text:
User talk:Zhen-Xjell

Castlecops link spam?

 * In addition to below, please see ongoing discussions Votes for deletion/CastleCops and Talk:Spyware. --Paul Laudanski 05:10, 12 July 2005 (UTC)

If it is not your intention to spam Wikipedia with these links, I apologize for using the expression. Nonetheless, your posting of links to this site on a number of computer-security-related articles (such as spyware) seems to have constituted a large portion of your activity here on Wikipedia. This sets off my and other people's "spam radar", as it were. --FOo 02:16, 11 July 2005 (UTC)

I have included links to various locations in security related topics here trying to assist in making articles more informative. Have you followed the links I left to see the kind of information provided? Are those articles/pages/databases to be considered spam?--Paul Laudanski 02:21, 11 July 2005 (UTC)

 * The problem is that you add links without any need to have them. If we already have useful links that provide the information we need (as in the case of the spyware article), we don't need additional ones that exist just for the sake of link spam. If you wanted to add links as references, that'd be fine. If the links actually contributed something to the article that wasn't there already, that'd be fine. But the way you are adding links, and the fact that you are adding tons of redudndant links from a site you work for, makes your links obvious link spam. -- LGagnon 02:28, July 11, 2005 (UTC)

 * Ok so help me to understand the redundant links for example. In the Research section I created, there were links to various pages for researching data.  Not all of it is the same.  One link led to a list of startups, another led to processes, another to LSPs, and so on.  I did not see in Spyware such links and I know that information is used by researchers to help remove spyware.--Paul Laudanski 02:37, 11 July 2005 (UTC)  EDIT: Another question for instance is Ad-Aware.  With Lavasoft shutting free forum support down, I wanted to put in the various places on the web that offer targetted community support.  --Paul Laudanski 02:41, 11 July 2005 (UTC)

 * "Various pages" meaning several links to your website, a site moved from another section, and one other? That sounds like a cover-up for link spam. With the Ad-aware article, you gave several from your site but none from the rest of the web. And you added several from your site when there was only need for one. -- LGagnon 02:51, July 11, 2005 (UTC)
 * Please see my reply to you in Wikiquette_alerts.--Paul Laudanski 02:54, 11 July 2005 (UTC)

Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. Here are a few good links for newcomers: I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes (~~~~) to produce your name and the current date, or three tildes (~~~) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome!
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Broadbandreports Wikiquette alert
I saw your message over at Wikiquette alerts. You are, in my opinion, within reason to revert that addition, particularly as I count at least 2 other editors also reverting it. You state your reasoning in the edit summary, and briefly. If the material continues to reappear, you could, when reverting it, mention in the summary that you've explained why on the talk page. Then go to the talk page and say clearly why. You might also leave a message on the anon IP's talk page directing them politely to the article's talk. I doubt that this will prove necessary, however since, generally speaking, editors who do not register but are repeatedly reverted soon get bored and are no longer a problem. Do stick to the 3 revert rule, however, since there would be no "reversion of vandalism" defence in this case, I think.-Splash 01:26, 22 July 2005 (UTC)
 * Hi'ya Splash, it now seems the same information has been reinserted from a different anon IP. I will write something on the IP's Talk, and also make mention in the BBR Talk page.  Any additional guidance you can provide is appreciated.--Paul Laudanski 12:59, 22 July 2005 (UTC)
 * Sorry to have been so slow to respond. I've been operating mainly in the Real World today. I see Rhobite has also posted on the article's talk page indicating a fairly long-running campaign by the user in question. I presume they come and go, so the best (only) thing to do is revert them when they turn up. Different anon IPs are very annoying but they too can be blocked if they violate the 3RR since it applies to a person not a username/address. At present they appear to be scrupulously avoiding it however. I fear this will just be one of those annoyances that is around some days and not around others — revert-and-ignore and don't give them the satisfaction of any further attention. At least you have other editors on board with you (I've added it to my watchlist too). -Splash 21:59, 22 July 2005 (UTC)

Reply to Splash
Thank you Splash for your welcome, introduction to WP, and the feedback on my entry in WP Alerts. I did read about the 3 revert rule, but it slipped my mind... I admit, I'm sorely new at WP and there is a ton of information I'm still digesting. Your welcome information is a huge help, and your words are highly encouraging. I appreciate the time you took to "talk" to me.--Paul Laudanski 01:32, 22 July 2005 (UTC)
 * No problem. I hope you enjoy editing! -Splash 01:39, 22 July 2005 (UTC)
 * I had no clue how exciting this was until CastleCops was put up for Votes for deletion/CastleCops. Now it seems I can't get away and I'm finding more articles to participate in.  I also want to spend some more time in the security focused articles.  Hopefully the ways of WP will soon become one with me.  (smile) TIA --Paul Laudanski 01:44, 22 July 2005 (UTC)
 * Goodness, what a way to be introduced to WP! Don't take the terse comments after the votes in VfD personally; over 100 articles a day are discussed and VfD regulars need some way to keep the time required down a bit! It's unfortunate that we get so many websites/fora/blogs/etc turn up here; we'd turn into Google if we kept them all. You can imagine that some sites do try to use WP to raise their Google pagerank or get free advert space (or even to post a rant about a rival site) and it does seem to have become the assumption on VfD that this is what all web-related entries must be. This is unfortunate because there are some out there that do warrant articles here. You seem to be getting some useful feedback from at least one user, however, so even if the article winds up deleted (which needs a 2/3 majority usually, by the way, discounting votes from brand-new users usually) you'll have learnt lots. -Splash 02:12, 22 July 2005 (UTC)
 * Thanks for the reply, and sorry for the late response on me. It was nice to see a change in vote today, but ultimately the article was deleted. C'est la vie.  ;)  --Paul Laudanski 02:02, 23 July 2005 (UTC)
 * C'est la vie indeed. I'm glad you have found other areas to contribute to, though. If your website eventually becomes seriously notable, you can always bring it back here with an updated article in the eventual future. -Splash 02:25, 23 July 2005 (UTC)
 * In the meantime, I've been enjoying learning more of WP and getting outside the scope of security. --Paul Laudanski 04:49, 3 August 2005 (UTC)

Fate of CastleCops
For those who are curious, I thought a section on this might serve best. Thanks for all who supported to Keep the article in the VfD, but it wasn't meant to be on WP. Here is the archive of the discussion: Votes_for_deletion/CastleCops. Cheers. --Paul Laudanski 04:48, 3 August 2005 (UTC)
 * Perhaps you aren't being totally objective and it was spam and/or vanity. :) In any event I've asked for the CastleCops article to be undeleted to my userspace at Votes_for_undeletion so that I might understand why your article failed the "encyclopedic" test. --Ikester 01:59, 9 August 2005 (UTC)
 * Thanks Ike. I admit that CastleCops is close to my heart, so the comments given by folks like User:RainR certainly helped me I think.  It'd be nice to get the final edits to that article before it was deleted. --Paul Laudanski 15:47, 14 August 2005 (UTC)
 * Well as an update, User:Grue undeleted CastleCops as a result of the temporary undeletion request via the link above and placed it into your userspace Ike: User:Ikester/CastleCops. --Paul Laudanski 15:49, 22 August 2005 (UTC)
 * Ike, the original link you gave no longer contains the Votes for Undeletion discussion, and I found it after some searching here in the history for the VfU (view left side of the compare). --Paul Laudanski 23:13, 26 August 2005 (UTC)

Welcome template
I suggest that you copy it into your userspace somewhere, and change the talk page link to point to your talk page. Apart from that, feel free to use it! Since it has a section header, make sure to substitute it when you place it, or people could accidentaly edit it instead of their talk pages. If you are looking for an easy way to deposit it, check out the work of WP:WPUS - I can add mine to a page (and save it) with one click once I'm editing the page. All the best, Alphax τεχ 23:06, 28 August 2005 (UTC)
 * Thanks I'll take a look. I did make some minor edits to ensure my name was there. If I have questions, I'll reply here.  :D --Paul Laudanski 23:08, 28 August 2005 (UTC)
 * OK I have a subuser page for Welcome now, but how do I add it when in a talk page outside of a copy/paste? --Paul Laudanski 23:25, 28 August 2005 (UTC)
 * Sorry to take so long - use something like {{subst:/Welcome}} ~~~~ and remember to leave an edit summary. Alphax τεχ 10:50, 16 October 2005 (UTC)
 * Ahh thank you! My computer died and my new one is back online today.  I've been gone from WP during this. --Paul Laudanski 03:00, 18 October 2005 (UTC)
 * No worries. Alphax τεχ 04:02, 18 October 2005 (UTC)

Image Tagging Image:Ccsp.jpg
Thanks for uploading Image:Ccsp.jpg. I notice the 'image' page currently doesn't specify who created the content, so the copyright status is therefore unclear. If you have not created this media yourself then you need to argue that we have the right to use the media on Wikipedia (see copyright tagging below). If you have not created the media yourself then you should also specify where you found it, i.e., in most cases link to the website where you got it, and the terms of use for content from that page.

If the media also doesn't have a copyright tag then you must also add one. If you created/took the picture, audio, or video then you can use GFDL-self to release it under the GFDL. If you believe the media qualifies as fair use, please read fair use, and then use a tag such as or one of the other tags listed at Image copyright tags. See Image copyright tags for the full list of copyright tags that you can use.

If you have uploaded other media, please check that you have specified their source and copyright tagged them, too. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any unsourced and untagged images will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. Thank you. Shyam ( T / C ) 15:05, 3 March 2006 (UTC)

Orphaned fair use image (Image:Rideruniversity.gif)
Thanks for uploading Image:Rideruniversity.gif. The image description page currently specifies that the image is non-free and may only be used on Wikipedia under a claim of fair use. However, the image is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the image was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that images for which a replacement could be created are not acceptable under fair use (see our fair use policy).

If you have uploaded other unlicensed media, please check whether they're used in any articles or not. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any fair use images not used in any articles will be deleted after seven days, as described on criteria for speedy deletion. Thank you. This is an automated message from BJBot 17:57, 4 February 2007 (UTC)

Proposed deletion of GoogleTap

The article GoogleTap has been proposed for deletion  because of the following concern:
 * long unreferenced, non-notable program with no context for the lay reader

While all contributions to Wikipedia are appreciated, content or articles may be deleted for any of several reasons.

You may prevent the proposed deletion by removing the notice, but please explain why in your edit summary or on the article's talk page.

Please consider improving the article to address the issues raised. Removing will stop the proposed deletion process, but other deletion processes exist. The speedy deletion process can result in deletion without discussion, and articles for deletion allows discussion to reach consensus for deletion. Sadads (talk) 16:37, 17 February 2011 (UTC)

Nomination of GoogleTap for deletion
A discussion is taking place as to whether the article GoogleTap is suitable for inclusion in Wikipedia according to Wikipedia's policies and guidelines or whether it should be deleted.

The article will be discussed at Articles for deletion/GoogleTap until a consensus is reached, and anyone is welcome to contribute to the discussion. The nomination will explain the policies and guidelines which are of concern. The discussion focuses on good quality evidence, and our policies and guidelines.

Users may edit the article during the discussion, including to improve the article to address concerns raised in the discussion. However, do not remove the article-for-deletion template from the top of the article. Sadads (talk) 00:01, 22 April 2011 (UTC)

title: User talk:Zhen-Xjell


text:
Wikipedia:Articles for deletion/Anderhage Incentive

 This page is an archive of the proposed deletion of the article below. Further comments should be made on the appropriate discussion page (such as the article's talk page or on a Votes for Undeletion nomination). No further edits should be made to this page.

The result of the debate was delete. Sjakkalle (Check!)  08:50, 20 July 2005 (UTC)

Anderhage Incentive
A secret society that seems so secret that I can't find any verifiable information about it. Almost identical information at Rostrum Campus. Joyous (talk) 02:17, July 11, 2005 (UTC)
 * "We are a covert anti-terrorist team that is so secret, when we snap our fingers NOTHING HAPPENS." (Face/Off) 10 non-WP google hits (most of which look like mirrors) = hoax or non-notable conspiracy theory = Delete.  Dcarrano 02:53, July 11, 2005 (UTC)
 * Delete. Not notable if not a hoax. DarthVader 03:12, 11 July 2005 (UTC)
 * Delete as per DarthVader. -mysekurity 05:43, 11 July 2005 (UTC)
 * Delete same as above Djadek 08:45, 11 July 2005 (UTC)
 * Delete hoax. JamesBurns 09:15, 11 July 2005 (UTC)
 * Delete, article admits to being unverifiable.- Mgm|(talk) 09:57, July 11, 2005 (UTC)
 * Speedy delete: Nonsense. "Greek Emperor Nero?"  West Sweden?  All records lost?  It's supposed to be funny, I think, but is too bathetic to manage it. Geogre 16:41, 11 July 2005 (UTC)
 * Delete probable hoax. Anything so secret no one knows about it doesn't belong here. --Etacar11 23:53, 11 July 2005 (UTC)
 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in an undeletion request). No further edits should be made to this page.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/


text:
User talk:Apple Turnover

Welcome from Redwolf24
Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. We as a community are glad to have you and thank you for creating a user account! Here are a few good links for newcomers:
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Yes some of the links appear a bit boring at first, but they are VERY helpful if you ever take the time to read them.

I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes ( Redwolf24 02:17, 11 July 2005 (UTC) ) to produce your name and the current date, or three tildes ( Redwolf24 ) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome.

Redwolf24

P.S. I like messages :-P

title: User talk:Apple Turnover


text:
User talk:Thanatos1

Welcome from Redwolf24
Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. We as a community are glad to have you and thank you for creating a user account! Here are a few good links for newcomers:
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Yes some of the links appear a bit boring at first, but they are VERY helpful if you ever take the time to read them.

I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes ( Redwolf24 02:18, 11 July 2005 (UTC) ) to produce your name and the current date, or three tildes ( Redwolf24 ) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome.

Redwolf24

P.S. I like messages :-P

how did you become fluent in Gao'uld Unas? Efrenefren 15:46, 1 November 2006 (UTC)

Fluent? hardly. I couldn't live speaking unas, but I know just about all the words and gramatical structures that are used on the show. Thanatos1 14:29, 27 November 2006 (UTC)

AfD nomination of Unas language
An editor has nominated Unas language, an article on which you have worked or that you created, for deletion. We appreciate your contributions, but the nominator doesn't believe that the article satisfies Wikipedia's criteria for inclusion and has explained why in his/her nomination (see also "What Wikipedia is not").

Your opinions on whether the article meets inclusion criteria and what should be done with the article are welcome; please participate in the discussion by adding your comments at and please be sure to sign your comments with four tildes ( ~ ).

You may also edit the article during the discussion to improve it but should not remove the articles for deletion template from the top of the article; such removal will not end the deletion debate. Thank you. BJBot (talk) 16:29, 6 January 2008 (UTC)

title: User talk:Thanatos1


text:
User talk:Fluxaviator

Welcome from Redwolf24
Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. We as a community are glad to have you and thank you for creating a user account! Here are a few good links for newcomers:
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Yes some of the links appear a bit boring at first, but they are VERY helpful if you ever take the time to read them.

I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes ( Redwolf24 02:18, 11 July 2005 (UTC) ) to produce your name and the current date, or three tildes ( Redwolf24 ) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome.

Redwolf24

P.S. I like messages :-P

I think you're a great contributor! Really insightful, bold analysis, especially of Smedley Butler and the Business Plot.

Interview to Michael Albert in es.wikinews
You might be interested in this. -- 4lex 06:44, 21 August 2005 (UTC)

Katrina and global warming
(cross posted from User talk:Rd232)
 * The question has been seriously raised by theLA TIMESCNN Boston Globe, TIME, USA TODAY and the question belongs in articles about specific natural disasters. End of story. --Fluxaviator 02:24, 6 September 2005 (UTC)
 * Have you actually read what you are linking to? Every single one of them was clearly speaking about recent weather patterns in general, not Katrina specifically although they used the word "Katrina" in their headlines to attract readers. For example, the first one you linked says "Is the rash of powerful Atlantic storms in recent years a symptom of global warming?" it doesn't say "Katrina is different from all other tropical cyclones in that it was effected by global warming while the others were not or not as much". The text belongs the article on tropical cyclones. End of story. --24.165.233.150 18:39, 6 September 2005 (UTC)

I have read them and they state that global warming was a factor in causing Katrina, especially the Globe article. --Fluxaviator 19:07, 6 September 2005 (UTC)
 * The globe article lists almost every major weather event of the last year, some eight events in total, and equally attributes all of them to global warming. In light of that how can you claim that that article was claiming that Katrina was affected in a way that other Tropical cyclones are not? --Gmaxwell 19:32, 6 September 2005 (UTC)

 * I'm not claiming that. I'm only claiming that the question of global warming should be at least mentioned on all the pages that deal with those eight events, including Katrina. That's all I'm saying. --Fluxaviator 19:44, 6 September 2005 (UTC)

 * Teriffic! So, can we comprimise and just say something like "The remarkable intensity of recent tropical cyclones such as Katrina has renewed public interest in global warming as a factor in global climatic change, this is discussed in Tropical cyclone. ?  --24.165.233.150 01:04, 7 September 2005 (UTC)

 * Another data point, the source cited in your citations above says "it would be absurd to attribute the Katrina disaster to global warming" . --24.165.233.150 02:01, 7 September 2005 (UTC)

Sigh. Again I'm only claiming that the question of global warming should be at least mentioned on the article on Katrina. That's all I'm saying. If you remove it I will replace it, we can play this game if you like, I'm up for it but it would be more productive to re-word it and make a compromise. I feel I have already compromised in the interest of NPOV, you on the other hand I worry about. I also do not feel this discussion is productive and I’m sorry I even tired. I mean I'm not even an environmentalist or anything I simply think people should have access to both sides in article on main major disasters. --Fluxaviator 03:47, 7 September 2005 (UTC)

Also see Talk:Hurricane_Katrina

Global Warming and 3RR warning
Please see WP:3RR. I am, by far, not the only editor who has removed your global warming POV pushing in Hurricane Katrina. On previous days you have violated 3RR by inserting this text over and over again, and I would like to advise you now that if you break 3RR again you will be blocked from editing. The text you are inserting is factually inaccurate as there is no notable scientist (much less many) making the claim that Katrina was caused by Katrina as you alledge. The matter is covered in some depth in the tropical cyclone article which you should read before you insert the inaccurate text again. If you are going to continue to advance this argument you should at least be doing it on the Alleged causes and you need to provide citations which match your claims because your uncited speculation is just going to be removed. --24.165.233.150 00:28, 7 September 2005 (UTC)

 * Sigh. Listen you have removed it at least 3 times without good explanation! You are the one violating the rule, not me. The statements in question are VERY neutral and your personal POV on global warming is getting tiring. Please leave the balanced statements as they give both points of view and are well sourced and have been covered by the media in depth. --Fluxaviator 03:54, 7 September 2005 (UTC)

 * This is the statement in question (SEP/6/05)...which is balanced and does not say that Katrina was solely caused my Global warming.

 * Many scientists have stated that global warming was a factor responsible for the rise in ocean surface temperatures that may have caused Katrina to go from a tropical storm to a devastating hurricane as it crossed the Gulf of Mexico between south Florida and New Orleans.  Other scientists acknowledge the possible long term effects of global warming on cyclonogenesis, but attribute the strength of Hurricane Katrina to a 12 year cycle.

 * Just a note that "some scientists" works for me as well, and is probably the best we can do for now. I just generally have a problem with using such indefinite terms on Wikipedia as "few", "some", "many", "most", etc.  Some is probably the most "neutral" of these, but has the same problems as the others.  Anyway, I think you see what I am getting at.  Peyna 04:42, 7 September 2005 (UTC)

Also see Talk:Hurricane_Katrina

Ross Gelbspan
I just ran across your claim on a old talk page ... "Ross Gelbspan, a Pulitzer Prize-winning reporter and author of two books on global warming. [15]--Fluxaviator 23:47, 2 September 2005 (UTC)". Ross Gelbspan is not a pulitzer prize winner although through some amazing unexplained flub his publisher decided to declare that on the cover of one of his books, and he has no scientific credentials.... Although I do agree that he probably knows a lot about global warming, his focus has entirely been on the politics of global warming (i.e. the forces trying to convince people that it doesn't exist, and the money being spent to silence people who say it does), and not at all on the science of the matter. But it's neither here nor there, because even Gelbspan doesn't claim that Katrina specifically was caused by global warming as he clearly attributes all weather events which cause death and damage to global warming. I just wanted to point that out to you. --24.165.233.150 00:54, 7 September 2005 (UTC)

Another note.. the scientific source that has come the closest to claiming any connection is Kerry Emanuel's paper in nature. But all it shows is that surface sea temp affects hurricane strength, which shocks no one since warm water is the power source for tropical cyclones and the existing computer models we use to predict intensity are almost entirely driven by surface sea temp integrated across the projected course of the storm. The interesting part of Kerry's paper is that he claims that the known atlantic temp cycle isn't enough to account for the measured changes in recent times, but he doesn't attempt to research that matter... In general it would even be difficult to research that matter since the cycles we're talking about span decades to centuries and our detailed data just doesn't go that far back. :( It's sill important to note that Kerry isn't talking about Katrina at all, his work was published prior to the storm... it's just talking about the increased average intensity of storms overall. Thus the big fuss that the material belongs in Tropical cyclone rather than in a katrina related article, except perhaps as a pointer. --24.165.233.150 01:01, 7 September 2005 (UTC)

 * This is an insightful article about Ross from Mother Jones . The Globe got the PP form the reporting, he was the principle editor and director on the stories. See article. So I disagree on your personal opinion of the man but that is besides the point. (see my comments above) And also please stop harrassing me. --Fluxaviator 03:55, 7 September 2005 (UTC)

George Orwell
I note-and agree with- the comment you left on the Animal Farm page. You might be interested in an exchange I had with a bone-headed Trotskyite on the George Orwell talk page (Napoleon and Stalin). Rcpaterson 22:30, 17 June 2006 (UTC)

ArbCom elections are now open!
MediaWiki message delivery (talk) 13:06, 23 November 2015 (UTC)

ArbCom elections are now open!
MediaWiki message delivery (talk) 13:32, 23 November 2015 (UTC)

Nomination of Market abolitionism for deletion
A discussion is taking place as to whether the article Market abolitionism is suitable for inclusion in Wikipedia according to Wikipedia's policies and guidelines or whether it should be deleted.

The article will be discussed at Articles for deletion/Market abolitionism until a consensus is reached, and anyone, including you, is welcome to contribute to the discussion. The nomination will explain the policies and guidelines which are of concern. The discussion focuses on high-quality evidence and our policies and guidelines.

Users may edit the article during the discussion, including to improve the article to address concerns raised in the discussion. However, do not remove the article-for-deletion notice from the top of the article until the discussion has finished. Grnrchst (talk) 14:05, 13 July 2023 (UTC)

title: User talk:Fluxaviator


text:
User talk:HistorianJapan~enwiki

Welcome from Redwolf24
Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. We as a community are glad to have you and thank you for creating a user account! Here are a few good links for newcomers:
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Yes some of the links appear a bit boring at first, but they are VERY helpful if you ever take the time to read them.

I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes ( Redwolf24 02:19, 11 July 2005 (UTC) ) to produce your name and the current date, or three tildes ( Redwolf24 ) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome.

Redwolf24

P.S. I like messages :-P

Image Tagging Image:ShinsakuStatue3.gif
Thanks for uploading Image:ShinsakuStatue3.gif. I notice the 'image' page currently doesn't specify who created the content, so the copyright status is therefore unclear. If you have not created this media yourself then you need to argue that we have the right to use the media on Wikipedia (see copyright tagging below). If you have not created the media yourself then you should also specify where you found it, i.e., in most cases link to the website where you got it, and the terms of use for content from that page.

If the media also doesn't have a copyright tag then you must also add one. If you created/took the picture, audio, or video then you can use GFDL to release it under the GFDL. If you believe the media qualifies as fair use, please read fair use, and then use a tag such as or one of the other tags listed at Image copyright tags. See Image copyright tags for the full list of copyright tags that you can use.

If you have uploaded other media, please check that you have specified their source and copyright tagged them, too. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any unsourced and untagged images will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. Thank you. -- Longhair 22:56, 1 February 2006 (UTC)

Image Tagging for Image:Shinsaku2.jpg
Thanks for uploading Image:Shinsaku2.jpg. The image has been identified as not specifying the source and creator of the image, which is required by Wikipedia's policy on images. If you don't indicate the source and creator of the image on the image's description page, it may be deleted some time in the next seven days. If you have uploaded other images, please verify that you have provided source information for them as well.

For more information on using images, see the following pages:
 * Image use policy
 * Image copyright tags

This is an automated notice by OrphanBot. For assistance on the image use policy, see User talk:Carnildo/images. 16:37, 22 March 2006 (UTC)

Your account will be renamed
Hello,

The developer team at Wikimedia is making some changes to how accounts work, as part of our on-going efforts to provide new and better tools for our users like cross-wiki notifications. These changes will mean you have the same account name everywhere. This will let us give you new features that will help you edit and discuss better, and allow more flexible user permissions for tools. One of the side-effects of this is that user accounts will now have to be unique across all 900 Wikimedia wikis. See the announcement for more information.

Unfortunately, your account clashes with another account also called HistorianJapan. To make sure that both of you can use all Wikimedia projects in future, we have reserved the name HistorianJapan~enwiki that only you will have. If you like it, you don't have to do anything. If you do not like it, you can pick out a different name. If you think you might own all of the accounts with this name and this message is in error, please visit Special:MergeAccount to check and attach all of your accounts to prevent them from being renamed.

Your account will still work as before, and you will be credited for all your edits made so far, but you will have to use the new account name when you log in.

Sorry for the inconvenience.

Yours, Keegan Peterzell Community Liaison, Wikimedia Foundation 00:35, 20 March 2015 (UTC)

Renamed
 This account has been renamed as part of single-user login finalisation. If you own this account you can |log in using your previous username and password for more information. If you do not like this account's new name, you can choose your own using this form after logging in: . -- Keegan (WMF) (talk) 13:48, 22 April 2015 (UTC)

title: User talk:HistorianJapan~enwiki


text:
Nagao clan

Nagao clan (長尾氏) was a Japanese samurai clan.

History
The Nagao clan descend from military lord Taira no Yoshifumi, of the Kammu Heishi (Taira clan), and from the Emperor Kammu (735–806), the 50th Emperor of Japan.

They are one of the 'Bando Hachi Heishi', the 'eight Taira clans of Kanto region' (the Chiba, Miura, Nagao, Kazusa, Doi, Chichibu, Oba, and Kajiwara clans).

The family name of Nagao began when Kagehiro, settled at Nagao no sho estate, in Sagami Province, and took the name of the place. The Nagao were the Kasai (Head retainers) of the Uesugi clan, and were the Shugodai (vice-Governors) of Echigo, Kozuke, and Musashi provinces.

The Kamakura Nagao branch, was called the Kamakura Nagao because they lived in Kamakura. This branch of the clan were the lords of Kanno castle. A junior member of the Kamakura Nagao, Nagao Masanaga settled in the Koshigeyama area, and became lord of Tatebayashi castle.

The Shirai Nagao branch were Shugodai (vice-Governors) of Kozuke and Musashi provinces and lords of Aomi, Hachigata and Shirai castles.

The Echigo Nagao branch were Shugodai of Echigo province. This branch of the clan built and controlled Kasugayama Castle and the surrounding fief, in what is now Niigata Prefecture. Nagao Kagetora, adopted by Uesugi Norimasa, became lord of Kasugayama castle in 1548, taking the name Uesugi Kenshin and effectively becoming the head of the Uesugi clan.

Nagao family members of note

 * Nagao Tamekage (d. 1536), was the father of Nagao Kagetora (Uesugi Kenshin) and Aya-Gozen.
 * Nagao Harukage (1509-1553), Uesugi Kenshin's older brother, and successor to his father Nagao Tamekage in 1536.
 * Uesugi Kenshin (1530-1578), originally Nagao Kagetora, is one of the most famous warlords in Japanese history.
 * Aya-Gozen (1524–1609), half-sister of Uesugi Kenshin and mother of Uesugi Kagekatsu.
 * Nagao Fujikage (dates unknown) fought under Kenshin at the fourth battle of Kawanakajima in 1561.
 * Lady Shirai (d. 1565) was a retainer of Ashikaga Yoshiteru.
 * Seien-in (1556 – 1578), daughter of Aya-gozen and wife of Uesugi Kagetora.

title: Nagao clan


text:
Wikipedia:Featured picture candidates/Manly Beach

Manly Beach

Self-nom. A classic photo of an Aussie beach, it captures together iconic elements such as the surfboard, the flag and the sea spray, as well as the heat, the glare and the peace from going to the beach. It illustrates Manly, New South Wales and Northern Beaches (Sydney). Enochlau 02:19, 11 July 2005 (UTC)

 * Nominate and support. - Enochlau 02:19, 11 July 2005 (UTC)
 * The glare on the left seems a little much. It kind of obscures the beach in the background. The rest is great though! -- Rmrfstar 16:40, 11 July 2005 (UTC)
 * Image is too small to support...--Deglr6328 23:26, 11 July 2005 (UTC)
 * It's at a size that's comparable to many of the other images here, but regardless, here's a higher res version. Any other comments Deglr6328? Enochlau 13:53, 12 July 2005 (UTC)
 * yeah, don't get uppity. Images are posted here so they can be criticized.--Deglr6328 17:37, 12 July 2005 (UTC)
 * That's cool. Enochlau 03:02, 13 July 2005 (UTC)
 * Support new larger version.--Deglr6328 17:37, 12 July 2005 (UTC)
 * ( − ) Oppose Dislike the sign --Fir0002 06:07, July 13, 2005 (UTC)
 * Oppose - the sign is in just the wrong place it seems to me. Maybe it would be improved by some careful cropping? Lupin 02:35, 14 July 2005 (UTC)
 * Oppose Not brilliant to me. Circeus 12:31, July 15, 2005 (UTC)
 * Support The sign and the glare capture the atmophere of Manly! Kewpid 14:25, 17 July 2005 (UTC)
 * Support - Larger version that is. Reason, it brings back good memories. Ahkayah cuarenta y siete 22:32, 16 July 2005 (UTC)
 * ( − ) Oppose for reasons stated by myself and others. -- Rmrfstar 00:52, 18 July 2005 (UTC)
 * Oppose I guess the beach is known for surfing, but the picture gives mixed signals. There are some heads in the water, but otherwise the place looks a bit empty and the sign largely seems to discourage surfing. -- Solipsist 07:51, 19 July 2005 (UTC)

4 / 5 / 0 --Spangineer (háblame)  22:00, July 25, 2005 (UTC)


text:
Talk:Chairman Mao Memorial Hall

Untitled
This is just to note that the stuff from China Pictorial was written by me, except that somehow I wasn't logged in. I got the "China Pictorial" magazine from the Main Stacks of the UC Berkeley Library. Allentchang 02:19, 11 July 2005 (UTC)

Embalming process
Should this article mention (or refer to) the detailed description of the embalming process provided by Li Zhi-Sui in his book 'The Private Life of Chairman Mao' based on apparent first hand experience? If this convincing and authoritative book is to be believed there should be little doubt over the body.

Also I visited the mausoleum some years ago and was certainly not rushed as implied in this article. The queue of people shuffled through at steady, sombre pace.

I accept this article is about the mausoleum itself and not specifically the embalming process but I wondered if anyone else had an opinion on this. —The preceding unsigned comment was added by RogMcDog (talk • contribs) 09:36, 26 April 2007 (UTC).

When I visited the Mausoleum seven or eight years ago, it did indeed feel rushed. I estimate I wasn't in eyeshot of Mao for more than about 30 seconds or so. I guess being rushed is pretty subjective :) 152.78.237.66 13:06, 4 December 2007 (UTC)

POV
Controversy section. It doesn't have any sources (though I'm more - than - confident that some can be cited), however it's also, to me, rather blatantly disregards neutrality. I've emboldended the statements I take issue with, and added a * to those which need sources:

"After the reform started in 1979 in China, however, it was revealed that the symbolic voluntary labor was, allegedly, a complete waste of time and other resources, because the significant majority* of the voluntary work performed was nothing other than a political propaganda showpiece*: the 'volunteers' would come to the construction site to form a human chain and pass the bricks from one end to the other, and the next day, a different group of the 'volunteers' would repeat the task, except the bricks were passed back to the original spot*. Actual work that would really help the construction was never done*. As a result, the construction of the mausoleum of Mao cost (measured in 1977 prices) ten times more* than that of the Great Hall of the People (measured in 1959 prices). This waste of resources was used by the reformers within the communist party to criticize Hua Guofeng and his followers, but once the reformers had consolidated their power after Hua Guofeng was removed, further discussion on this sensitive topic was banned."

Now, I'm not arguing with a pro - Maoist stance (though it is true that I support the Marxist theory), but I'm sure we could tone this wording down so that it doesn't sound that someone has a chip on their shoulder (and, obviously, the problem with sources). Any thoughts? Thanks! Sporker (talk) 11:41, 7 December 2007 (UTC)

 * This section is out of context. If no work on construction was done, there would be no mausoleum! There ought to be a surrounding section about the building work that did happen - this currently leads straight on from the crystal coffin. Leushenko (talk) 00:36, 18 December 2007 (UTC)

Intro is confusing
From the article:
 * According to China Pictorial, Issue 9, 1977, people throughout China designed and built the mausoleum. Material from all over China was used for the construction: granite from Sichuan Province, porcelain plates from Guangdong Province, pine trees from Yan'an, Shaanxi Province, saw-wort seeds from the Tian Shan Mountains in the Xinjiang Autonomous Region, earth from the quake-stricken Tangshan, color pebbles from Nanjing, milky quartz from the Kunlun Mountains, pine logs from Jiangxi Province, and rock samples from Mount Everest. Water and sand from the Taiwan Straits were also used to symbolically emphasize the People's Republic of China's claims over Taiwan.  700,000 people from different provinces, autonomous regions, and nationalities did symbolic voluntary labour. It was closed for renovation until September 20, 2007. [Bold for emphasis]

Now, based on this paragraph, it appears to me that construction of the Mausoleum began in 1977 and it finally opened on Sept. 20, 2007! Clearly, that's not the case. So the final sentence should say something like, "It was closed for renovation on, and formally re-opened on Sept. 20, 2007." Maybe even a sentence or two should be added explaining the nature of the renovation? —MicahBrwn (talk) 06:10, 9 August 2008 (UTC)

Propaganda?
Is it just me, or do many parts of the building of the glass coffin sound like they were taken from a propaganda piece?

 * During the welding process, the metallic protective gear worn by Shi Weicheng (石维成) began to smoke due to the high temperature, and he had to stand in a specially designed pool while other workers poured water on him to cool him down; when he was finished, the water level reached his ankles. The resulting purity reached 99.9999%, a world record that has not yet been broken since.

 * At this time, Beijing was frequently struck by the aftershocks of the 1976 Tangshan earthquake; during these aftershocks, workers would reportedly stop the machine and throw themselves on top of the plates, using their own bodies to shield the plates from falling debris.

 * In order to eliminate reflections, as well as obtaining the strongest strength, the crystal plates had to be connected at precise angles. Optical engineer Wang Daheng(王大珩) was enlisted to help and after numerous calculations the best angles were obtained. It was discovered that the selection of the angles was so precise that even without the adhesives and other methods of connection, the plates would not collapse. The dimensional tolerance was up to 10 micrometres. —Preceding unsigned comment added by 68.109.67.245 (talk) 03:43, 13 September 2008 (UTC)

 * I had the exact same reaction to this article. Way too much unreferenced detail that reads like a propaganda film script.  —Preceding unsigned comment added by 158.35.225.231 (talk) 20:25, 31 August 2009 (UTC)

 * Same to me. This is bad propaganda. And I wouldn't see why producing a crystal coffin is worth that much description anyway. (It is not exactly King Tut's coffin.) And if we go into such detail I would expect to get info on the machinery which prevents the body from rotting away, i.e., the "non crystal glass" part of this coffin story - but that is not part of the usual propaganda you would get from Chinese sources, is it? 24.34.207.61 (talk) 21:41, 3 October 2010 (UTC)

 * Indeed. There are entire sections here that sound like the sort of stuff coming out of North Korea about Kim. I would remove all of it but there would be very little structure left to the article. In fact that page that linked to it (mao zedong) sounds very similar and was largely written by the same person(s). The anecdotal paragraphs have got to go. But I will have to leave it to someone with more grasp of WP semantics. -173.166.45.177 (talk) 18:59, 4 February 2011 (UTC)

 * Since it has been at least two and a half years that these sections have gone unsourced (although the blatantly propagandist material has been removed, no sources have been provided for the pared down version), I have deleted the offending section. Luna (talk) 02:59, 4 April 2012 (UTC)

Can Pictures/Video be taken in the Mausoleum?
Can pictures and/or video be taken in the Mausoleum of Mao Zedong? The article does not mention anything about it yet it is mentioned in the mausoleums of Lenin and Ho Chi Minh. —Preceding unsigned comment added by 75.181.116.235 (talk) 07:02, 16 May 2009 (UTC)

Nope. Westknife (talk) 03:15, 27 August 2009 (UTC)

Agreed. I don't think I've ever been anywhere where cameras were less allowed (and I've been to half the countries in the world). — Preceding unsigned comment added by 188.221.239.24 (talk) 11:48, 28 July 2020 (UTC)

Sculpture
The Chinese Wikipedia article (zh:毛主席纪念堂) mentions 5 sculptures, including a statue of Zedong inside the mausoleum and 4 sculptural groups outside. Could someone translate this content for the English Wikipedia article? --- Another Believer ( Talk ) 15:00, 21 January 2020 (UTC)

title: Talk:Chairman Mao Memorial Hall


text:
Amanitaceae

The Amanitaceae is a family of mushroom-forming fungi. Amanita Pers. is one of the most speciose and best-known fungal genera. The family, also commonly called the amanita family, is in order Agaricales, the gilled mushrooms. The family consists primarily of the large genus Amanita, but also includes the smaller genera Amarrendia, Catatrama, Limacella, Limacellopsis, Saproamanita, Torrendia and Zhuliangomyces. Both Amarrendia and Torrendia are considered to be synonymous with Amanita but appear quite different because they are secotioid.

The species are usually found in woodlands. The most characteristic emerge from an egg-like structure formed by the universal veil.

This family contains several species valued for edibility and flavor, and other deadly poisonous ones. More than half the cases of mushroom poisoning stem from members of this family. The most toxic members of this group have names that warn of the poisonous nature, but others, of varying degrees of toxicity, do not.

Some notable species

 * Amanita caesarea, Caesar's mushroom
 * Amanita muscaria, fly agaric
 * Amanita rubescens, blusher
 * Amanita pantherina, panther cap
 * Amanita phalloides, death cap.
 * Amanita velosa, orange spring amanita.
 * Amanita virosa, destroying angel
 * Limacella bangladeshana, first limacella in Bangladesh
 * Limacella solidipes, ringed limacella

title: Amanitaceae


text:
User talk:Grand Chancellor Maryk

Welcome from Redwolf24
Welcome!

Hello, and welcome to Wikipedia. Thank you for your contributions. I hope you like the place and decide to stay. We as a community are glad to have you and thank you for creating a user account! Here are a few good links for newcomers:
 * The Five Pillars of Wikipedia
 * How to edit a page
 * Editing, policy, conduct, and structure tutorial
 * Picture tutorial
 * How to write a great article
 * Naming conventions
 * Manual of Style
 * Merging, redirecting, and renaming pages
 * If you're ready for the complete list of Wikipedia documentation, there's also Topical index.

Yes some of the links appear a bit boring at first, but they are VERY helpful if you ever take the time to read them.

I hope you enjoy editing here and being a Wikipedian! By the way, please be sure to sign your name on Talk and vote pages using four tildes ( Redwolf24 02:20, 11 July 2005 (UTC) ) to produce your name and the current date, or three tildes ( Redwolf24 ) for just your name. If you have any questions, see the help pages, add a question to the village pump or ask me on my Talk page. Again, welcome.

Redwolf24

P.S. I like messages :-P

title: User talk:Grand Chancellor Maryk


text: Talk:1964 Mexican Grand Prix

title: Talk:1964 Mexican Grand Prix


text:
Ivalice

Ivalice (イヴァリース) is a fictional universe setting primarily appearing in the Final Fantasy video game series. The world was created by Yasumi Matsuno and has since been expanded upon by several games as the Ivalice Alliance series. Ivalice is described as a complex world with a very long history, and the stories of Final Fantasy Tactics, Vagrant Story, and Final Fantasy XII take place in it.

Though described often as a world, this was only physically true of Ivalice in Final Fantasy Tactics Advance, in which Ivalice was created parallel to the real world. The 'true' Ivalice, as witnessed in the remaining games, describes two distinct locations; a geographical region, and a smaller kingdom, both of which belong to a larger, unnamed world. Generally, however, the term Ivalice is also used to refer to the conceptual setting, rather as one might say the Medieval world of Europe and the Mediterranean.

Concept and creation
Ivalice was created by Yasumi Matsuno as a fictional world with its own identity; a medieval-like world where magic and machine exist together. The usual elements of Final Fantasy, such as Chocobos, crystals and magic spells, blend into the setting. This setting first appeared in Final Fantasy Tactics, a game developed by key staff members behind both Tactics Ogre (directed by Yasumi Matsuno) and Final Fantasy VI (directed by Hiroyuki Ito). It was also Matsuno's first project with Square following his departure from Quest in 1995. Matsuno's next game, Vagrant Story, featured several allusions to Final Fantasy Tactics, and Matsuno said in 2004 that Vagrant Story, Final Fantasy Tactics, and Final Fantasy XII unfold quite close on the map of Ivalice, a complex world with a long history and the stories.

Following Matsuno's departure from Square Enix during development on Final Fantasy XII, Square Enix has continued to feature Ivalice in other games.

In 2011, Matsuno stated that he never originally intended for Vagrant Story to take place in Ivalice. As a result, any references he had made of Final Fantasy Tactics in Vagrant Story, as well as Vagrant Story references in Final Fantasy XII, only serve as "fan service".

Video games
Final Fantasy Tactics (1997), a tactical role-playing game developed and published by Square for the PlayStation video game console, marked the first appearance of Ivalice. The game combined thematic elements of the Final Fantasy video game series with a game engine and battle system unlike those previously seen in the franchise. Final Fantasy Tactics is set in a medieval-inspired kingdom called Ivalice and created by Yasumi Matsuno. The game's story follows Ramza Beoulve, a highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. As the story progresses, Ramza and his allies discover a sinister plot behind the war.

In an interview with Akito Inoue, an assistant professor at the International University of Japan, Inoue mentions that Final Fantasy Tactics was made because of how casual gamers are usually put off by games with branching storylines found in Matsuno's other titles such as Tactics Ogre.

Vagrant Story (2000) is an action role-playing game that focuses on weapon creation and modification, as well as elements of puzzle-solving and strategy. The game takes place in the kingdom of Valendia and the ruined city of Leá Monde. The story centers on Ashley Riot, an elite agent known as a Riskbreaker, who must travel to Leá Monde to investigate the link between a cult leader and a senior Valendian Parliament member, Duke Bardorba. In the prologue, Ashley is blamed for murdering the duke, and the game discloses the events that happen one week before the murder.

Final Fantasy Tactics Advance is a tactical role-playing game developed and published by Square for the Game Boy Advance. The game shares several traits with Final Fantasy Tactics, although it is not a direct sequel. The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him.

Development on the game began when Square announced its publishing agreement with Nintendo, and was later confirmed by the producer Matsuno. The development team of Tactics Advance, Square's Product Development Division 4, was constructed from employees of Quest Corporation, and work began in February 2002. This comes after Quest announced the handover of its software development team to Square, of which the former is famed for its Tactics Ogre series.

Final Fantasy XII (2006) is a role-playing video game developed and published by Square Enix for the PlayStation 2 platform. It is the twelfth title in the mainline Final Fantasy series. The game introduced several innovations to the offline titles in the mainline series: an open world, a seamless battle system, a controllable camera, a customizable "gambit" system which lets the player automatically control the actions of characters and a "license" system which determines which abilities and equipment are used by characters.

The game takes place in the land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of becoming a sky pirate in command of an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.

The game's sequel, Final Fantasy XII: Revenant Wings, was joined by other games in a new subseries known as the Ivalice Alliance. Final Fantasy Tactics: The War of the Lions is a PlayStation Portable and iOS port of the original FF Tactics game. Final Fantasy Tactics A2: Grimoire of the Rift is a Nintendo DS sequel to Final Fantasy Tactics Advance, albeit set in the actual Ivalice world and not an artificial illusory world, unlike its predecessor. Another title in the collection, Final Fantasy XII International Zodiac Job System, was released on August 9, 2007 in Japan.

Executive producer Akitoshi Kawazu explained that the aim of the Ivalice Alliance is to "spread the word about the world of Ivalice", and to bring more players into the franchise, with new titles not restricted to the standard role-playing game genre but also tactical games and games similar to Vagrant Story. Revenant Wings director Motomu Toriyama noted that with the large and original team that worked on Final Fantasy XII, Ivalice became more Square Enix's world than that of the former Quest team, and that the Ivalice Alliance world is thus slightly more influenced by Final Fantasy XII than the earlier Ivalice titles.

Crystal Defenders is a series of turn-based strategy video games developed by MSF/Winds and published by Square Enix. It comprises several iterations released for mobile phones and through online video game delivery services. The games are set in the world of Ivalice and features job classes, monsters and summoned creatures from the tactical role-playing game Final Fantasy Tactics A2: Grimoire of the Rift.

Fortress is the code name of a cancelled action role-playing game that was in development by Grin. Director Ulf Andersson devised the concept for Fortress and pre-production began in the second half of 2008. During development, Square Enix approached the developer and proposed making the game a spin-off of Final Fantasy XII. Grin reconceived the game in the recurring Final Fantasy world of Ivalice, and included elements of XII such as stylistic motifs and character designs; additional elements included Chocobos and other recurring creatures from the Final Fantasy series. It was to be released on the Microsoft Windows, PlayStation 3, and Xbox 360 platforms.

During development, Square Enix did not pay Grin over several months, and disapproved of the game's Nordic art style. Grin worked to bring the game's art style closer to the Final Fantasy series, but after six months of development was told that no funding would ever come from Square Enix, and the developer filed for bankruptcy several days later. Word of the project leaked out through art portfolios of those who worked on the project and even a tech demo surfaced. In 2011, Fortress was thought to have been in development by an undisclosed studio, but this was also suspended and the game was not released in any form.

Final Fantasy Tactics S is a tactical role-playing game with social features and multiplayer battles. It was released in Japan on the Mobage social gaming network in May 2013. The mobile game ended its service on July 31, 2014.

Final Fantasy XIV (2013) contains numerous references and homages to Ivalice games, though the writers maintain that there is no direct connection between the two fictional worlds. In October 2017, Square Enix released a patch for the Stormblood expansion titled "The Legend Returns". This patch includes a raid series called Return to Ivalice, which was written and directed by Matsuno. This scenario adapts characters and plot elements of Final Fantasy XII and Tactics into an original story set in the world of XIV. Future patches as well as Shadowbringers's Save the Queen storyline, also written and directed by Matsuno, continue this story while the expansion has the Viera as a playable race, with males making their series debut in the Endwalker expansion.

Other media
In Japan, Final Fantasy Tactics Advance's story was expanded and broadcast in Japanese radio stations. The radio drama entitled Final Fantasy Tactics Advance Radio Edition was broadcast in four radio stations within Japan from early January to late March 2003.

Final Fantasy XII was adapted into a manga by Gin Amou. Square Enix published the series in a total of five tankōbon volumes from December 22, 2006 to August 22, 2009.

Kingdom of Ivalice
The events of Final Fantasy Tactics are set in the kingdom of Ivalice, which borders Ordalia in the east and the insular nation of Romanda in the north-west, from which it is separated by the Larner Channel. The kingdom forms a peninsula and is composed of seven provinces which were individual kingdoms before their unification: Gallione, Lionel, Lesalia, Fovoham, Limberry, Zeltennia and Mullonde.

The insular province of Mullonde is home to the Glabados Church and is ruled separately from the royal government. In the game's backstory, Mullonde's territory was once connected to the mainland, but was mostly submerged by a disaster involving the Zodiac Stones and which occurred soon after Saint Ajora's execution, with its city made into a Necrohol, a city of the dead. The city of Bervenia, Ajora's birthplace, is governed by the Church although it is enclosed in the province of Lesalia.

Prior to the events of Final Fantasy Tactics, the Fara church dominated the kingdom of Ivalice. The remake of the original game, Final Fantasy Tactics: The War of the Lions, refers to the Fara Church as Pharism. The life of Ajora saw Fara replaced with the new Glabados church which, by the time of the game, is the major religion of the kingdom. Glabados is monotheistic and intensely political, underscoring much of Ivalice history. Followers of Glabados use the word "Faram" to affirm their prayers. During the events of the game, the church is revealed to have put a large spin on history, particularly the events surrounding the life of Ajora, a messianic figure.

Leá Monde
Vagrant Story is set in the ruins of the city of Leá Monde. The kingdom of Valendia is also mentioned, and a few of its locations are featured in the prologue and the ending sequence. In contrast to the other Ivalice games, magic is rare, being suppressed by religious doctrine. Other races are never mentioned.

Vagrant Story centers around the "Dark", a formless, invisible entity. In places where the Dark runs strongest, those who died will have their corpses controlled by the dark, becoming the undead. The Dark exists within a person as negative energy that unleashes the individual's latent power. Throughout the story, many individuals crave the powers of the Dark, which centers around the abandoned city of Leá Monde. Another mythological aspect of Vagrant Story is the Kiltia, an ancient cult which built itself upon the Dark and ancient sorcery, and of which the Müllenkamp sect is stemmed from. It can be seen that most rituals and summoning performed in the game involved ancient Kildean magic.

In Vagrant Story, the Iocus priesthood of the kingdom of Valendia is shown to use the Kildean rood as a symbol, although they follow the teachings of a saint named Iocus instead of the original Kildean teachings of the Kiltia religion of Leá Monde. Müllenkamp, founder of the city of Leá Monde featured in the story, used to be a priestess of Kiltia, and bore the rood on her back. The followers of St. Iocus are outwardly intolerant of magic, seeing it as an abomination, and yet its higher members continue to use it behind the scenes. This hypocrisy is revealed over the course of the story, though it goes unresolved.

St. Ivalice
In Final Fantasy Tactics Advance, the protagonist lives in a land called St. Ivalice. Following the characters' discovery of the book called the Gran Grimoire, St. Ivalice was transformed into a "mirror" of the "real" kingdom of Ivalice. The races seen in the world of Tactics Advance — Bangaa, Moogle, Viera and Nu Mou — also appear in the game Final Fantasy XII, the setting of which has come to represent the "real" Ivalice. This is apparently explained as Mewt (one of the main characters in Final Fantasy Tactics Advance) replied that Final Fantasy was his favorite game. Final Fantasy Tactics A2: Grimoire of the Rift also takes place in both St. Ivalice and the Ivalice of Final Fantasy XII.

Galtean Peninsula

In Final Fantasy XII, Ivalice covers three continents, Ordalia, Valendia and Kerwon. The demography consists of the known races: Humes, Bangaa, Viera, Seeq and Moogles, and other minority races. Civilization is advanced in this world where the use of a magical stone called magicite is extensive in everyday life, airships are a prominent transportation and multi-story buildings cover the cityscape. Ivalice in XII is based on a mixture of cultures. According to the game developers, these designs are inspired from a mixture of medieval Mediterranean countries, Turkish architecture, art-deco from Indian architecture, the cityscape of New York City and the Arabic culture found hidden in European countries. As such, many patterns are featured as geometrical and Arabesque in shape. The cityscape is also conceived by Matsuno as being dirty and weather-worn, mirroring the conditions of a medieval landscape. The natural landscape also mirrors Earth's geographical features, including large expanse of deserts and snowy mountains.

In Final Fantasy XII, the continents in Ivalice are presently home to three nations: Rozarria, Archadia and Dalmasca. There was once the Kingdom of Nabradia and the Republic of Landis in Valendia, now either destroyed or assimilated into the Archadian Empire. Strategically located between the rival neighboring empires of Archadia and Rozarria, Dalmasca's position as a neutral buffer region between the two countries is eliminated when it is invaded by Archadia at the onset of the game. With the fall of Landis and Nabradia and its reduction to an occupied territory under Archadian rule, Dalmasca is set to play a central role in the still-heated dispute between its neighbors, which is escalating once more.

The events of XII are focused on the area around the Galtean Peninsula, itself located in the larger Ivalice region. This area of Ivalice is diverse in both geography and climate, ranging from the hilly, clement grasslands of southern Valendia to the deserts of Dalmasca. In Kerwon, south of Dalmasca, the lands are arid at lower altitudes, though the higher elevations are the only places in the region known to receive snow. The north of Kerwon is heavily forested, home to the dense Golmore Jungle, within which lies the magical Feywood.

These various micro-climates are influenced by the magical phenomenon known as Mist, an unstable substance with the ability to cause great variation over small areas. Due to the influence of Mist, several areas of Ivalice are 'jagd', areas in which Mist-laden winds and magicite-rich soil interfere with airship mechanisms. As such, jagds tend to be harsh, lawless frontiers, uncontrolled by any nation. Physically, the peninsula area resembles Europe in the east, with the landmasses of Valendia, Ordalia and Kerwon surrounding a central body of water (the Naldoan Sea) on three sides. To the west, Valendia and Kerwon curve away from Ordalia, creating the Galtean Peninsula.

Mist is responsible for the existence of 'magicite', stones that contain magical powers due to the presence of Mist in their crystalline structure. Magicite is divided into three types; spellstones that are used in spell casting, skystones that are installed into a component known as 'glossair rings' that give flight to the vehicles, whether small-sized bikes or large airships, and memstones that function much like recording devices. The quality of magicite depends on the quantity of Mist and not on the size or shape of the stone. The ubiquitousness of magic and magicite, as well as its cost-efficiency, led to it replacing electricity and its various sources as the dominant usable energy in Ivalice.

Nethicite, another type of magicite, works by absorbing Mist, thus nullifying the effects of magic and storing vast amounts of power. Nethicite can be described as either deifacted or manufactured (literally, god-made or man-made). During the course of the game, it is discovered that deifacted nethicite is nethicite created by the Occuria, and that the ultimate source of known pieces of deifacted nethicite is the Sun-Cryst they created. Deifacted nethicite contains a large amount of magic and is known to influence the history of Ivalice.

In Final Fantasy XII, the Light of Kiltia, a polytheistic religion, is the dominant church in Ivalice, having influence in the political affairs of the region around the Galtean Peninsula. Despite this, the church maintains an apolitical stance, with its most high-ranking officials banned from participating in political affairs altogether. At its head is the Gran Kiltias, being the Helgas Anastasis at the time of the game's plot, until his death during the events of the story. Like Glabados followers in Final Fantasy Tactics, Kiltias swear on the name of Faram, the Father of All, in the manner of the Christian amen. The Final Fantasy XII Ultimania Ω guide considers the Glabados Church a possible branch of Kiltia.

Purvama Lemurés
Some of the locations in the Ivalice of Final Fantasy XII returned in its sequel, Revenant Wings, along with a new area called Lemurés. A legendary Purvama (Floating Continent) raised into the skies by the god Feolthanos long ago, this land is ruled by three "Sacred Crystals" called Auraliths, which erected a barrier to shield the Purvama from the rest of the world. In Revenant Wings, the "Legend of the Floating Land" has become an ambition for Sky Pirates who seek the island for Auracite, pieces of Auralith able to allow one to summon entities called Yarhi. The ruins of Lemurés are where the Aegyl reside. During the course of the game, the main characters learn that the sealing of Lemurés was the work of the Occuria, whom Feolthanos defied prior to using the Auralith to become a god-like being.

In the backstory of Revenant Wings, Feolthanos established a personality cult over Lemurés, labeling himself to his people as a god. Though Lemurés still had a sense of peace and paradise, in spite of Yarhi attacks, it was a false paradise due to the Aurcite draining the Aegyl of their anima as part of Feolthanos' plan to destroy Ivalice as revenge against the Occurians.

Jylland
Taking place only a few years after Final Fantasy XII: Revenant Wings, Final Fantasy Tactics A2: Grimoire of the Rift introduces a new region of Ivalice called Jylland. The region of Jylland is made up of the western half of the Ordalia Continent and the eastern half of the Loar Continent, with Jagd Zellea to the north of the two continents. There are five regions spread out across these two continents, which consist of smaller territories inside of them, twenty being the number of territories throughout Jylland, which contain a varying number of areas (battlefields) in each of them (eighty-six areas in all of Jylland). The towns in Jylland include Camoa, Grazston, Moorabella, Fluorgis, and Goug. Goug in particular, is a town of Moogles. Another race similar to the Aegyl also was introduced along with this game. Called Gria, these winged females are small, but pack a mean punch, specializing in three new classes and one old one. Geomancer, Ravager, and Raptor, along with the before-human exclusive class Hunter were given to the Gria, and only the geomancer class uses magic.

Timeline
The timeline of Ivalice as presented in the games was left quite vague, and formerly other official sources had said little on the matter. A few sources have made their own conclusion on the timeline of Ivalice. The official timeline, however, was eventually given in the Final Fantasy XII Ultimania Omega, and placed the events of Final Fantasy XII before those of Final Fantasy Tactics.

There is no direct mention of Ivalice in Vagrant Story, but several references are made; the Kingdom of Valendia, the setting for Vagrant Story, shares its name with a continent of Ivalice appearing in Final Fantasy XII. The Kiltia religion, featured in XII, was the religion of the ghost town Leá Monde, in which the story takes place. Additionally, a quotation from Arazlam J. Durai, a famous historian of Ivalice who lived 400 years after the War of the Lions (and narrator of the Zodiac Brave Story told in Final Fantasy Tactics), is used at the beginning of the game, and the descriptions of several items make direct reference to the same story. This would seem to place Vagrant Story latest in the timeline, given its direct references to the events of Final Fantasy Tactics. Matsuno has said that he never intended Vagrant Story to be in the same world as Tactics and Final Fantasy XII, though he noted that Square Enix advertising might not agree.

Some confusion still persists, particularly due to the facts surrounding Saint Ajora, who was executed 1200 years prior to the events of Final Fantasy Tactics, yet in the Clan Primer of Final Fantasy XII is said to have separated from the Light of Kiltia religion shortly after its foundation, already two thousand years old. This is the result of a mistranslation, as the Japanese text places Ajora's birth some decades after the events of Final Fantasy XII. While no gender is specified in the North American release of XII, in both the Japanese Clan Primer and the Ultimania timeline, Ajora is referred to as Seijo Ajora (聖女アジョラ), while Ajora of Final Fantasy Tactics is male.

Final Fantasy Tactics A2: Grimoire of the Rift has been confirmed by the developers to take place after Final Fantasy XII, and both Final Fantasy Tactics Advance and A2 to take place "close" in time to XII.

Races
The populations seen in Final Fantasy Tactics and Vagrant Story are essentially human. The other intelligent races who appear are hostile or monster-like, such as Goblins or Ogres. Friendly intelligent races appear in later games set in Ivalice, where the human race is called Humes. Monsters and the like are thought not to exist by the general populace in Vagrant Story, with the monsters in the isolated Leá Monde all stemming from the Dark. The races are sorted by appearance and then according to the alphabetical order.

Ivalice as featured in Final Fantasy Tactics Advance is populated by four main intelligent races in addition to Humes, all of them also reappearing in Final Fantasy XII:

 * The Bangaa (バンガ) are a reptilian race living almost twice as long as Humes. Being a very socially and cognitively advanced race, they hate being called "lizards" as this is regarded as an offensive slur. Bangaa in Final Fantasy XII are often considered to be the most integrated of all races into Hume society, and are the race most friendly with the latter, as exemplified with Migelo. Bangaa possess great agility and strength, and acute senses of hearing and smell, making them excellent hunters and fighters. However, their eyesight is so poor that some wear blindfolds as part of their clothing. Their magical abilities are generally poor due to problems their unique mouth gives them when chanting magic spells. To make up for this, some Bangaa have developed exclusive high level spells for the race to use. They are also said to be distantly related to lizard men.
 * The Moogles (モーグリ) are a resourceful race known to be skillful in mechanics and engineering; they were the pioneers of airship construction. They have longer, rabbit-like ears and tend to have more beige or gray fur. In Final Fantasy Tactics Advance, the player is guided through the world of Ivalice by the moogles Montblanc and Nono. In Final Fantasy XII, these two characters return albeit with different roles. Although Moogles were featured in Final Fantasy Tactics only as summoned creatures, their race is mentioned in the backstory as having once lived in the Siedge Weald.

 * The Nu Mou (ン・モゥ) are a dog-like race. They are short and hunched; half the size of an adult Hume, are adept in magic and can speak with monsters. The Nu Mou's lifespan is three times longer than that of a Hume. Two Nu Mou, Babus Swain and Ezel Berbier, appear as optional playable characters in Final Fantasy Tactics Advance. All of the races have an infinite number of possible playable characters, but these two are the only Nu Mou with special sprites. In Final Fantasy XII, most of the Nu Mou appear as acolytes of the Kiltia religion, found mainly in Mt. Bur-Omisace.

 * The Viera (ヴィエラ) are a rabbit-like race that can live three times as long as a Hume, and divided into two subraces: The light-skinned Veena and dark-skinned Rava. The Viera have rabbit or deer-like features, most notably their long ears. Their feet are shaped in such a way that in order to stand they must wear high heels. Their slender forms heighten their senses and speed, and although their defense is low, Viera agility and finesse are unmatched by the other races. In Final Fantasy Tactics Advance, Vieras have blue-white, pale green, or purple-white hair, with only a few having hair that is pure white, which is considered to be a blessing. Viera can listen to the surrounding nature and sense Mist, and can sometimes go berserk from feeling an overwhelmingly vast quantity of active Mist. In Final Fantasy XII, they live in hidden villages deep within the vast forests of Ivalice. The Viera believe themselves to be intimately tied to the "Wood", a part of the forests themselves, and are rarely involved in matters outside the wood. A Viera that moves out of the forest, like Fran, is considered an outcast and dead to her people. Mixed breeds of Veena and Rava Viera have accustomed themselves to coexist within Hume society, dyeing their white hair.

Final Fantasy XII introduces several other races to Ivalice, with varying importance in the plot of the game:

 * The Baknamy (バクナムス) are a green-skinned humanoid race. Their bodies are relatively small in stature; even as an adult, their height is only the size of a child Hume. After the kingdom of Nabradia ceased to exist, they designated the Necrohol of Nabudis as their stronghold. The Baknamy are sensitive to the air that they breathe, and living where the air is polluted due to the city's destruction forces them to wear gas masks. The poorer and less fortunate Baknamy commit crimes to earn a living, targeting adventurers and travelers, causing Humes to view them as a despicable race.
 * The Garif (ガリフ)　of XII are depicted as large, thick-furred appreciators of nature and the arts of war, but disliking unnecessary violence. They have high smelling and hearing senses, which make them able hunters. The Garif prefer to adorn themselves with natural ornaments of animal bones and stones over crafted objects, with the exception of a traditional mask which is worn from birth to death. Their villages are sparsely located in the Bancour Region, and each is governed by a council led by a High Elder. Relations with other races are peaceful but rare. Garif merchants are known to trade with the nomads of Giza Plains and the Dalmascans, exchanging items such as Bancour spices. In ancient times, the Occuria granted the Garif nethicite, however the Garif's dislike for violence hindered them from using its power.
 * The Helgas (ヘルガス) are a long-living, highly intelligent race. Helgas are white-haired, tall, thin, and have long limbs. They can communicate telepathically while asleep, and also probe into the dreams of others. Gran Kiltias Anastasis is the only Helgas who appears within Final Fantasy XII.
 * The Rev (レベ) are a minor, feline race that appears in Skycity Bhujerba. They are deeply cultured and a bit aristocratic, and act as advisors and representatives for Marquis Halim Ondore the IV.
 * The Seeq (シーク) are a powerful and agile porcine race possessing low intellect and described as barely able to speak human languages. Though somewhat cowardly, they are often hired as mercenaries, guards, or hunters, with a significant amount going into thievery. The Seeq are also attracted by shiny objects, often adorning themselves with such. Seeq often adorn themselves with markings of sorts, the most common being something that resembles a smiley face on their chest. Males and Females are almost impossible to distinguish, the only real sign being that females often wear some clothing on their upper bodies.
 * The Urutan-Yensa (ウルタン＝エンサ) are the "Lords and Masters of the Great Sea", a name bestowed befitting their presence in the Yensa Sandsea and mastery in taming the Yensa fish for travel. Evolved from crustaceans, their bodies are thin and entirely covered by layers of clothing, which the game's Bestiary states is either to hide their ugly bodies or to keep themselves protected from the sun. The Urutan-Yensa divided into separate tribes ruled by a queen able to speak the Hume language, and are strictly territorial, attacking anyone who enters their lands. Urutan-Yensa are particularly proud and attached to honor so much that requesting the aid of others outside their race results in a death penalty. They sometimes exile tribe members that show unusual aggressive and violent nature, known as the Urutan-Exile.

Final Fantasy XII: Revenant Wings introduces two other races:

 * The Aegyl (エグル) is a winged, humanlike race appearing in Revenant Wings. These wings count as both a blessing (able to fly in the air) and a curse (resulting in a short lifespan of 40 years). The Aegyl dwell in the ruins of the Lemurés. They are a people without emotion and thus have no true conflict amongst themselves, but there are a few who tend to go against the will of their people, such as Llyud. As Auraliths were later destroyed, the Aegyl regained their emotions, with some feeling mostly rage on the sky pirates who terrorized them and Ivalice for its sins against them. Their race departed from Ivalice when Lemurés crumbled.
 * The Feol Viera (フォル・ヴィエラ) is a sub-race of the Viera, characterized by light blond hair and shorter ears than standard Viera. They are the descendants of the Aegyl chief Feolthanos who fell in love with a full-blood Viera. The Feol were from birth treated as exiles by their full blood kin, cast out of the Wood to take refuge at Roda Volcano, where none dare enter. Since they have no wings, Feolthanos left the airship Galbana and the Auracite in the hopes that one day they come to him. His inheritance was received by Mydia/Judge of Wings, who decimated all that remained of his progeny to ensure that her people would never learn the truth behind their patriarch.

Final Fantasy Tactics A2: Grimoire of the Rift features two other races:

 * The Gria (グリア) are a winged, humanoid race in Grimoire of the Rift. The Gria are born with dragon-like wings and horns, and excel at physical combat. All Gria featured in the game are female, but it is never stated whether all members are female or if males exist.
 * The Revgaji are a subspecies of the above-mentioned Rev race. Their features are not as feline but they do share the pointed ears. Cid and Lezaford are members of this race.

Mythos
Within Final Fantasy Tactics, legends revolve around the Zodiac Brave Story, which deals with twelve knights who used the power of Zodiac Stones—magical stones engraved with symbols of the twelve Zodiac constellations—to fight against a demon summoned by an ambitious king to control Ivalice. This myth was twisted by the Glabados Church, as explained in the game's backstory, by including St. Ajora as the leader of the Zodiac Braves.

The "Lucavi" are demons linked to the twelve Zodiac Stones who seek to gain control of Ivalice by resurrecting their defeated leader, the High Seraph, Ultima. Any person who holds a Zodiac Stone may make a contract with the Lucavian demon associated with it, and in doing so, become one with that demon. During the events of the game, the Lucavi manipulate the Glabados Church into controlling the War of the Lions to ensure enough bloodshed for Ultima's resurrection. A thirteenth Lucavi, associated with the sun constellation Ophiuchus, can also be found in a side-quest. Some of the Lucavi reappear as Totema in Final Fantasy Tactics Advance, while a sub-boss, Gukko, becomes a "Rukavi" before his final encounter with the party, with an appearance similar to that of a vampire-type enemy. They also reappear in Final Fantasy XII as summoned Espers, with backstories that describe how they became known as Lucavi. It is also revealed that they were creations of the Occuria from XII. In the new translation of the PSP version of Final Fantasy Tactics, the Zodiac Stones are also referred to as Auracite—the same stone used to summon the Yarhi and Scions (the Lucavi) in Final Fantasy XII: Revenant Wings.

Final Fantasy XII also introduces the "Occuria", immortal beings who have no visible faces, only a pair of glowing yellow eyes seen under their floating shell-like armor, surrounded by an aquamarine aura. The Occuria can become selectively invisible, and are also capable of possession, shape-shifting and image projection. Referred to by some as gods, but unknown to the main religions in Ivalice, the Occuria race played a central role in the history of Ivalice, controlling all major events, such as the rise of the Dynast-King Raithwall. Though peace fostered in Ivalice in the four-hundred year rule after Raithwall, the Occurian Venat, apparently disgusted with its kind's manipulations, rebelled and gave the secret of Nethicite to the Archadia's Dr. Cid and Vayne to overthrow the Occuria and make mankind the masters of their own fate. The events of the game eventually provoke the end the "Age of Stones" (the Occuria's control over Ivalice). In Final Fantasy XII: Revenant Wings, the Occuria were revealed to have played a part in the sealing of the Purvama Lemurés long ago, which by the present time became a land of legend that many Sky Pirates sought for its Auracite.

Revenant Wings also introduced beings known as the "Yarhi". Also known as "Espers" to those on Ivalice, they are powerful entities created from anima, spiritual energy. Through certain elements, such as Auracite or Mist, the Yarhi can assume physical form until they are defeated in battle. They are summoned by the wielders of Auracite and obey their every command. Fourteen such Yarhi appeared in Final Fantasy XII; the first thirteen being the Lucavi from Final Fantasy Tactics which are referred as the "Scions of darkness", magical beings created by Occuria with great strength and intelligence. Led by Ultima, they eventually rebelled for various reasons and engaged themselves in a war dubbed the Thousand Year War against the gods, but they were eventually defeated. Consequently, the gods bound their existence with the Glyph of the Beast, trapping them within the Mist. Any who controls the Glyph in turn controls the Scion, allowing them to operate as summoned creatures. The Fourteenth is the legendary swordsman Gilgamesh, who collects the swords of those he defeats in battle. While most fight, few like Cu Sith and the Sahaguin Namingway offer aid in other ways. Also, the viera job "Summoner" can call and use the powers of mythological gods like Kirin, Shiva, and many others.

Reception
Editorials from the gaming website RPGamer.com outlined several similarities between the Catholic Church and the Church of Glabados portrayed in Final Fantasy Tactics. One editorial noted that it was a controversial move by the developers, as if the church institution "in fact worships a demon, and is evil from its god on down".

The Ivalice of Final Fantasy XII is considered a Japanese take on the Star Wars galaxy by a GameSpot reviewer (in turn, Star Wars was considered an American take on Japanese jidaigeki samurai films, specifically Akira Kurosawa's The Hidden Fortress). Even with the established fantasy setting, the airships and air battles gives the world a science-fiction feel. Adding to the "galaxy far, far away" mood is the mingling of different races within large cities and the political unrest between the rebellion and the Empire. Because the characters primarily traverse on foot, the world of XII feels vast, and reviewers enjoyed sightseeing because of the impressive visuals.

Eurogamer praised the "beautiful architecture and interaction of the various races" in Final Fantasy XII and noted that there was a "melancholy feeling" to "wandering the barren wastes" of Ivalice. In their review of Final Fantasy Tactics, IGN called the battle areas "extremely well designed and detailed to perfection", singling out the churches as especially beautiful. GameSpot was similarly impressed with the wide varieties of "beautiful" terrains to be seen in Ivalice, from swamps to castles to "anything else you can think of". PSXExtreme praised the feel of Lea Monde in Vagrant Story, calling it "excellently lit" in a style that brought out the "dark and moody" feeling of the game. They went on to say that the game's "great visual presentation will go down in the books as one of the best looking [PlayStation] games".

title: Ivalice


text:
New York–style pizza

New York–style pizza is a pizza made with a characteristically large hand-tossed thin crust, often sold in wide slices to go. The crust is thick and crisp only along its edge, yet soft, thin, and pliable enough beneath its toppings to be folded to eat. Traditional toppings are simply tomato sauce and shredded mozzarella cheese. This was a popular meal among poor Italians due to the ratio of product from the limited produce.

This style evolved in the U.S. from the pizza that originated in New York City in the early 1900s, itself derived from the Neapolitan-style pizza made in Italy. Today, it is the dominant style eaten in the New York metropolitan area states of New York and New Jersey and is popular throughout the United States. Regional variations exist throughout the Northeast and elsewhere in the U.S.

History
The first pizzeria in the United States, Lombardi's, is said to have been founded by Gennaro Lombardi in New York City's Little Italy in 1905, though this has been challenged by author Peter Regas. An immigrant pizzaiolo (pizza maker) from Naples, he opened a grocery store in 1897; eight years later, it was licensed to sell pizza by New York State. An employee, Antonio Totonno Pero, began making pizza, which sold for five cents a pie. Many people, however, could not afford a whole pie and instead would offer what they could in return for a corresponding sized slice, which was wrapped in paper tied with string. In 1924, Totonno left Lombardi's to open his own pizzeria on Coney Island, called Totonno's. Totonno's, Patsy's Pizzeria and John's Pizzeria are largely responsible for a renaissance and the growth of pizzerias such as Grimaldi's.

The original pizzerias in New York used coal-fired ovens and baked their pizza with the cheese on the bottom and sauce on top. By 2010, over 400 pizza restaurants existed in New York City, with hundreds more of varied cuisine also offering the dish.

Characteristics
New York–style pizza is traditionally hand-tossed, consisting in its basic form of a light layer of tomato sauce sprinkled with dry, grated, full-fat mozzarella cheese; additional toppings are placed over the cheese. Pies are typically around 18 to 24 inches (45 to 60 cm) in diameter, and commonly cut into eight slices. These large wide slices are often eaten as fast food while folded in half along the crust both for convenience—allowing the slice to be eaten one-handed—and to control the flow of oil running off the pie. Folding pizza for fast food is seen in the beginning of Saturday Night Fever, when John Travolta, as Tony Manero, orders two slices at Lenny's Pizza in Bensonhurst Brooklyn and eats them placed on top of each other and folded while strutting down 86th Street.

New York–style pizza gets its distinguishing crust from the high-gluten bread flour with which it is made. Minerals present in New York City's tap water supply are also credited with giving the dough in metro area pies its characteristic texture and flavor. Some out-of-state pizza bakers even transport the water cross-country for the sake of authenticity. However, many dispute this, claiming a similarly high-quality pizza can be made elsewhere with otherwise similar techniques and ingredients.

Typical condiments include dried oregano, dried red chili pepper flakes, garlic powder, dried basil, and grated Parmesan cheese.

Regional variations
New York–style pizza is most prevalent in New York, New Jersey, Pennsylvania, Maryland, Delaware, District of Columbia, and Connecticut, but can be found throughout the Northeastern region and beyond. Outside this area, many pizzas described as "New York–style", including those of major pizza chains such as Pizza Hut, generally do not fall within the variations commonly accepted as genuine in its native area.

title: New York–style pizza


text:
User talk:Phobos042

UV edit
Can you say what the other region of efectiveness is from your edit here? I only thought there was one... --Deglr6328 02:23, 11 July 2005 (UTC)

title: User talk:Phobos042


text:
Brownville Junction, Maine

Brownville Junction is a census-designated place (CDP) in the town of Brownville, Piscataquis County, Maine, United States. It is west-central part of the town, on the west side of the Pleasant River, a south-flowing tributary of the Piscataquis River and part of the Penobscot River watershed. Maine State Route 11 passes through the community, leading south 3 mi to Brownville village and 7 mi to Milo, and northeast 31 mi to Millinocket.

The community came into existence in 1889 when the Canadian Pacific Railway built the International Railway of Maine as part of its transcontinental railroad, connecting Montreal, Quebec, with Saint John, New Brunswick. The railway crossed the older Bangor and Katahdin Iron Works Railway at the location that became the village. The rail lines are currently owned by the CPKC Railway after a period of different ownership.

Brownville Junction was first listed as a CDP prior to the 2020 census.

title: Brownville Junction, Maine