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Felix Sabates

Feliciano Sergio "Félix" Sabates Jr.  (born September 9, 1945) is a retired Cuban-born entrepreneur and philanthropist living in the United States.

He is currently a partner in Chip Ganassi Racing teams, which formerly fielded teams in the NASCAR Cup Series (as Chip Ganassi Racing with Felix Sabates), and currently fields IMSA WeatherTech SportsCar Championship, World Endurance Championship and IndyCar Series teams. Sabates previously owned his own NASCAR team, SABCO Racing, until the end of the 2000 season when Chip Ganassi and Sabates became partners.

Early life
Felix Sabates was born in Camagüey, Cuba, living there until the age of 15. Sabates is the oldest of seven children — three boys (Feliciano "Felix" Jr., Jose, Arturo "Art") and four girls (Silvia, Yoyi, Manty, Rosita) — of Dr. Feliciano Sabates and Maria Tavio. Sabates' grandfather grew sugar until a fire destroyed the business in the 1930s. Sabates' family then founded a jewelry store in 1936. The family would later found several successful business including import and export, Jewelry, Optical stores, Insurance sales, Sugar, cattle, Service stations and Pharmacies, many of which bore the family name. Sabates attended military school as a teenager, first in Havana, and later in Camagüey. According to Sabates, he was a bunkmate with one of the sons of Fidel Castro.

Following the Cuban Revolution, the newly established communist government headed by Fidel Castro proceeded to nationalize many businesses and strip citizens of individual wealth. This included the assets of Sabates' family. After joining anti-Castro forces, in June 1960, at the age of 15, Felix was put on a flight to Miami by his parents. He was the first member of the family to enter the United States of America. Five of his six brothers and sisters would later arrive in the U.S. under Operation Peter Pan, sent to Albuquerque, New Mexico and placed in foster care. Sabates' mother and youngest brother Art fled in 1963, while his father arrived in 1966 after being restricted by the Castro administration.

Sabates initially settled in Boston, Massachusetts with his aunt and uncle, before moving to Columbia, Missouri. In between, Sabates lived in motels and worked several odd jobs, including washing pots and pans at a hospital. Eventually, the family would reconvene in Lexington, North Carolina (where his mother originally settled), in a resettlement site for Cuban refugees established by an American-based Catholic charity.

In Lexington, Sabates began working 12-hour shifts in a furniture factory. One year later in 1964, after an encounter with the Ku Klux Klan, his family moved to Charlotte, North Carolina, and he began working at National Car Rental as a parking lot attendant and washing cars at the Charlotte Airport. Later, Sabates began working at the City Chevrolet car dealership in Downtown Charlotte (later purchased by fellow NASCAR owner Rick Hendrick), offering to work for free on the condition that if he outsells the other salesman within a month, that he would be compensated and offered a permanent sales position. Sabates was successful with record car sales. When a local newspaper article had recounted this story about the top salesman, it caught the eye of a local businessman who proceeded to offer him a different sales position with potential growth as a manufacturer's representative.

Business success
In 1969 at the age of 25, Sabates accepted a position as a salesman for Top Sales Company, Inc. (TSC) which distributed retail products. Sabates would purchase the company in 1974. Early products distributed by TSC included Atari game consoles and Teddy Ruxpin teddy bears. At its peak, TSC became the largest, most successful manufacturer's representative company in the United States with over $12 billion in sales. In 2000, Sabates sold TSC to his employees at what was considered a well below market rate to "reward the people that helped him build the business."

In 1988, Sabates purchased a Hatteras Yacht dealership in Stuart, Fla. and within two years Sabates had turned it into the largest Hatteras dealership in the world. Sabates, along with his partner John Dane, followed that up with the purchase of superyacht builder Trinity Yachts in 2000. He also owns IYC, one of the largest yacht management, charter, brokerage and new construction yachts companies in the world, with offices in Monaco, the Bahamas, Saint Martin and the U.S. He is also the president and CEO of FSS Holdings, Inc., a North Carolina-based holding company with holdings in several U.S. and international companies.

Sabates owns and operates a Mercedes Benz dealership that is a four-time recipient of the Best Award given to only the top 10 percent of dealers nationwide. He also operates the largest volume Infiniti dealership in North Carolina as well as Hyundai, Ford, Lincoln Mazda, Sprinter and Smart Car auto dealerships. A Sabates owned Bentley dealership closed in 2015.

Auto racing
In 1987, Sabates became a NASCAR team owner with the purchase of a Hendrick Motorsports research and development team from Charlotte businessman Rick Hendrick, who also owns Chevrolet dealerships. The team would be known as SABCO Racing. Sabates' first driver in 1989 was third-generation racer Kyle Petty (Sabates was a huge fan of his father, Richard Petty). In 1992, Sabates' team branched out into the Busch Series. Petty found his groove in the Winston Cup circuit, finishing in the top-five in the final point standings for the season. The team fielded both cars in the Winston Cup circuit the following year and Petty again finished top-five in total points.

SABCO Racing changed to Team SABCO at the beginning of the 1996 season. Sabates expanded his operation to two teams. Drivers for SABCO included Sterling Marlin, Bobby Hillin Jr., Tommy Kendall, Kenny Irwin Jr., Kenny Wallace, Bobby Hamilton, Robby Gordon, Greg Sacks, Wally Dallenbach Jr., Joe Nemechek, Jeff Green, and Ted Musgrave.

In 2001 Sabates partnered with Chip Ganassi to become Chip Ganassi Racing with Felix Sabates. Ganassi would purchase an 80 percent stake in the team, with Sabates retaining the remaining 20 percent. Later on, he became responsible for hiring the first Latino driver in NASCAR's Sprint Cup Series in 2006, former Indy 500 champion Juan Pablo Montoya. Prior to the 2009 NASCAR Sprint Cup season, due to financial woes, the team merged with Dale Earnhardt, Inc. to form Earnhardt Ganassi Racing. The team would revert to the Ganassi Racing name in 2014.

As of 2021, the team's drivers include Kurt Busch in the No. 1 car & Ross Chastain in the No. 42. In his nearly 30 seasons in the NASCAR Sprint Cup Series, Sabates’ teams have 17 wins, 131 top-five and 354 top-10 finishes as well as 40 poles in nearly 1800 starts. His team made the Chase for the Monster Energy NASCAR Cup Series four times (2009, 2015 & 2016 (2)), finished in the top five in points in three different seasons and won the 2010 Daytona 500 and Brickyard 400. In addition, Sabates and Ganassi also fielded a Daytona Prototype in the Grand-Am Rolex Sports Car Series for 13 years, where the team won an unprecedented six Rolex 24 At Daytonas and seven championships. Their No. 01 team is the winningest team in series history with 40 victories. Past drivers include Luis Diaz, Stefan Johansson and Cort Wagner. In 2016 the sports car team began racing the new Ford GT in both IMSA and in the World Endurance Championship and would ultimately go on to win the 24 Hours of Le Mans that year - exactly 50 years after Ford beat Ferrari for the first time in 1966.

Charlotte sports
In 1988, Sabates became one of the founding owners of the original Charlotte Hornets basketball team. Sabates played an intricate part negotiating with the NBA to grant franchise rights to Charlotte. Sabates sold his interests in 1991. After starting the first professional indoor soccer league in the 1980s, he was one of the first investors in the World Football League. Also in the 1990s, he established The Charlotte Professional Sports Team, Inc, along with Hornets executive Carl Scheer, and his NASCAR driver, Kyle Petty, and his father Richard Petty. The company returned professional hockey to Charlotte for the first time since 1977, when the ECHL placed the Charlotte Checkers expansion franchise in Charlotte for 1993. In 1996, the Checkers won the Jack Riley Cup championship after competing in the ECHL for just three years. Soon after, the team was sold at a then-record price for a minor-league professional franchise, to Tim Braswell, who sold the team in 2000 to George Shinn and Ray Woolridge, the Hornets owners. Sabates and Carl Scheer would buy back the team in 2002. In November 2005, the Checkers hit an all-time attendance record of 10,894.

Sabates is also the only person that had ownership in the Hornets in the 1980s/1990s to now also have an ownership stake with Michael Jordan in the Charlotte Hornets franchise in the 2010s.

In July 2016, the NBA announced that it was removing the 2017 All-Star game from Charlotte due to North Carolina's controversial Public Facilities Privacy & Security Act, also known as House Bill 2 or HB2. The Charlotte Observer obtained a letter from Sabates blaming Charlotte's City Council for losing the game, which was projected to have a $100 million impact on the state. His letter reportedly stated:

"Our Mayor opened a can of worms, who knows why? One Our city council is the one to blame for our losing the NBA All Star game, none of this would have happened if not for a very few minority forcing our supposed city leaders into creating a problem that never really existed, there will always be another election, they better pray a very few can get them re-elected. What is wrong with a person using a bathroom provided for the sex the [sic] were born with, if you want to change your gender so be it, we are a free county, but don't force 8 years old children to be exposed to having to share bathroom facilities with people that don't share the organs they were Bourne [sic] with, this is plain wrong, this could cause irreparable damages to a children's [sic] that don't understand why they have to see what God did not mean for them to witness, we have some very confused business as well as political humans that frankly have made this a political issue rather then [sic] moral issues, SHAME ON THEM."

Civic leader
In addition to his successes in sports, Sabates also focuses much attention on civic activities. Sabates has served on the board of directors for Carolinas Health Care Systems for the past 27 years. He also serves on the board of directors for the University of North Carolina at Charlotte, the Applica Corporation, Simpson Products, the Charlotte Chamber of Commerce and he also was the co-chair of a North Carolina Institute of Medicine Task Force on Latino Health. Additionally Sabates was appointed to two terms on the North Carolina Banking Commission. In fact, he has been appointed to commissions by three different North Carolina governors, Jim Martin (R), Mike Easley (D) and most recently by Governor Pat McCrory (R) to vice chairman of the Oversight committee of the Airport Authority of North Carolina which oversees the Charlotte airport, the sixth busiest in the world.

Philanthropist
Sabates is also well known for his many philanthropic contributions and has received several honors and awards for his work. Belmont Abbey College in North Carolina has named its dining hall after him, Elon College and UNC Charlotte bestowed upon him Honorary Doctorate degrees, and he received a "Special Blessing" in writing from Pope John Paul II. Sabates became a member of the philanthropic Dream Makers Society of the Boys and Girls Club of Broward County, Fla., in recognition of his 12-year commitment to and support of special fund raising events. In his honor, the Felix Sabates Athletic Center was dedicated in Fort Lauderdale, Fla., in November 2000. The facility is the largest Boys and Girls Club in the state. He is also a large contributor to the North Carolina Health Care System Foundation, the Allegro Foundation to benefit children with special needs, as well as the Levine Children's Hospital that bears a special plaque in his honor is in the main lobby.

Political affiliation
Sabates is a member of the Republican Party. He supports local Republicans, and has supported most Republican presidential nominees since the 1970s. Sabates was also appointed by Governor Jim Martin as a commissioner of the North Carolina State Banking Commission. Sabates did not support Republican candidate Donald Trump's campaigns for president in 2016 and 2020.

Personal life
Sabates has three children and six grandchildren. His daughter Mimi is married to former NHRA driver Doug Herbert.

On August 2, 2014, Sabates' 18-year-old grandson Feliciano "Chany Boy" Sabates IV was fatally shot at a party in Palm Beach Gardens, Florida.

title: Felix Sabates


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Talk:Counterintelligence

Archived discussion

 * The following discussion is an archived debate of the . Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.

don't move. — Nightst a  llion  (?) Seen this already? 07:47, 28 April 2006 (UTC) Counterintelligence vs. Counter-intelligence? The community uses the former.

—Preceding unsigned comment added by 67.171.210.45 (talk • contribs) 02:40, 28 May 2005

why is "mole hunt" not an artical or a redirrect to this artical, and can someone take care of that. —Preceding unsigned comment added by 129.15.127.225 (talk) 04:20, 7 May 2009 (UTC)

Hi Razu859035 (talk) 16:18, 29 January 2019 (UTC)

Requested move
Counter-intelligence → Counterintelligence – more common usage (even in this article) Akrabbim 20:13, 23 April 2006 (UTC)

 * [copied from WP:RM by James F. (talk) 20:38, 23 April 2006 (UTC)]

Survey

 * Add *Support or *Oppose followed by an optional one-sentence explanation, then sign your opinion with  ~

 * Oppose; this looks like an AE/BE issue, here. James F. (talk) 20:39, 23 April 2006 (UTC)

Discussion

 * Add any additional comments

If it's really a matter of AE/BE differences or similar (which I'm guessing is the case), then so long as there's a redirect from the other name, it doesn't matter which name is used. Andrewa 00:20, 28 April 2006 (UTC)

AFAIK it is. — Nightst a  llion  (?) Seen this already? 07:47, 28 April 2006 (UTC)

 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.

Military c-e
In many countries army has its own c-e, see Główny Zarząd Informacji Wojska Polskiego in Communist Poland. Xx236 15:25, 7 December 2006 (UTC)

Spelling!!
Counterintelligence is ONE word... Not hyphenated.

Spelling X2
Counterintelligence is ONE word... Not hyphenated. I would agree.

Counterintelligence
Counterintelligence is a very important word, when you are planning to take action against any hostile enemies. For an example, during the vietnam war. There was a large movement of China Red Army, estimation unknown, destination unknown. Because of the forest covering the Loas, and other parts of that area. The China Red Army vanished the satelite. We didn't know where they were. So, the U.S. Army in Vietnam were notified by the Washington to search for a heavy resistence or heavy concentration of the resistence inside of Loas. U.S. Army iniated a search and destory mission within the Target Area. U.S. Army counterintelligence did reported that there was a very concentration of resistence somewhere in Loas. U.S. Air force initiated carpet bombing using 50 B-52's High Attitude Jet Bombers for 5 days. After the bombing, on April 26, 1972-everything was quiet at the western front. We won Vietnam on that date, we were not to win the war based upon the population control for Vietnam. Frankly, We Won, We Lost the War, Just to Answer the Population Control. —Preceding unsigned comment added by Jesuitmilitarychaplain (talk • contribs) 23:35, 29 December 2008 (UTC)

Dividing out the sections
Recommend moving Offensive Counterintelligence to OFCO and creating a separate entry. The same with counterespionage (CE) and other activities such as CFSO and formerly LLSO and MSO.

== Could Edward Snowdens archives have led us to this point? Explanation of situation in Ukraine, and loss of 'sea range' in pacific theatre indicates resource grabs indicative of global conflict. Pre emptive knowledge of Ukraine coup smells of merge plot. ==

74.81.235.84 (talk) 14:51, 17 June 2015 (UTC) Timeline to disclosure in question...  If he was an inactive Russian  explain the later leak of coup favorite on timeline with other leaks...  Then determine the value of information sold to China by Vlady. Well worth exorbitant fee. Even if idiot was clean KGB would drain the library from him without his knowing.74.81.235.84 (talk) 14:51, 17 June 2015 (UTC) I would.74.81.235.84 (talk) 14:51, 17 June 2015 (UTC)

External links modified
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Facebook
Facebook 173.59.35.25 (talk) 02:24, 30 November 2021 (UTC)

Unclear short desc and misleadingly limited first sentence
The Cambridge Dictionary described counter intelligence as 'secret action taken by a country to prevent another country from discovering its military, industrial, or political secrets'. I suggest changing changing the short description from 'Offensive measures using enemy information' to e.g. 'Action to counter espionage'. I suggest changing the first sentence of the lead from 'Counterintelligence (counter-intelligence) or counterespionage (counter-espionage) is any activity aimed at protecting an agency's intelligence program from an opposition's intelligence service.' to e.g. 'Counterintelligence (counter-intelligence) or counterespionage (counter-espionage) is any activity aimed at protecting a country's secrets and intelligence operations from foreign or subversive intelligence services.' I shall likely not participate in any discussion of this. Jontel (talk) 08:22, 23 March 2024 (UTC)

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Talk:Counterintelligence


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Touhou Project

Touhou Project (東方Project), also known simply as Touhou (東方), is a bullet hell shoot 'em up video game series created by independent Japanese doujin soft developer Team Shanghai Alice. The team's sole member, Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, publishing 19 mainline games and 13 spin-offs since 1997. ZUN has also produced related print works and music albums, and collaborated with doujin developer Twilight Frontier on seven of the official spin-offs, six of which are fighting games.

The first five games were developed for the Japanese NEC PC-9800 computer series, with the first, Highly Responsive to Prayers, released in August 1997; the series' signature danmaku (弾幕, 'bullet curtain') mechanics were introduced in the second game, Story of Eastern Wonderland (also 1997). The release of Embodiment of Scarlet Devil in August 2002 marked a shift to Microsoft Windows. Numerous sequels followed, including several spin-offs departing from the traditional bullet hell format.

The Touhou Project is set in Gensokyo, (幻想郷) a land sealed from the outside world and primarily inhabited by humans and yōkai, legendary creatures from Japanese folklore that are personified in Touhou as bishōjo in an anthropomorphic moe style. Reimu Hakurei, the miko of the Hakurei Shrine and the main character of the series, is often tasked with resolving supernatural "incidents" caused in and around Gensokyo, she is joined by Marisa Kirisame after the second game.

Touhou Project has become more particularly notable as a prominent source of Japanese dōjin content, with the series spawning a vast body of fan-made works such as artwork, music, print works, video games, and Internet memes. Because of this, it has gained somewhat of a cult following outside of Japan. The popularity of the series and its derivative works has been attributed in part to the few restrictions placed by ZUN on the use of his content. Unofficial works are frequently sold at fan conventions, including Comiket, where the franchise has frequently held the record for circle participation, and the official convention Reitaisai, where trial versions of the official games are typically distributed prior to release.

PC-98 games
Jun'ya "ZUN" Ōta, who was then a mathematics student at Tokyo Denki University working under the name "ZUN Soft", developed the first five Touhou games for PC-98 personal computers, utilizing the platform's 16-bit color graphics and 6-channel FM synthesis audio. The games were published by Amusement Makers, a student game development club that Ōta was a member of.

 * Highly Responsive to Prayers (東方靈異伝)
 * The 1st game in the series, was released on August 15, 1997, at Comiket 52. ZUN began development in 1995 and first showcased the game in November 1996 at the 20th Hatoyama Matsuri, the annual fair held at the Hatoyama campus of Tokyo Denki University.  It features the first appearance of series protagonist Reimu Hakurei, the miko of Hakurei Shrine (博麗神社 Hakurei Jinja). After the destruction of the shrine, she charges through a gateway to another world, intent on locating and punishing those responsible. It features gameplay similar to Arkanoid and differs from the vertically-scrolling format of later games. Players direct a Yin-Yang Orb (陰陽玉 Onmyō-gyoku) by side-kicking, swinging Reimu's purification rod (御幣 gohei), and firing amulets (御札 ofuda), with the goal of using it to overturn all the cards in a level. If the player runs out of time, bullets rain down from the top of the screen until the player either completes the level or dies. There are 20 stages, with every fifth stage being a battle where the player must use the orb to deal damage to a boss. After completing Stage 5, the player is given a choice between two routes, Makai (魔界,  "Demon World") and Hell (地獄 jigoku), with each featuring distinct stages, bosses, and endings. It introduces the last-resort "Bomb" system, present in some form in all subsequent games, as well as the four levels of difficulty that would become hallmarks of the series: Easy, Normal, Hard, and Lunatic. According to ZUN, 30 copies of the game were sold.

 * Story of Eastern Wonderland (東方封魔録)
 * The 2nd game in the series was released alongside Highly Responsive to Prayers at Comiket 52. Reimu Hakurei returns from a training session in the mountains only to find the Hakurei Shrine overrun by ghosts and yōkai. Excited at the opportunity to test her abilities, she takes off with her Yin-Yang Orbs on the back of her turtle Genjii to seek out the source of the invasion. It is the first vertically-scrolling danmaku (弾幕 "barrage", "bullet curtain") game and also marks the first appearance of Marisa Kirisame, the second major playable character in the series, who appears as the Stage 4 boss. ZUN has cited shoot 'em up arcade game Darius Gaiden as an influence for the gameplay, which consists of firing bullets at bosses that appear from the top of the screen while simultaneously dodging their attacks.  It is the only game in the series with five stages (excluding the extra stage). The game introduces many features that would later become standard, including weapon selection, hitboxes that are smaller than the player character, power-ups, mid-bosses, and an unlockable Extra Stage. Fifty copies of the game were sold.

 * Phantasmagoria of Dim. Dream (東方夢時空)
 * The 3rd game in the series was released on December 29, 1997, at Comiket 53. While enjoying a quiet morning walk, Reimu Hakurei stumbles across mysterious ruins that have suddenly appeared a short distance from the Hakurei Shrine's gateway. She joins in a violent competition with several others who want to explore them, as it is said that the one who reaches the heart of the ruins first will win a prize. In Match Play Mode, it is a versus-type scrolling shooter similar to Twinkle Star Sprites, in which two players engage in danmaku battles in split-screen. In Story Mode, the player faces off against nine increasingly skilled AI opponents. The combat makes use of a "Spell Gauge", with characters unleashing attacks of varying strength based on their charged level of magical power. Approximately 100 to 150 copies of the game were sold.

 * Lotus Land Story (東方幻想郷)
 * The 4th game in the series was released on August 14, 1998, at Comiket 54. The peace in Gensokyo (first used in this game's title) is broken when a tremendous energy surges from beneath a mountain lake, causing yōkai to swarm the Hakurei Shrine. Reimu Hakurei and Marisa Kirisame travel to seek out and eliminate the source of the disturbance, battling yōkai along the way. It features six stages, with the game ending after Stage 5 if the player selects Easy difficulty or uses a "continue". A notable new feature is a "graze" counter for near-misses. According to ZUN, 200 to 300 copies of the game were sold.

 * Mystic Square (東方怪綺談)
 * The 5th and final Touhou game for the PC-98 was released on December 30, 1998, at Comiket 55. When demons begin emerging from a cave high in the mountains of Gensokyo, Reimu Hakurei and others must travel to the depths of Makai to confront the one behind the incident. Mima and Yuuka, the final bosses of Story of Eastern Wonderland and Lotus Land Story respectively, return as playable characters along with Marisa Kirisame. The game contains six stages and includes a "Dream Gauge" system, which rewards the player for collecting items by clearing all enemy bullets when it is filled to maximum.

Windows games
After the release of Mystic Square, ZUN graduated from university and the series became inactive for four years. During this time, he worked at Taito as a game developer and also composed music for various games created by members of Amusement Makers. He left the group in 2001 to focus on game development for Microsoft Windows, forming the one-man dōjin circle Team Shanghai Alice and self-publishing all subsequent games. According to ZUN, the Windows games represent a "clean slate" for the series canon, albeit with many carry-overs and references from the PC-98 era. Games numbered with decimals are spin-offs from the main series that vary in genre.

 * Embodiment of Scarlet Devil (東方紅魔郷)
 * The 6th game in the series and the first on Windows was released on August 11, 2002, at Comiket 62. It marked a dramatic graphical improvement from the PC-98 games, and the game's music and sounds used synthesized PCM and MIDI instead of FM synthesis. It introduces the "Spell Card" system, in which bosses fire danmaku patterns in a specific sequence as their health is depleted, with a health bar and unique name for each attack appearing on screen as it is used. For comparison, in the PC-98 games, boss characters would have a select few danmaku patterns that they would switch between at random.
 * A peaceful summer in Gensokyo is interrupted when an ominous scarlet mist blocks out the sun. As either the shrine maiden Reimu Hakurei or the magician Marisa Kirisame, the player must infiltrate the Scarlet Devil Mansion (紅魔館 Koumakan) and confront the mysterious Scarlet Devil that lives within. The game features the debut of Sakuya Izayoi, who would become a playable character in several sequels.
 * Several features from the PC-98 era were re-introduced in Embodiment of Scarlet Devil, which set a standard for the later Windows installments. At the start of a game, the player must choose an attack style, which affects their character's weapon type and Spell Card bomb. A limited number of these "bombs" are provided as a method of escaping from difficult situations by dealing heavy damage to enemies, cancelling enemy bullets, and collecting all items on the screen. A notable feature added in this game and present in future main entries is Focused Fire mode, which allows the player to slow their movement and focus their shots when activated. The game features six increasingly difficult stages, with the boss of each stage being preceded by a less powerful "midboss". Playing on Easy difficulty causes the game to prematurely end after Stage 5, and completing the game after using a "continue" results in a bad ending. Once a good ending has been achieved on Normal or higher difficulty, the player unlocks a bonus "Extra Stage", which features the game's final boss battle.

 * Perfect Cherry Blossom (東方妖々夢)
 * The 7th game in the series, released on August 17, 2003, at Comiket 64. As the month turns to May, it is clear that winter in Gensokyo has lasted far longer than normal. As Reimu, Marisa, or Sakuya, the player must embark on a trip to the Netherworld (冥界 Meikai, "Realm of the Dead") to find those responsible for stopping the coming of spring. With the addition of Sakuya, Perfect Cherry Blossom continues the series tradition of former bosses reappearing as playable characters. It also features a "Cherry Gauge", which is filled by grazing, shooting enemies, and completing Spell Cards without using bombs, which when full, activates a "Supernatural Border", giving the player a temporary shield. Alice Margatroid from Mystic Square makes her Windows debut in this game. As well as featuring an extra stage, the game also has an unlockable phantasm stage that can be accessed after the player clears the extra stage and has captured a certain amount of spell cards.

 * Immaterial and Missing Power (東方萃夢想)
 * The 7.5th game in the series and the first versus fighting game released on December 30, 2004, at Comiket 67. It is a 2D fighting game with danmaku influences, as reflected by its heavy emphasis on Spell Card projectile attacks. As with all the official fighting games, it was primarily developed by Twilight Frontier, with ZUN providing scenarios, Spell Card designs, and several music tracks. Between the events of Perfect Cherry Blossom and Imperishable Night, a strange mist descends on Gensokyo as Reimu Hakurei and other residents find themselves inexplicably holding a feast every three days. Initial playable characters include Reimu, Marisa, Sakuya, Alice, Youmu Konpaku from Perfect Cherry Blossom, and Patchouli Knowledge from Embodiment of Scarlet Devil. Additionally playable characters become unlocked as the player completes the initial scenarios. A local multiplayer mode is included, with an unofficial patch enabling netplay.

 * Imperishable Night''' (東方永夜抄)
 * The 8th game in the series released on August 15, 2004, at Comiket 66. It is the eve of Gensokyo's yearly Harvest Moon Festival (月見 Tsukimi) when it is discovered that the moon has been replaced with a fake. Two-person teams of humans and yōkai set out into the Bamboo Forest of the Lost (迷いの竹林 Mayoi no Chikurin) to confront the culprits and restore the moon before the night is over. The four playable teams are the Illusionary Barrier Team (Reimu Hakurei and Yukari Yakumo), the Aria of Forbidden Magic Team (Marisa Kirisame and Alice Margatroid), the Visionary Scarlet Devil Team (Sakuya Izayoi and Remilia Scarlet), and the Netherworld Dwellers' Team (Youmu Konpaku and Yuyuko Saigyouji), with the player swapping between characters on a team by activating Focused Fire mode. It adds powerful "Last Word" Spell Cards for players and enemies, as well as "Time Orb" items that affect the story by changing the speed at which the night passes.

 * Phantasmagoria of Flower View (東方花映塚)
 * The 9th game in the series released on August 15, 2005, at Comiket 68. The game is a split-screen versus-type shooter similar to Phantasmagoria of Dim. Dream. Spring has arrived and Gensokyo's flowers are blooming out of control, with even out-of-season varieties in full bloom. The player must battle their way through nine stages to reach Muenzuka (無縁塚, "(Burial) Mound of the Nameless") and reveal the truth behind the abnormal spring. Initial playable characters include Reimu, Marisa, Sakuya, Youmu, and Reisen Udongein Inaba from Imperishable Night, with a total of 16 playable characters after all of them are unlocked. An official patch enabling multiplayer netplay has been released.

 * Shoot the Bullet (東方文花帖)
 * The 9.5th game in the series released on December 30, 2005, at Comiket 69. The game was originally created as a minigame to be included with the official fanbook Bohemian Archive in Japanese Red, but was later developed into a full game. Playing as tengu reporter Aya Shameimaru, the player is tasked with photographing bosses and their danmaku in 10 increasingly difficult stages. The game is unique in that the player has no standard shot or bombs; rather, the camera is the main method of offense and defense, as it clears bullets from the screen when used. Scoring is based on the contents of each photo, including the amount and type of bullets included. The game features bosses from Embodiment of Scarlet Devil to Phantasmagoria of Flower View.

 * Mountain of Faith (東方風神録)
 * The 10th game in the series released on August 17, 2007, at Comiket 72. This entry marks a "soft reboot" for the series, with a total overhaul of the game engine that resulted in substantial design and pacing changes. The bomb counter has been removed and replaced by the "Options" system, which adds up to four "satellites" that hover near the player and fire bullets. They can be obtained by collecting power items, and have additional effects based on selected weapon type. The "Faith" system is also used, where players can collect green "Faith" items to increase the value of point items. The game is also one of the three games in the series that allows the player to have unlimited continues, but using one results in the player having to restart the current stage.

 * One autumn, Reimu receives a message demanding the closure of Hakurei Shrine and threatening its destruction at the hands of the god of Yōkai Mountain. As either Reimu or Marisa, the player must ascend the mountain in order to confront the ones behind the threat and prevent the shrine from being taken over.

 * Scarlet Weather Rhapsody (東方緋想天)
 * The 10.5th game in the series and the second versus fighting game released on May 25, 2008, at Reitaisai 5. It is a sequel to the first fighting game in the series, Immaterial and Missing Power. The story revolves around strange weather phenomenon occurring around Gensokyo, following Reimu and the other protagonists in their search for the culprit. It features a 20 Spell Card deck system, flying mechanics, and changing weather conditions that affects gameplay. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.

 * Subterranean Animism (東方地霊殿)
 * The 11th game in the series, released on August 16, 2008, at Comiket 74. A geyser suddenly appears one day near the Hakurei Shrine, spouting evil earth spirits from underground. Playing as Reimu or Marisa, the player must travel to the Underworld (地底 Chitei, "underground") to find its source, assisted by one of the three yōkai allies communicating from above (Yukari Yakumo, Suika Ibuki, or Aya Shameimaru for Reimu and Alice Margatroid, Patchouli Knowledge, or Nitori Kawashiro for Marisa). The game features graze-based scoring and a variation of the "Options" system introduced in Mountain of Faith.

 * Undefined Fantastic Object (東方星蓮船)
 * The 12th game in the series released on August 15, 2009 at Comiket 76. Spring has come to Gensokyo and a strange flying ship said to bring good omens has appeared in the sky. The player assumes the role of either Reimu, Marisa, or Sanae Kochiya from Mountain of Faith, as the three girls race to board the vessel. "Undefined Fantastic Objects", or UFOs will sometimes appear around the screen, and can be collected for bonus points, lives, or bombs.

 * Touhou Hisoutensoku (東方非想天則 〜 超弩級ギニョルの謎を追え)
 * The 12.3rd game in the series and the third versus fighting game released on August 15, 2009 at Comiket 76. It retains much of the gameplay of Scarlet Weather Rhapsody while adding new playable characters, Spell Cards, and weather conditions. The Story Mode, at first has only one playable character, Sanae Kochiya, but after completion, Cirno, and Hong Meiling can be unlocked. The story revolves around a giant creature that has piqued the interest of Gensokyo's residents. The three girls, each with their own ideas as to its nature, set out to investigate the mystery of the giant. Each of the nine playable characters now has an associated Spell Card, which is usable by any character once it is unlocked. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.

 * Double Spoiler (ダブルスポイラー 〜 東方文花帖)
 * The 12.5th game in the series released on March 14, 2010, at Reitaisai 7. It is a sequel to Shoot the Bullet, following Aya Shameimaru on her mission to photograph the yokai of Gensokyo and their danmaku. It retains much of the same gameplay from its predecessor and features bosses from Mountain of Faith to Undefined Fantastic Object. Aya's colleague and fellow tengu reporter Hatate Himekaidou is an unlockable character. The game was released on Steam on August 2, 2019.

 * Fairy Wars (妖精大戦争 〜 東方三月精)
 * The 12.8th game in the series, released on August 14, 2010, at Comiket 78. It is a danmaku shooter based on the official Touhou Sangetsusei manga series. After the Three Fairies of Light destroy Cirno's house one winter, the ice fairy makes plans to take her revenge in the spring. The game features three stages and one playable character, Cirno, who has the unique ability to freeze bullets mid-air. It was released on Steam on August 2, 2019.

 * Ten Desires (東方神霊廟)
 * The 13th game in the series, released on August 13, 2011, at Comiket 80. After the events of Undefined Fantastic Object, Reimu and Marisa notice an increase in spirits in Gensokyo and take off to investigate. Also playable is Sanae, who seeks to utilize the power of the divine spirits for the Moriya Shrine gods, and Youmu, who wants to exterminate spirits that she views as unnecessary. The gameplay includes "Divine Spirits", which are dropped by defeated enemies and come in four varieties (blue, gray, purple, and green). Collecting spirits fills the player's "Trance Gauge", which can be used to enter an invincible "Trance" once filled. It was released on Steam on June 19, 2019.

 * Hopeless Masquerade (東方心綺楼)
 * The 13.5th game in the series and the fourth versus fighting game released on May 26, 2013, at Reitaisai 10. The Human Village has fallen into despair in the wake of the high number of incidents, prompting adherents of Gensokyo's three competing religions (Shinto, Taoism, and Buddhism) to battle each other to expand their faith's influence. This concept is reflected in the "Popularity" system: damage dealt and received is measured on a meter, which unlocks a special "Last Word" combo when it is filled to its maximum. The game features a completely new engine from the one used in the previous three fighting games. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.

 * Double Dealing Character (東方輝針城)
 * The 14th game in the series released on August 12, 2013, at Comiket 84. Reimu, Marisa, and Sakuya are playable characters, with gameplay resembling that of Ten Desires. As clouds begin to gather and yōkai rebel all over Gensokyo, the weapons of the three main characters begin to behave bizarrely. On August 10, 2014, the game was confirmed for release on Playism, making Double Dealing Character the first game in the series to be sold for digital download. On May 7, 2015, Playism made the game available for download in Western territories, marking the official Western debut of the series. It was released on Steam on June 19, 2019.

 * Impossible Spell Card (弾幕アマノジャク)
 * The 14.3rd game in the series released on May 11, 2014, at Reitaisai 11. The player controls the stage 5 boss of Double Dealing Character, amanojaku Seija Kijin, who uses nine "cheat" items to clear otherwise impossible-to-beat Spell Cards. A bounty is set on Seija, and several characters from previous installments attempt to capture her over ten days. The game was released on Steam on April 1, 2019.

 * Urban Legend in Limbo (東方深秘録)
 * The 14.5th game in the series and the fifth versus fighting game, released on May 10, 2015, at Reitaisai 12. It features a similar style and gameplay to the series' previous fighting game, Hopeless Masquerade, and adds a new "Occult Ball" system for controlling special moves and battle effects. The story centers on the strange rumors circulating in Gensokyo's Human Village, which have begun to manifest themselves in the form of supernatural anomalies. It was released for PlayStation 4 on December 8, 2016, with several added features (including Reisen Udongein Inaba from Imperishable Night as a playable character), becoming the first game in the series to be released for a console system. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.

 * Legacy of Lunatic Kingdom (東方紺珠伝)
 * The 15th game in the series released on August 14, 2015, at Comiket 88. The game features Reimu, Marisa, Sanae, and Reisen as playable characters. Someone has taken over the Lunar Capital, and Lunarians have come to "purify" Gensokyo in order to make it suitable for them to live in; the girls must work to stop the invasion and find the perpetrator behind the incident. Unlike previous games in the series, Legacy of Lunatic Kingdom features two game modes: Legacy Mode, similar to the previous games, and Pointdevice Mode, which replaces lives and continues with a series of "chapters". When the player gets hit in this mode, they restart from the beginning of the current chapter with a small penalty to their shot power. The game was released on Steam on April 1, 2019.

 * Antinomy of Common Flowers (東方憑依華)
 * The 15.5th game in the series and the sixth versus fighting game, released on December 29, 2017, at Comiket 93. It is a sequel to Urban Legend in Limbo and reuses the "Occult Ball" system. An urban legend known as the "Perfect Possession" has manifested, combining pairs of Gensokyo residents in a single body and enabling them to battle as a switchable "Master" and "Slave" tag team. The game was released on Steam on January 5, 2018. Both local and online multiplayer modes are included in addition to the singleplayer Story Mode.

 * Hidden Star in Four Seasons (東方天空璋)
 * The 16th game in the series released on August 11, 2017, at Comiket 92. The seasons in Gensokyo are out of control, with spring meadows alongside summer skies, autumn trees, and winter blizzards. Reimu, Marisa, Aya, and Cirno set out to find the cause of this chaos. The game features a "Sub-Season" system, where the player collects seasonal items (cherry petals, green leaves, red leaves, and snowflakes) in order to gain various boosts. Collected sub-seasons can also be released as a mini-bomb in order to clear enemy projectiles. The game was released on Steam on November 16, 2017, marking the series' Steam debut.

 * Violet Detector (秘封ナイトメアダイアリー)
 * The 16.5th game in the series released on August 10, 2018, at Comiket 94. A danmaku photography game in the style of Shoot the Bullet and Double Spoiler, it features the antagonist of Urban Legend in Limbo, Sumireko Usami, as the playable character. It includes bosses from Legacy of Lunatic Kingdom to Hidden Star in Four Seasons, as well as Reimu, Marisa, and most of the final and extra stage bosses from the previous Windows games. The game was released on Steam on September 5, 2018.

 * Wily Beast and Weakest Creature (東方鬼形獣)
 * The 17th game in the series, released on August 12, 2019, at Comiket 96. When Reimu, Marisa and Youmu discover that animal spirits are planning to attack the surface world, they venture into Hell to stop them and are accompanied by one of three friendly spirits ("Wolf", "Otter", or "Eagle"). It features a similar bonus system to Undefined Fantastic Object, with "Spirit Items" (based on the three spirit types) that activate special effects when collected in groups of five. The game was released on Steam on September 9, 2019.

 * Sunken Fossil World (東方剛欲異聞　～ 水没した沈愁地獄)
 * The 17.5th game in the series. It is a collaboration between Team Shanghai Alice and Twilight Frontier, and is described on its official website as a "horizontally-scrolling danmaku water action game". A beta version was released on October 6, 2019. The game was scheduled to be released at Reitaisai 18, but in March 2021 Twilight Frontier announced that the game had to be postponed until further notice. It was released on October 24, 2021.

 * Unconnected Marketeers (東方虹龍洞)
 * The 18th game in the series, which released on May 4, 2021. The game features Reimu Hakurei, Marisa Kirisame, Sakuya Izayoi, and Sanae Kochiya as playable characters. The game features Ability Cards, which they go investigating on Youkai Mountain. The trial version was released on March 21, 2021, at Reitaisai 18. The demo was later released on Steam on March 24, 2021. The full game was released on May 4, 2021 at Gensou Kagura 5 and on Steam.

 * 100th Black Market (バレットフィリア達の闇市場)
 * The 18.5th game in the series, which was released on August 14, 2022, in commemoration of the 100th Comiket event. A subsequent Steam release occurred on the same day.

 * Unfinished Dream of All Living Ghost (東方獣王園)
 * The 19th game in the series, which was announced in April 2023 and was released at Comiket 102 on August 13, 2023, with a Steam release soon after.

Music CDs
Between 2002 and 2016, ten music CDs were released as part of "ZUN's Music Collection". They are numbered from Volume 1 to 9 by release date, with Unknown Flower, Mesmerizing Journey being numbered as 5.5 due to its small size. Each album contains arrangements of music from the games as well as new compositions: Each album (except Dolls in Pseudo Paradise, Unknown Flower, Mesmerizing Journey, and Rainbow-Colored Septentrion) includes a booklet written by ZUN documenting the activities of the "Secret Sealing Club" (秘封倶楽部), a self-described "club of necromancers" in Kyoto, Japan. In the loose collection of stories, club members Renko Usami and Maribel Hearn research and discuss various topics related to Gensokyo and the paranormal; Dolls in Pseudo Paradise includes an unrelated story about the fate of eight thieves spirited away to Gensokyo.
 * Dolls in Pseudo Paradise (蓬莱人形)
 * Ghostly Field Club (蓮台野夜行)
 * Changeability of Strange Dream (夢違科学世紀)
 * Retrospective 53 minutes (卯酉東海道)
 * Magical Astronomy (大空魔術)
 * Unknown Flower, Mesmerizing Journey (未知の花　魅知の旅)
 * Trojan Green Asteroid (鳥船遺跡)
 * Neo-traditionalism of Japan (伊弉諾物質)
 * Dr. Latency's Freak Report (燕石博物誌)
 * Dateless Bar "Old Adam" (旧約酒場)
 * Rainbow-Colored Septentrion (虹色のセプテントリオン)
 * Taboo Japan Disentanglement (七夕坂夢幻能)

In 2006 and 2007, ZUN released Akyu's Untouched Score (幺樂団の歴史), a five-volume collection of PC-98 soundtracks that includes several unused themes. The albums respectively cover Lotus Land Story, Mystic Square, Story of Eastern Wonderland, Phantasmagoria of Dim.Dream, and Highly Responsive to Prayers. Each track in the collection was enhanced with the addition of a sixth FM synthesis channel, which was originally reserved for sound effects in the games: Original soundtracks for the six official fighting games have also been released. The albums primarily consist of arrangements by U2 Akiyama (あきやま うに) of Twilight Frontier, with several arrangements and/or new compositions by ZUN:
 * Akyu's Untouched Score vol.1 (幺樂団の歴史１)
 * Akyu's Untouched Score vol.2 (幺樂団の歴史２)
 * Akyu's Untouched Score vol.3 (幺樂団の歴史３)
 * Akyu's Untouched Score vol.4 (幺樂団の歴史４)
 * Akyu's Untouched Score vol.5 (幺樂団の歴史５)
 * Immaterial and Missing Power OST (幻想曲抜萃)
 * Scarlet Weather Rhapsody OST (全人類ノ天楽録)
 * Touhou Hisoutensoku OST (核熱造神ヒソウテンソク)
 * Hopeless Masquerade OST (暗黒能楽集・心綺楼)
 * Urban Legend in Limbo OST (深秘的楽曲集　宇佐見菫子と秘密の部室)
 * Urban Legend in Limbo OST 2 (深秘的楽曲集・補 東方深秘録初回特典CD)
 * Antinomy of Common Flowers OST (完全憑依ディスコグラフィ)

ZUN's Music Collection, Akyu's Untouched Score, and the fighting game soundtracks have been released for digital download on Google Play and the iTunes Store (Japan, US). Several music CDs have accompanied copies of official print works; these are listed below.

Print media

 * Curiosities of Lotus Asia (東方香霖堂)
 * Curiosities of Lotus Asia is a series of short stories written by ZUN and serialized in 27 chapters from January 2004 to December 2007. It was published in a series of magazines including Colorful Puregirl, Magazine Elfics, Elnavi, and finally Dengeki Moeoh. An anthology edition was released on September 30, 2010 by ASCII Media Works, with illustrations by Genji Asai. In September 2015, a continuation of the series began in the official Touhou Project magazine Strange Creators of Outer World, with 8 additional chapters being published as of October 2019. The stories are told from the perspective of Rinnosuke Morichika, one of the few male characters depicted in the series and the proprietor of Kourindou (香霖堂), an antique store in Gensokyo.

 * Touhou Sangetsusei (東方三月精)
 * Touhou Sangetsusei is a four-part manga series written by ZUN and illustrated by Nemu Matsukura and Makoto Hirasaka. It was published by Kadokawa Shoten, with the first two parts serialized in Comptiq magazine and the latter two in Comp Ace magazine. The story follows three fairies (Sunny Milk, Luna Child, and Star Sapphire) and documents their daily mischief and adventures in Gensokyo. The first entry, Eastern and Little Nature Deity, was illustrated by Nemu Matsukara, beginning in May 2005. Matsukara gave up the project for health reasons in May 2006, with Makoto Hirasaka taking over for the second entry, Strange and Bright Nature Deity, which was serialized until January 2009. The third entry, Oriental Sacred Place, ran from May 2009 to January 2012; the fourth entry, Visionary Fairies in Shrine, ran from January 2016 to September 2019. The tankōbon volumes of the manga, which each include a CD with new tracks by ZUN, were released on the following dates: Eastern and Little Nature Deity (2007-01-26), Strange and Bright Nature Deity (2008-01-26, 2009-02-18, and 2009-08-26), and Oriental Sacred Place (2010-03-20, 2011-03-26, 2012-03-26). The 12.8th video game in the series, Fairy Wars, is a spin-off of the manga series.

 * Bohemian Archive in Japanese Red (東方文花帖)
 * Bohemian Archive in Japanese Red is the first official fanbook, written by ZUN and published by Ichijinsha on August 11, 2005. It consists of newspaper articles written from the perspective of Aya Shameimaru about events and locations in Gensokyo, interviews with characters, commentary on tracks from previous games and music albums, and an interview with ZUN. It also includes illustrations by various artists, a collection of eight dōjinshi, and a new official comic, Extra of the Wind, illustrated by Haniwa. Each copy includes a CD containing a demo of Phantasmagoria of Flower View, three arrangements of the game's music by ZUN, and a wallpaper of the book's cover.

 * Seasonal Dream Vision (東方紫香花)
 * Seasonal Dream Vision is a semi-official fanbook, published by Comic Toranoana on October 1, 2005. It is an anthology of 12 dōjinshi by various artists and contains a short story, A Beautiful Flower Blooming Violet Every Sixty Years (六十年ぶりに紫に香る花), written by ZUN as a supplement to Phantasmagoria of Flower View. It also contains a CD with various fan-made music arrangements and one arrangement by ZUN.

 * Perfect Memento in Strict Sense (東方求聞史紀)
 * Perfect Memento in Strict Sense is the second official fanbook, published by Ichijinsha on December 27, 2006. It is illustrated by various artists and written by ZUN from the perspective of Gensokyo historian Hieda no Akyuu, primarily containing factual information about various yōkai, such as their "threat levels" and suggested countermeasures. A manga written by ZUN and illustrated by Aki★Eda (秋★枝) based on the book's premise, Memorizable Gensokyo (記憶する幻想郷 Kioku-suru Gensōkyō), was previously published in the December 2006 issue of Comic Rex magazine. Each copy includes a CD containing three original FM synthesis tracks by ZUN and a wallpaper of the book's cover.

 * Touhou Bougetsushou (東方儚月抄)
 * Touhou Bougetsushou is a loose collection of works written by ZUN continuing the story of the 8th game in the series, Imperishable Night. It consists of a manga, a novel, and a series of yonkoma strips, serialized in three separate Ichijinsha magazines. The manga, Silent Sinner in Blue, was illustrated by Aki★Eda and serialized in Comic Rex magazine between June 2007 and April 2009. It follows the attempts of residents of Gensokyo to invade the Lunar Capital by rocket. The first compilation volume, which included a CD with three FM synthesis tracks by ZUN, was released on April 9, 2008. The novel, Cage in Lunatic Runagate, was serialized in quarterly Chara-Mel magazine between June 2007 and June 2009 and published as a standalone on December 25, 2009. It was illustrated by Tokiame, and offers detailed information and character insight regarding the events of Silent Sinner in Blue. The yonkoma, Inaba of the Moon and Inaba of the Earth (月のイナバと地上の因幡), was serialized in Manga 4-koma Kings Palette between June 2007 and December 2012. It was illustrated by Arata Toshihira, and serves as a light-hearted discursion from the main story featuring Reisen Udongein Inaba and Tewi Inaba, who are referenced respectively in the work's title.

 * The Grimoire of Marisa (グリモワール オブ マリサ)
 * Grimoire of Marisa is the third official fanbook, published by Ichijinsha on July 28, 2009. It is presented in the form of a scrapbook owned by Marisa Kirisame, recording her encounters with noteworthy Spell Cards. It is written by ZUN and illustrated by Takeshi Moriki, with a cover illustration by Genji Asai. It includes a CD with music by ZUN and several wallpapers.

 * Wild and Horned Hermit (東方茨歌仙)
 * Wild and Horned Hermit is a manga series written by ZUN and illustrated by Aya Azuma, serialized from July 2010 to June 2019 in Ichijinsha's Chara Mel Febri magazine. It introduces protagonist Kasen Ibaraki, a mysterious hermit who descends from the mountains of Gensokyo in order to dispense knowledge to its residents.

 * Symposium of Post-mysticism (東方求聞口授)
 * Symposium of Post-mysticism is the fourth official fanbook, published by Ichijinsha on April 27, 2012. It was written by ZUN and illustrated by various artists, and presented in the form of a dialogue hosted by Marisa Kirisame and featuring Kanako Yasaka, Byakuren Hijiri, and Toyosatomimi no Miko. It features profiles of almost every character from Mountain of Faith to Ten Desires as well as a collection of in-universe newspaper articles from the Bunbunmaru Newspaper and Kakashi Spirit News.

 * Forbidden Scrollery (東方鈴奈庵)
 * Forbidden Scrollery is a manga series written by ZUN and illustrated by Moe Harukawa, serialized between October 2012 and July 2017 in Comp Ace magazine. The story revolves around Kosuzu Motoori, a collector of various rare and dangerous demon books in Gensokyo and an employee of the Suzunaan book lender. It was licensed for an English-language release by Yen Press and released in seven volumes between November 2017 and May 2019, making it the first Touhou Project print work to be officially translated.

 * Strange Creators of Outer World (東方外來韋編)
 * Strange Creators of Outer World is an official Touhou Project magazine, supervized by ZUN and published by Kadokawa under their Dengeki Moeoh imprint since September 2015. It features interviews with ZUN and other dōjin creators, a continuation of the official manga Curiosities of Lotus Asia, and comics and CDs by various artists, among other related content.

 * Alternative Facts in Eastern Utopia (東方文果真報)
 * Alternative Facts in Eastern Utopia is the fifth official fanbook, published by Kadokawa on March 30, 2017. It was written by ZUN and contains illustrations from various artists. It is presented as Aya Shameimaru's attempt to create a tabloid magazine in the style of those from the outside world, featuring similar content to the earlier fanbook Bohemian Archive in Japanese Red, but in a significantly more chaotic and haphazard format.

 * The Grimoire of Usami (秘封倶楽部異界撮影記録)
 * The Grimoire of Usami is the sixth official fanbook, published by Kadokawa on April 27, 2019. It primarily features a manga written by ZUN and illustrated by Aya Azuma, with a cover illustration by Genji Asai. In an attempt to emulate the fireworks of the outside world, the residents of Gensokyo decide to hold a grand display of Spell Cards, which is interrupted partway through by a group of unexpected guests.

 * Cheating Detective Satori (<東方智霊奇伝>　反則探偵さとり)
 * Cheating Detective Satori is a manga series written by ZUN and illustrated by Ginmokusei (銀木犀). It began monthly serialization on Kadokawa's ComicWalker website on October 28, 2019.

 * Lotus Eaters (東方酔蝶華　～ ロータスイーター達の酔醒)
 * Lotus Eaters is a manga series written by ZUN and illustrated by Mizutaki (水炊き). It began serialization in Kadokawa Shoten's monthly Comp Ace magazine on November 26, 2019.

Gameplay

In the games, the player's bullet power increases on a linear scale as the player collects power-ups dropped by enemies, and eventually maxes out. The player can also collect "point" icons to earn extra lives; the amount needed grows exponentially as the player's score rises. The player can enter "focus mode" by holding the shift key by default, which slows down the player's movement, makes their hitbox visible (from Perfect Cherry Blossom onwards), and generally focuses the player's attack to make it more powerful. The graze counter (missing from Mountain of Faith, Story of Eastern Wonderland, and Unconnected Marketeers) tracks how many bullets entered the character sprite but avoided the hitbox, rewarding the player with a score bonus for taking risks.

The player can use a "bomb" or "spell card", similar to the "bomb" in many other shooting games. Although the player has a limited number at any given time, losing a life replenishes the current number of bombs up to a certain amount. With some exceptions, use of a bomb will make the user temporarily invulnerable, clear many of the bullets, and cause heavy damage to any enemies on screen. The overall effect the bomb has varies by character and by game. The player can use one during a short period after being hit by a bullet (called a "deathbomb") to avoid loss of a life. The amount of time the player has available to deathbomb is usually around 0.3 seconds (8 frames). Bosses have attack phases, which are also referred to as spell cards, but with bosses the term applies to a prolonged pattern of movements and shots that last until the player depletes the boss' health by a certain amount or the time runs out.

Each individual game of the main series from Perfect Cherry Blossom to Wily Beast and Weakest Creature has additional items that affect some aspect of gameplay, such as scoring or gaining extra lives/bombs. For example, Perfect Cherry Blossom has "cherry points", which are used mostly in scoring, but can grant temporary invulnerability (known as the "supernatural border"); Imperishable Night has "time points", which are essential for advancing to later stages, and also determine if the player gets to challenge a boss's 'final spell' on normal or higher difficulties; Mountain of Faith has "faith" points, which boost the score the player receives upon gathering point items and bonuses for clearing spell cards without dying or using a spell card.

Each main Touhou game has four difficulty levels ("easy", "normal", "hard", and "lunatic") with each one being harder than the previous. Regardless of difficulty choice, there are six stages in each game that become progressively harder. The only exceptions to this are Story of Eastern Wonderland, which has only five stages, and Lotus Land Story and Embodiment of Scarlet Devil, both of which lock the player out of the sixth stage on easy difficulty.

In addition to the four main difficulties, there is an extra stage, unlocked after completing the game without using any continues. The extra stage is more difficult than "normal" and less difficult than "hard", and contains an especially long boss fight (usually with ten spell cards). Bosses in extra stages are usually immune to bombs. Some games in the series require a one-credit clear on Normal or above to unlock the extra stage, while on others, it can be done on any difficulty. In Perfect Cherry Blossom, there is a phantasm extra stage where the difficulty is increased even further. The phantasm stage is accessed by beating the extra stage and capturing at least 60 spells with any of the characters and weapon types combined.

Glossary
1CC (one credit clear): Completing a game without running out of lives. A 1CC is required to unlock the Extra Stage, and get the good ending.

Bomb: A weapon given to the player that will clear the screen of enemy bullets, deal large amounts of damage, and give temporary invulnerability. The bomb's power is offset by its lack of availability, with most characters typically starting with two. In Mountain of Faith and Subterranean Animism, bombs are not given their own counter, but instead consume some of the player's shot power. From Imperishable Night onward, they are referred to as Spell Cards.

Capture: Surviving an enemy Spell Card without dying, bombing, or running out of time.

Deathbomb: Using a bomb shortly after being hit (normally within 8 frames), which prevents the player from losing a life.

Extra Stage: The final stage in each Touhou game, unlocked after a 1CC of the regular game. The Extra Stage is shorter than the regular game, but also much harder.

Focus Mode: An ability which can be activated at any time, which will slow the player down, making them easier to control. Focus Mode was introduced in Lotus Land Story, and has appeared in every shoot 'em up Touhou game since. Since Perfect Cherry Blossom, activating Focus will show the player's hitbox, and tighten their cone of fire.

Graze: Having enemy bullets reach the edge of the player's hitbox.

Hitbox: The part of the player sprite that determines if they have been hit by an enemy bullet.

Item: Any of several power-ups that will appear for the player to collect. These can give the player extra bombs, lives, shot power, or points.

Point of Collection: An area towards the top of screen, that will collect all onscreen items when it is approached. Only present in the Windows games, it can only be activated at full shot power in Embodiment of Scarlet Devil and Perfect Cherry Blossom, and in Imperishable Night, Marisa is the only character that can activate it without full shot power.

Shot: The player's main method of attack, that differs depending on the chosen character, and, in every game except Lotus Land Story, each character will have at least two shot types to choose from.

Slow Mode: An optional feature in Lotus Land Story, Mystic Square, Perfect Cherry Blossom, and Imperishable Night that reduces the frame rate when a large number of bullets are onscreen, making them easier to avoid.

Spell Card: The name given to specific attacks used by bosses. Also used in reference to bombs.

Background
The plots of the Touhou Project revolve around the strange phenomena that occur in the fictional realm of Gensokyo (幻想郷), which ZUN designed as a human village in some remote mountain recesses in Japan. Originally, it was simply called "a remote separated land of a human village in an eastern country." Long before Touhou Project's story begins, many non-humans like yōkai lived with some humans in the area. After a few humans disappeared into Gensokyo, many humans became afraid of approaching this area, while others settled there to exterminate yōkai. However, as time went on, humans developed civilization and multiplied in number, and thus yōkai worried about how the balance between humans and yōkai would be affected. 500 years before Embodiment of Scarlet Devil (EoSD), the yōkai sage Yukari Yakumo developed the "boundary of phantasm and substance," which was favored by the yōkai and protected the balance. This was called the "Yōkai Expansion Project" and made Gensokyo a phantasmal world that automatically called out to the weakened yōkai of the outside world. Other things that disappear from the outside world, like extinct animals, lost tools, and architecture, appear in Gensokyo. Since Gensokyo was a plot of land in Japan that is separated by a barrier, it is Japan that is immediately outside of this barrier.

As a result of the seal, Gensokyo became inaccessible from the outside world, and similarly, those in Gensokyo were unable to leave. Gensokyo's existence could not be confirmed from the outside world, nor could the outside world be confirmed within Gensokyo. As a result, the isolated community developed its own civilization, separate from the outside world. Although separated by a barrier, it is a bordering world to its outside, as opposed to being in a parallel universe. There are no seas in Gensokyo, since it is landlocked. In Gensokyo, there are few humans, and various kinds of yōkai. Some species include magicians, beasts, therianthropes, vampires, bōrei, tengu, mermaids, kappa, and yōkai (a kind of miscellaneous group). There are others species that could be yōkai depending on definition, like fairies, spirits, yūrei, onryō, poltergeists, hermits, oni, and gods which are all portrayed in human female form.

In present Gensokyo, presented in all Touhou Project games since EoSD, magical and spiritual qualities prevail compared to the outside world where unscientific phenomena were dismissed as "superstition" around the time of the Meiji era. The only known gateway from the outside world into Gensokyo is the Hakurei Shrine on the border of Gensokyo. The spell card rules were also established to keep up the relationship between humans and yōkai in a mock style, which was necessary for the preservation of the balance of Gensokyo. The "Great Hakurei Barrier," managed by past Hakurei miko, was constructed several decades before EoSD, which is described as a "barrier of common sense," and is thus a strong logical barrier that not even yōkai can pass through. The yōkai opposed its construction at first before understanding its usefulness.

In-game events
In Gensokyo, events called "incidents" occur once in a while. An incident is an event that affects all of Gensokyo and is of unknown cause at the time it occurs. Touhou mainly focuses on incidents that affects the entirety of Gensokyo in its stories, but there are also works like Mountain of Faith that are centered on lesser-scale events.

Frequently, incidents are due to a yōkai whim or curiosity, and usually Reimu Hakurei would go to investigate it and find and chastise the perpetrator. While Reimu is usually the one to resolve incidents, there are cases where Marisa Kirisame and other characters would resolve them. When a major incident occurs, the spirits and fairies are affected by the incident and experience an increase in power for the duration of the incident.

Characters
Though each game features a collection of different characters, the main protagonist of the series is always Reimu Hakurei, joined by Marisa Kirisame after the second game. Exceptions to this include Shoot the Bullet and Double Spoiler (Aya Shameimaru is playable on both, and Hatate Himekaidou can become playable in Double Spoiler), Fairy Wars (which has Cirno as the sole playable character), Impossible Spell Card and Gold Rush (where only Seija Kijin is playable), Violet Detector (where only Sumireko Usami is playable) and 100th Black Market (where only Marisa Kirisame is playable).

Development
The Touhou Project is a one-man project by Jun'ya Ōta (usually under the pseudonym ZUN), who does all the graphics, music, and programming alone for the bullet hell games, with the exceptions of the portrait art in Fairy Wars, which was done by Makoto Hirasaka. The fighting games, Immaterial and Missing Power, Scarlet Weather Rhapsody, Touhou Hisōtensoku, Hopeless Masquerade, Urban Legend in Limbo, and Antinomy of Common Flowers, were dual efforts with Twilight Frontier, in which ZUN wrote the music and story, and Twilight Frontier created the art and gameplay.

ZUN's first interest in developing video games came during his high school years. While most shoot 'em up games utilise a military or science fiction theme, ZUN wanted a game with a miko main character, and a Shinto aesthetic. ZUN was part of his school's orchestra club, and originally wanted to create music for video games. He went to college, hoping to compose music for fighting games, since they were popular at the time due to Street Fighter II. As he did not know anybody else who was making games that he could put his music in, he made his own games for this purpose, which led to the first Touhou game, Highly Responsive to Prayers, being released in 1996. The first game was originally intended as a practice in programming. Touhou only became a shooting game series from the second game onwards, because the popularity of shooting games had revived due to RayForce and ZUN had long been a fan of such games. ZUN remarked how the general theme and direction of Touhou only started coming together in the sixth game, Embodiment of Scarlet Devil.

ZUN develops his games with Visual Studio, Adobe Photoshop, and Cubase, according to his interview in Bohemian Archive in Japanese Red.

Reception and fanworks
Many derivative works based on Touhou have been created since the release of Embodiment of Scarlet Devil, including dōjinshi, dōjin music (many of the songs had been made remixing the original games' music), dōjin anime, and dōjin games (even though the Touhou games themselves are dōjin games). The vast scope of Touhou Project derivatives prompted commentary, noting that Touhou Project became an unmissable aspect of Japanese consumer generated media. These dōjin activities are mostly responsible for adding original attributes to characters that ZUN may not have intended. ZUN, for the most part, had acknowledged, appreciated, and even encouraged these derivative works by imposing very few restrictions on the use of his works. The major restrictions are on unauthorized commercial distribution (as opposed to dōjin) and the spoiling of endings; proper attribution to Team Shanghai Alice is a requirement. ZUN stated himself that he did not want the Touhou Project game series to be officially commercialized.

The first publication of Touhou derivative doujinshi occurred during December 2003, following the release of Perfect Cherry Blossom; seven circles sold Touhou derivative works at Comiket 65 in December 2003. At Comiket 74 in August 2008, a total of 885 circles had Touhou derivative works on display or for sale, out of a total of 35,000 circles participating at Comiket. At Comiket 77 (December 2009), 2,372 circles were dedicated to Touhou, breaking the previous record held by The Prince of Tennis at Comiket 66 (August 2004), which had 2,130 circles. At Comiket 85 (December 2013), Touhou was still in the lead, with 2,272 participating circles selling Touhou derivatives, compared to Kuroko's Basketball, the second most popular franchise at that year's Comiket, which had 1,462 circles. Throughout the mid-2010s, Touhou popularity at Comiket began to diminish. From 2015 to 2017, Kantai Collection was consistently the most popular series at Comiket. By 2019, Touhou was the fourth most popular series at Comiket, with less than half the circles at Comiket than the Fate series.

The dōjin games based on Touhou include adaptations of other game series' mechanics with Touhou characters, such as Kōmajō Densetsu: Scarlet Symphony (a parody of the Castlevania games with the title being a play on the Japanese game of the series, Akumajō Dracula), Age of Ethanols (based on the Age of Empires series), and Touhou Puppet Dance Performance (based on the Pokémon games).

At Tokyo Game Show 2014, ZUN announced a collaborative project with PlayStation bringing unofficial, fan-made Touhou Project dōjin games to the PlayStation 4 (PS4) and PlayStation Vita platforms. Yuyuko Saigyouji and Reimu Hakurei also made cameo character appearances in Square Enix's game Lord of Vermilion Re:2.

The music of Touhou has been a particular source of interest, and many arrangement CDs are sold at Comiket and other Japanese conventions. Among the most popular derivatives are the series of Flash music videos created by the dōjin music circle IOSYS, which are often shared on otaku internet forums and Nico Nico Douga. One such song, Marisa Stole the Precious Thing, was parodied in derivative anime music videos. Marisa Stole the Precious Thing, alongside Cirno's Perfect Math Class, Night of Nights, and Bad Apple were included in the dōjin game Touhou Spell Bubble. Toby Fox, the creator of Undertale, cited Touhou as one of his musical influences.

Several fanmade anime have been made for Touhou. Albeit created by amateur studios, the projects have sometimes included appearance by professional voice actors, such as Rie Tanaka. Dōjin anime of note include Fantasy Kaleidoscope ~ The Memories of Phantasm (幻想万華鏡) by the circle Manpuku Jinja in 2011, A Summer Day's Dream (夢想夏郷) by the dōjin circle Maikaze, and Hifuu Club Activity Record ~ The Sealed Esoteric History (秘封活动记录) by the Chinese dōjin circle Kyoto Fantasy Troupe. A derivative anime from a commercial anime studio came in the form of Anime Tenchou x Touhou Project (アニメ店長 x 東方Project) by Ufotable to celebrate the 10th anniversary of Japanese goods chain Animate as a promotional video for the store combining Touhou with Animate's mascot, Meito Anizawa.

The Touhou Project was nominated for the 11th annual Media Arts Awards held by Japan's Agency for Cultural Affairs, under the Entertainment category, where Touhou Project eventually lost to Nintendo's Wii Sports for the Grand Prize award. The series was inducted into the Guinness World Records in October 2010 as the "most prolific fan-made shooter series".

In 2018, a Beijing Forestry University variant of the flower Lagerstroemia indica was named "Reimu" for its similarities to Reimu Hakurei's outfit.

Internet memes
A major internet meme based on Touhou is "Yukkuri shite itte ne!!!" (ゆっくりしていってね!!!), which centers around the disembodied, deformed heads of Touhou characters, often referred to as "yukkuris". This meme originated from a disfigured attempt to draw the main characters Reimu and Marisa with Shift JIS art. Yukkuris became so popular that the phrase "Yukkuri shite itte ne!!!" won bronze for 2008's "Net Slang of the Year" in Japan. Yukkuris also appear in Internet advertisements, the anime Natsu no Arashi! and Pani Poni Dash!, and most notably, the front page of 2channel, one of the most visited Japanese websites.

Reitaisai
The Hakurei Shrine Reitaisai (博麗神社例大祭) is the largest of the many dōjin conventions hosting only Touhou content. Although the coordinator of this convention has nothing to do with Team Shanghai Alice officially, the name "Hakurei Shrine Reitaisai" was given by ZUN himself. It first started in 2004 as a way for Team Shanghai Alice to publicly distribute the trial version for their upcoming games, Imperishable Night and Immaterial and Missing Power. In addition, the 2004 Reitaisai featured a total of 114 participating circles. Since then, many Touhou derivative works are gathered and sold there. Commencing every year in April or May, the convention has been hosted in Ōta, Tokyo, in 2004; Naka-ku, Yokohama, in 2005; Sunshine City, Tokyo, in 2006 and 2007; and the Tokyo Big Sight from 2008 onwards. In 2010 Reitaisai SP, an additional Reitaisai to be held every autumn due to increasing popularity, was started, but it was cancelled after 2011, and later brought back and rebranded as Autumn Reitaisai from 2014 onwards. The 2011 Reitaisai was originally cancelled due to safety concerns after the 2011 Tōhoku earthquake and tsunami, and the release of Ten Desires was also postponed. It was later rescheduled and held on May 8, 2011, with approximately 4,940 participating circles. In addition to events in Japan, there is another Reitaisai held in Taiwan that started in 2015. The 17th Reitaisai in 2020, which was originally going to run on March 22 before being postponed to May 17, was ultimately cancelled due to safety concerns over the COVID-19 pandemic, making it the first Reitaisai to be cancelled.

title: Touhou Project


text: Category:Mexican plays

title: Category:Mexican plays


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Portal:Baseball/Baseball intro

Baseball is a sport contested between two teams of nine players on a baseball field in which a defensive player (a pitcher) throws a hard, fist-sized ball toward an area proximate to an offensive player (a batter), who, using a smooth, cylindrical bat (fabricated, in professional baseball, exclusively of wood), attempts to strike the ball in order that it should not be caught by fielders periperhal to and behind the pitcher. A team scores only when batting, by advancing a player counterclockwise past a series of four markers (bases) arranged at the corners of a diamond, the last of which (home plate) marks the location over which a pitch is thrown.

The game is most often played in nine innings, in each of which each team tries to score runs before the fielding team records three outs (retiring three opposing batters, by catching a batted ball in the air, tagging a player prior to his reaching a base [or, under specific circumstances, advancing the ball to the base to which the offensive player runs], or by striking out, an opposing batter by throwing three strikes), after which the teams exchange positions; in every case, the team then defending possess the ball, in contrast to many other ball sports. Baserunners touch the bases in sequence as a result of one or more plays, and the team to have scored more runs over nine innings is considered as the winner.

The sport, a derivative of several British stick-and-ball games, having been popularized in the United States, is now popular in North, Central, and South America, the Caribbean, and Asia, and is played in organized professional or quasi-professional leagues in the United States, Japan, Puerto Rico, South Korea, Taiwan, Cuba, Mexico, Panama, and Venezuela; it remains culturally significant in the United States, where it is often referred to as the national pastime.

More about baseball...

title: Portal:Baseball/Baseball intro


text: Category:PJ Harvey albums

title: Category:PJ Harvey albums


text:
Wikipedia:Articles for deletion/Channel Wikipedia

 This page is an archive of the discussion about the proposed deletion of the article below. This page is no longer live. Further comments should be made on the article's talk page rather than here so that this page is preserved as an historic record. The result of the debate was delete. Mindspillage (spill yours?) 15:38, 13 Jun 2005 (UTC)

Channel Wikipedia
More non-notability from User:Aghost. --W(t) 02:47, 2005 May 28 (UTC)
 * Delete. Vanity article on irc channel begun "24 May 2005". Double Blue  (Talk) 03:30, 28 May 2005 (UTC)
 * Delete: Vanity article that's supposed to be an ad, I think. Self-referential to Wikipedia and the user. Geogre 03:33, 28 May 2005 (UTC)
 * i have removed factual information about the efnet channel's foundation due to suspicion of vantiy. It is not self referential to the wikipedia as it is an article about irc chat rooms. Aghost 04:48, 28 May 2005 (UTC)

 * Delete, not notable, vanity. Megan1967 03:46, 28 May 2005 (UTC)
 * comment i intentionally made this article with the /temp postfix in order to avoid this nonsense. There is a link to the article in the topic of the new wikipedia channel on efnet irc.  the intent was that users of the channel would collaborativly write the article and then the postfix would be removed.  please see Talk:Channel_Wikipedia.  by continually voting for deletion on my articles rather than editing them, you are moving the discussion to the vfd, leaving me as the only editor of the articles in most cases.  this is completely missing the point of wikipedia.  the freenode channel is very notable, wikipedia even links to it when it's having server problems. Aghost 04:43, 28 May 2005 (UTC)
 * Aghost, you've had a few articles that have received no VfD attention or if they have, have passed. The lesson you should be getting from this is that starting articles on extremely non-notable things is going to get a VfD now that you have a reputation for starting non-notable articles. I would suggest you be careful for the time being in what you create; make sure it *truly* is notable, and not something founded on Wikipedia yesterday. --Durin 01:12, 4 Jun 2005 (UTC)

 * Delete CryptoDerk 04:55, May 28, 2005 (UTC)
 * Delete - IRC channels have a high bar to get over to be in Wikipedia, and given Aghost's history of adding articles about things he just made up, I'm not inclined to think this is over that bar. -- Cyrius|✎ 05:05, 28 May 2005 (UTC)
 * comment this stated by a user of channel wikipedia. Aghost 05:23, 28 May 2005 (UTC)
 * Seems to me that that only lends credence to his(?) delete vote; it's not often you see someone vote to delete an article about a channel/website/forum/etc. he contributes to. (Also, delete nn irc channels, like this one.) A Man In Black 09:44, 30 May 2005 (UTC)

 * Delete, subtrivial net-cruft. Everyking 05:22, 28 May 2005 (UTC)
 * Delete and flog those responsible. — Phil Welch 05:25, 28 May 2005 (UTC)
 * The real Channel Wikipedia features Deleteball - where RickK channels John McLaughlin in debates over encyclopedic suitability. ISSUE NUMBER ONE. Is Channel Wikipedia notable or not notable?! - oh, and delete. --FCYTravis 05:29, 28 May 2005 (UTC)
 * Um, what? a very confused RickK 22:36, May 28, 2005 (UTC)
 * Sorry, guess you never saw the Saturday Night Live parodies of the McLaughlin Group. --FCYTravis 00:53, 29 May 2005 (UTC)
 * sounds like fun. lets do efnet vs freenode teams. i have an idea for new rules, if the article is deleted, we both lose. oh, and keep. Aghost 05:44, 28 May 2005 (UTC)

 * Avoid self-references. Delete. --Slowking Man 05:31, May 28, 2005 (UTC)
 * Delete - both trivial and vanity Tobycat 05:34, 28 May 2005 (UTC)
 * Delete. Zzyzx11 (Talk) 05:38, 28 May 2005 (UTC)
 * Delete. Right, we need this.  Kelly Martin 05:48, May 28, 2005 (UTC)
 * Delete. Again, this seems to be using Wikipedia to suit personal goals. Also, no notability whatsoever. Sarg 13:42, 28 May 2005 (UTC)
 * Comment. No matter how many bad articles a person creates, there's no justification for personal attacks in the VfD debate. Isaac R 19:12, 28 May 2005 (UTC)
 * What personal attacks? His history is relevant, and pretending that it isn't is naïve. -- Cyrius|✎ 19:51, 28 May 2005 (UTC)
 * It is not relevent. We don't judge articles by the person who wrote them, period. Even when a person is creating a lot of bad articles. Especially then, because such articles tend to be so bad, everybody can agree they have to go. So why escalate the personality wars for no purpose? Isaac R 20:19, 28 May 2005 (UTC)
 * You say "period" like it's an argument. If a person has a history of intentionally inserting non-factual information into Wikipedia, then everything they do is suspect until proven otherwise. It's the part of the behavior that got Michael hard banned two years ago. -- Cyrius|✎ 23:41, 28 May 2005 (UTC)
 * I say "period" because the policies say, "Talk about content, not about people". And it's a good rule. Basing your criticim on who wrote an article damages the community atmosphere. Besides, what's the point? Aghost's writing is so incoherent, you don't have to work hard to get people to vote "Delete". (Which is always the case when somebody feels the need to say "another article from...") Indeed, making it personal actually works in his favor: he's able to justify himself as a persecuted, misunderstood individual. Personal attacks just feed that myth. Isaac R 23:49, 28 May 2005 (UTC)
 * Delete: non-notable. Another article about something created very recently, and virtually automatically fails any notability test. --Durin 01:12, 4 Jun 2005 (UTC)
 * This page is now preserved as an archive of the debate and, like some other VfD subpages, is no longer 'live'. Subsequent comments on the issue, the deletion, or the decision-making process should be placed on the relevant 'live' pages. Please do not edit this page.


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Lewistown, Ohio

Lewistown (also Lewis Town or Lewiston) is an unincorporated community and census-designated place (CDP) in central Washington Township, Logan County, Ohio, United States. As of the 2020 census, the population was 202.

Until the 1829 Treaty of Lewistown, the community was the site of a Shawnee Native American reservation, also called Lewistown, named after Captain John Lewis, a Shawnee leader. Nearby Indian Lake was once known as the Lewistown Reservoir, after this settlement. It has a post office with the ZIP code 43333.

Native Americans
The area around Lewistown was populated by several Native American tribes resettled as a result of the Treaty of Fort Meigs. This treaty, signed on September 29, 1817, also provided for the University of Michigan, as well as other grants.

In the 1820s Lewistown was a village primarily inhabited by Seneca and Shawnee people. It was also the eastern point in a reservation for these groups that stretched westward to the headwaters of Loramie Creek.

The Treaty of Lewistown caused the resettlement of about 300 people to "the western side of the Mississippi river", contiguous to lands reserved in previous treaties to Shawnee, Seneca, and Cherokee.

Euro-American settlers
During the residence of the Indians in Washington Township, as early as 1820, only few white men lived in the area. "They were doubtless squatters, and their stay brief, as no one knows anything of their subsequent history. In the summer of 1832, immediately following the departure of the Indians, a few white families came into the township and began settlement." One of the first permanent settlers was Henry Hanford, a native of Connecticut. Till 1835 Hanford purchased 825 acre of land in and around Lewistown.

Daniel Conley, "the pioneer shoemaker in the place" and Hanford's brother-in-law, built the first frame house in the "village". Later Henry Hanford opened a general store and became the first postmaster of Lewistown. Mail was delivered once a week. A semiweekly hack line ran from Bellefontaine to Anna Station, via Lewistown. In 1835 a mill was erected, followed by a steam sawmill. In 1840, a "tavern" (actually more of an inn) began operation in the community. A distillery followed in 1862, but was confiscated by the government when it failed to make tax returns. Till 1880 a tannery concluded the industries of the township.

Geography
Lewistown is located in northwestern Logan County at the intersection of County Roads 54 and 91, a short distance south of State Route 274 and a short distance east of State Route 235. It is 4 mi south of Russells Point on Indian Lake and 8 mi northwest of Bellefontaine, the Logan county seat.

According to the U.S. Census Bureau, the Lewistown CDP has an area of 2.0 sqkm, all of it recorded as land.

Rennick Creek runs through the southern side of the community, flowing west 1.5 mi to the Great Miami River.

Demographics
As of the census of 2000, there were 693 people, 255 households, and 193 families residing in the ZIP Code Tabulation Area (ZCTA) for Lewistown's post office. There are 273 housing units in the ZCTA. The racial makeup of the ZCTA was 98.7% White, 0.1% African American, 0.1% Native American, 0.0% Asian, 0.1% Pacific Islander, 0.0% from other races, and 0.9% from two or more races. Hispanic or Latino of any race were 0.4% of the population.

There were 255 households, out of which 37.3% had children under the age of 18 living with them, 65.1% were married couples living together, 5.5% had a female householder with no husband present, and 24.3% were non-families. 20.4% of all households were made up of individuals, and 9.4% had someone living alone who was 65 years of age or older. The average household size was 2.72 and the average family size was 3.12.

In the ZCTA the population was spread out, with 25.8% under the age of 18, 7.5% from 18 to 24, 31.8% from 25 to 44, 24.9% from 45 to 64, and 10.0% who were 65 years of age or older. The median age was 36.2 years. For every 100 females, there were 102.0 males. For every 100 females age 18 and over, there were 103.2 males.

The median income for a household in the ZCTA was $36,534, and the median income for a family was $61,458. Males had a median income of $37,396 versus $20,363 for females. The per capita income for the ZCTA was $20,187. About 12.0% of families and 8.9% of the population were below the poverty line, including 1.1% of those under age 18 and 11.1% of those age 65 or over.

Education
A school was founded in the community in 1833; this was one of the first schools to be built in the lands north of the Greenville Treaty Line. Earlier schools were founded on the Connecticut Western Reserve in 1808, Columbia Township, and 1819 in Elyria. This school was initially housed in a log cabin, but was moved to a frame building in 1840. The Lewistown special school district was founded in 1874; this district is now known as the Indian Lake Local Schools.

Future Los Angeles Dodgers manager Walter Alston once taught shop and coached basketball in the Lewistown building under an arrangement which left him free to participate in baseball with the Dodgers minor league organization. When the school board finally asked him to choose between organizations, the future Baseball Hall of Fame member wisely picked the Dodgers, for whom he managed major league teams in Brooklyn and Los Angeles for 23 seasons. Alston's former high school players were regular guests at Dodgers games in Cincinnati, and he always introduced them to his current players as "my first team". Although he never coached at the current Indian Lake High School, its gym honors his memory as the Walter Alston Gymnasium.

The Indian Lake Local Schools operate three schools in the northwestern part of Logan County. Indian Lake Elementary School, Indian Lake Middle School and Indian Lake High School are located close enough to Lewistown to be served by the post office there (ZIP code: 43333).

title: Lewistown, Ohio


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Deptford Township High School

Deptford Township High School (also Deptford High School) is a four-year comprehensive community public high school that serves students in ninth through twelfth grades, located in Deptford Township, in Gloucester County, in the U.S. state of New Jersey. It is the sole secondary school of Deptford Township Schools.

As of the 2022–23 school year, the school had an enrollment of 1,084 students and 85.0 classroom teachers (on an FTE basis), for a student–teacher ratio of 12.8:1. There were 270 students (24.9% of enrollment) eligible for free lunch and 43 (4.0% of students) eligible for reduced-cost lunch.

History
In 1956, the school district approved construction on a 65 acres site of a $700,000 junior high school (equivalent to $ million in ) with 23 classrooms that would ultimately be transitioned for use as the district's high school, in lieu of sending students to attend Woodbury High School. The school opened in 1957.

The first classes taught at Gloucester County College (now Rowan College of South Jersey) when it opened in September 1968 were held at Deptford Township High School and Monongahela Junior High School.

Awards, recognition and rankings
The school was the 259th-ranked public high school in New Jersey out of 339 schools statewide in New Jersey Monthly magazine's September 2014 cover story on the state's "Top Public High Schools", using a new ranking methodology. The school had been ranked 242nd in the state of 328 schools in 2012, after being ranked 255th in 2010 out of 322 schools listed. The magazine ranked the school 252nd in 2008 out of 316 schools. The school was ranked 226th in the magazine's September 2006 issue, which surveyed 316 schools across the state. Schooldigger.com ranked the school 229th out of 376 public high schools statewide in its 2010 rankings (an increase of 26 positions from the 2009 rank) which were based on the combined percentage of students classified as proficient or above proficient on the language arts literacy and mathematics components of the High School Proficiency Assessment (HSPA).

Academics
A typical school day at Deptford High School is 7 hours with around 6 hours of classroom instruction. Average class sizes for 9, 10, 11, and 12 grades are 17.3, 18.7, 15.3, and 13.1, respectively. An average class size at Deptford is about 16.1 students as compared to the state average of 18.9 students. The student-computer ratio is 2.5 students for 1 computer, compared to a state average of 3.3:1. Of the 462 computers in the building, all 462 are connected to the internet.

Athletics
The Deptford High School Spartans compete as one of the member schools in the Tri-County Conference, which comprises public and private high schools located in Camden, Cape May, Cumberland, Gloucester and Salem counties. The conference is overseen by the New Jersey State Interscholastic Athletic Association (NJSIAA). With 829 students in grades 10-12, the school was classified by the NJSIAA for the 2019–20 school year as Group III for most athletic competition purposes, which included schools with an enrollment of 761 to 1,058 students in that grade range. The football team competes in the Colonial Division of the 94-team West Jersey Football League superconference and was classified by the NJSIAA as Group III South for football for 2022–2024, which included schools with 680 to 889 students.

The boys track team won the indoor state championship in Group III in 1970. The girls team was Group II co-champion in 1998.

The football team won the NJSIAA South Jersey Group III state sectional championship in 1978 and the South Jersey Group II titles in 1998, 2003 and 2004. A crowd of 3,500 watched as the 1978 team defeated Collingswood High School by a score of 14-0 to win the South Jersey Group III sectional title and finish the season with a record of 11-0. The team won the 2004 title with a 28–21 win over Moorestown High School.

The boys track team won the indoor relay championship in Group II in 2019.

The boys track team won the spring / outdoor track state championship in Group III in 2019.

Spartan Marching Band
The school's marching band finished in first place at the 2007 United States Scholastic Band Association National Championships, competing as a Group I band at M&T Bank Stadium in Baltimore, Maryland on November 16, 2007, with a score of 93.35.

The band scored first place in the 2014 TOB Atlantic Coast Championships with a score of 97.30.

National Honor Society
Deptford received its National Honor Society charter in 1960 and has been actively inducting members since.

NJROTC
In 2003, Deptford's NJROTC (Naval Junior Reserve Officers' Training Corps) program was established.

Other activities
Other activities at Deptford High School include Chess Club, All-School Musical (which usually takes place in the Spring), Culture Club, Debate Club, ERASE, the Fall Play, FBLA, Future Teachers of America, Freshman Transition, Gay-Straight Alliance, Girls' Athletic Association, Healthcare Careers Club, Mock Trial, National Art Honor Society, National Honor Society, Peer Mediation, Peer Tutors, Project Graduation, RAP (Respect All People), Robotics Club, Rotary Interact, Students Against Destructive Decisions, Science Club, Spartan Spirit Newspaper, Strength and Conditioning, Student Athletic Trainers, and SGA.

Administration
The school's principal is Jason Strouse. The administration team includes four vice principals.

Notable alumni

 * Dave Rowe (born 1945, class of 1963), former football player, who played in the NFL from 1967 to 1978.
 * Shaun T (born 1978), motivational speaker, fitness trainer and choreographer best known for his home fitness programs T25, Insanity and Hip-Hop Abs.
 * Patti Smith (born 1946), singer-songwriter and 2007 Rock and Roll Hall of Fame inductee.

title: Deptford Township High School