-9 68K on Motorola 6809 and 68K CPUs, respectively)

 * BASICA
 * (a.k.a. BASIC Advanced, Advanced BASIC) (DOS on the PC) by Microsoft. Available in ROM on IBM PCs. Later disk based versions for IBM PC DOS.

 * BASICODE
 * (Many 8-bit home computers, including KC 85) A subset common to many platform-specific BASICs, enabling interoperability.

 * Basic For Qt
 * (macOS, Linux and Windows) – Platform independent BASIC. Object-oriented Visual Basic-like Basic variant. Based on Qt. (previously, KBASIC)

 * BasiEgaXorz
 * (Sega Genesis) – for the Sega Genesis

 * batari BASIC
 * version primarily used for homebrew Atari 2600 development.

 * BBC BASIC
 * Originally for the Acorn/BBC Micro, but has since been ported to RISC OS, Tiki 100, Cambridge Z88, Amstrad NC100, CP/M, ZX Spectrum, DOS, Microsoft Windows and many others. A GPL clone of BBC BASIC named Brandy written in portable C is also available (RISC OS, NetBSD, OpenBSD, FreeBSD, Linux, macOS, AmigaOS, DOS). Also a port made for the Commodore 64 by Aztec Software, written by Julian Gardner.

 * Bazic '86
 * See Northstar BASIC

 * BBx
 * (Microsoft Windows, Linux, Unix) – Cross-platform program development language derived from Business Basic.

 * BCX
 * small command line tool that inputs a BCX BASIC source code file and outputs a 'C' source code file which can be compiled with many C or C++ compilers.

 * BEOWULF
 * {Beginner Extended Object with Ultra Language Functionality}

 * Beta BASIC
 * BASIC toolkit that extended Sinclair BASIC.

 * BetterBASIC
 * BASIC implementation by Summit Software Technologies, first available in the early 1980s; later maintained by Michael Poremski.

 * BI-280
 * Business BASIC interpreter (CP/M, MP/M) by Control C Corporation, Beaverton, Oregon.

 * Blitz3D
 * (Microsoft Windows) Fast compiler made for 3D game programming, with DirectX 7 support.

 * Blitz BASIC
 * (Amiga, Windows) – Fast compiler meant for game programming. Windows version with DirectX support. Discontinued, replaced by BlitzPlus.

 * BlitzMax
 * (macOS, Linux, Windows) – Fast and compact object-oriented compiler meant for several tasks, most notably Game programming with OpenGL and DirectX support (DirectX support is Windows only).

 * BlitzPlus
 * (Microsoft Windows) Fast compiler made for 2D game programming and WinAPI event based interpreted programming. Supports both DirectX and OpenGL.

 * Blunt Axe Basic
 * (a.k.a. BXBASM) (Win32, Linux) Bxbasic is presented as a programming tutorial, to develop and construct a Console Mode Scripting Engine and Byte Code Compiler.

 * Brandy
 * See BBC BASIC

 * BS Basic
 * Used on the Bandai RX-78 computer

 * Bsisith
 * Hebrew dialect.

 * BT-Basic
 * Board Test Basic, used by HP (later Agilent, then Keysight) to develop and run test programs in an in-circuit test environment

 * BURP
 * Basic Using Reverse Polish, used by the very early PSI Comp 80 "scientific computer", as published in the British radio enthusiasts magazine Wireless World

 * Business Basic
 * name given collectively to BASIC variants which were specialized for business use on minicomputers in the 1970s.

 * bwBASIC
 * See Bywater BASIC

 * BWBASIC
 * "ByteWide BASIC", a stand-alone Z-80 bitwise port of Tiny BASIC - co developed by Pro-Log Corporation and ByteWide Systems, Australia. Intended for control applications.

 * BXBASM
 * See Blunt_Ane_Basic

 * Bywater BASIC
 * (a.k.a. bwBASIC) – an open source interpreter for DOS and POSIX. Bwbasic contains only a small portion of the ANSI BASIC commands. Its main advantage is that one can also use shell commands in programs, an unusual feature in any BASIC implementation. It could theoretically be used as the main shell on a DOS or POSIX system, with some advantages.

C

 * CA-Realizer
 * dialect similar to VisualBasic by Computer Associates, last version 3.0, no longer under development/supported

 * Caché Basic
 * One of the two scripting languages in the Caché Database

 * CARDBASIC
 * version of BASIC operated by cards available in Dartmouth when that language was created and described in the original manual

 * Casio BASIC
 * used in Casio calculators

 * Cassette BASIC
 * An interpreter on IBM and IBM compatible PCs to which the machine will default if no operating system is detected.

 * CBASIC (CP/M, DOS)
 * BASIC-E successor.

 * CBASIC
 * standard interpreter for 8-bit SORD computers (M23, M68 in Z80 mode, etc.), a.k.a. APU BASIC when the arithmetic processor is installed

 * cbasPad Pro
 * See HotPaw Basic

 * CBM BASIC
 * See Commodore BASIC

 * CellularBASIC
 * Java ME open source on-phone mobile interpreter for Java-enabled handheld devices, mobiles, smartphones, and PDAs

 * Chinese BASIC
 * Several Chinese-translated BASIC versions developed in the early 1980s.

 * Chipmunk Basic
 * (Apple Macintosh, CLI ports for Win32, Linux) – copyrighted freeware

 * CGIbasic
 * small and fast interpreter for web-scripting.

 * CipherLab Basic
 * tool to develop application programs for CipherLab 8 Series Mobile Computers using BASIC programming language

 * CocoaBasic
 * (macOS) – Object-oriented dialect for using the Cocoa Framework

 * CognosScript
 * (IBM Corporation Cognos) Similar to Visual Basic, used in Cognos business intelligence applications.

 * Color BASIC
 * (Tandy, RadioShack TRS-80 Color Computer)

 * Commodore BASIC
 * (a.k.a. CBM BASIC) (Various computers in CBM's line of 8-bit computers) – Integrated in the ROM of CBM 8-bit computers. Built on an early version of 6502 Microsoft BASIC. Several versions existed; the best-known was Commodore Basic V2, as used in the Commodore 64.

 * Compaq BASIC for OpenVMS
 * DEC BASIC, renamed after DEC was acquired by Compaq. Now named VSI BASIC for OpenVMS.

 * CoolBasic
 * (Windows) – A variant suited for game programming with DirectX. fi:Coolbasic

 * CPX-Basic
 * (Atari ST) – An enhanced port of Chipmunk Basic running as a control panel inside Atari's XControl.

 * Creative Basic
 * (Windows)

 * Cubloc Basic
 * (Comfile Technologies) – Interpreter for the Cubloc controller

 * (Cybiko)
 * Interpreter for the Cybiko Handheld Computer for Teens

 * Cybiko B2C
 * (Cybiko) – A BASIC to C compiler for the Cybiko Handheld Computer for Teens

 * Cypress BASIC
 * (Windows) – a royalty-free VBA compatible scripting engine embedded, e.g., within HP's AssetCenter product for implementing customizations

D

 * D3/Pick
 * See: Pick/BASIC for use on the Pick Operating System

 * DAI BASIC
 * a very early BASIC interpreter for the Intel 8080 based DAI Personal Computer that used java-like pre-compilation.

 * DarkBASIC & DarkBASIC Professional
 * (Windows) – Efficient compiler for game programming.

 * Dartmouth BASIC
 * the original BASIC version. It was a compiler. Later versions included MAT statements for matrix operations. See also True BASIC.

 * Data General Business Basic
 * (Data General Nova and later DG minicomputers)

 * Data/BASIC
 * See: Pick/BASIC for use on the Pick Operating System

 * Databasic
 * See: Pick/BASIC for use on the Pick Operating System

 * DBASIC
 * fast nonstandard BASIC for the Atari ST written entirely in machine language

 * DEC BASIC
 * Formerly VAX BASIC; renamed after VAX/VMS was ported to Alpha processors and renamed OpenVMS. Now named VSI BASIC for OpenVMS due to corporate acquisitions.

 * Decimal BASIC
 * Japanese multi-platform Basic interpreter compatible almost 100% with ISO/IEC 10279:Full BASIC 1991 or later

 * Dr. T's T-BASIC
 * (Atari ST) – A BASIC variant for the ST designed specifically to interface with a high-end MIDI sequencer.

 * DragonBASIC
 * for GBA handheld video game; also useful for Nintendo DS homebrew. Dragon Basic is a sort of cross-compiler with IDE that runs on Microsoft Windows.

 * D-Lib
 * for (Microsoft Windows) is a Freeware BASIC compiler that creates bytecode executables.

E

 * Easy AMOS
 * See AMOS BASIC

 * Emergence Basic
 * (Windows)

 * Envelop Basic
 * (Windows) – Visual Basic 3 clone.

 * Envision Basic
 * Epson SPEL+
 * (Windows) – SPEL+ is a BASIC-like programming language that runs in the Epson robot controllers. It supports multitasking, motion control, and I/O control.

 * ESP8266 BASIC
 * (ESP8266 and NodeMCU) - An open-source basic interpreter specifically tailored for the internet of things. Self-hosting browser-based development environment.

 * ethosBASIC
 * (Windows) – ethosBASIC is a new BASIC development system made to create computer games.

 * Extended Color BASIC
 * (TRS-80 Color Computer and Dragon 32/64)

F

 * FaST Basic
 * (Atari ST)

 * Famicom BASIC
 * (Nintendo Entertainment System) – For the Nintendo Entertainment System.

 * FBSL
 * (Windows, Linux on Wine) – FREESTYLE Basic Script Language

 * FirST Basic
 * (Atari ST)

 * FreeBASIC
 * (DOS (DPMI32), MS Windows, Xbox, Linux, FreeBSD) – An open source (GPL) BASIC compiler, that employs a similar syntax to QuickBASIC's, with more advanced features like pointers and object-oriented programming, it also supports a dialect specially designed to be compatible with QuickBASIC. Graphical IDEs like WinFBE and VisualFBEditor exist for the language.

 * FutureBASIC
 * (macOS) – Free compiled, procedural, provides access to Carbon API (Mac OS Toolbox), GUI and file system of System 6 to macOS

 * FUZE BASIC
 * (MS Windows, Linux, Nintendo Switch ) – Highly modernized adaptation of classic BASIC also deployed on custom Raspberry Pi machines.

G

 * Galaksija BASIC
 * (Galaksija) – Firmware version for Galaksija home computer.

 * Gambas
 * (Linux, Unix, Cygwin) – A rapid application development environment for BASIC on Linux by Benoît Minisini. Similar approach as Visual Basic.

 * GamesBasic
 * Free object-oriented BASIC variant that was meant for game programming.

 * GBasic
 * (DOS on the PC) – Interpreter with many graphics routines.

 * GBasic
 * ( on the ZVT PP 01) – Interpreter with many graphics routines, Made in Czechoslovakia 80's

 * G-BASIC
 * version of SORD CBASIC with SORD Graphic Language extensions for the M23 with graphics board

 * GCBASIC
 * (Microchip PIC, AVR & LGT (Logic Green Technologies)) – Open source compiler for 8-bit architecture PIC, AVR and LGT microcontrollers maintained by Evan R. Venn. From March 2023 Great Cow BASIC was renamed as GCBASIC.

 * GeoBASIC
 * (Leica TPS 1000/1100 surveying stations)

 * geoBASIC
 * (Commodore 64) – For use with GEOS

 * GFA BASIC
 * (Atari ST, Amiga, DOS, Windows) – Originally conceived on the Atari ST where it became one of the most popular BASICs for that platform (it almost became a standard language for the Atari ST). Was later ported to the Amiga, DOS and Windows.

 * GLBasic
 * (main target platforms: Windows, Linux, Apple iPhone, Pocket PC. IDE environment: Windows) – optimized for games

 * Gnome Basic
 * (Linux, Unix) – project to develop a Visual Basic compatible clone for Gnome. During development, the project was discontinued in favour of Mono.

 * Graphics BASIC
 * (Commodore 64) – extension to the original Commodore 64 BASIC V2.

 * GW-BASIC
 * (DOS and Windows) by Microsoft. BASICA compatible; independent of IBM ROM routines. Came with versions of MS-DOS before 5.0. Included music macro language and advanced loops.

H

 * HBasic
 * (Linux, Unix) – Object-oriented open source IDE. HBasic based on Qt IDE and a BASIC dialect. Similar approach as Visual Basic.

 * HiSoft Basic
 * (Amiga, Atari ST, ZX Spectrum)

 * High Tech BASIC
 * Version of Rocky Mountain BASIC by TransEra

 * HotBasic
 * (Win32, Linux) – Simple but powerful compiler, emits machine code. Supports GUI, console, CGI, and database programming.

 * HotPaw Basic
 * (a.k.a. yBasic, née cbasPad Pro) (Palm OS) – Interpreter with GUI and sound functions.

 * HP BASIC
 * The original Version of Rocky Mountain BASIC

 * HP Instrument BASIC
 * Another name for HP Rocky Mountain BASIC

 * HRAST-BASIC
 * For HP-48G/G+/GX, HP-49G and HP-49G+/50G calculators.

 * HP BASIC for OpenVMS
 * Originally VAX BASIC; renamed to DEC BASIC after VAX/VMS was ported from VAX to Alpha processors; renamed to Compaq BASIC after Compaq acquired DEC; renamed to HP BASIC for OpenVMS name after HP acquired Compaq. Now known as VSI BASIC for OpenVMS.

 * HP Basic
 * version on the HP 39 and 40 programmable calculators.

 * HP Time-Shared BASIC
 * (HP 2100 line of minicomputers)

 * HTBasic
 * Version of Rocky Mountain BASIC by TransEra

 * Hummingbird Basic
 * The automation facility in Hummingbird Connectivity; it replaced WinWrap Basic after version 4

 * HuBASIC
 * For the Samsung SPC-1000, Sharp MZ-700 and Sharp X1, written in 1982 by Hudson Soft in Japan.

I

 * IBasic
 * (Windows) – With Windows API and DirectX support.

 * IBM Cassette BASIC
 * (PC) – Built into the first IBM PCs. Ran independently of DOS and used audio cassettes as a storage medium.

 * IBM VS-BASIC
 * Mainframe hybrid compiler/interpreter implementation frequently used with such operating systems as McGill University's MUSIC/SP.

 * ICPL
 * (Computervision CADDS-2/VLSI) – Interpreter tied into an integrated circuit design database.

 * INFOBASIC
 * Used on Prime Computers, a variant of Pick BASIC for use on the Pick Operating System

 * Integer BASIC
 * (Apple II series) – Steve Wozniak's own creation. Originally known simply as "Apple BASIC". For the BASICs available at the time, it was very fast and memory-efficient. Only supported integers. Came as standard on the Apple I and original Apple II

 * Initial Programming Language
 * (Windows) Uses dialog boxes for every command and directs essential message queue messages to predefined functions discarding the rest. Tries to keep to the spirit of simple home computer BASICs rather than a fully featured language like Visual Basic.

 * Internet Basic
 * Written for use with the Comet system. Both were created by Signature Systems.

 * IS-BASIC
 * The interpreter of the Enterprise 64 and 128 home computers, written by Intelligent Software Ltd.

 * IWBasic
 * (Windows) A version of Basic that generates native machine code so no runtime libraries are needed.

 * iziBasic
 * (Palm OS) Easy-to-use compiler that runs on Palm OS devices and emits stand-alone programs. Includes terminal mode and support for Palm OS GUI.

J

 * Jabaco
 * simple object-oriented programming language to build applications/applets on the Java Framework.

 * JSBasic
 * Converts Applesoft BASIC into browser ready JavaScript.

 * Just BASIC
 * restricted "free" version of Liberty BASIC (Windows only)

 * JBasic
 * a "classic" implementation of BASIC written entirely in Java.

 * JR-BASIC
 * used on the Matsushita JR series home computers

 * jvmBasic
 * An implementation of BASIC which compiles to Java Bytecode

K

 * Kool-Bee
 * See KoolB

 * KoolB
 * (short for Kool-Bee) (Windows, Linux) – Open source compiler, minimal, made mainly for learning purposes.

 * KBasic
 * Basic for Qt

L

 * Liberty BASIC
 * (Windows, Macintosh, Linux) – Traditional structured BASIC with extensions for desktop GUI programming.

 * LikeBASIC
 * (Windows) – Basic interpreter component for applications in the .NET framework environment

 * Locomotive BASIC
 * (Amstrad CPC, Amstrad NC100) – built into the ROM, (ZX Spectrum +3) on CP/M disk

 * LotusScript
 * (IBM Lotus Notes)

 * LowRes Coder
 * (iOS)—App to create retro-style games or demos in BASIC.

 * Luxor Basic
 * (Luxor ABC 80)

 * Learn to Program BASIC
 * (Windows 95–98, Macintosh 7.5–9) – youth-oriented version, with interactive lessons to teach the user how to program

 * LxBasic
 * (Linux) Freeware Free compiler and runtime compatible with Theos MultiUser Basic

M

 * M2000 Interpreter
 * dual vocabulary (Greek-English) Interpreter in own environment - Open Source- Written in Vb6.

 * MacBASIC
 * Apple's original BASIC for the Macintosh, released as Beta software and discontinued due to a deal with Microsoft

 * MAI Basic Four Business Basic
 * (misc. minicomputers)

 * Mallard BASIC
 * (Amstrad PCW, ZX Spectrum +3 on CP/M) – Similar to Locomotive BASIC

 * MapBasic
 * procedural language used specifically for GIS programs.

 * MasmBasic
 * over 300 BASIC-style macros for the Microsoft Macro Assembler; requires the Masm32 package.

 * MBASIC
 * (CP/M) – Further development of OBASIC, also by Microsoft. MBasic was one of the BASICs developed by Microsoft. Came with a line editor.

 * MELFA BASIC
 * used by certain Mitsubishi robots and simulation packages.

 * METRIC-BASIC
 * also known as Uppsala-BASIC

 * MelloCOMPLEX
 * Based on "COMPLEX", a variant of BASIC

 * MICOL BASIC
 * Compiled Basic based upon elements of C for the Apple ][ gs platform

 * Microsoft BASIC
 * many versions for several different CPUs and system architectures exist, and many other BASICs are derivatives of some Microsoft BASIC

 * Microsoft BASICA
 * See BASICA

 * Microsoft GW-BASIC
 * GW-BASIC

 * Microsoft Small Basic
 * Microsoft Level III BASIC
 * (Tandy / RadioShack TRS-80)
 * (Tandy / RadioShack TRS-80)

 * Microsoft Visual Basic
 * Visual Basic

 * MinimalBASIC
 * A compiler for ECMA-55 Minimal BASIC emitting GNU assembly language targeting 64-bit x86-64 Linux

 * MITS 4K BASIC
 * Altair BASIC

 * MITS 8K BASIC
 * Altair BASIC

 * MMBasic
 * The GWBasic Clone used by the Maximite Microcomputer

 * Mobile BASIC
 * (Java enabled mobile phones)

 * MOLE Basic
 * (DOS on the PC) – Merty's Own Language Extension BASIC

 * Moonrock Basic Compiler
 * (DOS on the PC) – Small compiler

 * Monkey
 * (Supports various platforms, see page for details) – A simple but powerful programming language built primarily for game programming by Blitz Research.

 * Morfik Basic
 * Object-oriented dialect that can used to create Web applications, server and browser client-side code. (Web)

 * MS BASIC for Macintosh
 * (macOS)

 * MSX BASIC
 * (MSX) – by Microsoft

 * MTBASIC
 * (CP/M, DOS) Multitasking BASIC compiler by Softaid

 * MyBasic
 * Custom BASIC language interpreter written in C in three days.

N

 * N82-BASIC
 * (Old NEC PC8201/8201A)

 * N88-BASIC
 * (Old NEC PC8801/9801) – Japan's most popular BASIC based on Microsoft's one

 * N.A.M.E. Basic
 * compiles into bytecode to run on the Java Virtual Machine. Can also run in interpreted mode on the JVM

 * Nevada BASIC
 * Ellis Computing Eight-bit CP/M, had 12 digit precision and matrix operations. A port of Processor Technology 8 KB BASIC

 * NEXTBasic
 * Customized BASIC language for the Sega Genesis.

 * NorthStar BASIC
 * (Processor Technology, NorthStar Horizon, later adapted to x86 as Bazic '86) and S.A.I.L.B.O.A.T. (a basic optimized for Z80 and X86 MS-DOS)

 * NS Basic
 * (Newton OS, Symbian OS, Palm OS, Windows CE, Windows Mobile, Microsoft Windows ) – IDE and Bytecode-interpreter

 * nuBASIC
 * (Linux, Microsoft Windows ) – Interpreter written in C++11 for educational purposes.

O

 * Oasis Basic
 * see THEOS Multi-User Basic

 * OBASIC
 * (CP/M) – by Microsoft

 * Omikron Basic
 * (Atari ST, macOS) – Originally developed by Omikron Software for Atari ST. In Germany it was bundled with new Atari STs for a long time. Was later ported to the classic Mac OS and was further developed for macOS.

 * OpenBASIC
 * developed by MAI Systems Corporation, Inc.

 * Open Programming Language OPL
 * (Symbian OS phones and PDAs) – Originally developed for Psion's product line of organisers and PDAs. OPL used to stand for Organiser Programming Language but after becoming open source in 2003, it was renamed. Available for most of Psion's classic organisers and PDAs, Nokia 9210/9290/9300/9500 Communicators and Sony Ericsson P800/P900/P910.

 * OWBasic
 * (Pocketviewer (Casio pda)) – Fast compiler/interpreter system, Open Source

P

 * Panoramic (computer language)
 * For Windows, able to handle 3D world and many Windows objects.

 * Parrot BASIC
 * For the Parrot virtual machine; V 1.0 is modeled on GW-BASIC, V 2.0 is modeled on Microsoft QuickBASIC version 4.5

 * PBASIC
 * for use with the Parallax BASIC Stamp microcontroller

 * PeayBASIC
 * hand-written interpreter in C# for simple text and graphics output

 * Phoenix Object Basic
 * (Linux, Unix) – free, includes GUI builder

 * PIC BASIC
 * for use with microcontrollers

 * PIC BASIC Pro
 * aka PBP – for use with PIC microcontrollers

 * PICAXE BASIC
 * for use with PICAXE microcontrollers

 * Pick/BASIC
 * (a.k.a. Data/BASIC, Databasic) (Pick operating system) – a BASIC version, extended for business use, and embedded into the Pick environment and variants.

 * PlayBASIC
 * (Microsoft Windows) – Fast and feature rich, focused on 2D game development.

 * PowerBASIC
 * (DOS, Win16, Win32) – free and commercial compilers for DOS and Windows, which focus on fast compile speeds and small binaries. They are Turbo Basic successors.

 * Processor Technology
 * 5 KB and 8 KB BASICs. Created for the SOL-20 computer, but widely ported to other platforms as Processor Technology published the 8080 source code. Nevada BASIC (CP/M) and Utah BASIC [MS-DOS] were the latest ports.

 * Profan
 * (Windows) – easy to use, interpreted

 * Professional Development System (PDS)
 * A superset of Microsoft QuickBASIC targeted at professional software developers.

 * ProvideX
 * (Microsoft Windows, Linux, Unix) – Cross-platform program development language derived from Business Basic

 * PSX Chipmunk BASIC
 * (PlayStation) – For the PlayStation

 * PureBasic
 * (Microsoft Windows (x86, x64), Linux (x86, x64), AmigaOS, macOS (x64, arm64 Apple silicon) and Raspberry Pi (arm32, arm64)) – Cross-platform program development language, 32 & 64bit. Fast compiler with many functions that creates fast and small standalone native executables which do not require runtime DLLs. It compiles with FASM or a C compiler, and has inline support.

 * PyBASIC
 * An interactive BASIC interpreter written in Python.

Q

 * QB64
 * (Windows, Linux and macOS) – Self-hosting BASIC compiler for Microsoft Windows, Linux and macOS. Aims at full compatibility with Microsoft QBasic and QuickBASIC. BASIC code is translated to C++ and then compiled to executable form. An event driven GUI builder named InForm exists for QB64.

 * QBasic
 * (DOS on the PC) – by Microsoft. Subset of QuickBASIC. Came with versions of MS-DOS from 5.0 to 6.22. Also included with DOS 7 (what Windows 95 runs on,) and available from the install CD of Windows 98.

 * QuickBASIC
 * (DOS on the PC) by Microsoft. An evolution of BASICA/GW-BASIC to block-structured lexical syntax that does not require line numbers, with many added intrinsic functions and language features (e.g. loop and conditional control constructs, file modes, and mixed-language programming support). Has an Integrated Development Environment (IDE), intended to compete with Borland Turbo language products (e.g. Turbo BASIC and especially the contemporarily popular Turbo Pascal). Mostly backward-compatible with BASICA source code. Includes a compiler and linker, and produces MS-DOS executables. Released in versions 1.0, 2.0. 3.0. 4.0, & 4.5. QuickBASIC 4.5 was released in 1988. The QuickBASIC 4.5 IDE includes an interpreter, syntax checking, debugging aids, and online help including a full language reference.

 * Quite BASIC
 * Web-based classic BASIC programming environment. No download or signup necessary. Introduced in 2006.

R

 * RapidQ
 * (Windows, Linux, Solaris/SPARC and HP-UX) – Free, borrowed from Visual Basic. Useful for graphical interfaces. Works mainly with QuickBASIC instructions. (Cross-platform, free, no longer being developed). Semi-OO interpreter. Includes RAD IDE.

 * RBScript
 * (Macintosh, macOS, Linux and Windows) – Scripting language based on REALbasic.

 * RC Basic
 * (Windows, Linux, Android) – Basic Compiler geared towards game development similar to SDLBasic.

 * REALbasic
 * (Macintosh, macOS, Linux and Windows) – Platform independent BASIC. Object-oriented Visual Basic-like Basic variant. Currently known as Xojo.

 * Revelation BASIC or R/Basic
 * (DOS on the PC) – A variant of Pick/Basic used on the Revelation DBMS and successors.

 * RFO BASIC!
 * (Android) – Dartmouth Basic for Android. Also called BASIC! and BASIC! Super User.

 * RM Basic
 * A BASIC provided by Research Machines for their early Nimbus range of PCs

 * RobotBASIC
 * (Windows) – Free BASIC interpreter and Robotic Simulator for the Windows OS that allows for Gaming and GUI graphical programming. New version will also compile to stand alone executables.

 * Rocky Mountain BASIC
 * created by HP to control instruments through HP-IB

 * Run BASIC
 * (macOS, Linux, and Windows) – Free interactive web server-based version of Liberty BASIC

S

 * S-BASIC
 * "Structured" BASIC, came with Kaypro CP/M systems

 * S.A.I.L.B.O.A.T.
 * SAIL Basic on Another Tack (CP/M, DOS Z80, X86, pseudo interpreted, Northstar Basic Compatible, B-Tree File System)

 * S.I.C.K.
 * The Symbolic Instruction Code Kit is a pseudo-BASIC interpreter written in QB64.

 * SAM BASIC
 * (SAM Coupé)

 * SecondBASIC
 * BASIC development environment for the Sega Genesis.

 * SAX Basic
 * Simple API for XML

 * SBAS
 * "Structured BASIC" popular in British schools in 1980s & 90s. Written by Bryan Tackaberry of SPA Ltd to run on RM plc computers.

 * S-BASIC
 * developed for Nokia 9300 and Nokia 9500 Communicator. Development not finished, stopped with version 0.9.

 * ScriptBasic
 * Cross platform (ANSI C) Open source embeddable interpreter/API. The ScriptBasic project is primarily an embeddable scripting API with examples of a command line interpreter and multi-threaded HTTP application server running as a service.

 * sdlBasic
 * Free, multiplatform, based on core of wxBasic, but uses the SDL library.

 * SEGA BASIC
 * SEGA version of BASIC dedicated to SEGA SC-3000 computer

 * Sharp BASIC
 * (Sharp pocket computers)

 * Simons' BASIC
 * A cartridge-based utility that added 114 additional keywords to the standard BASIC 2.0 on the Commodore 64 computer

 * Simple BASIC
 * for Windows R3 Intermedia Language version Traditional BASIC, made for scientific purpose.

 * SIMPOL
 * Object-oriented, made to emit code for Windows, Linux, macOS

 * Sinclair BASIC
 * (ZX80, ZX81/TS1000, ZX Spectrum, Timex Sinclair 2068, Ringo R470, Lambda 8300)

 * SmallBASIC
 * (Android, Windows, Linux, DOS, Palm OS, etc.) – A small Open source GPL-ed interpreter.

 * Small Basic
 * (Windows) – by Microsoft DevLabs Team.

 * smart BASIC
 * for iOS

 * SmartBASIC
 * (Coleco Adam)

 * SmileBASIC
 * A retro dialect of BASIC used in Petit Computer (for the DSi) and SmileBASIC (for the 3DS)

 * Sony BASIC
 * for the Sony SMC-70

 * SOBS
 * (ICT 1900 series) Southampton BASIC System

 * Softworks Basic
 * (Win32, Visual Studio.Net, Linux, Unix) – a superset of AlphaBasic

 * SpecBAS
 * An enhanced Sinclair BASIC interpreter for modern PCs.

 * Spectacle BASIC
 * (Microsoft Windows – can be recompiled for macOS, Linux and AmigaOS) an open source, interpreted
 * Spiderbasic
 * SpiderBasic is a new web client-side programming language based on established BASIC rules. Its allows development of very complex, windowed based web applications, including mobile app for iOS and Android.
 * SQABasic
 * For the Rational Software designed for Robot Script
 * SQABasic
 * For the Rational Software designed for Robot Script

 * StarBasic
 * StarOffice Basic

 * StarOffice Basic
 * (a.k.a. StarBasic) (OpenOffice.org, StarOffice)

 * ST BASIC (Atari)
 * (Atari ST) – This came with the Atari ST

 * STOS BASIC
 * (Atari ST) – For Atari ST made for game programming. Predecessor of AMOS BASIC on the Amiga.

 * Submarine BASIC
 * BASIC-E

 * SuperBASIC
 * (Sinclair QL)

 * Super Game System BASIC
 * For Windows 10 Is Basic Implementation for learning and creating simple games.

 * SV extended BASIC
 * (Spectravideo) – For Spectravideo 318/328, by Microsoft.

T

 * T-BASIC
 * BASIC dialect used on the Wang 2200T and its Soviet Russian clone, the Iskra (Spark) 226.

 * T-BASIC
 * Version of Microsoft BASIC used on the Toshiba Pasopia.

 * TBASIC
 * Version of BASIC used for software development on ATTI's family of BRAT test systems

 * Tektronix
 * For the 4050 series computers, extensive graphics commands

 * Terminal-BASIC
 * Pure interpreter, written in C++11. Supports large subset of Minimal BASIC, runs on Arduino, Linux, Windows. Free software (GPL3, LGPL3). Project page.

 * THEOS Multi-User Basic
 * (THEOS operating system)

 * thinBasic
 * interpreter for Microsoft Windows

 * TI BASIC
 * (note: no hyphen) (TI-99/4A)

 * TI Extended BASIC
 * (TI-99/4A)

 * TI-BASIC
 * (note: hyphen) (Texas Instruments programmable calculators)

 * Tibbo Basic
 * (Tibbo microcontrollers)

 * Tiger-BASIC
 * High speed multitasking, for microcontrollers of the BASIC-Tiger family.

 * Tiny BASIC
 * (any microcomputer, but mostly implemented on early S-100 bus machines) – Minimalist version which source code was smaller than this article, used on low-memory platforms.

 * TML BASIC
 * (Apple IIGS) – A compiled BASIC with a GUI hosted IDE for writing native GUI apps.

 * Touch Basic
 * (Android) A BASIC variant optimized for a touchscreen.

 * TRS-80 Level I BASIC
 * (TRS-80) – based on Tiny BASIC.

 * TRS-80 Level II BASIC
 * (Tandy / RadioShack TRS-80) – based on Microsoft BASIC

 * TRS-80 Model 100 BASIC
 * (TRS-80 Model 100) – based on Microsoft BASIC, with special support for the RAM file store, LCD display, and other built-in hardware of the TRS-80 Model 100 and Tandy 102 portable computers

 * True BASIC
 * (DOS, Windows, macOS, Linux, Unix) – Direct descendant of the original BASIC, Dartmouth BASIC, marketed by its creators. Strictly standards-compliant.

 * Turbo Basic
 * (Commodore 64) – Added 55 commands to the C64 BASIC, Released by Aztec Software, written by Julian Gardner.

 * Turbo Basic
 * (DOS on the PC) – Commercial compiler by Borland. (BASIC/Z successor) (see PowerBASIC)

 * Turbo-Basic XL
 * (Atari 8-bit) – Freeware interpreter and compilerbased on Atari BASIC. Even this slower interpreter was about four times faster than the built-in BASIC. Written by Frank Ostrowski, the person who then developed GFA BASIC. Came from Happy Computer.

 * TxBasic
 * (Linux) Compiler and runtime compatible with Theos MultiUser Basic with extended features

 * Tymshare SuperBasic
 * (SDS 940)

U

 * ugBASIC
 * An isomorphic and open source language, fully documented and designed to develop portable programs, without sacrificing efficiency. With a single source it is therefore possible to create games for numerous 8 bit platforms.

 * UBASIC
 * (DOS on the PC) – Interpreter with many mathematical routines. Strong emphasis on number theory. Can work with many-digit numbers, complex numbers.

 * UniBASIC
 * dialect that is part of the UniData database, with a strong focus on data access and manipulation.

 * UniVerse
 * dialect that is part of the UniVerse database, with strong focus on data access and manipulation.

 * Uppsala-BASIC
 * also known as METRIC-BASIC

 * Utah BASIC
 * Ellis Computing, had 12-digit precision and matrix operations. MS-DOS port of the Processor Technology 8K BASIC. See Nevada BASIC.

V

 * VAX BASIC
 * DEC's BASIC-Plus-2 ported to VAX/VMS

 * VBA
 * See Visual Basic for Applications

 * VBS
 * See VBScript

 * VBScript
 * (a.k.a. VBS, Visual Basic Script, Visual Basic Scripting Edition) – A subset of Visual Basic used in ASP, Internet Explorer, or under Windows using the Windows Script Host (WSH) as a general-purpose scripting language. VBScript is often used as a replacement for DOS batch files.

 * Vilnius BASIC
 * (Elektronika BK-0010-01, BK-0011M and UKNC computers)

 * Vintage BASIC
 * Cross-platform, open-source interpreter for microcomputer BASIC, written in Haskell.

 * Visual Basic
 * (Windows) – Microsoft's object-oriented dialect with rapid application development environment.

 * Visual Basic .NET
 * (Windows) – Version within the .NET Framework by Microsoft.

 * Visual Basic for Applications
 * (a.k.a. VBA) (Microsoft Office on MS Windows and Apple Macintosh)

 * Visual Basic Script
 * See VBScript

 * Visual Basic Scripting Edition
 * See VBScript

 * Visual Test
 * (Originally MS-TEST) – Basic in Visual Test

 * VSI BASIC for OpenVMS
 * Originally released as VAX BASIC by Digital Equipment Corporation, owned by VMS Software Inc. (VSI) since 2014. Runs on the OpenVMS operating system.

W

 * Warsaw Basic
 * Wasabi
 * functional dialect with features such as closures, continuations and first order functions, created at Fog Creek Software as an in-house web applications development platform. Not released to public, but often features in the influential blog of Joel Spolsky, Fog Creek founder and CEO.

 * wwwBASIC
 * Browser based BASIC interpreter by Google.

 * Watcom Basic
 * Dialect by Watcom

 * Waterloo BASIC
 * A dialect developed at University of Waterloo

 * WinWrap Basic
 * VBA type third party interpreter which can be linked into programmes to give them macro/VBA functionality

 * WordBasic
 * versions of Microsoft Word before MS Word 97

 * wxBasic
 * open source GPL interpreter based on the platform independent wxWidgets toolkit library. For Linux, macOS (proposed), and Windows.

X

 * X11-Basic
 * (Atari ST, Windows, Linux, Android, Raspberry Pi) – structured dialect of the BASIC programming language with graphics, sound and more.

 * XBasic
 * (Windows, Linux) – Open Source compiler with a GUI designer

 * XBLite
 * (Windows) – Open Source-compiler with integrated editor

 * Xojo
 * (MacOS, Linux, Windows, iOS, Raspberry Pi and Web) – Platform independent BASIC. Object-oriented Visual Basic-like Basic variant. Formerly known as REALbasic.

Y

 * Yabasic
 * (Linux, Windows and PlayStation 2) Small interpreter. (GPL)

 * yab
 * (BeOS, Zeta, Haiku) Adaptation of Yabasic that enables the creation of graphical programs using the BeOS API.

 * yBasic
 * See HotPaw Basic

Z

 * ZBasic
 * Visual Basic subset dialect for ZX microcontrollers with support for multitasking.

 * ZBasic (Zedcor Zbasic)
 * first released by Zedcor (Tucson, Arizona) in mid-1985. Versions were made for Apple, DOS, Macintosh CP/M and TRS-80 computers. In 1991, 32 Bit Software Inc. (Dallas, Texas) bought the DOS version and expanded it. Zedcor concentrated on the Apple Mac market and renamed it FutureBASIC. ZBasic was very fast, efficient and advanced, with BCD math precision up to 54 digits.

 * Zeus|Basic
 * developed for Windows and Pocket PC by KRMicros (Kronos Robotics).

BASIC extensions
BASIC extensions (a.k.a. BASIC toolkits) extend a particular BASIC.

(Platforms: APCW = Amstrad PCW; A8 = Atari 8-bit; C64 = Commodore 64; C128 = Commodore 128; Spec+3 = ZX Spectrum +3; VIC-20)

 * BASIC 8 (C128) – Third-party extension of the C128's Commodore BASIC 7.0
 * Beta BASIC (ZX Spectrum)
 * BASIC XL Toolkit (A8) – Disk-based extension of Optimized Systems Software (OSS) BASIC XL for Atari 8-bit
 * Basic Lightning (C64) – The White Lightning development suite, by Oasis Software included also a quite capable BASIC extension for the Commodore BASIC 2.0
 * Exbasic Level II (C64) – Extended BASIC. An improved BASIC for the C64, which was loaded from disk or ROM cartridge.
 * Graphics BASIC (C64) – Third-party extension of the C64's Commodore BASIC 2.0
 * Laser Basic (C64) – Ocean Software's updated version of The White Lightning development suite, which extended Commodore BASIC 2.0. A compiler named Laser Basic Compiler was available.
 * Laser Basic (ZX Spectrum)
 * Lightning Extended BASIC (APCW; Spec+3 on CP/M) – Extended Mallard BASIC with sophisticated graphics functions
 * YS MegaBasic (ZX Spectrum)
 * Monkey Wrench II (A8) – ROM cartridge extension of Atari BASIC from Eastern House Software. Using the right cartridge slot it requires an Atari 800.
 * Simons' BASIC (C64) – CBM-marketed improved BASIC for the C64, loaded from disk or ROM cartridge
 * Super Expander (VIC-20) – CBM's own cartridge based extension of the VIC-20's Commodore BASIC 2.0
 * Super Expander 64 (C64) – CBM's own cartridge based extension of the VIC-20's Commodore BASIC 2.0, for the C64

title: List of BASIC dialects


text: Talk:List of BASIC dialects

title: Talk:List of BASIC dialects


text:
User talk:Frossie

Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. Here are a few good links for newcomers: I hope you enjoy editing here and being a Wikipedian! By the way, you can sign your name on Talk and vote pages using three tildes, like this: ~~~. Four tildes (~~~~) produces your name and the current date. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome! - UtherSRG 11:45, Apr 21, 2005 (UTC)
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title: User talk:Frossie


text:
Playground Battle

Playground Battle is the third album by New Zealand Rock Band The Feelers. It includes the number-one hits: "Larger Than Life" and "The Fear". Other singles include "Playground Battle", "Supernova" and "Stand Up". Since its release, a second version, The Special Limited Edition, was released including a seven-track bonus disc including five re-mastered live tracks recorded from the bands hugely popular 2005 New Zealand tour. The album climbed to over three times platinum on New Zealand music charts.

Track listing
All songs written by James Reid, except tracks 1 & 5;written by James Reid & Donald Reid.
 * 1) Weapons Of War – 4:14
 * 2) Playground Battle – 3:22
 * 3) Larger Than Life – 3:37
 * 4) The Fear – 4:59
 * 5) Fallout Shelter – 4:17
 * 6) Labyrinth – 2:30
 * 7) Supernova – 3:54
 * 8) All Connected – 4:33
 * 9) Rain – 3:35
 * 10) Emotional Allstar – 3:56
 * 11) Military Precision – 3:06
 * 12) Unleash The Fury – 4:40
 * 13) Stand Up – 4:00

Special Limited Edition Bonus Disc

 * 1) Weapons Of War [Live]
 * 2) Pressure Man [Live]
 * 3) As Good As It Gets [Live]
 * 4) Larger Than Life [Live]
 * 5) Venus [Live]
 * 6) Dancing On Water
 * 7) Eyes Of The World

title: Playground Battle


text:
Category:Fells of the Lake District

Articles about fells, mountains, hills and peaks in the English Lake District.

title: Category:Fells of the Lake District


text:
Glen Gray

Glenn Gray Knoblauch (June 7, 1900 – August 23, 1963), known professionally as Glen Gray, was an American jazz saxophonist and leader of the Casa Loma Orchestra.

Early years
Gray was born to Lurdie P. and Agnes (Gray) Knoblauch in Roanoke, Illinois, United States. His father was a saloon keeper and railroad worker who died when Glen was two years of age. He had an older sister. His widowed mother married George H. DeWilde, a coal miner, and moved her family to Roanoke. Gray graduated from Roanoke High School, in 1917 where he played basketball and acquired his nickname, "Spike".

Career
Gray attended the American Conservatory of Music in 1921 but left during his first year to go to Peoria, Illinois, to play with George Haschert's orchestra. From 1924 to 1929, he played with several orchestras in Detroit, Michigan.

Gray served as leader of the Casa Loma Orchestra although the orchestra itself had been formed as a collective group, with no designated leader. Their mid-1930s appearances on the long-run radio comedy-variety program, the Camel Caravan, (introduced with their theme, "Smoke Rings") increased their popularity. Gray chose not to conduct the band in the early years, playing in the saxophone section while violinist Mel Jenssen acted as conductor. In 1937, the band overwhelmingly voted in favor of Glen leading the orchestra, and Gray finally accepted the job. By the mid-1940s, Gray would come to own the band and the Casa Loma name. For a time, during this period, the band featured guitarist Herb Ellis, trumpeter Bobby Hackett, pianist Nick Denucci and cornetist Red Nichols.

By 1950, the Casa Loma band had ceased touring, and Gray retired to Massachusetts. The later recordings on Capitol Records (beginning with Casa Loma in Hi-Fi in 1956 and continuing through the Sounds of the Great Bands series) were done with Gray leading a group of studio musicians in Hollywood (although several of Gray's "alumni" occasionally featured). In all, some 14 high-fidelity and stereo recordings were made for Capitol under the name of Glen Gray and the Casa Loma Orchestra before Gray's death in 1963.

Major recordings
He recorded and released the original version of the jazz and big band standard "Sunrise Serenade" featuring Frankie Carle on piano in 1938. His other recordings consisted of "Blue Moon", "Blue Champagne", "True", "The Old Spinning Wheel", and "Learning".

Personal life and death
Gray and his wife had one son.

In 1963, Gray died in Plymouth, Massachusetts of lymphoma, aged 63.

title: Glen Gray


text:
Happy Valley Shenzhen

Happy Valley Shenzhen is a theme park in Nanshan District, Shenzhen, Guangdong Province, China.

Opened in 1998, it is the first of the Happy Valley theme park chain. Covering an area of 350000 sqm, the park is composed of nine themed areas including Spanish Square, Cartoon City, Mt. Adventure, Gold Mine Town, Shangri-la Woods, Sunshine Beach, Typhoon Bay, Playa Maya Water Park and Happy Times. The Playa Maya Water Park is open for five months (May to October) each year, and is themed after the Mayan civilization with buildings and statues in Mayan architectural styles. Outside the park a Happy Line monorail train has a stop near the entrance of Happy Valley.

title: Happy Valley Shenzhen


text: User talk:68.97.130.125

title: User talk:68.97.130.125


text:
Newsboy Legion

The Newsboy Legion is a teenage vigilante group in the DC Comics Universe. Created by Joe Simon and Jack Kirby, they appeared in their own self-titled feature which ran from Star-Spangled Comics #7 (April 1942) to #64 (January 1947). In 1970, Jack Kirby introduced a new Newsboy Legion, made up of the sons of the original Golden Age characters.

Pre-Crisis version
The Newsboy Legion is a group of orphans, living on the streets of Suicide Slum, selling newspapers to make a living. They were also frequently in trouble with the law, although local policeman Jim Harper had a soft spot for them. In their first appearance, Harper, shortly after becoming Guardian, also becomes the Newsboys' legal guardian. A recurring theme in their stories was that the boys suspected Harper was the Guardian but were unsure.

The Newsboy Legion consisted of Tommy Tompkins (the leader); Big Words (the team genius); Gabby (an excitable kid who never stopped talking); and Scrapper (the tough guy).

The Newsboy Legion were reintroduced in Superman's Pal Jimmy Olsen #133 (October 1970) as part of Jack Kirby's Fourth World story arc. The Legion in that story were the sons of the originals, who were now working at a government genetics project. A new addition to the team was Walter "Flipper Dipper" (or "Flippa Dippa") Johnson Jr., an African-American boy. He was obsessed with and very capable of underwater maneuvers. He is also the son of another member of the Project. His nickname was later shortened to "Flip".

During their first mission, the villainous Morgan Edge develops the Whiz Wagon for the unsuspecting boys. He attempts to use it and them (and by extension, Jimmy Olsen) to kill the Hairies, an underground, technologically advanced society. The Hairies were literally neighbors of the Project and both were near the Evil Factory, which strove to destroy the others. Assisting the Legion in fighting the Factory was a clone of Scrapper called 'Scrapper Trooper', who was designed for military support of the Project.

The boys would become affected by the Project in other ways, such as befriending an experiment from the 'Evil Factory'. They called this large, pink, humanoid entity 'Angry Charlie'. He was the only survivor from the Factory. The police authorities from Scotland, where the Factory had been hiding, allowed the Legion to maintain custody of the entity.

Post-Crisis version

Post-Crisis, the Newsboy Legion's 1940s history was unchanged, as was their later involvement with the DNA Project (now called Project Cadmus). Instead of having identical sons, however, the new Newsboy Legion were now said to be clones, created by the same technology that recreated the Guardian, as part of an Apokolips plot that went wrong. Like the Guardian clone, they shared their "father's" memories, at least up to their current age, meaning that they were sometimes unfamiliar with the modern world (the new Flip's memories dated from the fifties, rather than the forties). They first appeared in this form in Superman (vol. 2) Annual #2 (1988), written by Roger Stern, and were extensively featured in Karl Kesel's run on The Adventures of Superman, including breaking Kon-El out of Cadmus. The clones were always getting into trouble, such as when they hid the existence of a large monster that ate furniture.

The post-Crisis Newsboys were also given real names: Big Words was Anthony Rodriguez; Gabby was Johnny Gabrielli and Scrapper was Patrick MacGuire. They were briefly joined by the Guardian's niece "Famous" Bobby Harper, but she subsequently went to stay with another relative.

The Legion rebel against Cadmus for the first time when they the adults have stolen Superman's body. They join with an infiltration team composed of Lois Lane and several super-powered 'Underworlders', a Metropolis faction devoted to Superman. The group fails to regain Superman's body.

The incident with Harper involved the Legion taking down an operation run by Granny Goodness, an orphanage that was a secret kidnapping ring for the dark realm of Apokolips.

Both versions of the Legion would deal with adversaries such as the insane scientist Dabney Donovan and lackeys of Darkseid. The Cadmus project entire would deal with attacks and manipulation from Lex Luthor's forces.

In Superboy #56, significant changes in Project Cadmus meant the Newsboys, original and clones, left the Project. It was briefly suggested that the clones were investigating what was really behind these changes, but this was not followed up on.

The Newsboy clones rescued Jimmy from the sewers beneath the project in Countdown #29 (October 2007), following his breakout from Cadmus. They allowed Jimmy to stay in the "Legion Clubhouse" (a boarded-up storefront) while he tried to resolve his situation, but he was kidnapped by the second Forager. Their "fathers" were not mentioned.

The group appears in issue one of Death of the New Gods (Dec 2007). Using the Whiz Wagon's computers, they assist Jimmy in gaining photographic evidence of the death of the Black Racer.

In Superman's Pal Jimmy Olsen (one-shot, Dec 2008), the original Newsboy Legion members were killed by Codename: Assassin. The fate of the clones remains unknown. This was part of a long-reaching conspiracy to kill all Kryptonian beings of power, of which there were many at the time. The man in charge of this plot was United States General Sam Lane.

In September 1944, the Newsboy Legion teamed up with the Boy Commandos to stop armed and armored traitors based out of New York City.

Seven Soldiers version
In Grant Morrison's new take on the Guardian in Seven Soldiers: The Guardian, the Manhattan Guardian newspaper has a citywide network of volunteer reporters called the "Newsboy Army".

Later in that same series, a group called the Newsboy Army was active during the forties in an area of New York called Nowhere Street. This group consisted of Captain 7 (an African-American boy in a football uniform), Ali Ka-Zoom (a young stage magician), Vincenzo 'Kid Scarface' Baldi (an Italian boy in an impeccable suit), Chop Suzi (an Asian girl, the team's mechanic), Edward 'Baby Brain' Stargard (an infant prodigy), Little Miss Hollywood (an impressionist, the daughter of Irish immigrants) and Millions (the world's richest dog). In their final mission as a team, they are cursed by the Terrible Time Tailor to be given horrible fates to prevent them from stopping his plans for the Harrowing.

Millions "dies" shortly thereafter. It is widely assumed that Cap impregnates Suzi, as his designation after the encounter with the Terrible Time Tailor is "child molester". However, the crossword puzzle included in Seven Soldiers #1 implies that Suzi may have given birth to twins, fathered by Baby Brain - despite obvious physical obstacles. Cap is subsequently killed by the others. Hollywood becomes an alcoholic 'super-impressionist'. Ali Ka-Zoom masters genuine magic, goes mad, and dies, and Kid Scarface became Vincenzo the Undying Don, the leader of the L.A. underworld and is killed by the Sheeda. Baby Brain survives to found the Manhattan Guardian newspaper. Ali Ka-Zoom has shown up alive in 52. In Seven Soldiers #1, it is revealed that Kid Scarface/Don Vincenzo actually bathed Millions in the Cauldron of Rebirth, and Millions inherited all of Vincenzo's property after his death, becoming the "Dogfather".

The name "Newsboys of Nowhere Street" suggests both the Newsboy Legion and Kirby's later kid gang, the Dingbats of Danger Street.

Doc Savage
Big Words' favorite expression of surprise is "I'll be superamalgamated!" This phrase was originally used by the similarly polysyllabic William Harper Littlejohn in Doc Savage.

The New Golden Age
In the pages of "The New Golden Age" miniseries titled "Stargirl: The Lost Children", the Newsboy Legion are among the lost children on Orphan Island. They mentioned to Stargirl their history with Guardian. The Newsboy Legion later take part in the raid on Childminder's castle. Some of its members were saved from a Child Collector by Salem the Witch Girl. The Newsboy Legion are among the Lost Children that are "nested" by the Child Collectors. Thanks to a diversion from Time Masters member Corky Baxter, Boom used this diversion to free everyone. Following Time Master (an older version of Corky Baxter) and Childminder's defeat and Wing being sent back to his own time, the Newsboy Legion are among the Lost Children that are brought to Stargirl's time by the Hourman android due to paradoxical reasons.

Collections
DC has published two hardback collections:

 * The Newsboy Legion v1, 2010, ISBN 1-4012-2593-4 (reprints Star Spangled Comics #7-32).
 * The Newsboy Legion v2, 2017, ISBN 978-1-4012-7236-4 (reprints Star Spangled Comics #33-64).

Other versions
In Elseworld's Finest, the Legion was a small sub-group of Newsboys who counted a very young Jimmy Olsen among their number.

In other media

 * The Newsboy Legion make uncredited cameo appearances in the Justice League Unlimited episode "Patriot Act".
 * A genderbent incarnation of the Newsboy Legion called the Newsgirl Legion appear in the Young Justice: Outsiders episode "First Impressions", consisting of Tommi Thompkins (voiced by Mae Whitman), Gabi Gabrielli (voiced by Grey Griffin) and Antonia "Big Words" Rodriguez (voiced by Zehra Fazal). This version of the Legion is a social media-inspired group based in Brooklin, Maine and are associates of Tommi's father, Mayor Thomas Thompkins (voiced by Jason Marsden), and Sheriff Patrick Maguire (voiced by Troy Baker), who is based on Scrapper.
 * The Newsboy Legion, renamed the Newskid Legion, appears in My Adventures with Superman, consisting of Big Words and female incarnations of Scrapper (renamed Patty), Gabby, and Flip Johnson (voiced by Azuri Hardy-Jones). Following minor appearances in season one, they are hired by Perry White to serve as Jimmy Olsen's interns at the Daily Planet in season two.

title: Newsboy Legion


text:
Talk:The Man in the White Suit

Comments
From what I recall, at the end of the film it rained and his suit disintegrated. The suit being obviously unsuited to English weather, the crowd left him alone. A passer-by gave him a coat. Can anyone confirm this memory?

 * I think it was just because the material was unstable.

 * unambiguous that the material was unstable; samples in a cabinet in the lab had begun to decay at the same time. It had nothing to do with the rain. Uucp 18:46, 3 October 2006 (UTC)

I think it was because the suit was unstable. Doesn't the movie end with Guiness having an idea and dancing off to start his researches all over again? ThePeg 14:13, 7 April 2007 (UTC)

Mackendrick had three films in the BFI Hundred. This was the lowest rated (58) and probably the most subversive of the three. Ealing comedy was not without teeth.Delahays (talk) 16:31, 5 December 2013 (UTC)

The JETSONS had an episode based on this movie. The "invulnerable" suit, with George Jetson inside it, survives all sorts of tests, only to fall apart when Mrs. Jetson runs it through the laundry 2001:558:6011:1:74F2:9421:4EFD:C243 (talk) 04:25, 13 January 2017 (UTC)

Possible additional sources

 * http://www.tcm.com/this-month/article.html?isPreview=&id=939244|12648&name=The-Man-in-the-White-Suit

 * http://www.telegraph.co.uk/culture/film/filmreviews/10765781/The-Man-in-the-White-Suit-review.html

 * http://www.nytimes.com/movies/movie/31186/The-Man-in-the-White-Suit/overview

 * http://wexarts.org/film-video/man-white-suit

 * http://www.bfi.org.uk/news-opinion/bfi-news/ealing-moment-man-white-suit

 * http://www.theguardian.com/film/2012/dec/16/man-white-suit-french-studiocanal

-- John Broughton (♫♫) 18:51, 6 August 2014 (UTC)

title: Talk:The Man in the White Suit


text:
Star Wars: Rebel Assault

Star Wars: Rebel Assault is a 1993 rail shooter video game developed and published by LucasArts for DOS, Macintosh, Sega CD and 3DO Interactive Multiplayer systems, set in the Star Wars universe. It is the first CD-ROM-only game to be published by LucasArts. The game's story focuses on a young pilot called Rookie One as they are trained by, and subsequently fights for, the Rebel Alliance in the Galactic Civil War.

The game features digitized footage and music from the original movies (although most of the original footage is replaced by CGI rendered sequences), and full speech. Star Wars: Rebel Assault is one of the oldest titles to make use of extensive full-motion video (FMV) on the PC. Video was used to display pre-rendered 3D graphics of various environments and battles that were far ahead of what a contemporary PC could render in real-time.

It was followed by a sequel, titled Star Wars: Rebel Assault II: The Hidden Empire.

Gameplay
Star Wars: Rebel Assault consists of four mission types: three spaceflight types, and one on foot. The three spaceflight mission types are third person (levels 1, 3, 5, 7, and 11), overhead view (levels 1 and 13), and first person (levels 2, 4, 5, 6, 8, 10, 12, 14, and 15). In all three types, the ship generally follows the same cursor which aims its gunfire. If the player moves the targeting cursor after firing, the shots that were already fired will follow the cursor. 9 of the 15 levels are first person, which has movement more restricted than in other modes. As such, enemy fire cannot be dodged in this mode; instead, the player must shoot the enemy within a set time frame in order to avoid taking damage, much like in a light gun game. Only level 9 falls into the on foot mission type. This level puts the player in a series of three stationary settings, though the player character can be maneuvered horizontally in order to avoid enemy fire. In a few stages, there are branching points, much like those in Panzer Dragoon II. Bonus points are awarded for accuracy and whether secondary objectives are accomplished.

In some cases, original footage was filmed for the game with actors, and a Star Destroyer model was digitized (a mini camera 'flew' around it) for a certain mission. Most of the graphics were prerendered in 3D.

Story
Star Wars: Rebel Assault follows the adventures of a young pilot known as Rookie One, a Tatooine moisture farmer in the style of Luke Skywalker. The game largely takes place during the events of Episode IV: A New Hope; however, the sequences on Hoth from The Empire Strikes Back are included.

The story begins with Rookie One's training, followed by an attack on the Star Destroyer Devastator, after its capture of the Tantive IV in the events of the film. The rebel squad then defends the Rebel base on Hoth from the attack shown in the Empire Strikes Back, and finally launches an assault on the Death Star, with the player taking the place of Luke Skywalker in destroying the battle station. Each of the 15 chapters features its own brief "alternate ending" clip which plays if the player runs out of lives and therefore fails the mission.

All of the original characters are replaced by new characters and voices, and in some cases, new situations. For example, Han Solo and the Millennium Falcon are replaced by Rebel Commander Jake Farrell in an A-wing who saves Rookie One just before he has to take the final shot on the Death Star.

The game was followed by Star Wars: Rebel Assault II: The Hidden Empire.

Version differences
The Sega CD version is missing Chapter 7 (Imperial Probe Droids) and skips straight to Chapter 8 (Imperial Walkers), renumbering all subsequent chapters accordingly. The Sega CD version's graphics are also considerably less sharp and detailed than those of the PC and 3DO versions, and it also lacks the possibility to play as a female Rookie One.

Reception and sales
Star Wars: Rebel Assault was a commercial hit. LucasArts shipped 110,000 units to retailers in the game's first day, and global sales reached 400,000 units by mid-1994. By summer 1994, this number rose to 500,000 units. The game sold 1.5 million copies.

Computer Gaming World in February 1994 said of the DOS version that "In some ways, Rebel Assault is a breathtaking game, yet it comes up a few light sabers short in some key areas". While praising the graphics as "the best yet delivered in a PC action game", the reviewer complained that the story "essentially replays several scenes from the movie" even though the plot "required a knowledge of the movies to make sense of it". Gameplay was "an odd mix of challenging and mindless levels", with enemies attacking in the same easily memorizable patterns. The magazine concluded that "Rebel Assault is a gorgeous, fast-paced shooter that is a lot of fun to play. The problem is, the fun is too short lived" and without replay value. In April 1994 the magazine said that Rebel Assault "seems to have split gamers into two camps—those that absolutely love it, and those that absolutely don't", with some criticizing the "very limited and very repetitive" game play despite "incredible" graphics. The magazine concluded "Come to this one expecting a good show, but be sure your trigger finger knows what your eyes and ears are getting it into".

GamePro gave the Sega CD version a negative review. Though they praised the music, they described the graphics as "grainy, soupy, and very pixelated" and said that the controls are poor enough to all but eliminate the fun factor in the game. Electronic Gaming Monthly scored it a 5.75 out of 10, commenting that the music is excellent but that the graphics suffer from an extremely limited color palette, which even interferes with the gameplay, making it difficult to tell when the player's ship is going to crash into something.

For the 3DO version of the game, GamePro gave a somewhat more positive review, praising the audio and the "awesome graphics", but once again concluded that the controls all but completely ruin the game. They remarked that the directional movements are twitchy and that the need to push the cursor to the edge of the screen in order to maneuver the ship in first person is a major problem. A reviewer for Next Generation likewise said that the graphics and music are impressive, and the port is overall "a very close conversion of the PC CD-ROM game", but that "the control is none too solid, and game play is rudimentary." He gave it two out of five stars.

Next Generation's review of the Macintosh version remarked that the game's recreation of vehicles and scenarios from the Star Wars universe would make it very appealing to fans of the franchise, but that the on-rails gameplay would get old quickly for general gamers. The review also commented on the usual long delay between the release of the PC and Macintosh versions, and scored it two out of five stars.

Rebel Assault was a runner-up for Computer Gaming World's Action Game of the Year award in June 1994, losing to Prince of Persia 2: The Shadow and the Flame. The editors wrote that Rebel Assault "established a new record for CD-ROM game sales as well as a new model for action games based on film properties".

MacUser named Rebel Assault one of the top 50 CD-ROMs of 1995.

Entertainment Weekly gave the game a B and wrote that "You've got to hand it to the folks at LucasArts — they wring every drop of juice from a game platform, whether it's PC CD-ROM (where Rebel Assault has been a best-seller for the past eight months) or Sega CD (which is just releasing the same game). The trouble is, Sega CD doesn't have that much juice to begin with: Thanks to the system's slow disc access and limited color capabilities, this version of the Star Wars fighter ship never quite reaches light speed."

title: Star Wars: Rebel Assault


text:
Doug Lowe

Doug or Douglas Lowe may refer to:
 * Douglas Lowe (athlete) (1902–1981), British Olympic athlete
 * Douglas Lowe (RAF officer) (1922–2018), World War II pilot and Royal Air Force commander
 * Doug Lowe (Australian politician) (born 1942), former Tasmanian premier

title: Doug Lowe


text:
Paul Levy (journalist)

Paul Levy (born 26 February 1941 in Lexington, Kentucky) is a US/British author and journalist. He lives with his wife, art historian, Penelope Marcus, in Oxfordshire UK.

With Ann Barr (and synchronically Gael Greene), he coined the word "foodie" (and some say exemplified the concept). He has won many British and American food writing and journalism prizes, including two commendations in the British Press Awards, in 1985 and 1987. He is the author of the standard work on the philosopher G.E. Moore and the Cambridge Apostles and the editor of several books of Lytton Strachey, including The Letters of Lytton Strachey.

Education
Levy attended Lafayette High School, Lexington, KY; University of Chicago; University College London; Harvard (Ph.D. 1979); Nuffield College, Oxford.

Work experience
Levy was Food and Wine editor for The Observer in the 1980s. He was subsequently arts correspondent for The Wall Street Journal, where he reported to Raymond Sokolov, and Wall Street Journal Europe. He blogs on culture at ArtsJournal.com/plainenglish, contributes obituaries to the Independent, Guardian and Telegraph, and has written many entries for The Oxford Dictionary of National Biography. . He is co-literary executor of Lytton Strachey's estate, trustee of the Strachey Trust, and Chair Emeritus of the Oxford Symposium on Food and Cookery.

Publications

 * (ed.) Lytton Strachey: The Really Interesting Question, 1972
 * Moore: G.E. Moore and the Cambridge Apostles, 1979
 * (co-ed. with Michael Holroyd) The Shorter Strachey, 1980
 * (co-author with Ann Barr) The Official Foodie Handbook, 1984
 * Out to Lunch, 1986
 * Finger-Lickin' Good: A Kentucky childhood, 1990
 * The Feast of Christmas, 1992. Writer and presenter of 5-part Channel Four network/ABC (Australia)/CBC (Canada) TV series with same title
 * (ed.) The Penguin Book of Food and Drink, 1996
 * (ed.) Eminent Victorians, The Definitive Edition, 2002
 * (ed.) The Letters of Lytton Strachey, 2005

title: Paul Levy (journalist)


text: User talk:66.194.40.3

title: User talk:66.194.40.3


text: Category:Colonial Secretaries of Western Australia


text:
Disney's Aladdin

Disney's Aladdin may refer to:

 * Aladdin (franchise), a Disney media franchise
 * Disney's Aladdin (Sega Genesis video game), a 1993 video game
 * Disney's Aladdin (SNES video game), a 1993 video game
 * Disney's Aladdin (1994 video game), a 1994 Game Gear game
 * Disney's Aladdin: A Musical Spectacular, a stage show

title: Disney's Aladdin