import * as THREE from './vendor/three/three.module.min.js'; const container = document.querySelector('[data-loop-scene]'); const hero = container?.closest('.hero'); const stageButtons = Array.from(document.querySelectorAll('[data-loop-stage]')); const stageDetail = document.getElementById('loop-stage-detail'); const stageCopy = [ ['Intake:', 'capture work from queues, schedules, events, or goals.'], ['Delegate:', 'route bounded work to the right agent role.'], ['Act:', 'work inside an isolated environment with scoped tools.'], ['Verify:', 'gate completion with tests, evals, traces, or review.'], ['Persist:', 'record state, evidence, and receipts outside the model.'], ['Decide:', 'retry with evidence, escalate, or exit when the goal is met.'], ]; let activeStage = 3; const stageSubscribers = []; function renderStageCopy(index) { if (!stageDetail) return; const strong = document.createElement('strong'); strong.textContent = stageCopy[index][0]; stageDetail.replaceChildren(strong, document.createTextNode(` ${stageCopy[index][1]}`)); } function selectStage(index, moveFocus = false) { activeStage = Math.max(0, Math.min(stageCopy.length - 1, index)); stageButtons.forEach((button, buttonIndex) => { button.setAttribute('aria-pressed', buttonIndex === activeStage ? 'true' : 'false'); }); renderStageCopy(activeStage); stageSubscribers.forEach((subscriber) => subscriber(activeStage)); if (moveFocus) stageButtons[activeStage]?.focus(); } stageButtons.forEach((button, index) => { button.addEventListener('click', () => selectStage(index)); button.addEventListener('focus', () => selectStage(index)); button.addEventListener('keydown', (event) => { if (!['ArrowLeft', 'ArrowRight', 'Home', 'End'].includes(event.key)) return; event.preventDefault(); if (event.key === 'Home') selectStage(0, true); else if (event.key === 'End') selectStage(stageButtons.length - 1, true); else { const direction = event.key === 'ArrowRight' ? 1 : -1; selectStage((index + direction + stageButtons.length) % stageButtons.length, true); } }); }); renderStageCopy(activeStage); if (container && hero) { const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)'); const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4; const palette = [0x155eef, 0x08a9c4, 0x0c9b68, 0x7055d9, 0x08a9c4, 0x155eef]; const white = new THREE.Color(0xffffff); let renderer; try { renderer = new THREE.WebGLRenderer({ alpha: false, antialias: !lowPower, preserveDrawingBuffer: true, powerPreference: 'high-performance', }); } catch (error) { container.dataset.sceneState = 'fallback'; } if (renderer) { renderer.setClearColor(0xf7f9fc, 1); renderer.outputColorSpace = THREE.SRGBColorSpace; renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.toneMappingExposure = 1.05; renderer.domElement.setAttribute('aria-hidden', 'true'); renderer.domElement.dataset.loopSceneCanvas = 'true'; container.appendChild(renderer.domElement); const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(31, 1, 0.1, 60); camera.position.set(0, 0.25, 12.2); scene.add(new THREE.HemisphereLight(0xffffff, 0xdbe8ff, 2.4)); const keyLight = new THREE.DirectionalLight(0xffffff, 2.8); keyLight.position.set(-3.5, 5, 8); scene.add(keyLight); const accentLight = new THREE.PointLight(0x08a9c4, 11, 12, 2); accentLight.position.set(2.4, -0.8, 3.8); scene.add(accentLight); const root = new THREE.Group(); root.position.set(0, -0.28, 0); scene.add(root); const stagePositions = [ new THREE.Vector3(-4.15, -0.08, 0.08), new THREE.Vector3(-2.45, 1.2, -0.22), new THREE.Vector3(0, 1.56, 0.12), new THREE.Vector3(2.45, 1.2, -0.16), new THREE.Vector3(4.15, -0.08, 0.1), new THREE.Vector3(0, -1.48, 0.32), ]; const flowCurve = new THREE.CatmullRomCurve3(stagePositions, true, 'centripetal', 0.42); const flowMaterial = new THREE.MeshBasicMaterial({ color: 0x155eef, transparent: true, opacity: 0.28, depthWrite: false, }); const flow = new THREE.Mesh( new THREE.TubeGeometry(flowCurve, lowPower ? 120 : 200, 0.018, 6, true), flowMaterial, ); root.add(flow); const flowAura = new THREE.Mesh( new THREE.TubeGeometry(flowCurve, lowPower ? 96 : 160, 0.058, 6, true), new THREE.MeshBasicMaterial({ color: 0x08a9c4, transparent: true, opacity: 0.05, blending: THREE.AdditiveBlending, depthWrite: false, }), ); root.add(flowAura); function closestCurveTime(position) { let closestTime = 0; let closestDistance = Infinity; for (let sample = 0; sample <= 240; sample += 1) { const time = sample / 240; const distance = flowCurve.getPointAt(time).distanceToSquared(position); if (distance < closestDistance) { closestDistance = distance; closestTime = time; } } return closestTime; } const stageTimes = stagePositions.map(closestCurveTime); const diskGeometry = new THREE.CylinderGeometry(0.46, 0.46, 0.13, lowPower ? 24 : 48); const rimGeometry = new THREE.TorusGeometry(0.49, 0.026, 8, lowPower ? 36 : 64); const haloGeometry = new THREE.TorusGeometry(0.61, 0.012, 8, lowPower ? 40 : 72); const markerGeometry = new THREE.SphereGeometry(0.085, lowPower ? 16 : 24, lowPower ? 10 : 16); const lifecycleNodes = stagePositions.map((position, index) => { const color = new THREE.Color(palette[index]); const group = new THREE.Group(); const diskMaterial = new THREE.MeshStandardMaterial({ color: color.clone().lerp(white, 0.7), emissive: color, emissiveIntensity: 0.05, metalness: 0.08, roughness: 0.4, transparent: true, opacity: 0.96, }); const disk = new THREE.Mesh(diskGeometry, diskMaterial); disk.rotation.x = Math.PI / 2; group.add(disk); const rimMaterial = new THREE.MeshBasicMaterial({ color, transparent: true, opacity: 0.82, depthWrite: false, }); const rim = new THREE.Mesh(rimGeometry, rimMaterial); rim.position.z = 0.08; group.add(rim); const haloMaterial = new THREE.MeshBasicMaterial({ color, transparent: true, opacity: 0.08, blending: THREE.AdditiveBlending, depthWrite: false, }); const halo = new THREE.Mesh(haloGeometry, haloMaterial); halo.position.z = 0.1; group.add(halo); const marker = new THREE.Mesh( markerGeometry, new THREE.MeshStandardMaterial({ color, emissive: color, emissiveIntensity: 0.5, metalness: 0.12, roughness: 0.28, }), ); marker.position.z = 0.16; group.add(marker); group.position.copy(position); group.userData = { diskMaterial, haloMaterial, rimMaterial }; root.add(group); return group; }); const directionAxis = new THREE.Vector3(0, 1, 0); stageTimes.forEach((stageTime, index) => { const time = (stageTime - 0.045 + 1) % 1; const tangent = flowCurve.getTangentAt(time).normalize(); const arrow = new THREE.Mesh( new THREE.ConeGeometry(0.075, 0.24, lowPower ? 12 : 18), new THREE.MeshBasicMaterial({ color: palette[index], transparent: true, opacity: 0.58, depthWrite: false, }), ); arrow.position.copy(flowCurve.getPointAt(time)); arrow.quaternion.setFromUnitVectors(directionAxis, tangent); root.add(arrow); }); const stackGroup = new THREE.Group(); stackGroup.position.set(0, -0.06, -0.32); root.add(stackGroup); palette.slice(0, 4).forEach((hex, index) => { const color = new THREE.Color(hex); const plate = new THREE.Mesh( new THREE.CylinderGeometry(0.92, 0.92, 0.075, 6), new THREE.MeshStandardMaterial({ color: color.clone().lerp(white, 0.68), emissive: color, emissiveIntensity: 0.04, metalness: 0.08, roughness: 0.44, transparent: true, opacity: 0.9, }), ); plate.rotation.x = Math.PI / 2; plate.scale.z = 0.68; plate.position.set(index * 0.035 - 0.052, index * 0.055 - 0.08, index * 0.105); stackGroup.add(plate); }); const coreMaterial = new THREE.MeshStandardMaterial({ color: 0xf2fbff, emissive: 0x08a9c4, emissiveIntensity: 0.22, metalness: 0.18, roughness: 0.24, }); const core = new THREE.Mesh(new THREE.IcosahedronGeometry(0.45, 1), coreMaterial); core.position.set(0, 0.03, 0.62); stackGroup.add(core); const coreShell = new THREE.Mesh( new THREE.IcosahedronGeometry(0.62, 1), new THREE.MeshBasicMaterial({ color: 0x155eef, wireframe: true, transparent: true, opacity: 0.23, depthWrite: false, }), ); coreShell.position.copy(core.position); stackGroup.add(coreShell); const coreRings = [0.72, 0.86].map((radius, index) => { const ring = new THREE.Mesh( new THREE.TorusGeometry(radius, 0.012, 8, lowPower ? 48 : 80), new THREE.MeshBasicMaterial({ color: index === 0 ? 0x08a9c4 : 0x7055d9, transparent: true, opacity: index === 0 ? 0.27 : 0.18, depthWrite: false, }), ); ring.position.copy(core.position); ring.rotation.set(index ? 0.76 : -0.62, index ? 0.28 : -0.2, index ? 0.18 : -0.12); stackGroup.add(ring); return ring; }); const beamGeometry = new THREE.BufferGeometry().setFromPoints([ new THREE.Vector3(0, 0, 0.52), stagePositions[activeStage], ]); const focusBeam = new THREE.Line( beamGeometry, new THREE.LineDashedMaterial({ color: palette[activeStage], transparent: true, opacity: 0.28, dashSize: 0.12, gapSize: 0.09, depthWrite: false, }), ); focusBeam.computeLineDistances(); root.add(focusBeam); function updateFocusBeam(index) { const positions = focusBeam.geometry.attributes.position; positions.setXYZ(0, 0, 0, 0.52); positions.setXYZ(1, stagePositions[index].x, stagePositions[index].y, stagePositions[index].z); positions.needsUpdate = true; focusBeam.material.color.setHex(palette[index]); focusBeam.computeLineDistances(); } stageSubscribers.push((index) => { updateFocusBeam(index); render(performance.now()); }); const pulseMaterial = new THREE.MeshBasicMaterial({ color: 0x155eef, transparent: true, opacity: 0.94, blending: THREE.AdditiveBlending, depthWrite: false, }); const evidencePulse = new THREE.Mesh( new THREE.SphereGeometry(0.105, lowPower ? 16 : 24, lowPower ? 10 : 16), pulseMaterial, ); root.add(evidencePulse); const trail = []; if (!lowPower) { for (let index = 0; index < 6; index += 1) { const material = pulseMaterial.clone(); material.opacity = 0.28 * (1 - index / 7); const point = new THREE.Mesh(new THREE.SphereGeometry(0.05 - index * 0.004, 12, 8), material); trail.push(point); root.add(point); } } let frameCount = 0; let animationFrame = 0; let visible = true; let targetRotationX = 0; let targetRotationY = 0; let layoutScaleX = 1; let layoutScaleY = 1; function circularDistance(left, right) { const distance = Math.abs(left - right); return Math.min(distance, 1 - distance); } function render(time = 0) { const seconds = time * 0.001; const progress = reducedMotion.matches ? stageTimes[activeStage] : (seconds * 0.058) % 1; evidencePulse.position.copy(flowCurve.getPointAt(progress)); trail.forEach((point, index) => { const trailTime = (progress - (index + 1) * 0.012 + 1) % 1; point.position.copy(flowCurve.getPointAt(trailTime)); }); lifecycleNodes.forEach((node, index) => { const selected = index === activeStage; const flowPulse = Math.max(0, 1 - circularDistance(progress, stageTimes[index]) / 0.055); const scale = 1 + (selected ? 0.12 : 0) + flowPulse * 0.1; node.scale.setScalar(scale); node.userData.diskMaterial.emissiveIntensity = selected ? 0.21 : 0.05 + flowPulse * 0.12; node.userData.rimMaterial.opacity = selected ? 0.96 : 0.58 + flowPulse * 0.22; node.userData.haloMaterial.opacity = selected ? 0.34 : 0.06 + flowPulse * 0.18; }); const corePulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.2) * 0.035; core.scale.setScalar(corePulse); core.rotation.y = seconds * 0.22; core.rotation.x = seconds * 0.13; coreShell.rotation.y = -seconds * 0.12; coreShell.rotation.x = seconds * 0.09; coreRings[0].rotation.z = -0.12 + seconds * 0.08; coreRings[1].rotation.z = 0.18 - seconds * 0.065; root.rotation.x += (targetRotationX - root.rotation.x) * 0.045; root.rotation.y += (targetRotationY - root.rotation.y) * 0.045; root.rotation.z = reducedMotion.matches ? 0 : Math.sin(seconds * 0.16) * 0.008; root.scale.x = layoutScaleX; root.scale.y = layoutScaleY; renderer.render(scene, camera); frameCount += 1; container.dataset.sceneFrames = String(frameCount); container.dataset.sceneReady = 'true'; } function animate(time) { animationFrame = 0; if (!visible || document.hidden || reducedMotion.matches) return; render(time); animationFrame = window.requestAnimationFrame(animate); } function startAnimation() { if (!animationFrame && visible && !document.hidden && !reducedMotion.matches) { animationFrame = window.requestAnimationFrame(animate); } } function stopAnimation() { if (!animationFrame) return; window.cancelAnimationFrame(animationFrame); animationFrame = 0; } function resize() { const width = Math.max(container.clientWidth, 1); const height = Math.max(container.clientHeight, 1); const mobile = window.innerWidth < 640; renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, mobile || lowPower ? 1.25 : 1.6)); renderer.setSize(width, height, false); camera.aspect = width / height; camera.fov = mobile ? 35 : 31; camera.position.z = mobile ? 12.9 : 12.2; camera.updateProjectionMatrix(); layoutScaleX = mobile ? 1.04 : 1.58; layoutScaleY = mobile ? 0.96 : 1.04; root.position.y = mobile ? -0.14 : -0.28; render(performance.now()); } function updatePointer(event) { const bounds = hero.getBoundingClientRect(); const x = (event.clientX - bounds.left) / bounds.width * 2 - 1; const y = (event.clientY - bounds.top) / bounds.height * 2 - 1; targetRotationY = x * 0.055; targetRotationX = -y * 0.025; } function resetPointer() { targetRotationX = 0; targetRotationY = 0; } if ('ResizeObserver' in window) { const resizeObserver = new ResizeObserver(resize); resizeObserver.observe(container); } else { window.addEventListener('resize', resize, { passive: true }); } if ('IntersectionObserver' in window) { const visibilityObserver = new IntersectionObserver((entries) => { visible = entries[0]?.isIntersecting ?? true; if (visible) startAnimation(); else stopAnimation(); }, { threshold: 0.02 }); visibilityObserver.observe(hero); } document.addEventListener('visibilitychange', () => { if (document.hidden) stopAnimation(); else startAnimation(); }); const handleMotionChange = () => { if (reducedMotion.matches) { stopAnimation(); resetPointer(); render(performance.now()); } else { startAnimation(); } }; if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange); else reducedMotion.addListener(handleMotionChange); if (!reducedMotion.matches) { hero.addEventListener('pointermove', updatePointer, { passive: true }); hero.addEventListener('pointerleave', resetPointer, { passive: true }); } renderer.domElement.addEventListener('webglcontextlost', (event) => { event.preventDefault(); stopAnimation(); container.dataset.sceneState = 'fallback'; }); window.__loopSceneDiagnostics = () => { const gl = renderer.getContext(); const width = renderer.domElement.width; const height = renderer.domElement.height; const pixels = new Uint8Array(width * height * 4); gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels); let sampled = 0; let painted = 0; let minimumLuminance = 255; let maximumLuminance = 0; for (let index = 0; index < pixels.length; index += 64) { const red = pixels[index]; const green = pixels[index + 1]; const blue = pixels[index + 2]; const distanceFromPaper = Math.abs(red - 247) + Math.abs(green - 249) + Math.abs(blue - 252); const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722; sampled += 1; if (distanceFromPaper > 24) painted += 1; minimumLuminance = Math.min(minimumLuminance, luminance); maximumLuminance = Math.max(maximumLuminance, luminance); } return { activeStage, drawCalls: renderer.info.render.calls, frameCount, height, luminanceRange: maximumLuminance - minimumLuminance, lowPower, painted, paintedRatio: sampled ? painted / sampled : 0, reducedMotion: reducedMotion.matches, sampled, triangles: renderer.info.render.triangles, width, }; }; window.__loopScenePause = () => { stopAnimation(); render(performance.now()); return window.__loopSceneDiagnostics(); }; window.__loopSceneResume = () => { startAnimation(); return true; }; resize(); updateFocusBeam(activeStage); startAnimation(); } }