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Aug 11

DPO-F+: Aligning Code Repair Feedback with Developers' Preferences

Large Language Models (LLMs) are increasingly applied to software engineering tasks, especially code repair. However, developers often struggle to interpret model outputs, limiting effective human-AI teaming. Prior work largely optimizes repaired code while under-addressing the natural-language feedback that enables comprehension and iterative improvement. We present DPO-f+, a novel framework that aligns code-repair feedback with developer needs and profiles. It (1) formalizes developer-profiled, domain-specific metrics for feedback alignment; (2) automatically constructs pairwise preference datasets from code-repair tasks; (3) fine-tunes using Direct Preference Optimization (DPO) augmented with a lightweight margin signal; and (4) provides an automated feedback evaluation protocol. Empirically, DPO-f+ outperforms both the baseline and standard DPO on generated-code accuracy and overall feedback alignment. On novice programming tasks, DPO-f+ raises the top-1 pass rate by 5.71 percentage points (pp) over the baseline and by 3.30 pp over DPO. On the more challenging SWE-bench Lite benchmark, it increases the issue-resolution rate by 1.67 pp over DPO and by 4.67 pp over the baseline. It also achieves the largest improvement in feedback alignment, outperforming DPO and the baseline. By aligning feedback more closely with developer needs, DPO-f+ turns LLM-assisted repair from one-shot outputs into a collaborative sensemaking workflow, providing a practical approach to enhancing code comprehension and fostering more effective human-AI teaming in software engineering.

  • 5 authors
·
Nov 1, 2025

EXPEREPAIR: Dual-Memory Enhanced LLM-based Repository-Level Program Repair

Automatically repairing software issues remains a fundamental challenge at the intersection of software engineering and AI. Although recent advancements in Large Language Models (LLMs) have demonstrated potential for repository-level repair tasks, current methodologies exhibit two notable limitations: (1) they often address issues in isolation, neglecting to incorporate insights from previously resolved issues, and (2) they rely on static and rigid prompting strategies, which constrain their ability to generalize across diverse and evolving issue scenarios. Inspired by the dual memory systems of human cognition, where episodic and semantic memories work synergistically to support human reasoning and decision-making, we propose ExpeRepair, a novel LLM-based approach that continuously learns from historical repair experiences through dual-channel knowledge accumulation. ExpeRepair organizes historical repair experiences into two complementary memories: an episodic memory that stores concrete repair demonstrations, and a semantic memory that encodes abstract reflective insights. At inference time, ExpeRepair activates both memory systems by retrieving relevant demonstrations from episodic memory and recalling high-level repair insights from semantic memory. It further enhances adaptability through dynamic prompt composition, synergistically integrating both memory types to replace static prompts with context-aware, experience-driven prompts. Experiments on the SWE-bench Lite benchmark demonstrate that ExpeRepair achieves a pass@1 score of 49.3% with Claude 3.7 Sonnet, outperforming all state-of-the-art open-source methods.

  • 6 authors
·
Jun 12, 2025

Agentless: Demystifying LLM-based Software Engineering Agents

Recent advancements in large language models (LLMs) have significantly advanced the automation of software development tasks, including code synthesis, program repair, and test generation. More recently, researchers and industry practitioners have developed various autonomous LLM agents to perform end-to-end software development tasks. These agents are equipped with the ability to use tools, run commands, observe feedback from the environment, and plan for future actions. However, the complexity of these agent-based approaches, together with the limited abilities of current LLMs, raises the following question: Do we really have to employ complex autonomous software agents? To attempt to answer this question, we build Agentless -- an agentless approach to automatically solve software development problems. Compared to the verbose and complex setup of agent-based approaches, Agentless employs a simplistic two-phase process of localization followed by repair, without letting the LLM decide future actions or operate with complex tools. Our results on the popular SWE-bench Lite benchmark show that surprisingly the simplistic Agentless is able to achieve both the highest performance (27.33%) and lowest cost (\$0.34) compared with all existing open-source software agents! Furthermore, we manually classified the problems in SWE-bench Lite and found problems with exact ground truth patch or insufficient/misleading issue descriptions. As such, we construct SWE-bench Lite-S by excluding such problematic issues to perform more rigorous evaluation and comparison. Our work highlights the current overlooked potential of a simple, interpretable technique in autonomous software development. We hope Agentless will help reset the baseline, starting point, and horizon for autonomous software agents, and inspire future work along this crucial direction.

  • 4 authors
·
Jul 1, 2024 7

How to Understand Whole Software Repository?

Recently, Large Language Model (LLM) based agents have advanced the significant development of Automatic Software Engineering (ASE). Although verified effectiveness, the designs of the existing methods mainly focus on the local information of codes, e.g., issues, classes, and functions, leading to limitations in capturing the global context and interdependencies within the software system. From the practical experiences of the human SE developers, we argue that an excellent understanding of the whole repository will be the critical path to ASE. However, understanding the whole repository raises various challenges, e.g., the extremely long code input, the noisy code information, the complex dependency relationships, etc. To this end, we develop a novel ASE method named RepoUnderstander by guiding agents to comprehensively understand the whole repositories. Specifically, we first condense the critical information of the whole repository into the repository knowledge graph in a top-to-down mode to decrease the complexity of repository. Subsequently, we empower the agents the ability of understanding whole repository by proposing a Monte Carlo tree search based repository exploration strategy. In addition, to better utilize the repository-level knowledge, we guide the agents to summarize, analyze, and plan. Then, they can manipulate the tools to dynamically acquire information and generate the patches to solve the real-world GitHub issues. Extensive experiments demonstrate the superiority and effectiveness of the proposed RepoUnderstander. It achieved 18.5\% relative improvement on the SWE-bench Lite benchmark compared to SWE-agent.

  • 6 authors
·
Jun 3, 2024

SWE-Fixer: Training Open-Source LLMs for Effective and Efficient GitHub Issue Resolution

Large Language Models (LLMs) have demonstrated remarkable proficiency across a variety of complex tasks. One significant application of LLMs is in tackling software engineering challenges, particularly in resolving real-world tasks on GitHub by fixing code based on the issues reported by the users. However, many current approaches rely on proprietary LLMs, which limits reproducibility, accessibility, and transparency. The critical components of LLMs for addressing software engineering issues and how their capabilities can be effectively enhanced remain unclear. To address these challenges, we introduce SWE-Fixer, a novel open-source LLM designed to effectively and efficiently resolve GitHub issues. SWE-Fixer comprises two essential modules: a code file retrieval module and a code editing module. The retrieval module employs BM25 along with a lightweight LLM model to achieve coarse-to-fine file retrieval. Subsequently, the code editing module utilizes the other LLM model to generate patches for the identified files. Then, to mitigate the lack of publicly available datasets, we compile an extensive dataset that includes 110K GitHub issues along with their corresponding patches, and train the two modules of SWE-Fixer separately. We assess our approach on the SWE-Bench Lite and Verified benchmarks, achieving state-of-the-art performance among open-source models with scores of 23.3% and 30.2%, respectively. These outcomes highlight the efficacy of our approach. We will make our model, dataset, and code publicly available at https://github.com/InternLM/SWE-Fixer.

  • 7 authors
·
Jan 9, 2025 2

SWE Context Bench: A Benchmark for Context Learning in Coding

Large language models are increasingly used as programming agents for repository level software engineering tasks. While recent benchmarks evaluate correctness in realistic codebases, they largely treat tasks as independent and do not assess whether agents can reuse experience across related problems. As a result, the ability of agents to accumulate, retrieve, and apply prior experience, as well as the efficiency gains from such reuse, remains difficult to measure. We introduce SWE-ContextBench, a benchmark designed to explicitly evaluate experience reuse in programming agents. Built on SWE-Bench Lite, SWE-ContextBench augments 300 base tasks with 99 related tasks derived from real dependency and reference relationships among GitHub issues and pull requests, forming task sequences with shared context. The benchmark evaluates agents along three complementary dimensions: prediction accuracy, time efficiency, and cost efficiency. Using SWE-ContextBench, we study multiple experience reuse settings, including oracle guided and autonomous retrieval, as well as full execution trajectories and compact summaries. Our results show that correctly selected summarized experience improves resolution accuracy and substantially reduces runtime and token cost, particularly on harder tasks. In contrast, unfiltered or incorrectly selected experience provides limited or negative benefits. These findings highlight the importance of experience representation and retrieval quality, and position SWE-ContextBench as a principled benchmark for studying experience reuse in programming agents.

  • 3 authors
·
Feb 9

Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks

General-purpose agents such as OpenClaw are increasingly used as autonomous tool users, but their coding ability is difficult to measure under SWE-bench: a generic agent does not by itself satisfy the clean Docker workspace, patch, and prediction contract required for scoring. We introduce Claw-SWE-Bench, a multilingual SWE-bench-style benchmark and adapter protocol that makes heterogeneous agent harnesses, or claws, comparable under fair settings including a fixed prompt, runtime budget, workspace contract, patch extraction procedure, and evaluator. The full benchmark contains 350 GitHub issue-resolution instances across 8 languages and 43 repositories, drawn from SWE-bench-Multilingual and SWE-bench-Verified-Mini after future-commit cleanup. We also release Claw-SWE-Bench Lite for faster validation, which is an 80-instance subset selected by a cost-aware, rank-aware procedure over 17 calibration columns. On the full benchmark, OpenClaw with a minimal direct-diff adapter scores only 19.1% Pass@1, whereas the full adapter reaches 73.4% with the same GLM 5.1 backbone, showing that adapter design is essential for enabling OpenClaw-style harnesses to perform coding tasks effectively. Across an OpenClaw times nine-model sweep and a five-claw times two-model sweep, model choice changes Pass@1 by 29.4 pp and harness choice by 27.4 pp under fixed models; systems with similar accuracy can differ substantially in total API cost. Claw-SWE-Bench therefore treats harness and cost accounting as first-class axes of SWE-style coding-agent evaluation, providing both a full benchmark and a low-cost reference set for reproducible comparison. The data is available at https://github.com/opensquilla/claw-swe-bench and https://huggingface.co/datasets/TokenRhythm/Claw-SWE-Bench.

TokenRhythm TokenRhythm
·
Jun 9 3

SWE-Bench+: Enhanced Coding Benchmark for LLMs

Large Language Models (LLMs) in Software Engineering (SE) can offer assistance for coding. To facilitate a rigorous evaluation of LLMs in practical coding contexts, Carlos et al. introduced the SWE-bench dataset, which comprises 2,294 real-world GitHub issues and their corresponding pull requests, collected from 12 widely used Python repositories. Several impressive LLM-based toolkits recently are developed and evaluated on this dataset. However, a systematic evaluation of the quality of SWE-bench remains missing. In this paper, we addressed this gap by presenting an empirical analysis of the SWE-bench dataset. We conducted a manual screening of instances where SWEAgent + GPT-4 successfully resolved issues by comparing the model-generated patches with the actual pull requests. SWE-Agent+GPT-4 was at the top of SWE-bench leaderboard during the time of our study. Our analysis reveals some critical issues with the SWE-bench dataset: 1) 32.67% of the successful patches involve cheating as the solutions were directly provided in the issue report or the comments. We refer to as solution leakage problem. 2) 31.08% of the passed patches are suspicious patches due to weak test cases, i.e., the tests were not adequate to verify the correctness of a patch. When we filtered out these problematic issues, the resolution rate of SWE-Agent+GPT-4 dropped from 12.47% to 3.97%. We also observed that the same data quality issues also exist in the two variants of SWE-bench, i.e., SWE-bench Lite and SWE-Bench Verified. In addition, over 94% of the issues were created before LLM's knowledge cutoff dates, posing potential data leakage issues.

  • 6 authors
·
Oct 9, 2024

A Self-Evolving Framework for Efficient Terminal Agents via Observational Context Compression

As model capabilities advance, research has increasingly shifted toward long-horizon, multi-turn terminal-centric agentic tasks, where raw environment feedback is often preserved in the interaction history to support future decisions. However, repeatedly retaining such feedback introduces substantial redundancy and causes cumulative token cost to grow quadratically with the number of steps, hindering long-horizon reasoning. Although observation compression can mitigate this issue, the heterogeneity of terminal environments makes heuristic-based or fixed-prompt methods difficult to generalize. We propose TACO, a plug-and-play, self-evolving Terminal Agent Compression framework that automatically discovers and refines compression rules from interaction trajectories for existing terminal agents. Experiments on TerminalBench (TB 1.0 and TB 2.0) and four additional terminal-related benchmarks (i.e., SWE-Bench Lite, CompileBench, DevEval, and CRUST-Bench) show that TACO consistently improves performance across mainstream agent frameworks and strong backbone models. With MiniMax-2.5, it improves performance on most benchmarks while reducing token overhead by around 10%. On TerminalBench, it brings consistent gains of 1%-4% across strong agentic models, and further improves accuracy by around 2%-3% under the same token budget. These results demonstrate the effectiveness and generalization of self-evolving, task-aware compression for terminal agents.

SemAgent: A Semantics Aware Program Repair Agent

Large Language Models (LLMs) have shown impressive capabilities in downstream software engineering tasks such as Automated Program Repair (APR). In particular, there has been a lot of research on repository-level issue-resolution benchmarks such as SWE-Bench. Although there has been significant progress on this topic, we notice that in the process of solving such issues, existing agentic systems tend to hyper-localize on immediately suspicious lines of code and fix them in isolation, without a deeper understanding of the issue semantics, code semantics, or execution semantics. Consequently, many existing systems generate patches that overfit to the user issue, even when a more general fix is preferable. To address this limitation, we introduce SemAgent, a novel workflow-based procedure that leverages issue, code, and execution semantics to generate patches that are complete - identifying and fixing all lines relevant to the issue. We achieve this through a novel pipeline that (a) leverages execution semantics to retrieve relevant context, (b) comprehends issue-semantics via generalized abstraction, (c) isolates code-semantics within the context of this abstraction, and (d) leverages this understanding in a two-stage architecture: a repair stage that proposes fine-grained fixes, followed by a reviewer stage that filters relevant fixes based on the inferred issue-semantics. Our evaluations show that our methodology achieves a solve rate of 44.66% on the SWEBench-Lite benchmark beating all other workflow-based approaches, and an absolute improvement of 7.66% compared to our baseline, which lacks such deep semantic understanding. We note that our approach performs particularly well on issues requiring multi-line reasoning (and editing) and edge-case handling, suggesting that incorporating issue and code semantics into APR pipelines can lead to robust and semantically consistent repairs.

  • 4 authors
·
Jun 19, 2025

SWE-bench Goes Live!

The issue-resolving task, where a model generates patches to fix real-world bugs, has emerged as a critical benchmark for evaluating the capabilities of large language models (LLMs). While SWE-bench and its variants have become standard in this domain, they suffer from key limitations: they have not been updated since their initial releases, cover a narrow set of repositories, and depend heavily on manual effort for instance construction and environment setup. These factors hinder scalability and introduce risks of overfitting and data contamination. In this work, we present SWE-bench-Live, a live-updatable benchmark designed to overcome these challenges. Our initial release consists of 1,319 tasks derived from real GitHub issues created since 2024, spanning 93 repositories. Each task is accompanied by a dedicated Docker image to ensure reproducible execution. Central to our benchmark is \method, an automated curation pipeline that streamlines the entire process from instance creation to environment setup, removing manual bottlenecks and enabling scalability and continuous updates. We evaluate a range of state-of-the-art agent frameworks and LLMs on SWE-bench-Live, revealing a substantial performance gap compared to static benchmarks like SWE-bench, even under controlled evaluation conditions. To better understand this discrepancy, we perform detailed analyses across repository origin, issue recency, and task difficulty. By providing a fresh, diverse, and executable benchmark grounded in live repository activity, SWE-bench-Live facilitates rigorous, contamination-resistant evaluation of LLMs and agents in dynamic, real-world software development settings.

  • 15 authors
·
May 29, 2025 2

SWE-Bench++: A Framework for the Scalable Generation of Software Engineering Benchmarks from Open-Source Repositories

Benchmarks like SWE-bench have standardized the evaluation of Large Language Models (LLMs) on repository-level software engineering tasks. However, these efforts remain limited by manual curation, static datasets, and a focus on Python-based bug fixes. We introduce SWE-Bench++, an automated framework that generates repository-level coding tasks from open-source GitHub projects. Unlike synthetic approaches, our pipeline harvests live pull requests to cover both bug fixes and feature requests across 11 languages. SWE-Bench++ turns GitHub pull requests (PRs) into reproducible, execution-based tasks via four stages: programmatic sourcing, environment synthesis, test oracle extraction, and quality assurance. A final hint-guided trajectory synthesis step converts instances that strong models fail on into training trajectories. Our initial benchmark consists of 11,133 instances from 3,971 repositories across 11 languages. On a subset of 1,782 instances of this benchmark, today's strongest models perform as follows: claude-sonnet-4.5 achieves 36.20% pass@10, gpt-5-2025-08-07 34.57%, gemini/gemini-2.5-pro 24.92%, and gpt-4o 16.89%. We further demonstrate the utility of our dataset by showing that fine-tuning on SWE-Bench++ instances yields measurable improvements on the SWE-bench Multilingual benchmark. SWE-Bench++ provides a scalable, multilingual benchmark for evaluating and improving repository-level code generation.

TuringEnterprises Turing Inc.
·
Dec 19, 2025 2

SWE-Bench Pro: Can AI Agents Solve Long-Horizon Software Engineering Tasks?

We introduce SWE-Bench Pro, a substantially more challenging benchmark that builds upon the best practices of SWE-BENCH [25], but is explicitly designed to capture realistic, complex, enterprise-level problems beyond the scope of SWE-BENCH. SWE-BENCH PRO contains 1,865 problems sourced from a diverse set of 41 actively maintained repositories spanning business applications, B2B services, and developer tools. The benchmark is partitioned into a public set with open access to problems sourced from 11 repositories, a held-out set of 12 repositories and a commercial set of 18 proprietary repositories where we have formal partnership agreements with early-stage startups. Problems in the held-out and the commercial set are not publicly accessible, but we release results on the commercial set. Our benchmark features long-horizon tasks that may require hours to days for a professional software engineer to complete, often involving patches across multiple files and substantial code modifications. All tasks are human-verified and augmented with sufficient context to ensure resolvability. In our evaluation of widely used coding models, under a unified scaffold, we observe that their performance on SWE-Bench PRO remains below 25% (Pass@1), with GPT-5 achieving the highest score to date at 23.3%. To better understand these limitations, we cluster the failure modes observed in the collected agent trajectories for a clearer characterization of the error patterns exhibited by current models. Overall, SWE-BENCH PRO provides a contamination-resistant testbed that more faithfully captures the complexity and diversity of real-world software development, advancing the pursuit of truly autonomous software engineering agents at a professional level.

  • 19 authors
·
Sep 21, 2025 3

Automated Benchmark Generation for Repository-Level Coding Tasks

Code Agent development is an extremely active research area, where a reliable performance metric is critical for tracking progress and guiding new developments. This demand is underscored by the meteoric rise in popularity of SWE-Bench. This benchmark challenges code agents to generate patches addressing GitHub issues given the full repository as context. The correctness of generated patches is then evaluated by executing a human-written test suite extracted from the repository after the issue's resolution. However, constructing benchmarks like SWE-Bench requires substantial manual effort to set up historically accurate execution environments for testing. Crucially, this severely limits the number of considered repositories, e.g., just 12 for SWE-Bench. Considering so few repositories, selected for their popularity runs the risk of leading to a distributional mismatch, i.e., the measured performance may not be representative of real-world scenarios potentially misguiding development efforts. In this work, we address this challenge and introduce SetUpAgent, a fully automated system capable of historically accurate dependency setup, test execution, and result parsing. Using SetUpAgent, we generate two new datasets: (i) SWEE-Bench an extended version of SWE-Bench encompassing hundreds of repositories, and (ii) SWA-Bench a benchmark focusing on applications rather than libraries. Comparing these datasets to SWE-Bench with respect to their characteristics and code agent performance, we find significant distributional differences, including lower issue description quality and detail level, higher fix complexity, and most importantly up to 40% lower agent success rates.

  • 3 authors
·
Mar 10, 2025

SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?

Autonomous systems for software engineering are now capable of fixing bugs and developing features. These systems are commonly evaluated on SWE-bench (Jimenez et al., 2024a), which assesses their ability to solve software issues from GitHub repositories. However, SWE-bench uses only Python repositories, with problem statements presented predominantly as text and lacking visual elements such as images. This limited coverage motivates our inquiry into how existing systems might perform on unrepresented software engineering domains (e.g., front-end, game development, DevOps), which use different programming languages and paradigms. Therefore, we propose SWE-bench Multimodal (SWE-bench M), to evaluate systems on their ability to fix bugs in visual, user-facing JavaScript software. SWE-bench M features 617 task instances collected from 17 JavaScript libraries used for web interface design, diagramming, data visualization, syntax highlighting, and interactive mapping. Each SWE-bench M task instance contains at least one image in its problem statement or unit tests. Our analysis finds that top-performing SWE-bench systems struggle with SWE-bench M, revealing limitations in visual problem-solving and cross-language generalization. Lastly, we show that SWE-agent's flexible language-agnostic features enable it to substantially outperform alternatives on SWE-bench M, resolving 12% of task instances compared to 6% for the next best system.

SWE-bench SWE-bench
·
Oct 4, 2024

SWE-rebench: An Automated Pipeline for Task Collection and Decontaminated Evaluation of Software Engineering Agents

LLM-based agents have shown promising capabilities in a growing range of software engineering (SWE) tasks. However, advancing this field faces two critical challenges. First, high-quality training data is scarce, especially data that reflects real-world SWE scenarios, where agents must interact with development environments, execute code and adapt behavior based on the outcomes of their actions. Existing datasets are either limited to one-shot code generation or comprise small, manually curated collections of interactive tasks, lacking both scale and diversity. Second, the lack of fresh interactive SWE tasks affects evaluation of rapidly improving models, as static benchmarks quickly become outdated due to contamination issues. To address these limitations, we introduce a novel, automated, and scalable pipeline to continuously extract real-world interactive SWE tasks from diverse GitHub repositories. Using this pipeline, we construct SWE-rebench, a public dataset comprising over 21,000 interactive Python-based SWE tasks, suitable for reinforcement learning of SWE agents at scale. Additionally, we use continuous supply of fresh tasks collected using SWE-rebench methodology to build a contamination-free benchmark for agentic software engineering. We compare results of various LLMs on this benchmark to results on SWE-bench Verified and show that performance of some language models might be inflated due to contamination issues.

nebius Nebius
·
May 26, 2025 2

SWE-Bench ProMax: Benchmarking Agents on Large-Scale Multilingual Code Refactoring

As AI coding agents take on increasingly complex, long-horizon software engineering tasks, existing benchmarks are rapidly saturating and their evaluation quality has come under serious scrutiny: a recent audit found that nearly 60% of unsolved SWE-bench Verified instances contain flawed tests -- either overly narrow tests that reject correct solutions or overly broad tests that check unstated requirements -- and that frontier models can verbatim reproduce gold patches from training data. Code refactoring, which requires coordinated, behavior-preserving changes across many files, offers a substantially harder and more realistic test of agent capability, yet remains underserved by current benchmarks. We introduce SWE-Bench ProMax, an expert-curated, multilingual code refactoring benchmark of 170 instances drawn from real commits across seven programming languages (Python, Java, TypeScript, Go, C, C++, and Rust). Every instance undergoes rigorous, multi-stage curation that directly addresses the quality problems identified in prior benchmarks: issue descriptions are rewritten from scratch to provide precise, unambiguous specifications, and test suites are manually reviewed to remove overly narrow and overly broad tests. Tasks with insufficient complexity or limited cross-file scope are filtered out, yielding a benchmark of challenging, large-scale refactoring tasks that average 11.4 modified files and 261.6 lines of code per instance, substantially exceeding the scale of existing benchmarks. Experiments with frontier models under two agent scaffolds show that the best model achieves only 41.2% resolve rate, confirming that SWE-Bench ProMax presents a meaningful and unsaturated challenge for current AI coding agents. Our benchmark is available at https://huggingface.co/datasets/swe-bench-promax/SWE-Bench-ProMax.

ByteDance ByteDance
·
Aug 9 1

Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving

The task of issue resolving is to modify a codebase to generate a patch that addresses a given issue. However, existing benchmarks, such as SWE-bench, focus almost exclusively on Python, making them insufficient for evaluating Large Language Models (LLMs) across diverse software ecosystems. To address this, we introduce a multilingual issue-resolving benchmark, called Multi-SWE-bench, covering Java, TypeScript, JavaScript, Go, Rust, C, and C++. It includes a total of 1,632 high-quality instances, which were carefully annotated from 2,456 candidates by 68 expert annotators, ensuring that the benchmark can provide an accurate and reliable evaluation. Based on Multi-SWE-bench, we evaluate a series of state-of-the-art models using three representative methods (Agentless, SWE-agent, and OpenHands) and present a comprehensive analysis with key empirical insights. In addition, we launch a Multi-SWE-RL open-source community, aimed at building large-scale reinforcement learning (RL) training datasets for issue-resolving tasks. As an initial contribution, we release a set of 4,723 well-structured instances spanning seven programming languages, laying a solid foundation for RL research in this domain. More importantly, we open-source our entire data production pipeline, along with detailed tutorials, encouraging the open-source community to continuously contribute and expand the dataset. We envision our Multi-SWE-bench and the ever-growing Multi-SWE-RL community as catalysts for advancing RL toward its full potential, bringing us one step closer to the dawn of AGI.

ByteDance-Seed ByteDance Seed
·
Apr 3, 2025 3

DeepSWE: Measuring Frontier Coding Agents on Original, Long-Horizon Engineering Tasks

DeepSWE is a benchmark of 113 original, long-horizon software engineering tasks for evaluating coding agents. Most public agentic coding benchmarks follow SWE-bench in mining merged fixes from public GitHub repositories, which creates two problems: the fixes and their discussion were likely seen during pretraining, so a high score can reflect recall rather than problem-solving; and each task is graded by the tests that shipped with its merged fix, which were written to confirm one specific fix rather than grade an arbitrary solution, so they can fail a correct alternative or pass an incomplete one. DeepSWE avoids both. Its tasks are written from scratch across 91 active open-source repositories and five languages and are never contributed back upstream, so their reference solutions stay out of the public record that model training scrapes; and each task is graded by a hand-written verifier that checks the requested functionality and accepts any implementation that provides it. When an independent LLM judge re-reviews graded runs, it disagrees with DeepSWE's verifier about an order of magnitude less often than with SWE-Bench Pro's inherited tests (1.4% versus 32.4%). Despite being about half the length of SWE-Bench Pro's prompts, DeepSWE's prompts describe tasks whose reference solutions touch 5.5x more code, and the benchmark separates frontier agents across a wider score band than the leaderboards on which they otherwise cluster. We release the benchmark, its verifiers, and the full record of evaluation trajectories.

  • 4 authors
·
Jul 7

R2E-Gym: Procedural Environments and Hybrid Verifiers for Scaling Open-Weights SWE Agents

Improving open-source models on real-world SWE tasks (solving GITHUB issues) faces two key challenges: 1) scalable curation of execution environments to train these models, and, 2) optimal scaling of test-time compute. We introduce AgentGym, the largest procedurally-curated executable gym environment for training real-world SWE-agents, consisting of more than 8.7K tasks. AgentGym is powered by two main contributions: 1) SYNGEN: a synthetic data curation recipe that enables scalable curation of executable environments using test-generation and back-translation directly from commits, thereby reducing reliance on human-written issues or unit tests. We show that this enables more scalable training leading to pass@1 performance of 34.4% on SWE-Bench Verified benchmark with our 32B model. 2) Hybrid Test-time Scaling: we provide an in-depth analysis of two test-time scaling axes; execution-based and execution-free verifiers, demonstrating that they exhibit complementary strengths and limitations. Test-based verifiers suffer from low distinguishability, while execution-free verifiers are biased and often rely on stylistic features. Surprisingly, we find that while each approach individually saturates around 42-43%, significantly higher gains can be obtained by leveraging their complementary strengths. Overall, our approach achieves 51% on the SWE-Bench Verified benchmark, reflecting a new state-of-the-art for open-weight SWE-agents and for the first time showing competitive performance with proprietary models such as o1, o1-preview and sonnet-3.5-v2 (with tools). We will open-source our environments, models, and agent trajectories.

  • 6 authors
·
Apr 9, 2025

SWE-WebDevBench: Evaluating Coding Agent Application Platforms as Virtual Software Agencies

The emergence of "vibe coding" platforms, where users describe applications in natural language and AI agents autonomously generate full-stack software, has created a need for rigorous evaluation beyond code-level benchmarks. In order to assess them as virtual software development agencies on understanding business requirements, making architectural decisions, writing production code, handling iterative modifications, and maintaining business readiness, we introduce SWE-WebDev Bench, a 68-metric evaluation framework spanning 25 primary and 43 diagnostic metrics across seven groups, organized along three dimensions: Interaction Mode (App Creation Request (ACR) vs. App Modification Request (AMR)), Agency Angle (Product Manager (PM), Engineering, Ops), and Complexity Tier (T4 multi-role SaaS, T5 AI-native). Our evaluation (six platforms, three domains, 18 evaluation cells) reveals four recurring shortcomings in the current generation of AI app builders: (1) A specification bottleneck, where platforms compress rich business requirements into oversimplified technical plans, (2) A pervasive frontend-backend decoupling, where visually polished UIs mask absent or broken backend infrastructure, (3) A steep production-readiness cliff, where no platform scores above 60% on engineering quality and post-generation human effort varies substantially across platforms and (4) Widespread security and infrastructure failures, with no platform exceeding 65% Security Score against a 90% target and concurrency handling as low as 6%. These observations are descriptive of our sample and require larger-scale replication to establish generality. We release SWE-WebDev Bench as a community benchmark to enable such replication and help platform builders identify and address these gaps. Code and benchmark resources are available at: https://github.com/snowmountainAi/webdevbench and https://webdevbench.com/.

qwikbuild QwikBuild
·
May 5 2

Lingma SWE-GPT: An Open Development-Process-Centric Language Model for Automated Software Improvement

Recent advancements in LLM-based agents have led to significant progress in automatic software engineering, particularly in software maintenance and evolution. Despite these encouraging advances, current research faces two major challenges. First, SOTA performance primarily depends on closed-source models, which significantly limits the technology's accessibility, and potential for customization in diverse SE tasks. Second, these models are predominantly trained on static code data, lacking a deep understanding of the dynamic interactions, iterative problem-solving processes, and evolutionary characteristics inherent in software development. To address these challenges, our study adopts a software engineering perspective. We recognize that real-world software maintenance and evolution processes encompass not only static code data but also developers' thought processes, utilization of external tools, and the interaction between different functional personnel. Consequently, we introduce the Lingma SWE-GPT series, comprising Lingma SWE-GPT 7B and 72B. By learning from and simulating real-world code submission activities, Lingma SWE-GPT systematically incorporates the dynamic interactions and iterative problem-solving inherent in software development process, thereby achieving a more comprehensive understanding of software improvement processes. We conducted experimental evaluations using SWE-bench Verified benchmark. The results demonstrate that Lingma SWE-GPT 72B successfully resolves 30.20% of the GitHub issues, marking a significant improvement in automatic issue resolution (22.76% relative improvement compared to Llama 3.1 405B), approaching the performance of closed-source models (31.80\% issues of GPT-4o resolved). Notably, Lingma SWE-GPT 7B resolves 18.20% of the issues, highlighting the potential for applying smaller models to ASE tasks.

  • 10 authors
·
Nov 1, 2024

Thinking Longer, Not Larger: Enhancing Software Engineering Agents via Scaling Test-Time Compute

Recent advancements in software engineering agents have demonstrated promising capabilities in automating program improvements. However, their reliance on closed-source or resource-intensive models introduces significant deployment challenges in private environments, prompting a critical question: How can personally deployable open-source LLMs achieve comparable code reasoning performance? To this end, we propose a unified Test-Time Compute scaling framework that leverages increased inference-time computation instead of larger models. Our framework incorporates two complementary strategies: internal TTC and external TTC. Internally, we introduce a development-contextualized trajectory synthesis method leveraging real-world software repositories to bootstrap multi-stage reasoning processes, such as fault localization and patch generation. We further enhance trajectory quality through rejection sampling, rigorously evaluating trajectories along accuracy and complexity. Externally, we propose a novel development-process-based search strategy guided by reward models and execution verification. This approach enables targeted computational allocation at critical development decision points, overcoming limitations of existing "end-point only" verification methods. Evaluations on SWE-bench Verified demonstrate our 32B model achieves a 46\% issue resolution rate, surpassing significantly larger models such as DeepSeek R1 671B and OpenAI o1. Additionally, we provide the empirical validation of the test-time scaling phenomenon within SWE agents, revealing that models dynamically allocate more tokens to increasingly challenging problems, effectively enhancing reasoning capabilities. We publicly release all training data, models, and code to facilitate future research. https://github.com/yingweima2022/SWE-Reasoner

  • 8 authors
·
Mar 31, 2025

Socratic-SWE: Self-Evolving Coding Agents via Trace-Derived Agent Skills

LLM-driven software engineering agents have become a central testbed for real-world language-model capability, yet their training remains limited by the availability of high-quality SWE tasks. Existing synthetic data methods typically create tasks through fixed mutation or bug-injection procedures, making the resulting distributions largely independent of the agent's own weaknesses and training progress. We introduce Socratic-SWE, a closed-loop self-evolution framework that reuses the agent's historical solving traces as a source of training signal. Rather than treating traces only as evidence for reward computation, Socratic-SWE distills them into structured agent skills that summarize recurring failures and effective repair patterns. These skills then guide the generation of targeted repair tasks in real repositories. Candidate tasks are checked through execution-based validation and scored with a solver-gradient alignment reward, so that the retained tasks are both verifiable and useful for improving the Solver. The updated Solver produces new traces, enabling the task curriculum to adapt over successive rounds. Across SWE-bench Verified, SWE-bench Lite, SWE-bench Pro, and Terminal-Bench 2.0, Socratic-SWE consistently improves over self-evolving baselines under the same compute budget, reaching 50.40% on SWE-bench Verified after three iterations. These results suggest that solving traces can serve as a scalable substrate for self-evolving SWE agents.

  • 8 authors
·
Jun 4 3

AutoCodeRover: Autonomous Program Improvement

Researchers have made significant progress in automating the software development process in the past decades. Recent progress in Large Language Models (LLMs) has significantly impacted the development process, where developers can use LLM-based programming assistants to achieve automated coding. Nevertheless, software engineering involves the process of program improvement apart from coding, specifically to enable software maintenance (e.g. bug fixing) and software evolution (e.g. feature additions). In this paper, we propose an automated approach for solving GitHub issues to autonomously achieve program improvement. In our approach called AutoCodeRover, LLMs are combined with sophisticated code search capabilities, ultimately leading to a program modification or patch. In contrast to recent LLM agent approaches from AI researchers and practitioners, our outlook is more software engineering oriented. We work on a program representation (abstract syntax tree) as opposed to viewing a software project as a mere collection of files. Our code search exploits the program structure in the form of classes/methods to enhance LLM's understanding of the issue's root cause, and effectively retrieve a context via iterative search. The use of spectrum-based fault localization using tests, further sharpens the context, as long as a test-suite is available. Experiments on SWE-bench-lite (300 real-life GitHub issues) show increased efficacy in solving GitHub issues (19% on SWE-bench-lite), which is higher than the efficacy of the recently reported SWE-agent. In addition, AutoCodeRover achieved this efficacy with significantly lower cost (on average, $0.43 USD), compared to other baselines. We posit that our workflow enables autonomous software engineering, where, in future, auto-generated code from LLMs can be autonomously improved.

  • 4 authors
·
Apr 8, 2024

MindForge: Teaching Small Language Models Whole-Life-Cycle Software Engineering via Source-Free Program Synthesis

Coding agents have made substantial progress on software engineering tasks that modify existing codebases, including bug fixing and feature implementation. However, constructing a complete program from scratch remains a major challenge: even the frontier models evaluated on ProgramBench fully resolve fewer than 1% of tasks. One obstacle is the lack of scalable training environments for this from-scratch setting, spanning the whole software engineering life cycle, as existing environment-construction frameworks focus only on a single phase in software development. To address this gap, we introduce MindForge, an automated pipeline that converts open-source command-line programs into source-free environments that expose only a compiled reference executable and its documentation. Using MindForge, we construct training environments from repositories disjoint from those in ProgramBench, and curate a high-quality data recipe consisting of program synthesis trajectories using GLM-5.2 as the teacher agent. Fine-tuning Qwen3.6-27B on these trajectories increases its ProgramBench average test pass rate from 37.98% to 49.51%, achieving performance comparable to substantially larger frontier models. Moreover, the fine-tuned model consistently improves over the base model across all seven unseen software engineering benchmarks, spanning long-horizon repository generation and translation, bug fixing, feature implementation, and cross-language issue resolution, with absolute gains of 31.00 points on RepoZero-C2Rust, 14.16 on DeepSWE, 10.70/4.56 on NL2Repo-Bench (with/without tests), 5.04 on SWE-bench Verified, 5.93 on SWE-bench Pro, 5.22 on SWE-bench Multilingual, and 4.94 on FeatBench.

Skywork-SWE: Unveiling Data Scaling Laws for Software Engineering in LLMs

Software engineering (SWE) has recently emerged as a crucial testbed for next-generation LLM agents, demanding inherent capabilities in two critical dimensions: sustained iterative problem-solving (e.g., >50 interaction rounds) and long-context dependency resolution (e.g., >32k tokens). However, the data curation process in SWE remains notoriously time-consuming, as it heavily relies on manual annotation for code file filtering and the setup of dedicated runtime environments to execute and validate unit tests. Consequently, most existing datasets are limited to only a few thousand GitHub-sourced instances. To this end, we propose an incremental, automated data-curation pipeline that systematically scales both the volume and diversity of SWE datasets. Our dataset comprises 10,169 real-world Python task instances from 2,531 distinct GitHub repositories, each accompanied by a task specified in natural language and a dedicated runtime-environment image for automated unit-test validation. We have carefully curated over 8,000 successfully runtime-validated training trajectories from our proposed SWE dataset. When fine-tuning the Skywork-SWE model on these trajectories, we uncover a striking data scaling phenomenon: the trained model's performance for software engineering capabilities in LLMs continues to improve as the data size increases, showing no signs of saturation. Notably, our Skywork-SWE model achieves 38.0% pass@1 accuracy on the SWE-bench Verified benchmark without using verifiers or multiple rollouts, establishing a new state-of-the-art (SOTA) among the Qwen2.5-Coder-32B-based LLMs built on the OpenHands agent framework. Furthermore, with the incorporation of test-time scaling techniques, the performance further improves to 47.0% accuracy, surpassing the previous SOTA results for sub-32B parameter models. We release the Skywork-SWE-32B model checkpoint to accelerate future research.

  • 11 authors
·
Jun 23, 2025 3

Exploration Structure in LLM Agents for Multi-File Change Localization

Software engineering tools increasingly rely on LLM based agents to localize files to change to resolve a software issue. Most AI agents explore repositories linearly, that is, visiting one directory or file per step. We postulate that this is a structural mismatch for changes that span several subsystems. We compare linear sequential exploration against non-linear, domain-scoped parallel agentic exploration. Using SWE Bench Pro as initial benchmark, we focus on ansible as an exemplar. We construct an approach for persistent-session evaluation of GitHub issues anchored at a single base commit. We compare our non-linear domain-agent file traversal system against a base LLM without direct repository access, a single agent Recursive Language Model (RLM) baseline with a persistent Python REPL and an external CLI baseline using Codex 5.5 High. Domain scoped parallel agent spawning with a small Haiku-class model achieves the highest micro F1 among Haiku class models by a large margin. Domain-agents is the second highest behind only the much larger Codex 5.5 High on our own expanded benchmark including over more recent PRs from 2025 and 2026. On the original, curated, 2020 SWE-bench Pro benchmark, a larger Sonnet plain LLM baseline attains higher micro F1 by predicting few files, leading to higher precision, but at significantly lower all gold recall. We also present three additional findings. First, documentation evolution is a latent dependency unresolved by any approach. Second, naive file system access can degrade localization driven by test-file over prediction. Lastly, forced multi-agent consultation does not measurably help and raises token cost substantially.

  • 4 authors
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Jun 9

SWE-PRBench: Benchmarking AI Code Review Quality Against Pull Request Feedback

We introduce SWE-PRBench, a benchmark of 350 pull requests with human-annotated ground truth for evaluating AI code review quality. Evaluated against an LLM-as-judge framework validated at kappa=0.75, 8 frontier models detect only 15-31% of human-flagged issues on the diff-only configuration, demonstrating that AI code review remains far below human expert performance despite strong results on code generation benchmarks. Pull requests are drawn from active open-source repositories, filtered from 700 candidates using a Repository Quality Score, and evaluated under three frozen context configurations: diff only (config_A), diff with file content (config_B), and full context (config_C), enabling systematic ablation of context provision strategies. All 8 models degrade monotonically from config_A to config_C, even when context is provided via structured semantic layers including AST-extracted function context and import graph resolution. The dominant mechanism is a collapse of Type2_Contextual issue detection at config_B, consistent with attention dilution in long contexts: a structured 2,000-token diff-with-summary prompt outperforms a 2,500-token full-context prompt enriched with execution context, behaviour mapping, and test signatures across all 8 models. The top four models are statistically indistinguishable (mean score 0.147-0.153) while a clear tier gap separates them from the remaining four (mean score <= 0.113). Dataset, contexts, annotations, and evaluation harness are released publicly.

  • 1 authors
·
Mar 27

SWE-fficiency: Can Language Models Optimize Real-World Repositories on Real Workloads?

Optimizing the performance of large-scale software repositories demands expertise in code reasoning and software engineering (SWE) to reduce runtime while preserving program correctness. However, most benchmarks emphasize what to fix rather than how to fix code. We introduce SWE-fficiency, a benchmark for evaluating repository-level performance optimization on real workloads. Our suite contains 498 tasks across nine widely used data-science, machine-learning, and HPC repositories (e.g., numpy, pandas, scipy): given a complete codebase and a slow workload, an agent must investigate code semantics, localize bottlenecks and relevant tests, and produce a patch that matches or exceeds expert speedup while passing the same unit tests. To enable this how-to-fix evaluation, our automated pipeline scrapes GitHub pull requests for performance-improving edits, combining keyword filtering, static analysis, coverage tooling, and execution validation to both confirm expert speedup baselines and identify relevant repository unit tests. Empirical evaluation of state-of-the-art agents reveals significant underperformance. On average, agents achieve less than 0.15x the expert speedup: agents struggle in localizing optimization opportunities, reasoning about execution across functions, and maintaining correctness in proposed edits. We release the benchmark and accompanying data pipeline to facilitate research on automated performance engineering and long-horizon software reasoning.

  • 8 authors
·
Nov 8, 2025 2

Are "Solved Issues" in SWE-bench Really Solved Correctly? An Empirical Study

Automated issue solving aims to resolve real-world issues in software repositories. The most popular benchmarks for automated issue solving are SWE-bench and its human-filtered subset SWE-bench Verified. These benchmarks leverage testing to validate generated patches. However, because testing is rarely exhaustive, a patch may pass the tests but nevertheless fail to match the developers' expectations. Unfortunately, it is currently unclear to what extent evaluations performed with SWE-bench suffer from such plausible but incorrect patches. This paper presents an in-depth empirical study of the correctness of plausible patches generated by three state-of-the-art issue-solving tools evaluated on SWE-bench Verified. We extensively test and inspect generated patches, and compare them against human-written ground truth patches. The core of our methodology is a novel technique PatchDiff for differential patch testing, which automatically exposes behavioral discrepancies between two patches. Our findings reveal critical weaknesses in SWE-bench's patch validation mechanism, which causes 7.8% of all patches to count as correct while failing the developer-written test suite. Moreover, our novel automated technique reveals that even more (29.6%) plausible patches induce different behavior than the ground truth patches. These behavioral differences are often due to similar, but divergent implementations (46.8%) and due to generated patches that adapt more behavior than the ground truth patches (27.3%). Our manual inspection shows that 28.6% of behaviorally divergent patches are certainly incorrect. Combined, the different weaknesses lead to an inflation of reported resolution rates by 6.2 absolute percent points. Our findings are a call to arms for more robust and reliable evaluation of issue-solving tools. We envision our automated differential patch testing technique to be useful for this purpose.

  • 3 authors
·
Mar 19, 2025

HWE-Bench: Benchmarking LLM Agents on Real-World Hardware Bug Repair Tasks

Existing benchmarks for hardware design primarily evaluate Large Language Models (LLMs) on isolated, component-level tasks such as generating HDL modules from specifications, leaving repository-scale evaluation unaddressed. We introduce HWE-Bench, the first large-scale, repository-level benchmark for evaluating LLM agents on real-world hardware bug repair tasks. HWE-Bench comprises 417 task instances derived from real historical bug-fix pull requests across six major open-source projects spanning both Verilog/SystemVerilog and Chisel, covering RISC-V cores, SoCs, and security roots-of-trust. Each task is grounded in a fully containerized environment where the agent must resolve a real bug report, with correctness validated through the project's native simulation and regression flows. The benchmark is built through a largely automated pipeline that enables efficient expansion to new repositories. We evaluate seven LLMs with four agent frameworks and find that the best agent resolves 70.7% of tasks overall, with performance exceeding 90% on smaller cores but dropping below 65% on complex SoC-level projects. We observe larger performance gaps across models than commonly reported on software benchmarks, and difficulty is driven by project scope and bug-type distribution rather than code size alone. Our failure analysis traces agent failures to three stages of the debugging process: fault localization, hardware-semantic reasoning, and cross-artifact coordination across RTL, configuration, and verification components, providing concrete directions for developing more capable hardware-aware agents.

  • 5 authors
·
Apr 15

SWE-Skills-Bench: Do Agent Skills Actually Help in Real-World Software Engineering?

Agent skills, structured procedural knowledge packages injected at inference time, are increasingly used to augment LLM agents on software engineering tasks. However, their real utility in end-to-end development settings remains unclear. We present SWE-Skills-Bench, the first requirement-driven benchmark that isolates the marginal utility of agent skills in real-world software engineering (SWE). It pairs 49 public SWE skills with authentic GitHub repositories pinned at fixed commits and requirement documents with explicit acceptance criteria, yielding approximately 565 task instances across six SWE subdomains. We introduce a deterministic verification framework that maps each task's acceptance criteria to execution-based tests, enabling controlled paired evaluation with and without the skill. Our results show that skill injection benefits are far more limited than rapid adoption suggests: 39 of 49 skills yield zero pass-rate improvement, and the average gain is only +1.2%. Token overhead varies from modest savings to a 451% increase while pass rates remain unchanged. Only seven specialized skills produce meaningful gains (up to +30%), while three degrade performance (up to -10%) due to version-mismatched guidance conflicting with project context. These findings suggest that agent skills are a narrow intervention whose utility depends strongly on domain fit, abstraction level, and contextual compatibility. SWE-Skills-Bench provides a testbed for evaluating the design, selection, and deployment of skills in software engineering agents. SWE-Skills-Bench is available at https://github.com/GeniusHTX/SWE-Skills-Bench.

SWE-AGI: Benchmarking Specification-Driven Software Construction with MoonBit in the Era of Autonomous Agents

Although large language models (LLMs) have demonstrated impressive coding capabilities, their ability to autonomously build production-scale software from explicit specifications remains an open question. We introduce SWE-AGI, an open-source benchmark for evaluating end-to-end, specification-driven construction of software systems written in MoonBit. SWE-AGI tasks require LLM-based agents to implement parsers, interpreters, binary decoders, and SAT solvers strictly from authoritative standards and RFCs under a fixed API scaffold. Each task involves implementing 1,000-10,000 lines of core logic, corresponding to weeks or months of engineering effort for an experienced human developer. By leveraging the nascent MoonBit ecosystem, SWE-AGI minimizes data leakage, forcing agents to rely on long-horizon architectural reasoning rather than code retrieval. Across frontier models, gpt-5.3-codex achieves the best overall performance (solving 19/22 tasks, 86.4%), outperforming claude-opus-4.6 (15/22, 68.2%), and kimi-2.5 exhibits the strongest performance among open-source models. Performance degrades sharply with increasing task difficulty, particularly on hard, specification-intensive systems. Behavioral analysis further reveals that as codebases scale, code reading, rather than writing, becomes the dominant bottleneck in AI-assisted development. Overall, while specification-driven autonomous software engineering is increasingly viable, substantial challenges remain before it can reliably support production-scale development.

  • 14 authors
·
Feb 10

Are Performance-Optimization Benchmarks Reliably Measuring Coding Agents?

Repository-level performance-optimization benchmarks such as GSO, SWE-Perf and SWE-fficiency evaluate coding agents by applying patches to real repositories and comparing runtime against unoptimized baselines and official reference patches. Their leaderboard scores are increasingly used as evidence of coding-agent progress, but those scores can conflate runtime instability, benchmark-specific scoring rules, and how many tasks are already solved by at least one public submission. We audit these issues across the three benchmarks. First, we replay the official reference patches for 740 code optimization tasks across four common types of Google Cloud machines. Most benchmark tasks can be replayed, but their reference patches satisfy the original benchmark validity rules in every cross-machine replay for only 39/102 GSO tasks, 11/140 SWE-Perf tasks, and 411/498 SWE-fficiency tasks; SWE-Perf is especially fragile because many reference patches produce close-to-zero runtime changes. Second, we show that public submission rankings depend strongly on the benchmark scoring rule. Among eight public submissions shared by GSO and SWE-fficiency, the official rankings disagree on 9 of 28 pairwise submission comparisons, and SWE-fficiency's leaderboard scoring rule assigns the worst ten tasks overly high score weights of 58.5%-82.8%. Third, looking across 10 public submissions for each task, we find that at least one submission matches or beats the reference patch on 85.3% (384/450) of replay-valid GSO and SWE-fficiency tasks, and beats the unoptimized base code on 99.8% (449/450). Our study complements leaderboard scores by identifying tasks with more reliable performance signals, quantifying per-task score contributions, and exposing the remaining performance gaps that are hidden by aggregate rankings.

SWE-Adept: An LLM-Based Agentic Framework for Deep Codebase Analysis and Structured Issue Resolution

Large language models (LLMs) exhibit strong performance on self-contained programming tasks. However, they still struggle with repository-level software engineering (SWE), which demands (1) deep codebase navigation with effective context management for accurate localization, and (2) systematic approaches for iterative, test-driven code modification to resolve issues. To address these challenges, we propose SWE-Adept, an LLM-based two-agent framework where a localization agent identifies issue-relevant code locations and a resolution agent implements the corresponding fixes. For issue localization, we introduce agent-directed depth-first search that selectively traverses code dependencies. This minimizes issue-irrelevant content in the agent's context window and improves localization accuracy. For issue resolution, we employ adaptive planning and structured problem solving. We equip the agent with specialized tools for progress tracking and Git-based version control. These tools interface with a shared working memory that stores code-state checkpoints indexed by execution steps, facilitating precise checkpoint retrieval. This design enables reliable agent-driven version-control operations for systematic issue resolution, including branching to explore alternative solutions and reverting failed edits. Experiments on SWE-Bench Lite and SWE-Bench Pro demonstrate that SWE-Adept consistently outperforms prior approaches in both issue localization and resolution, improving the end-to-end resolve rate by up to 4.7%.

  • 2 authors
·
Feb 28

Web-Bench: A LLM Code Benchmark Based on Web Standards and Frameworks

The application of large language models (LLMs) in the field of coding is evolving rapidly: from code assistants, to autonomous coding agents, and then to generating complete projects through natural language. Early LLM code benchmarks primarily focused on code generation accuracy, but these benchmarks have gradually become saturated. Benchmark saturation weakens their guiding role for LLMs. For example, HumanEval Pass@1 has reached 99.4% and MBPP 94.2%. Among various attempts to address benchmark saturation, approaches based on software engineering have stood out, but the saturation of existing software engineering benchmarks is rapidly increasing. To address this, we propose a new benchmark, Web-Bench, which contains 50 projects, each consisting of 20 tasks with sequential dependencies. The tasks implement project features in sequence, simulating real-world human development workflows. When designing Web-Bench, we aim to cover the foundational elements of Web development: Web Standards and Web Frameworks. Given the scale and complexity of these projects, which were designed by engineers with 5 to 10 years of experience, each presents a significant challenge. On average, a single project takes 4 to 8 hours for a senior engineer to complete. On our given benchmark agent (Web-Agent), SOTA (Claude 3.7 Sonnet) achieves only 25.1% Pass@1, significantly lower (better) than SWE-Bench's Verified (65.4%) and Full (33.8%) scores. Finally, we discuss that in any development field, Standards and Frameworks represent foundational knowledge and efficiency tools, respectively, and LLMs require optimization tailored to them.

  • 4 authors
·
May 12, 2025 1

Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?

Large Language Models (LLMs) are reshaping almost all industries, including software engineering. In recent years, a number of LLM agents have been proposed to solve real-world software problems. Such software agents are typically equipped with a suite of coding tools and can autonomously decide the next actions to form complete trajectories to solve end-to-end software tasks. While promising, they typically require dedicated design and may still be suboptimal, since it can be extremely challenging and costly to exhaust the entire agent scaffold design space. Recognizing that software agents are inherently software themselves that can be further refined/modified, researchers have proposed a number of self-improving software agents recently, including the Darwin-Gödel Machine (DGM). Meanwhile, such self-improving agents require costly offline training on specific benchmarks and may not generalize well across different LLMs or benchmarks. In this paper, we propose Live-SWE-agent, the first live software agent that can autonomously and continuously evolve itself on-the-fly during runtime when solving real-world software problems. More specifically, Live-SWE-agent starts with the most basic agent scaffold with only access to bash tools (e.g., mini-SWE-agent), and autonomously evolves its own scaffold implementation while solving real-world software problems. Our evaluation on the widely studied SWE-bench Verified benchmark shows that Live-SWE-agent can achieve an impressive solve rate of 75.4% without test-time scaling, outperforming all existing open-source software agents and approaching the performance of the best proprietary solution. Moreover, Live-SWE-agent outperforms state-of-the-art manually crafted software agents on the recent SWE-Bench Pro benchmark, achieving the best-known solve rate of 45.8%.

  • 5 authors
·
Nov 17, 2025 2

SWE-Cycle: Benchmarking Code Agents across the Complete Issue Resolution Cycle

As autonomous code agents move toward end-to-end software development, evaluating their practical autonomy becomes critical. Current benchmarks hide friction by testing agents in pre-configured environments, and their static evaluation pipelines frequently fail when parsing fully autonomous trajectories. We address these limitations with SWE-Cycle, a benchmark of 489 rigorously filtered instances. SWE-Cycle evaluates agents across three isolated tasks, including environment reconstruction, code implementation, and verification test generation, as well as an end-to-end FullCycle task that integrates all three. The FullCycle task requires agents to work autonomously in a bare repository without human scaffolding. To reliably assess these complex execution paths, we developed SWE-Judge. By combining static code review with dynamic testing, this execution-capable evaluation agent accurately verifies functional correctness and eliminates the systematic measurement errors of traditional static parsers. We evaluate code agents powered by six state-of-the-art LLMs across these four tasks. The results reveal a sharp drop in solve rates when transitioning from isolated tasks to FullCycle execution, exposing critical bottlenecks in handling cross-phase dependencies and maintaining code quality. Together, SWE-Cycle and SWE-Judge provide a comprehensive framework for accurately measuring the end-to-end capabilities of autonomous software agents.

  • 11 authors
·
May 12

SWE-Factory: Your Automated Factory for Issue Resolution Training Data and Evaluation Benchmarks

Constructing large-scale datasets for the GitHub issue resolution task is crucial for both training and evaluating the software engineering capabilities of Large Language Models (LLMs). However, the traditional process for creating such benchmarks is notoriously challenging and labor-intensive, particularly in the stages of setting up evaluation environments, grading test outcomes, and validating task instances. In this paper, we propose SWE-Factory, an automated pipeline designed to address these challenges. To tackle these issues, our pipeline integrates three core automated components. First, we introduce SWE-Builder, a multi-agent system that automates evaluation environment construction, which employs four specialized agents that work in a collaborative, iterative loop and leverages an environment memory pool to enhance efficiency. Second, we introduce a standardized, exit-code-based grading method that eliminates the need for manually writing custom parsers. Finally, we automate the fail2pass validation process using these reliable exit code signals. Experiments on 671 issues across four programming languages show that our pipeline can effectively construct valid task instances; for example, with GPT-4.1-mini, our SWE-Builder constructs 269 valid instances at 0.045 per instance, while with Gemini-2.5-flash, it achieves comparable performance at the lowest cost of 0.024 per instance. We also demonstrate that our exit-code-based grading achieves 100% accuracy compared to manual inspection, and our automated fail2pass validation reaches a precision of 0.92 and a recall of 1.00. We hope our automated pipeline will accelerate the collection of large-scale, high-quality GitHub issue resolution datasets for both training and evaluation. Our code and datasets are released at https://github.com/DeepSoftwareAnalytics/swe-factory.

  • 9 authors
·
Jun 12, 2025 2

SWE-Bench-CL: Continual Learning for Coding Agents

Large Language Models (LLMs) have achieved impressive results on static code-generation benchmarks, but real-world software development unfolds as a continuous stream of evolving issues, fixes, and feature requests. We introduce SWE-Bench-CL, a novel continual learning benchmark built on the human-verified SWE-Bench Verified dataset introduced by OpenAI and Princeton-NLP in 2024. By organizing GitHub issues into chronologically ordered sequences that reflect natural repository evolution, SWE-Bench-CL enables direct evaluation of an agent's ability to accumulate experience, transfer knowledge across tasks, and resist catastrophic forgetting. We complement the dataset with (i) a preliminary analysis of inter-task structural similarity and contextual sensitivity, (ii) an interactive LangGraph-based evaluation framework augmented with a FAISS-backed semantic memory module, and (iii) a suite of specialized continual learning metrics -- including average accuracy, forgetting, forward/backward transfer, tool-use efficiency, and a generalized Composite Continual Learning Score and CL-F-beta score -- to capture the stability-plasticity trade-off. We outline a rigorous experimental protocol comparing memory-enabled and memory-disabled agents across diverse Python repositories. All code and data are publicly available at https://github.com/thomasjoshi/agents-never-forget, providing the community with a reproducible platform for developing more adaptive and robust AI agents in software engineering.

  • 3 authors
·
Jun 12, 2025

SWE-World: Building Software Engineering Agents in Docker-Free Environments

Recent advances in large language models (LLMs) have enabled software engineering agents to tackle complex code modification tasks. Most existing approaches rely on execution feedback from containerized environments, which require dependency-complete setup and physical execution of programs and tests. While effective, this paradigm is resource-intensive and difficult to maintain, substantially complicating agent training and limiting scalability. We propose SWE-World, a Docker-free framework that replaces physical execution environments with a learned surrogate for training and evaluating software engineering agents. SWE-World leverages LLM-based models trained on real agent-environment interaction data to predict intermediate execution outcomes and final test feedback, enabling agents to learn without interacting with physical containerized environments. This design preserves the standard agent-environment interaction loop while eliminating the need for costly environment construction and maintenance during agent optimization and evaluation. Furthermore, because SWE-World can simulate the final evaluation outcomes of candidate trajectories without real submission, it enables selecting the best solution among multiple test-time attempts, thereby facilitating effective test-time scaling (TTS) in software engineering tasks. Experiments on SWE-bench Verified demonstrate that SWE-World raises Qwen2.5-Coder-32B from 6.2\% to 52.0\% via Docker-free SFT, 55.0\% with Docker-free RL, and 68.2\% with further TTS. The code is available at https://github.com/RUCAIBox/SWE-World

RUC-AIBOX RUC-AIBOX
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Feb 3 3

daVinci-Env: Open SWE Environment Synthesis at Scale

Training capable software engineering (SWE) agents demands large-scale, executable, and verifiable environments that provide dynamic feedback loops for iterative code editing, test execution, and solution refinement. However, existing open-source datasets remain limited in scale and repository diversity, while industrial solutions are opaque with unreleased infrastructure, creating a prohibitive barrier for most academic research groups. We present OpenSWE, the largest fully transparent framework for SWE agent training in Python, comprising 45,320 executable Docker environments spanning over 12.8k repositories, with all Dockerfiles, evaluation scripts, and infrastructure fully open-sourced for reproducibility. OpenSWE is built through a multi-agent synthesis pipeline deployed across a 64-node distributed cluster, automating repository exploration, Dockerfile construction, evaluation script generation, and iterative test analysis. Beyond scale, we propose a quality-centric filtering pipeline that characterizes the inherent difficulty of each environment, filtering out instances that are either unsolvable or insufficiently challenging and retaining only those that maximize learning efficiency. With 891K spent on environment construction and an additional 576K on trajectory sampling and difficulty-aware curation, the entire project represents a total investment of approximately $1.47 million, yielding about 13,000 curated trajectories from roughly 9,000 quality guaranteed environments. Extensive experiments validate OpenSWE's effectiveness: OpenSWE-32B and OpenSWE-72B achieve 62.4% and 66.0% on SWE-bench Verified, establishing SOTA among Qwen2.5 series. Moreover, SWE-focused training yields substantial out-of-domain improvements, including up to 12 points on mathematical reasoning and 5 points on science benchmarks, without degrading factual recall.

  • 14 authors
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Mar 13 3

SWE-Next: Scalable Real-World Software Engineering Tasks for Agents

Executable software engineering data is valuable for training SWE agents, but scaling it remains difficult for two reasons: only a small fraction of real repository changes yield verifiable, high-signal task instances, and naively building repository-specific environments quickly becomes the dominant systems cost. We present SWE-Next, an execution-grounded framework for scalable SWE task and trajectory collection. On the data side, SWE-Next mines real merged pull requests, executes candidate base/merged commit pairs, and retains only those that produce strict test improvements without regressions, yielding self-verifying instances. It also applies strict submission gating so that collected trajectories remain evidence-driven rather than speculative. On the systems side, SWE-Next introduces reusable repo-quarter profiles, which reuse the same environment across nearby commits in time while keeping each task run separate and reproducible. Using only 30 hours and 639GB of environment storage, SWE-Next processes 3,971 seed repositories and 102,582 candidate commit pairs mined from real merged PRs to construct a dataset of 2,308 self-verifying instances. Experiments show that SWE-Next improves downstream pass@1 with fewer or comparable training trajectories, indicating that its gains come not from a stronger trajectory generator, but from higher-signal execution-grounded supervision and more efficient data collection.

  • 7 authors
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Mar 20 1

Benchmarking AI Models in Software Engineering: A Review, Search Tool, and Enhancement Protocol

Benchmarks are essential for consistent evaluation and reproducibility. The integration of Artificial Intelligence into Software Engineering (AI4SE) has given rise to numerous benchmarks for tasks such as code generation and bug fixing. However, this surge presents challenges: (1) scattered benchmark knowledge across tasks, (2) difficulty in selecting relevant benchmarks, (3) the absence of a uniform standard for benchmark development, and (4) limitations of existing benchmarks. In this paper, we review 173 studies and identify 204 AI4SE benchmarks. We classify these benchmarks, analyze their limitations, and expose gaps in practices. Based on our review, we created BenchScout, a semantic search tool to find relevant benchmarks, using automated clustering of the contexts from associated studies. We conducted a user study with 22 participants to evaluate BenchScout's usability, effectiveness, and intuitiveness which resulted in average scores of 4.5, 4.0, and 4.1 out of 5. To advance benchmarking standards, we propose BenchFrame, a unified method to enhance benchmark quality. As a case study, we applied BenchFrame to the HumanEval benchmark and addressed its main limitations. This led to HumanEvalNext, featuring (1) corrected errors, (2) improved language conversion, (3) expanded test coverage, and (4) increased difficulty. We then evaluated ten state-of-the-art code language models on HumanEval, HumanEvalPlus, and HumanEvalNext. On HumanEvalNext, models showed a pass@1 score reduction of 31.22% and 19.94% compared to HumanEval and HumanEvalPlus, respectively.

  • 3 authors
·
Mar 7, 2025 2

CodeMonkeys: Scaling Test-Time Compute for Software Engineering

Scaling test-time compute is a promising axis for improving LLM capabilities. However, test-time compute can be scaled in a variety of ways, and effectively combining different approaches remains an active area of research. Here, we explore this problem in the context of solving real-world GitHub issues from the SWE-bench dataset. Our system, named CodeMonkeys, allows models to iteratively edit a codebase by jointly generating and running a testing script alongside their draft edit. We sample many of these multi-turn trajectories for every issue to generate a collection of candidate edits. This approach lets us scale "serial" test-time compute by increasing the number of iterations per trajectory and "parallel" test-time compute by increasing the number of trajectories per problem. With parallel scaling, we can amortize up-front costs across multiple downstream samples, allowing us to identify relevant codebase context using the simple method of letting an LLM read every file. In order to select between candidate edits, we combine voting using model-generated tests with a final multi-turn trajectory dedicated to selection. Overall, CodeMonkeys resolves 57.4% of issues from SWE-bench Verified using a budget of approximately 2300 USD. Our selection method can also be used to combine candidates from different sources. Selecting over an ensemble of edits from existing top SWE-bench Verified submissions obtains a score of 66.2% and outperforms the best member of the ensemble on its own. We fully release our code and data at https://scalingintelligence.stanford.edu/pubs/codemonkeys.

  • 6 authors
·
Jan 24, 2025 2

SWE-PolyBench: A multi-language benchmark for repository level evaluation of coding agents

Coding agents powered by large language models have shown impressive capabilities in software engineering tasks, but evaluating their performance across diverse programming languages and real-world scenarios remains challenging. We introduce SWE-PolyBench, a new multi-language benchmark for repository-level, execution-based evaluation of coding agents. SWE-PolyBench contains 2110 instances from 21 repositories and includes tasks in Java (165), JavaScript (1017), TypeScript (729) and Python (199), covering bug fixes, feature additions, and code refactoring. We provide a task and repository-stratified subsample (SWE-PolyBench500) and release an evaluation harness allowing for fully automated evaluation. To enable a more comprehensive comparison of coding agents, this work also presents a novel set of metrics rooted in syntax tree analysis. We evaluate leading open source coding agents on SWE-PolyBench, revealing their strengths and limitations across languages, task types, and complexity classes. Our experiments show that current agents exhibit uneven performances across languages and struggle with complex problems while showing higher performance on simpler tasks. SWE-PolyBench aims to drive progress in developing more versatile and robust AI coding assistants for real-world software engineering. Our datasets and code are available at: https://github.com/amazon-science/SWE-PolyBench

  • 13 authors
·
Apr 11, 2025

ARISE: A Repository-level Graph Representation and Toolset for Agentic Fault Localization and Program Repair

Repository-level fault localization (FL) and automated program repair (APR) require an agent to identify the relevant code units across files, follow call and data dependencies, and generate a valid patch. Existing graph-based systems provide structural representations of repositories (files, classes, functions and their relationships) but do not model how variable values flow within procedures, leaving agents without the semantic precision needed for function- and line-level localization. We present ARISE (Agentic Repository-level Issue Solving Engine), which augments an LLM-based agent with a multi-granularity program graph that extends structural relationships down to statement-level nodes connected by intra-procedural definition-use edges. ARISE exposes this graph through a three-tier tool API, which brings data-flow slicing as a first-class, queryable agent primitive that allows the model to trace, in a single call, which statements define or consume a variable of interest. We evaluate on SWE-bench Lite (300 real GitHub issues, 11 Python repositories) using Qwen2.5-Coder-32B-Instruct as the backbone. Compared to the unmodified SWE-agent baseline, ARISE improves Function Recall@1 by 17.0 points and Line Recall@1 by 15.0 points. These localization gains translate directly into repair success, with ARISE achieving 22.0% Pass@1 (66/300), a 4.7 percentage-point improvement over SWE-agent. Controlled ablations confirm that the improvement is driven by the data-flow graph rather than the tool schema, and that large code models consume structured slice output directly without requiring a natural-language summarization layer. The graph builder and slicing API are designed as a framework-agnostic, drop-in toolset for future APR research.

  • 2 authors
·
May 3

DesignBench: A Comprehensive Benchmark for MLLM-based Front-end Code Generation

Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in automated front-end engineering, e.g., generating UI code from visual designs. However, existing front-end UI code generation benchmarks have the following limitations: (1) While framework-based development becomes predominant in modern front-end programming, current benchmarks fail to incorporate mainstream development frameworks. (2) Existing evaluations focus solely on the UI code generation task, whereas practical UI development involves several iterations, including refining editing, and repairing issues. (3) Current benchmarks employ unidimensional evaluation, lacking investigation into influencing factors like task difficulty, input context variations, and in-depth code-level analysis. To bridge these gaps, we introduce DesignBench, a multi-framework, multi-task evaluation benchmark for assessing MLLMs' capabilities in automated front-end engineering. DesignBench encompasses three widely-used UI frameworks (React, Vue, and Angular) alongside vanilla HTML/CSS, and evaluates on three essential front-end tasks (generation, edit, and repair) in real-world development workflows. DesignBench contains 900 webpage samples spanning over 11 topics, 9 edit types, and 6 issue categories, enabling detailed analysis of MLLM performance across multiple dimensions. Our systematic evaluation reveals critical insights into MLLMs' framework-specific limitations, task-related bottlenecks, and performance variations under different conditions, providing guidance for future research in automated front-end development. Our code and data are available at https://github.com/WebPAI/DesignBench.

  • 7 authors
·
Jun 6, 2025

ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents

Language-model agents are increasingly used as persistent coworkers that assist users across multiple working days. During such workflows, the surrounding environment may change independently of the agent: new emails arrive, calendar entries shift, knowledge-base records are updated, and evidence appears across images, scanned PDFs, audio, video, and spreadsheets. Existing benchmarks do not adequately evaluate this setting because they typically run within a single static episode and remain largely text-centric. We introduce , a benchmark for coworker agents built around multi-turn multi-day tasks, a stateful sandboxed service environment whose state evolves between turns, and rule-based verification. The current release contains 100 tasks across 13 professional scenarios, executed against five stateful sandboxed services (filesystem, email, calendar, knowledge base, spreadsheet) and scored by 1537 deterministic Python checkers over post-execution service state; no LLM-as-judge is invoked during scoring. We benchmark seven frontier agent systems. The strongest model reaches 75.8 weighted score, but the best strict Task Success is only 20.0\%, indicating that partial progress is common while complete end-to-end workflow completion remains rare. Turn-level analysis shows that performance drops after the first exogenous environment update, highlighting adaptation to changing state as a key open challenge. We release the benchmark, evaluation harness, and construction pipeline to support reproducible coworker-agent evaluation.

  • 47 authors
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Apr 25 2

TwinRouterBench: Fast Static and Live Dynamic Evaluation for Realistic Agentic LLM Routing

LLM routing matters most in long-horizon applications such as coding agents, deep research systems, and computer-use agents, where a single user request triggers many model calls. Routing each call to the cheapest sufficient model can cut costs without sacrificing quality, yet existing router benchmarks evaluate routers only on one-shot prompts. They never expose the router-visible prefix at an intermediate agent step, never test whether a cheaper replacement preserves downstream task success, and often rely on online LLM judges at evaluation time. We introduce TwinRouterBench, a step-level routing benchmark with two tracks. The static track provides 970 router-visible prefixes from 520 instances across SWE-bench, BFCL, mtRAG, QMSum, and PinchBench, each paired with an execution-verified target tier estimated under a released downgrade-and-cascade protocol; scoring is deterministic arithmetic over tier labels, trajectory membership, and token costs, with no online evaluator-side LLM judge. The dynamic track supplies a harness that runs routers on the full 500-case SWE-bench Verified suite; in this paper we report a 100-case held-out evaluation disjoint from the static SWE supervision split. At each LLM call the router selects a concrete model from a locked pool, and success is measured by official task resolution and realized API spend. The two tracks support fast offline iteration followed by end-to-end validation under live agent execution. Code and data are available at https://github.com/CommonstackAI/TwinRouterBench.

  • 17 authors
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May 13

SOP-Bench: Complex Industrial SOPs for Evaluating LLM Agents

LLM-based agents struggle to execute complex, multi-step Standard Operating Procedures (SOPs) that are fundamental to industrial automation. Existing benchmarks fail to capture the procedural complexity and tool orchestration demands of real-world workflows. We introduce SOP-Bench, a benchmark of 2,000+ tasks from human expert-authored SOPs across 12 business domains (healthcare, logistics, finance, content moderation, etc.). Using a human-AI collaborative framework, experts crafted authentic SOPs while AI generated artifacts (tools, APIs, datasets), all human-validated, yielding realistic tasks with executable interfaces and ground-truth outputs. SOP-Bench serves as a research enabler for systematically investigating agent architectures, model capabilities, and deployment considerations across diverse procedural tasks. We demonstrate its utility through illustrative experiments with a subset of frontier models across Function-Calling (FC) and ReAct agents, revealing critical insights. For example, (1) newer models do not guarantee better performance - Claude 4 family outperforms Claude 4.5 family on ReAct tasks (Claude 4 Opus: 72.4% vs. Claude 4.5 Sonnet: 63.3% task success rate), demonstrating that production upgrades require validation; (2) no single model-agent combination dominates: best performances range from 57% to 100% depending on domain. These examples illustrate how SOP-Bench enables isolating and studying specific dimensions of agent performance without costly production experiments. Our goal is not to rank model capabilities or build optimal agents, but to provide a rigorous evaluation framework that enables the researchers and practitioners to systematically investigate agent design choices, model selection, and deployment strategies. We release the benchmark at https://github.com/amazon-science/sop-bench.

  • 24 authors
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Feb 22

PACE: A Proxy for Agentic Capability Evaluation

Evaluating LLM agents on benchmarks like SWE-Bench and GAIA can be expensive, time-consuming, and requires complex infrastructure. A single evaluation can cost thousands of dollars and take days to complete. In contrast, non-agentic LLM benchmarks that test individual capabilities (e.g., reasoning, code generation) are fast and cheap to run. In this paper, we investigate whether performance on expensive agentic benchmarks can be accurately predicted by the performance on a small, carefully selected subset of atomic evaluation instances. We introduce PACE, a framework that constructs proxy benchmarks by selecting instances from existing non-agentic evaluations whose aggregate scores most reliably predict model performances on agentic benchmarks. Given a pool of candidate instances spanning atomic capabilities, PACE fits a regression that maps a model's scores on a compact subset of source instances to its score on the target agentic benchmark. The subset itself is curated by combining two complementary instance-selection strategies, target-relevance local selection and globally informative global selection. We apply PACE to the 4 target agentic benchmarks in this paper, which yields PACE-Bench, the concrete proxy benchmark that we evaluate in the paper. Experiments across 14 models, 4 agentic benchmarks, and 19 non-agentic benchmarks show that PACE-Bench predicts agentic scores with leave-one-out cross-validation (LOOCV) mean absolute error (MAE) under 4%, Spearman correlation above 0.80, and pairwise model-ranking accuracy around 85%, all at much less than 1% of the full agentic evaluation cost. We further analyze the selected proxy instances, revealing which skills each agentic benchmark uniquely demands. PACE enables practitioners to obtain reliable estimates of agentic performance during model development, selection, and routing, without the overhead of full agent evaluation.

  • 11 authors
·
Jul 1 1

Large Language Monkeys: Scaling Inference Compute with Repeated Sampling

Scaling the amount of compute used to train language models has dramatically improved their capabilities. However, when it comes to inference, we often limit the amount of compute to only one attempt per problem. Here, we explore inference compute as another axis for scaling by increasing the number of generated samples. Across multiple tasks and models, we observe that coverage - the fraction of problems solved by any attempt - scales with the number of samples over four orders of magnitude. In domains like coding and formal proofs, where all answers can be automatically verified, these increases in coverage directly translate into improved performance. When we apply repeated sampling to SWE-bench Lite, the fraction of issues solved with DeepSeek-V2-Coder-Instruct increases from 15.9% with one sample to 56% with 250 samples, outperforming the single-attempt state-of-the-art of 43% which uses more capable frontier models. Moreover, using current API pricing, amplifying the cheaper DeepSeek model with five samples is more cost-effective and solves more issues than paying a premium for one sample from GPT-4o or Claude 3.5 Sonnet. Interestingly, the relationship between coverage and the number of samples is often log-linear and can be modelled with an exponentiated power law, suggesting the existence of inference-time scaling laws. Finally, we find that identifying correct samples out of many generations remains an important direction for future research in domains without automatic verifiers. When solving math word problems from GSM8K and MATH, coverage with Llama-3 models grows to over 95% with 10,000 samples. However, common methods to pick correct solutions from a sample collection, such as majority voting or reward models, plateau beyond several hundred samples and fail to fully scale with the sample budget.

  • 7 authors
·
Jul 31, 2024

MIGRATION-BENCH: Repository-Level Code Migration Benchmark from Java 8

With the rapid advancement of powerful large language models (LLMs) in recent years, a wide range of software engineering tasks can now be addressed using LLMs, significantly enhancing productivity and scalability. Numerous benchmark datasets have been developed to evaluate the coding capabilities of these models, while they primarily focus on problem-solving and issue-resolution tasks. In contrast, we introduce a new coding benchmark MIGRATION-BENCH with a distinct focus: code migration. MIGRATION-BENCH aims to serve as a comprehensive benchmark for migration from Java 8 to the latest long-term support (LTS) versions (Java 17, 21), MIGRATION-BENCH includes a full dataset and its subset selected with 5,102 and 300 repositories respectively. Selected is a representative subset curated for complexity and difficulty, offering a versatile resource to support research in the field of code migration. Additionally, we provide a comprehensive evaluation framework to facilitate rigorous and standardized assessment of LLMs on this challenging task. We further propose SD-Feedback and demonstrate that LLMs can effectively tackle repository-level code migration to Java 17. For the selected subset with Claude-3.5-Sonnet-v2, SD-Feedback achieves 62.33% and 27.00% success rate (pass@1) for minimal and maximal migration respectively. The benchmark dataset and source code are available at: https://huggingface.co/collections/AmazonScience and https://github.com/amazon-science/self_debug respectively.

  • 11 authors
·
May 14, 2025 2

Function-Aware Fill-in-the-Middle as Mid-Training for Coding Agent Foundation Models

Coding agents must integrate external tool returns into ongoing reasoning - a capability that standard left-to-right pretraining on code exposes only in its forward direction. We observe that the action-observation-continuation loop of a coding agent is structurally isomorphic to a function call site, where a caller binds arguments, a callee returns a value computed elsewhere, and downstream code consumes that value. This conditioning structure exists at internet scale in ordinary code. We exploit it through function-aware fill-in-the-middle (FIM) mid-training: a self-supervised objective that masks functions selected via program dependency graph analysis and a complexity-inferability double criterion. We mid-train Qwen2.5-Coder-Instruct (7B/14B) and Qwen3-8B on a 2.6B-token decontaminated corpus drawn from 968 GitHub repositories, then apply existing agentic post-training pipelines. Mid-training improves SWE-Bench-Verified by +2.8/+3.0 at 7B/14B and by +3.2 on Qwen3-8B; SWE-Bench-Lite gains are +3.7/+4.0/+5.4 on the same models. The improvement holds across two post-training pipelines (R2E-Gym, SWE-Smith) and on a non-Qwen2.5 base (Qwen3-8B with SWE-Lego). Beyond in-domain gains, mid-training also mitigates the capability erosion that agentic post-training otherwise inflicts on non-agent coding (e.g., LiveCodeBench) and non-coding tool-use benchmarks (tau-bench, BFCL): although the mid-training corpus contains Python code only, the function-call inductive bias survives post-training and yields consistent gains.

TIGER-Lab TIGER-Lab
·
Jul 13 3

ClawsBench: Evaluating Capability and Safety of LLM Productivity Agents in Simulated Workspaces

Large language model (LLM) agents are increasingly deployed to automate productivity tasks (e.g., email, scheduling, document management), but evaluating them on live services is risky due to potentially irreversible changes. Existing benchmarks rely on simplified environments and fail to capture realistic, stateful, multi-service workflows. We introduce ClawsBench, a benchmark for evaluating and improving LLM agents in realistic productivity settings. It includes five high-fidelity mock services (Gmail, Slack, Google Calendar, Google Docs, Google Drive) with full state management and deterministic snapshot/restore, along with 44 structured tasks covering single-service, cross-service, and safety-critical scenarios. We decompose agent scaffolding into two independent levers (domain skills that inject API knowledge via progressive disclosure, and a meta prompt that coordinates behavior across services) and vary both to measure their separate and combined effects. Experiments across 6 models, 4 agent harnesses, and 33 conditions show that with full scaffolding, agents achieve task success rates of 39-64% but exhibit unsafe action rates of 7-33%. On OpenClaw, the top five models fall within a 10 percentage-point band on task success (53-63%), with unsafe action rates from 7% to 23% and no consistent ordering between the two metrics. We identify eight recurring patterns of unsafe behavior, including multi-step sandbox escalation and silent contract modification.

benchflow BenchFlow
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Apr 5 2

Prometheus: Unified Knowledge Graphs for Issue Resolution in Multilingual Codebases

Language model (LM) agents, such as SWE-agent and OpenHands, have made progress toward automated issue resolution. However, existing approaches are often limited to Python-only issues and rely on pre-constructed containers in SWE-bench with reproduced issues, restricting their applicability to real-world and work for multi-language repositories. We present Prometheus, designed to resolve real-world issues beyond benchmark settings. Prometheus is a multi-agent system that transforms an entire code repository into a unified knowledge graph to guide context retrieval for issue resolution. Prometheus encodes files, abstract syntax trees, and natural language text into a graph of typed nodes and five general edge types to support multiple programming languages. Prometheus uses Neo4j for graph persistence, enabling scalable and structured reasoning over large codebases. Integrated by the DeepSeek-V3 model, Prometheus resolves 28.67% and 13.7% of issues on SWE-bench Lite and SWE-bench Multilingual, respectively, with an average API cost of 0.23 and 0.38 per issue. Prometheus resolves 10 unique issues not addressed by prior work and is the first to demonstrate effectiveness across seven programming languages. Moreover, it shows the ability to resolve real-world GitHub issues in the LangChain and OpenHands repositories. We have open-sourced Prometheus at: https://github.com/Pantheon-temple/Prometheus

  • 7 authors
·
Jul 26, 2025

BigCodeBench: Benchmarking Code Generation with Diverse Function Calls and Complex Instructions

Automated software engineering has been greatly empowered by the recent advances in Large Language Models (LLMs) for programming. While current benchmarks have shown that LLMs can perform various software engineering tasks like human developers, the majority of their evaluations are limited to short and self-contained algorithmic tasks. Solving challenging and practical programming tasks requires the capability of utilizing diverse function calls as tools to efficiently implement functionalities like data analysis and web development. In addition, using multiple tools to solve a task needs compositional reasoning by accurately understanding complex instructions. Fulfilling both of these characteristics can pose a great challenge for LLMs. To assess how well LLMs can solve challenging and practical programming tasks, we introduce Bench, a benchmark that challenges LLMs to invoke multiple function calls as tools from 139 libraries and 7 domains for 1,140 fine-grained programming tasks. To evaluate LLMs rigorously, each programming task encompasses 5.6 test cases with an average branch coverage of 99%. In addition, we propose a natural-language-oriented variant of Bench, Benchi, that automatically transforms the original docstrings into short instructions only with essential information. Our extensive evaluation of 60 LLMs shows that LLMs are not yet capable of following complex instructions to use function calls precisely, with scores up to 60%, significantly lower than the human performance of 97%. The results underscore the need for further advancements in this area.

bigcode BigCode
·
Jun 22, 2024 8

Synthetic Sandbox for Training Machine Learning Engineering Agents

As large language model agents advance beyond software engineering (SWE) tasks toward machine learning engineering (MLE), verifying agent behavior becomes orders of magnitude more expensive: while SWE tasks can be verified via fast-executing unit tests, MLE verification requires running full ML pipelines -- data preprocessing, model training, and metric evaluation -- on large datasets at each rollout step, rendering trajectory-wise on-policy reinforcement learning (RL) prohibitively slow. Existing approaches retreat to supervised fine-tuning (SFT) or offline proxy rewards, sacrificing the exploration and generalization benefits of on-policy RL. We observe that sandbox data size is the primary source of this bottleneck. Based on this insight, we introduce SandMLE, a multi-agent framework that generates diverse, verifiable synthetic MLE environments from a small number of seed tasks, preserving the structural and technical complexity of real-world problems while constraining datasets to micro-scale (each task is paired with only 50-200 training samples). Through extensive experiments, we show that SandMLE reduces execution time by over 13 times, enabling large-scale, on-policy trajectory-wise RL for the first time in the MLE domain. On MLE-bench-lite, SandMLE yields significant gains over SFT baselines across Qwen3-8B, 14B, and 30B-A3B, with relative medal rate improvements ranging from 20.3% to 66.9%. Furthermore, the trained policy generalizes across unseen agentic scaffolds, achieving up to 32.4% better HumanRank score on MLE-Dojo.

facebook AI at Meta
·
Apr 5 2

SWE-QA: Can Language Models Answer Repository-level Code Questions?

Understanding and reasoning about entire software repositories is an essential capability for intelligent software engineering tools. While existing benchmarks such as CoSQA and CodeQA have advanced the field, they predominantly focus on small, self-contained code snippets. These setups fail to capture the complexity of real-world repositories, where effective understanding and reasoning often require navigating multiple files, understanding software architecture, and grounding answers in long-range code dependencies. In this paper, we present SWE-QA, a repository-level code question answering (QA) benchmark designed to facilitate research on automated QA systems in realistic code environments. SWE-QA involves 576 high-quality question-answer pairs spanning diverse categories, including intention understanding, cross-file reasoning, and multi-hop dependency analysis. To construct SWE-QA, we first crawled 77,100 GitHub issues from 11 popular repositories. Based on an analysis of naturally occurring developer questions extracted from these issues, we developed a two-level taxonomy of repository-level questions and constructed a set of seed questions for each category. For each category, we manually curated and validated questions and collected their corresponding answers. As a prototype application, we further develop SWE-QA-Agent, an agentic framework in which LLM agents reason and act to find answers automatically. We evaluate six advanced LLMs on SWE-QA under various context augmentation strategies. Experimental results highlight the promise of LLMs, particularly our SWE-QA-Agent framework, in addressing repository-level QA, while also revealing open challenges and pointing to future research directions.

  • 6 authors
·
Sep 18, 2025 2

Benchmark Everything Everywhere All at Once

Benchmarks are fundamental for evaluating and advancing LLMs and MLLMs by providing standardized and explicit measures of performance. However, their construction is labor-intensive and hard to reuse, raising concerns about sustainability and scalability. Moreover, existing benchmarks often quickly reach performance saturation after their release, resulting in insufficient discrimination among state-of-the-art models. To address these challenges, we introduce Benchmark Agent, a fully autonomous agentic system designed for benchmark building. Our framework orchestrates the complete benchmark construction pipeline, from user query analysis and subtask design to data annotation and quality control. To assess Benchmark Agent, we implement it to produce 15 representative benchmarks, spanning diverse evaluation scenarios, including text understanding, multimodal understanding, and domain-specific reasoning. Extensive experiments, including human evaluation, LLM-as-a-judge assessment, and consistency checks, demonstrate Benchmark Agent can generate high-quality benchmark samples with minimal human involvement. More importantly, through continual evaluation, we observe several insightful findings, including that current models struggle with certain domain-specific reasoning tasks. We believe that rapidly evolving benchmarks can contribute significantly to the research community. The preview and code will be publicly available at the demo page and code repository.

  • 8 authors
·
Jun 3 2

MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos

Benchmarks for vision-language models (VLMs) mostly test observational spatial reasoning: models describe relations already visible in the input. Existing what-if tasks typically vary the observer while keeping the scene fixed. Can VLMs instead predict the consequences of hypothetically moving or rotating an object? We introduce MindEdit-Bench, a benchmark of six spatial reasoning tasks built from three-photo smartphone triplets of newly captured indoor scenes via an automatic in-the-wild 3D scene-graph extraction pipeline. Four tasks probe perception and perspective transformation over observed structure; two new tasks, L4 (spatial editing) and L5 (cross-view visibility editing), probe object-level counterfactual reasoning, where correct answers are absent from all input images. Each question provides 8-24 structured answer choices, enabling answer-letter-level diagnosis of spatial and fallback errors. The benchmark covers 120 private indoor scenes not drawn from public datasets, reducing public-data pretraining-overlap risk. Across 15 VLMs on 1,003 human-verified questions, task-wise mean VLM accuracy is only 8%-31%, versus 81%-97% human majority-vote accuracy. The pooled human--best-VLM gap is 53 pp, with at least 39 pp on every task. The structured answer space further reveals non-uniform failures, including weaker camera-depth-axis inference and fallback behavior on difficult visibility-editing cases.

  • 9 authors
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Jun 30

SWE-QA-Pro: A Representative Benchmark and Scalable Training Recipe for Repository-Level Code Understanding

Agentic repository-level code understanding is essential for automating complex software engineering tasks, yet the field lacks reliable benchmarks. Existing evaluations often overlook the long tail topics and rely on popular repositories where Large Language Models (LLMs) can cheat via memorized knowledge. To address this, we introduce SWE-QA-Pro, a benchmark constructed from diverse, long-tail repositories with executable environments. We enforce topical balance via issue-driven clustering to cover under-represented task types and apply a rigorous difficulty calibration process: questions solvable by direct-answer baselines are filtered out. This results in a dataset where agentic workflows significantly outperform direct answering (e.g., a ~13-point gap for Claude Sonnet 4.5), confirming the necessity of agentic codebase exploration. Furthermore, to tackle the scarcity of training data for such complex behaviors, we propose a scalable synthetic data pipeline that powers a two-stage training recipe: Supervised Fine-Tuning (SFT) followed by Reinforcement Learning from AI Feedback (RLAIF). This approach allows small open models to learn efficient tool usage and reasoning. Empirically, a Qwen3-8B model trained with our recipe surpasses GPT-4o by 2.3 points on SWE-QA-Pro and substantially narrows the gap to state-of-the-art proprietary models, demonstrating both the validity of our evaluation and the effectiveness of our agentic training workflow.

  • 16 authors
·
Mar 17

The Growing Pains of Frontier Models: When Leaderboards Stop Separating and What to Measure Next

Leaderboards rank frontier models on independent axes but do not reveal whether capabilities reinforce or trade off across releases -- and at the frontier, this interaction is the more informative signal. We decompose paired SWE-bench and GPQA Diamond scores into a population coupling trend and per-release residual (h-field) that diagnoses capability emphasis and identifies which measurement or stress test is most informative next. Across 34 models from 10 labs (2024--2026), capabilities cooperate (r = +0.72, p < 10^{-6}), but cooperation varies by lab and over time: DeepSeek reversed from reasoning-rich to coding-first (h: +11.2 to -4.7, 15.9-pp swing); Google maintains consistent reasoning emphasis; Anthropic oscillates between coding excursions and recovery. Cooperation is not static -- it cascades. Six open-weight architectures confirm a second capability transition at 30--72B, and SWE-bench is now saturating while HLE and instruction-following retain discriminatory spread -- signaling the next axis rotation. We provide a three-level playbook (locate, diagnose, rotate), a per-lab measurement-priority table, and seven falsifiable predictions with timestamped criteria for the next 12 months of frontier releases. Per-lab coupling slopes vary 5times (Google 1.15 vs. DeepSeek 0.23), quantifying how efficiently each recipe converts coding gains into reasoning. Five April 2026 releases confirm the diagnostic out of sample (r rises from +0.72 to +0.75). An interactive dashboard provides phase classification with actionable recommendations, h-field diagnostics, per-lab coupling trajectories, ODE-based scaling predictions, benchmark rotation guidance, self-steering demo, and live tracking of all seven predictions: https://zehenlabs.com/cape/.

  • 1 authors
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May 12