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Jul 15

Research on Third-Party Libraries in AndroidApps: A Taxonomy and Systematic LiteratureReview

Third-party libraries (TPLs) have been widely used in mobile apps, which play an essential part in the entire Android ecosystem. However, TPL is a double-edged sword. On the one hand, it can ease the development of mobile apps. On the other hand, it also brings security risks such as privacy leaks or increased attack surfaces (e.g., by introducing over-privileged permissions) to mobile apps. Although there are already many studies for characterizing third-party libraries, including automated detection, security and privacy analysis of TPLs, TPL attributes analysis, etc., what strikes us odd is that there is no systematic study to summarize those studies' endeavors. To this end, we conduct the first systematic literature review on Android TPL-related research. Following a well-defined systematic literature review protocol, we collected 74 primary research papers closely related to the Android third-party library from 2012 to 2020. After carefully examining these studies, we designed a taxonomy of TPL-related research studies and conducted a systematic study to summarize current solutions, limitations, challenges and possible implications of new research directions related to third-party library analysis. We hope that these contributions can give readers a clear overview of existing TPL-related studies and inspire them to go beyond the current status quo by advancing the discipline with innovative approaches.

  • 7 authors
·
Aug 8, 2021

MMAE: A Massive Multitask Audio Editing Benchmark

We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.

  • 38 authors
·
Jun 4 3