| { |
| "schema_version": 1, |
| "selection_policy_version": 2, |
| "selection_policy": { |
| "semantic_types": "set of visible taxonomy-v3 categories and other_hud custom labels; repeated instances and inferred anchor types do not create separate semantic types", |
| "ui_position": "nearest screen-edge/corner anchor for screen HUD; bbox center for world-context overlays", |
| "semantic_distance": "Jaccard distance between visible semantic-type sets", |
| "position_distance": "symmetric Hausdorff distance within shared semantic types, aggregated as 0.65 * maximum + 0.35 * mean", |
| "frame_distance": "0.75 * semantic Jaccard distance + 0.25 * position distance", |
| "representative_selection": "one all-frame medoid followed by farthest-first additions until every frame is within threshold or the per-game representative cap is reached", |
| "distance_threshold": 0.56, |
| "max_representatives_per_game": 10 |
| }, |
| "source": { |
| "metric_run": "/fs/cml-projects/worldmodel/HUD_remove/eval_dataset/hud_diversity_taxonomy_v3/runs/gameplay_only_qwen35_terra_medium_complete", |
| "metric_index_sha256": "318fc805cce9d066a70fdf2ac77f710714a6c94ffd052474bd9067e8d9aaf2cd", |
| "games_csv_sha256": "48f35fc51bfb3d55aee5312ae368c888f62090e7b6567228b59ab1880ae8f0f8", |
| "selector_sha256": "99a6d77793dcb6ad182dde46bcbc989feddacab76b34f6acc58f41940ff73e9a" |
| }, |
| "summary": { |
| "game_count": 207, |
| "source_frame_count": 6282, |
| "representative_frame_count": 1010, |
| "selection_fraction": 0.160777, |
| "selected_count_distribution": { |
| "min": 1, |
| "q25": 3.0, |
| "median": 5, |
| "q75": 7.0, |
| "max": 10 |
| }, |
| "coverage_grade_counts": { |
| "high": 140, |
| "low": 24, |
| "medium": 43 |
| }, |
| "games_reaching_cap": 14, |
| "games_limited_by_cap": 9, |
| "residual_frame_count_above_threshold": 27 |
| }, |
| "games": [ |
| { |
| "unified_game_name": "7 Days to Die", |
| "game_id": "e7d050f089dd410c06296dcb", |
| "coverage_grade": "high", |
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| "observed_exact_signature_count": 29, |
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| "coverage_limited_by_cap": false, |
| "residual_frame_count_above_threshold": 0, |
| "maximum_coverage_distance": 0.511162 |
| }, |
| { |
| "unified_game_name": "A Plague Tale: Innocence", |
| "game_id": "f50bedc70e50d6b6d599c1c4", |
| "coverage_grade": "low", |
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| "maximum_coverage_distance": 0.547335 |
| }, |
| { |
| "unified_game_name": "A Way Out", |
| "game_id": "c17dcb4b036d8e501e545794", |
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| }, |
| { |
| "unified_game_name": "Agents of Mayhem", |
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| }, |
| { |
| "unified_game_name": "Alan Wake", |
| "game_id": "7bede8bc47d2b59d965f79c5", |
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| }, |
| { |
| "unified_game_name": "Alien: Isolation", |
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| }, |
| { |
| "unified_game_name": "American Truck Simulator", |
| "game_id": "41c0c73b6a2d61b5bdceea15", |
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| }, |
| { |
| "unified_game_name": "Apex Legends", |
| "game_id": "de782496e38a48223cee6e3e", |
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| }, |
| { |
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| }, |
| { |
| "unified_game_name": "ARC Raiders", |
| "game_id": "f06a86173ac87e0f19527a0a", |
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| }, |
| { |
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| { |
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| { |
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| { |
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| { |
| "unified_game_name": "Battlefield Hardline", |
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| { |
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